mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-12-24 01:00:25 +00:00
resolved conflicts introduced by merging zenorogue/hyperrogue#21
This commit is contained in:
commit
44affc3e9d
23
config.cpp
23
config.cpp
@ -554,7 +554,7 @@ void loadConfig() {
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void showAllConfig() {
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dialog::addBreak(50);
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dialog::addItem(XLAT("exit configuration"), 'v');
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dialog::addItem(XLAT("go back"), ' ');
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#if CAP_CONFIG
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dialog::addItem(XLAT("save the current config"), 's');
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if(getcstat == 's')
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@ -565,7 +565,7 @@ void showAllConfig() {
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void handleAllConfig(int sym, int uni) {
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if(sym == SDLK_F1 || uni == 'h') gotoHelp(help);
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else if(uni == 'v') popScreen();
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else if(uni == ' ') popScreen();
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else if(sym == SDLK_ESCAPE) popScreen();
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#if CAP_CONFIG
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else if(uni == 's') saveConfig();
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@ -648,6 +648,8 @@ void showGraphConfig() {
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char xuni = uni | 96;
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if(uni >= 32 && uni < 64) xuni = uni;
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if(xuni == 'u') vid.particles = !vid.particles;
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if(xuni == 'd') vid.graphglyph = (1+vid.graphglyph)%3;
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@ -905,12 +907,13 @@ void showJoyConfig() {
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dialog::addSelItem(XLAT("second joystick: pan threshold"), its(vid.joypanthreshold), 'c');
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dialog::addSelItem(XLAT("second joystick: panning speed"), fts(vid.joypanspeed * 1000), 'd');
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dialog::addItem(XLAT("back"), 'v');
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dialog::addBreak(50);
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dialog::addItem(XLAT("go back"), ' ');
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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char xuni = uni | 96;
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char xuni = uni | 32;
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if(xuni == 'p') autojoy = !autojoy;
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else if(xuni == 'a')
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dialog::editNumber(vid.joyvalue, 0, 32768, 100, 4800, XLAT("first joystick: movement threshold"), "");
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@ -1143,7 +1146,7 @@ void show3D() {
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dialog::addInfo(XLAT("parameters set correctly"));
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dialog::addBreak(50);
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dialog::addItem(XLAT("stereo vision config"), 'e');
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dialog::addItem(XLAT("exit 3D configuration"), 'v');
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dialog::addItem(XLAT("go back"), ' ');
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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@ -1232,7 +1235,7 @@ void showCustomizeChar() {
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if(numplayers() > 1) dialog::addSelItem(XLAT("player"), its(shmup::cpid+1), 'a');
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dialog::addBreak(50);
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dialog::addItem(XLAT("return to the game"), 'v');
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dialog::addItem(XLAT("go back"), ' ');
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dialog::display();
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int firsty = dialog::items[0].position / 2;
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@ -1247,7 +1250,7 @@ void showCustomizeChar() {
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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char xuni = uni | 96;
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char xuni = uni | 32;
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if(shmup::on || multi::players) shmup::cpid = shmup::cpid_edit % shmup::players;
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charstyle& cs = getcs();
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@ -1265,7 +1268,7 @@ void showCustomizeChar() {
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if(xuni == 'd') switchcolor(cs.dresscolor, cat ? haircolors : dresscolors);
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if(xuni == 'f') switchcolor(cs.dresscolor2, dresscolors2);
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if(xuni == 'u') switchcolor(cs.uicolor, eyecolors);
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if(xuni == 'v' || sym == SDLK_ESCAPE) popScreen();
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if(uni == ' ' || sym == SDLK_ESCAPE) popScreen();
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};
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}
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@ -1317,7 +1320,7 @@ void selectLanguageScreen() {
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dialog::addBreak(50);
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vid.language = -1;
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dialog::addBoolItem(XLAT("default") + ": " + XLAT("EN"), v == -1, '0');
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dialog::addItem(XLAT("exit configuration"), '1');
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dialog::addItem(XLAT("go back"), ' ');
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dialog::addBreak(50);
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@ -1344,7 +1347,7 @@ void selectLanguageScreen() {
