This commit is contained in:
Zeno Rogue 2018-06-28 15:08:38 +02:00
parent 3701b23c43
commit 9e44c593a0
2 changed files with 15 additions and 3 deletions

View File

@ -2513,3 +2513,15 @@ non-game:
2018.06.24 01:19 Update 10.4g
- fixed Arrow Traps not killing anything (and possibly other similar cases)
- fixed the 'skip start menu' option
2018.06.28 14:14 Update 10.4h
- fixed the map not being generated far enough in non-std geometries after Teleport (and other orbs)
- fixed the missing message when picking up orbs from a boat
- rewritten various pathfinding (and similar) algorithms in a more robust way
- Orb of Freedom is now checked after the Terracotta Warriors, and it consider active arrow traps as impassable
- kills-at-once achievements now also count the 'original' kill; it no longer counts if a monster performs the killing
- in quotient geometries, the whole world is now generated from the start (otherwise e.g. Blizzard breaks down); also the windmap (used in Blizzard/Volcanic) is now generated correctly in field quotient
- an option to display all floors as 'full', i.e., without spaces between them ('r' in map/graphics editor)
- new commandline options: -fsh (floor shape display) and -noshadow (disable shadows)
- fixed a bug with Orb of Mirror display in OSM

View File

@ -2,9 +2,9 @@
// It is quite chaotic.
// version numbers
#define VER "10.4g"
#define VERNUM 10407
#define VERNUM_HEX 0xA0B7
#define VER "10.4h"
#define VERNUM 10408
#define VERNUM_HEX 0xA0B8
#include <stdarg.h>