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10.4x
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@ -2709,7 +2709,7 @@ RogueViz:
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* fixed texts disappearing when scale is set to less than 0
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* number editor and command line parameters now accept expressions
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2018.09.24 00:16 Update 10.4x
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2018.09.24 00:16 Update 10.4w
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* improved understanding of paths and circumferences, in all hyperbolic geometries (except Archimedean)
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* * big numbers given by the Knights of Camelot and during the 'game over' screen are now computed precisely even for big radii, and also in more geometries
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@ -2724,3 +2724,23 @@ RogueViz:
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* creating [Baby] Tortoises in the map editor now creates 'local' ones at first, and random ones on another click
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* when you scroll into a mirror wall, the view is reflected
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* if the memory saving and cheat modes are on, translate animation will move the PC together with the view, thus saving memory
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2018.10.28 03:09 Update 10.4x
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* fixed the crash when starting the Halloween minigame, and also when starting Wild West
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Improvements to models/projections of hyperbolic geometry:
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* Added Joukowsky transformation and Joukowsky+inversion
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* added 'model orientation' parameter for 2D models which have an orientation
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* Joukowsky, Joukowsky+inversion, and band model now have 'transition' parameter, to make a transition from a more standard projection (with other interesting projections on the way)
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* hemisphere and hyperboloid models are now rendered more nicely (using the same algorithm as is used for the sphere in orthogonal projection)
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* fixed darkening of the other side
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Other bugfixes and improvements:
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* improved line width in SVG output
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* commandline option to record animation, new conformal parameters, and outer circle color (-ring), -btwidth, set translation
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* improved animation when scaling
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* color dialog no longer invisible on white background
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* rug no longer always renders in Poincare
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* graph drawing in RogueViz
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* some extra chars supported in the browser version; some other minor web improvements
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