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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char xuni = uni | 96;
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char xuni = uni | 32;
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if(uni == '0') {
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vid.language = -1;
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ANDROID_SETTINGS;
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@ -770,7 +770,7 @@ namespace conformal {
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}
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#endif
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dialog::addItem(XLAT("exit this menu"), 'q');
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dialog::addItem(XLAT("go back"), ' ');
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dialog::display();
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mouseovers = XLAT("see http://www.roguetemple.com/z/hyper/models.php");
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keyhandler = handleKeyC;
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@ -359,8 +359,6 @@ void debugScreen() {
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void showCheatMenu() {
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gamescreen(1);
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dialog::init("cheat menu");
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dialog::addItem(XLAT("return to the game"), ' ');
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dialog::addBreak(50);
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dialog::addItem(XLAT("gain orb powers"), 'F');
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dialog::addItem(XLAT("summon treasure"), 'T');
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dialog::addItem(XLAT("summon dead orbs"), 'D');
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@ -380,6 +378,8 @@ void showCheatMenu() {
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dialog::addItem(XLAT("switch ghost timer"), 'G'-64);
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dialog::addItem(XLAT("switch web display"), 'W'-64);
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dialog::addItem(XLAT("peaceful mode"), 'P'-64);
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dialog::addBreak(50);
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dialog::addItem(XLAT("go back"), ' ');
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dialog::display();
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keyhandler = [] (int sym, int uni) {
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dialog::handleNavigation(sym, uni);
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@ -673,7 +673,7 @@ namespace dialog {
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addBreak(100);
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#endif
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addItem(XLAT("return"), ' ');
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addItem("go back", ' ');
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addSelItem(XLAT("default value"), disp(ne.dft), SDLK_HOME);
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addBreak(100);
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@ -826,7 +826,7 @@ namespace dialog {
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getcstat = '2';
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if(pages) if(displayfrZ(xr*40, i0, 1, vid.fsize, IFM("3 - ") + XLAT("all"), nlpage == 1 ? 0xD8D8C0 : 0xC0C0C0, 8))
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getcstat = '3';
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if(i&1) if(displayfrZ(xr*56, i0, 1, vid.fsize, IFM("0 - ") + XLAT("return"), 0xC0C0C0, 8))
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if(i&1) if(displayfrZ(xr*56, i0, 1, vid.fsize, IFM(keyname(' ') + " - ") + XLAT("go back"), 0xC0C0C0, 8))
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getcstat = '0';
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if(i&2) if(displayfrZ(xr*72, i0, 1, vid.fsize, IFM("F1 - ") + XLAT("help"), 0xC0C0C0, 8))
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getcstat = SDLK_F1;
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2
hyper.h
2
hyper.h
@ -1446,6 +1446,8 @@ namespace dialog {
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item& lastItem();
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extern unsigned int *palette;
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string keyname(int k);
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void addSelItem(string body, string value, int key);
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void addBoolItem(string body, bool value, int key);
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@ -415,7 +415,6 @@ S("heptagonal game board", "sedmiúhelníková herní deska")
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S("triangular game board", "Trojúhelníková herní deska")
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S("HyperRogue game board", "herní deska HyperRogue")
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S("first page [Space]", "první stránka [mezerník]")
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S("exit configuration", "opustit nastavení")
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S("Configuration:", "Nastavení:")
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S("video resolution", "rozlišení")
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S("fullscreen mode", "zobrazení na celou obrazovku")
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@ -442,7 +441,6 @@ S("use Shift to decrease and Ctrl to fine tune ", "použij Shift ke zmenšení a
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S("(e.g. Shift+Ctrl+Z)", "ladění (například Shift+Ctrl+Z)")
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S("the second page [Space]", "druhá stránka [mezerník]")
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S("special features [Space]", "zvláštní možnosti [mezerník]")
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S("exit configuration", "opustit nastavení")
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S("see the help screen", "zobrazit obrazovku s nápovědou")
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S("save the current config", "uložit současné nastavení")
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S("(v) config", "(v) nast.")
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@ -2867,7 +2865,6 @@ S("paper model creator", "generátor papírových modelů")
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S("synchronize net and map", "synchronizuj síť a mapu")
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S("display the scope", "zobraz rozsah")
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S("create the model", "vytvoř model")
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S("back to HyperRogue", "zpět do HyperRogue")
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S("design the net", "vytvoř síť")
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S("The paper model created as papermodel-*.bmp", "Papírový model byl vytvořen jako papermodel-*.bmp")
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@ -3381,7 +3378,6 @@ S("Use arrow keys to rotate, Page Up/Down to zoom.",
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"Model se otáčí šipkami a lze ho zoomovat klávesami Page Up/Down.")
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S("what's this?", "co to je?")
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S("take me back", "návrat do menu")
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S("enable the Hypersian Rug mode", "aktivuj mód hyperského koberce")
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S("render the texture only once", "renderuj textury pouze jednou")
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S("render texture without OpenGL", "renderuj textury bez OpenGL")
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@ -3643,7 +3639,6 @@ S("band width", "šířka pásu")
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S("length of a segment", "délka segmentu")
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S("spiral on rendering", "spirála při renderování")
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S("render now (length: %1)", "renderovat hned (délka: %1)")
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S("exit this menu", "ven z menu")
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S("Enable cheat mode or GAME OVER to use this", "Dostupné pouze v cheat módu nebo po skončení hry")
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// remember to note it's in English
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@ -4370,7 +4365,7 @@ S("Watch the Minkowski hyperboloid or the hypersian rug mode with the "
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"koberce s pomocí červenomodrých 3D brýlí.")
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S("0 - return", "0 - návrat")
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S("return", "návrat")
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S("go back", "návrat")
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S("F1 - help", "F1 - nápověda")
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// for the conformal polynomial
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@ -4568,7 +4563,6 @@ S("Level of water bottom", "Úroveň dna")
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S("set 3D monsters or walls in basic config first",
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"nejprve musíš nastavit 3D netvory nebo zdi v základní konfiguraci")
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S("parameters set correctly", "správně nastavené parametry")
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S("exit 3D configuration", "opustit 3D konfiguraci")
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S("Objects at distance less than %1 absolute units "
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"from the center will be displayed with high "
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@ -398,7 +398,6 @@ S("heptagonal game board", "Heptagonales Spielbrett")
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S("triangular game board", "Triangulares Spielbrett")
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S("HyperRogue game board", "HyperRogue-Spielbrett")
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S("first page [Space]", "Erste Seite [LEER]")
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S("exit configuration", "Einstellungen verlassen")
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S("Configuration:", "Einstellungen:")
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S("video resolution", "Videoauflösung")
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S("fullscreen mode", "Vollbild")
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@ -425,7 +424,6 @@ S("use Shift to decrease and Ctrl to fine tune ", "Shift zum Verringern, Strg zu
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S("(e.g. Shift+Ctrl+Z)", "Ändern (z.B. Strg+Shift+Z)")
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S("the second page [Space]", "Zweite Seite [LEER]")
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S("special features [Space]", "Spezielle Features [LEER]")
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S("exit configuration", "Einstellungen verlassen")
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S("see the help screen", "siehe Hilfe Bildschirm")
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S("save the current config", "momentane Einstellungen speichern")
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S("(v) config", "(v) Konfig.")
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@ -918,6 +916,7 @@ S("Shift=random, Ctrl=mix", "Shift=Zufällig, Ctrl=Mischen")
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S("Euclidean mode", "Euklidischer Modus")
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S("Return to the hyperbolic world", "Zur hyperbolischen Welt zurückkehren")
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S("go back", "zurück")
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S("Choose from the lands visited this game.", "Wähle aus den Ländern, die diese Sitzung besucht wurden.")
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S("Scores and achievements are not", "Im euklidischem Modus werden");
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S("saved in the Euclidean mode!", "Punkte und Errungenschaften nicht gespeichert!");
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@ -2685,7 +2684,6 @@ S("paper model creator", "Papiermodell-Schöpfer")
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S("synchronize net and map", "Synchronisier Netz und Karte")
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S("display the scope", "Bereich anzeigen")
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S("create the model", "Erzeuge das Modell")
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S("back to HyperRogue", "Zurück zu HyperRogue")
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S("design the net", "entwirf das Netz")
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S("The paper model created as papermodel-*.bmp", "Das Papiermodell wurde als papermodel-*.bmp erzeugt")
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@ -3169,7 +3167,6 @@ S("Use arrow keys to rotate, Page Up/Down to zoom.",
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"Verwende die Pfeiltasten zum Rotieren, Bild auf/ab zum Zoomen.")
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S("what's this?", "Was ist das?")
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S("take me back", "Bring mich zurück")
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S("enable the Hypersian Rug mode", "Aktiviere den Hypersischen-Teppich-Modus")
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S("render the texture only once", "Rendere die Textur nur einmal")
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S("render texture without OpenGL", "Rendere die Textur ohne OpenGL")
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@ -3409,7 +3406,6 @@ S("band width", "Bandbreite")
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S("length of a segment", "Länge eines Segments")
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S("spiral on rendering", "Spirale beim Rendering")
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S("render now (length: %1)", "rendere jetzt (Länge: %1)")
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S("exit this menu", "Menü verlassen")
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S("Enable cheat mode or GAME OVER to use this", "Aktivere den Cheat-Modus oder GAME OVER um diese Funktion zu nutzen")
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S("see http://www.roguetemple.com/z/hyper/conformal.php", "siehe http://www.roguetemple.com/z/hyper/conformal.php (in Englisch)")
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@ -387,7 +387,6 @@ S("heptagonal game board", "plansza do gry z siedmiokątów")
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S("triangular game board", "plansza do gry z trójkątów")
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S("HyperRogue game board", "plansza do gry HyperRogue")
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S("first page [Space]", "pierwsza strona [Space]")
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S("exit configuration", "wyjdź z konfiguracji")
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S("Configuration:", "Konfiguracja:")
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S("video resolution", "rozdzielczość obrazu")
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S("fullscreen mode", "tryb pełnoekranowy")
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@ -414,7 +413,6 @@ S("use Shift to decrease and Ctrl to fine tune ", "użyj Shift by zmniejszyć, C
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S("(e.g. Shift+Ctrl+Z)", " (na przykład Shift+Ctrl+Z)")
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S("the second page [Space]", "druga strona [Space]")
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S("special features [Space]", "opcje specjalne [Space]")
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S("exit configuration", "wyjdź z konfiguracji")
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S("see the help screen", "obejrzyj ekran pomocy")
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S("save the current config", "zapisz obecną konfigurację")
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S("(v) config", "(v) ust.")
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@ -2809,7 +2807,6 @@ S("paper model creator", "kreator modeli papierowych")
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S("synchronize net and map", "synchronizuj siatkę z mapą")
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S("display the scope", "pokaż zasięg")
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S("create the model", "twórz model")
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S("back to HyperRogue", "powrót do HyperRogue")
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S("design the net", "projektuj siatkę")
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S("The paper model created as papermodel-*.bmp", "Model stworzony jako papermodel-*.bmp")
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@ -3317,7 +3314,6 @@ S("Use arrow keys to rotate, Page Up/Down to zoom.", "Możesz obracać model str
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"klawiszami Page Up/Down.")
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S("what's this?", "co to jest?")
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S("take me back", "powrót do menu")
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S("enable the Hypersian Rug mode", "włącz tryb hiperskiego dywanu")
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S("render the texture only once", "renderuj teksturę tylko raz")
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S("render texture without OpenGL", "renderuj teksturę bez OpenGL")
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@ -3558,7 +3554,6 @@ S("band width", "szerokość wstęgi")
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S("length of a segment", "długość segmentu")
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S("spiral on rendering", "spirala przy renderowaniu")
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S("render now (length: %1)", "rysuj teraz (długość: %1)")
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S("exit this menu", "wyjdź")
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S("Enable cheat mode or GAME OVER to use this", "Dostępne tylko po końcu gry albo w trybie oszusta")
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// remember to note it's in English
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@ -4289,7 +4284,7 @@ S("Watch the Minkowski hyperboloid or the hypersian rug mode with the "
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"Oglądaj hiperboloidę Minkowskiego albo tryb hiperskiego dywanu przez czerwono-turkusowe okulary 3D.")
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S("0 - return", "0 - powrót")
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S("return", "powrót")
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S("go back", "powrót")
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S("F1 - help", "F1 - pomoc")
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// for the conformal polynomial
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@ -4480,7 +4475,6 @@ S("Level of water bottom", "Poziom dna wody")
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S("set 3D monsters or walls in basic config first",
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"najpierw ustaw 3D potwory/ściany w konfiguracji podstawowej")
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S("parameters set correctly", "parametry prawidłowe")
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S("exit 3D configuration", "wyjdź z konfiguracji 3D")
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||||
S("Objects at distance less than %1 absolute units "
|
||||
"from the center will be displayed with high "
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||||
|
@ -390,7 +390,6 @@ S("heptagonal game board", "tabuleiro de jogo heptagonal")
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S("triangular game board", "tabuleiro de jogo triangular")
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S("HyperRogue game board", "tabuleiro de jogo HyperRogue")
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S("first page [Space]", "primeira página [Space]")
|
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S("exit configuration", "sair das configurações")
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S("Configuration:", "Configuração:")
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S("video resolution", "resolução de vídeo")
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S("fullscreen mode", "modo de tela cheia")
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@ -417,7 +416,6 @@ S("use Shift to decrease and Ctrl to fine tune ", "use Shift para diminuir e Ctr
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S("(e.g. Shift+Ctrl+Z)", " (ex: Shift+Ctrl+Z)")
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S("the second page [Space]", "a segunda página [Space]")
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S("special features [Space]", "características especiais [Space]")
|
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S("exit configuration", "sair das configurações")
|
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S("see the help screen", "veja a tela de ajuda")
|
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S("save the current config", "salvar as configurações")
|
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S("(v) config", "(v) configurações")
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@ -2900,7 +2898,6 @@ S("paper model creator", "kreator modeli papierowych")
|
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S("synchronize net and map", "synchronizuj siatkę z mapą")
|
||||
S("display the scope", "pokaż zasięg")
|
||||
S("create the model", "twórz model")
|
||||
S("back to HyperRogue", "powrót do HyperRogue")
|
||||
S("design the net", "projektuj siatkę")
|
||||
|
||||
S("The paper model created as papermodel-*.bmp", "Model stworzony jako papermodel-*.bmp")
|
||||
@ -3406,7 +3403,6 @@ S(
|
||||
"klawiszami Page Up/Down.")
|
||||
|
||||
S("what's this?", "co to jest?")
|
||||
S("take me back", "powrót do menu")
|
||||
S("enable the Hypersian Rug mode", "włącz tryb hiperskiego dywanu")
|
||||
S("render the texture only once", "renderuj teksturę tylko raz")
|
||||
S("render texture without OpenGL", "renderuj teksturę bez OpenGL")
|
||||
@ -3647,7 +3643,6 @@ S("band width", "szerokość wstęgi")
|
||||
S("length of a segment", "długość segmentu")
|
||||
S("spiral on rendering", "spirala przy renderowaniu")
|
||||
S("render now (length: %1)", "rysuj teraz (długość: %1)")
|
||||
S("exit this menu", "wyjdź")
|
||||
S("Enable cheat mode or GAME OVER to use this", "Dostępne tylko po końcu gry albo w trybie oszusta")
|
||||
|
||||
// remember to note it's in English
|
||||
@ -4374,7 +4369,6 @@ S("Watch the Minkowski hyperboloid or the hypersian rug mode with the "
|
||||
"Oglądaj hiperboloidę Minkowskiego albo tryb hiperskiego dywanu przez czerwono-turkusowe okulary 3D.")
|
||||
|
||||
S("0 - return", "0 - powrót")
|
||||
S("return", "powót")
|
||||
S("F1 - help", "F1 - pomoc")
|
||||
|
||||
// for the conformal polynomial
|
||||
@ -4567,7 +4561,6 @@ S("Level of water bottom", "Poziom dna wody")
|
||||
S("set 3D monsters or walls in basic config first",
|
||||
"najpierw ustaw 3D potwory/ściany w konfiguracji podstawowej")
|
||||
S("parameters set correctly", "parametry prawidłowe")
|
||||
S("exit 3D configuration", "wyjdź z konfiguracji 3D")
|
||||
|
||||
S("Objects at distance less than %1 absolute units "
|
||||
"from the center will be displayed with high "
|
||||
|
@ -389,7 +389,6 @@ S("heptagonal game board", "семиугольная игровая доска")
|
||||
S("triangular game board", "треугольная игровая доска")
|
||||
S("HyperRogue game board", "игровая доска HyperRogue")
|
||||
S("first page [Space]", "первая страница [пробел]")
|
||||
S("exit configuration", "выйти из настроек")
|
||||
S("Configuration:", "Настройки:")
|
||||
S("video resolution", "видео разрешение")
|
||||
S("fullscreen mode", "полноэкранный режим")
|
||||
@ -416,7 +415,6 @@ S("use Shift to decrease and Ctrl to fine tune ", "используйте Shift
|
||||
S("(e.g. Shift+Ctrl+Z)", "Ctrl для тонкой настройки") // (например, Shift+Ctrl+Z)")
|
||||
S("the second page [Space]", "вторая страница [Пробел]")
|
||||
S("special features [Space]", "специальные опции [Пробел]")
|
||||
S("exit configuration", "выйти из настроек")
|
||||
S("see the help screen", "смотри экран помощи")
|
||||
S("save the current config", "сохранить текущие настройки")
|
||||
S("(v) config", "(v) настр.")
|
||||
@ -2845,7 +2843,6 @@ S("paper model creator", "создатель бумажных моделей")
|
||||
S("synchronize net and map", "синхронизовать сеть и карту")
|
||||
S("display the scope", "показать охват")
|
||||
S("create the model", "создать модель")
|
||||
S("back to HyperRogue", "вернуться в игру")
|
||||
S("design the net", "разработать сеть")
|
||||
|
||||
S("The paper model created as papermodel-*.bmp", "Модель сохранена как papermodel-*.bmp")
|
||||
@ -3406,7 +3403,6 @@ S("Use arrow keys to rotate, Page Up/Down to zoom.",
|
||||
"Используйте стрелки для вращения, Page Up/Down для изменения масштаба.")
|
||||
|
||||
S("what's this?", "что это?")
|
||||
S("take me back", "вернуться в меню")
|
||||
S("enable the Hypersian Rug mode", "включить режим гиперсидского ковра")
|
||||
S("render the texture only once", "отрисовать один раз")
|
||||
S("render texture without OpenGL", "не использовать OpenGL")
|
||||
@ -3698,7 +3694,6 @@ S("band width", "ширина ленты")
|
||||
S("length of a segment", "длина отрезка")
|
||||
S("spiral on rendering", "спираль отрисовки")
|
||||
S("render now (length: %1)", "рисуется сейчас (длина: %1)")
|
||||
S("exit this menu", "выход")
|
||||
S("Enable cheat mode or GAME OVER to use this", "Доступно только в конце игры и в режиме обманщика")
|
||||
|
||||
// remember to note it's in English
|
||||
@ -4440,7 +4435,7 @@ S("Watch the Minkowski hyperboloid or the hypersian rug mode with the "
|
||||
"Смотреть гиперболоид Минковского или режим гиперсидского через красно-голубые 3D очки.")
|
||||
|
||||
S("0 - return", "0 - вернуться")
|
||||
S("return", "вернуться")
|
||||
S("go back", "вернуться")
|
||||
S("F1 - help", "F1 - помощь")
|
||||
|
||||
// for the conformal polynomial
|
||||
@ -4656,7 +4651,6 @@ S("Level of water bottom", "Уровень дна водоёма")
|
||||
S("set 3D monsters or walls in basic config first",
|
||||
"сначала выставлять монстров или стены в режиме 3D ")
|
||||
S("parameters set correctly", "параметры корректны")
|
||||
S("exit 3D configuration", "выйти из настроек 3D")
|
||||
|
||||
S("Objects at distance less than %1 absolute units "
|
||||
"from the center will be displayed with high "
|
||||
@ -6951,7 +6945,6 @@ S("level to load:", "карты для загрузки:")
|
||||
|
||||
#undef Orb
|
||||
|
||||
|
||||
// === 10.3j extra texts ===
|
||||
// =========================
|
||||
|
||||
|
@ -369,7 +369,6 @@ S("heptagonal game board", "yedigensel tahta")
|
||||
S("triangular game board", "üçgensel tahta")
|
||||
S("HyperRogue game board", "HyperRogue tahta")
|
||||
S("first page [Space]", "ilk sayfa [Space]")
|
||||
S("exit configuration", "ayarlardan çık")
|
||||
S("Configuration:", "AYARLAR:")
|
||||
S("video resolution", "çözünürlük")
|
||||
S("fullscreen mode", "tam ekran modu")
|
||||
@ -396,7 +395,6 @@ S("use Shift to decrease and Ctrl to fine tune ", "Shift'le azalt, Ctrl ile ince
|
||||
S("(e.g. Shift+Ctrl+Z)", " (Meselâ Shift+Ctrl+Z)")
|
||||
S("the second page [Space]", "ikinci sayfa [Space]")
|
||||
S("special features [Space]", "özel seçenekler [Space]")
|
||||
S("exit configuration", "ayarlardan çık.")
|
||||
S("see the help screen", "yardım ekranına bak.")
|
||||
S("save the current config", "mevcut ayarları kaydet")
|
||||
S("(v) config", "(v) ayarlar")
|
||||
@ -1639,6 +1637,7 @@ S("You are killed by %the1!", "%1 tarafından öldürüldün!")
|
||||
N("Great Wall", GEN_M, "Büyük Duvar", "Büyük Duvarları", "Büyük Duvarı", "Büyük Duvarda")
|
||||
|
||||
S("(v) menu", "(v) menü")
|
||||
S("go back", "dön")
|
||||
S("return to the game", "oyuna dön")
|
||||
S("or 'v' to see the main menu", "veya ana menüyü görmek için 'v'ye bas.")
|
||||
|
||||
@ -2730,7 +2729,6 @@ S("paper model creator", "kâğıt modeli üreticisi")
|
||||
S("synchronize net and map", "haritayı ve ağı eşle")
|
||||
S("display the scope", "odağı göster")
|
||||
S("create the model", "modeli üret")
|
||||
S("back to HyperRogue", "HyperRogue'a geri dön")
|
||||
S("design the net", "ağı tasarla")
|
||||
|
||||
S("The paper model created as papermodel-*.bmp", "Kâğıt model papermodel-*.bmp şeklinde üretildi")
|
||||
|
@ -473,14 +473,14 @@ void showChangeMode() {
|
||||
|
||||
dialog::addBreak(50);
|
||||
|
||||
dialog::addItem(XLAT("return to the game"), 'v');
|
||||
dialog::addItem(XLAT("go back"), ' ');
|
||||
dialog::display();
|
||||
|
||||
keyhandler = [] (int sym, int uni) {
|
||||
dialog::handleNavigation(sym, uni);
|
||||
char xuni = uni;
|
||||
|
||||
if(xuni == 'v' || sym == SDLK_ESCAPE) popScreen();
|
||||
|
||||
if(xuni == ' ' || sym == SDLK_ESCAPE) popScreen();
|
||||
|
||||
#if CAP_DAILY
|
||||
else if(uni == 'z')
|
||||
|
@ -656,8 +656,9 @@ namespace hr { namespace netgen {
|
||||
dialog::addItem(XLAT("synchronize net and map"), 's');
|
||||
dialog::addItem(XLAT("display the scope"), 't');
|
||||
dialog::addItem(XLAT("create the model"), 'c');
|
||||
dialog::addItem(XLAT("back to HyperRogue"), 'q');
|
||||
dialog::addItem(XLAT("design the net"), 'd');
|
||||
dialog::addBreak(50);
|
||||
dialog::addItem(XLAT("go back"), ' ');
|
||||
|
||||
dialog::display();
|
||||
}
|
||||
|
@ -1988,7 +1988,7 @@ namespace linepatterns {
|
||||
dialog::addColorItem(among(patterns[numpat].id, patVine, patPower) && gp::on ? XLAT("Goldberg") + (patterns[numpat].id == patVine ? " " : ""): XLAT(patterns[numpat].lpname), patterns[numpat].color, 'a'+numpat);
|
||||
|
||||
dialog::addBreak(50);
|
||||
dialog::addItem(XLAT("exit menu"), 'v');
|
||||
dialog::addItem(XLAT("go back"), ' ');
|
||||
|
||||
dialog::addBreak(50);
|
||||
dialog::addInfo("change the alpha parameter to show the lines");
|
||||
|
@ -1557,7 +1557,7 @@ void showMenu() {
|
||||
kohonen::showMenu();
|
||||
|
||||
dialog::addBreak(50);
|
||||
dialog::addItem(XLAT("exit menu"), 'v');
|
||||
dialog::addItem(XLAT("go back"), ' ');
|
||||
|
||||
dialog::display();
|
||||
|
||||
|
2
rug.cpp
2
rug.cpp
@ -1703,7 +1703,7 @@ void show() {
|
||||
dialog::init(XLAT("hypersian rug mode"), iinf[itPalace].color, 150, 100);
|
||||
|
||||
dialog::addItem(XLAT("what's this?"), 'h');
|
||||
dialog::addItem(XLAT("take me back"), 'q');
|
||||
dialog::addItem(XLAT("go back"), ' ');
|
||||
|
||||
dialog::addBoolItem(XLAT("enable the Hypersian Rug mode"), rug::rugged, 'u');
|
||||
|
||||
|
@ -222,7 +222,7 @@ void show() {
|
||||
|
||||
displayButton(xr*10, i0, IFM("s - ") + XLAT("sort"), 's', 8);
|
||||
displayButton(xr*30, i0, IFM("t - ") + XLAT("choose"), 't', 8);
|
||||
displayButton(xr*50, i0, IFM("0 - ") + XLAT("play"), '0', 8);
|
||||
displayButton(xr*50, i0, IFM(dialog::keyname(' ') + " - ") + XLAT("go back"), '0', 8);
|
||||
|
||||
keyhandler = [] (int sym, int uni) {
|
||||
if(sym == SDLK_LEFT || sym == SDLK_KP4 || sym == 'h' || sym == 'a') {
|
||||
|
@ -305,7 +305,7 @@ void showShmupConfig() {
|
||||
|
||||
dialog::addItem(XLAT("help"), 'h');
|
||||
|
||||
dialog::addItem(XLAT("exit configuration"), 'v');
|
||||
dialog::addItem(XLAT("go back"), ' ');
|
||||
dialog::display();
|
||||
}
|
||||
|
||||
|
2
tour.cpp
2
tour.cpp
@ -277,7 +277,7 @@ namespace ss {
|
||||
}
|
||||
dialog::addBreak(50);
|
||||
if(size(slideshows) > 1) dialog::addItem(XLAT("change slideshow"), '1');
|
||||
dialog::addItem(XLAT("exit menu"), '0');
|
||||
dialog::addItem(XLAT("go back"), ' ');
|
||||
dialog::display();
|
||||
keyhandler = [] (int sym, int uni) {
|
||||
if(uni >= 'a' && uni < 'a' + sssize) {
|
||||
|
Loading…
Reference in New Issue
Block a user