Zeno Rogue
|
d2c20fee22
|
redone spinEdge so that fixed_yz works in gravity lands
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
f88de70a79
|
3D:: improvements to transparency: works correctly (e.g. in 2D HoM), including models
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
175c061ab4
|
2d3d:: shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
402b6aa0ad
|
improved armor models; head lower; configurable human eye color
|
2019-09-12 22:49:59 +02:00 |
|
Zeno Rogue
|
dea2073714
|
2d3d:: smaller cones for fires/bonfires/buoys/thumpers
|
2019-09-12 22:49:58 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
0c3b26c997
|
2d3d:: gridline used by linepatterns
|
2019-09-12 22:49:52 +02:00 |
|
Zeno Rogue
|
8388a448e7
|
3d:: an option to limit cell generation
|
2019-09-12 22:49:45 +02:00 |
|
Zeno Rogue
|
7ce12ef63b
|
factored 'addradar' function
|
2019-09-12 22:49:44 +02:00 |
|
Zeno Rogue
|
22ce25c396
|
export ptick
|
2019-09-12 22:49:43 +02:00 |
|
Zeno Rogue
|
eb822f195b
|
11.0u and the fix to ocean/rrv
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
c435afbe59
|
11.0t
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
dbb8857a39
|
2d3d:: cone graphics for trees etc.
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
f652e6139c
|
2D3D:: fixed Y/Z orientation
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
d89fb49e13
|
refactured 'texture_order' as a separate function
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
2acfd99d17
|
refactored switch_* functions (fpp/tpp/always3)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5ab7249afd
|
horopoint cleanup in 2D
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
6a7c1438eb
|
2D3D:: Archimedean no longer crashes after changing
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c3e8e513a9
|
fixup degree
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
282b3d79a2
|
fixed binary tiling
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
0386f4179c
|
whatever cont.
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
4b7cba78ee
|
replaced the sm::A3 flags with newer techniques (also fixes help in 3D config not appearing)
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
b10b6386f3
|
3d:: TEXTURE_STEP_3D is now configurable
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
89a900958b
|
3d:: sloppy range checking option
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
94ccddb873
|
eqmatrix now actually takes its 'eps' argument into account
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
78c4b9005f
|
fixup quickmouse is bool
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
6e26508a77
|
replaced some instances of double to ld, so that everything compiles when ld is redefined to float
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3da6090320
|
dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
4791fd018e
|
dialog:: addBoolItem_action
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
7ce880b680
|
11.0s
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
22c88d0960
|
moved loadOldConfig to legacy.cpp and disabled it
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3ac1e45130
|
backward compatibility after changing NODIR
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
ea74604f34
|
hyper.h: some extra comments
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c98f58a672
|
removed eurad as it was the same as crossf
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
cb164d92c2
|
added some comments to hyper.h
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
2710694df7
|
unused applyspin function removed
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
be2ac7654a
|
increased MAX_EDGE
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c20a0cb59e
|
3d:: wallradar
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
f98448464a
|
renamed shmup::safety to delayed_safety to prevent confusion
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3c9e4db46e
|
major cleanup of projection setting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c40d7753d0
|
fixed arg shifting
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
49877fbfc9
|
arg::nomore(); fixes in collatz3
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
e1227bcb6e
|
an option for hpcshapes to contain texture information
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
ddf7f6100a
|
fixed reading/writing hyperpoints to use the actual number of dimensions
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f507b7cf55
|
fixed Orb of the Warp destroyed while refactoring
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
1cc26a7337
|
twisting fix
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
c0145c0d9c
|
3d:: Euclidean tori
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
2e1f63e086
|
11.0q
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
ddf43101b2
|
some flavor messages no longer display in special modes if they are inappropriate for them
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
418fa37dd8
|
3d:: texture:: remap single-type textures to 3D geometries
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
7c59f572ca
|
3d:: in Euclidean, lands are generated just like in Crystal
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f90e1001e3
|
refactored native and landUnlocked into content.cpp
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
14b32ced68
|
auto-charged teleport in bounded minefield
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
039118425c
|
3D:: alternate minefield adjacency rule
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
1a63872a44
|
11.0p
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
a44e4281de
|
fixup missing current_proj_name
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
57f2891826
|
bounded Minefield now works according to the standard Minesweeper rules
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
4284831069
|
more options in line animation
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
44495852ad
|
hr_exception, currently used for build_shortest_path
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
80d14c0196
|
add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
54a32441a7
|
restructured menus
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
55492e229b
|
Asteroids in 3D
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
6044095228
|
fix: equivolume
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
10fd8a41b7
|
crystal cut
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
5356eba11c
|
Asteroids
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
4727e71590
|
rug:: bugfix: draw boundary and model elements (previously changing fillmodel had no effect on rug)
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
2b61413a81
|
azimuthal equivolume projection
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
5545f8efeb
|
11.0o: fixed Ivory/Yendorian
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
3634956046
|
11.0n
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
ab7a322e5e
|
3d:: smart display for 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
b5127b0006
|
3d:: rotation_yz for line animation (la currently still changes directions randomly)
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
2121aacaaf
|
3d:: clipping configurable
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
f399a8c980
|
3d:: shader acceleration in the band model
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
01a2f0cc5a
|
3d:: change model orientation in the YZ plane
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
745f1b302b
|
signum in hyper.h
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
|
gldraw:: offset and texture_offset are now separate
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
1d1baf2207
|
11.0m
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fcedebd0d8
|
3d:: improved floor patterns
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
d369decc94
|
3d:: field quotient spaces for reg3
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
372a9503b6
|
3d:: fieldpattern now works in 3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
0e10dec9e2
|
added some exports to hyper.h and rogueviz.h
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
cb9513dd0d
|
3d:: horohex geometry
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
f68b216eb4
|
original image size is accessible in texture_data
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
f3a166b928
|
fixed a bug in aura (coords[3] not set)
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
7f6957694a
|
moved inline functions to hyper.h
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
bbaca3eff3
|
11.0l
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
2a7e1f2603
|
3d:: horotris: correct distances
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
e5cc9d77a0
|
3d:: automatically adjust monster generation based on the number of generated cells
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
4591c2166e
|
3d:: binary:: land boundaries
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
14ea73be06
|
choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
d9b90d8a8e
|
3D:: two-player uses split screen
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
55c31ec645
|
3d:: refactored the hide_player function
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
9f9670fcdb
|
an option to desaturate colors for anaglyph
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
22e65471f2
|
3d:: improved hyperbolic regular Temple
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
497f7f6c0f
|
3d:: reg3:: distances and alt-distances
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
6d72bd820b
|
3d:: extra_generation_distance (todo: make it configurable from menus)
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
679e44d4b1
|
grid color is now configurable (stdgridcolor)
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
78d88b5909
|
improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
d8428f2ec3
|
crystal::3d:: transformation
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
105de56857
|
3d:: HoroTris geometry
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
a2c6a4e8b0
|
3d:: a system for drawing transparent things, with sorting being the responsibility of HR
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
91d848cc74
|
version 11.0j
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
8d2b6a0093
|
BARLEV now can be 8
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
2a801ba5d3
|
update 11.0i
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
9a3167e0ed
|
adjusted to older C++
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
cb8e34204f
|
two more Euclidean honeycombs; also split buildpolys into subfunctions
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
b3920f76b0
|
3D:: Temple of Cthulhu in Euclidean
|
2019-09-12 22:38:43 +02:00 |
|
?
|
d46a909612
|
version number changed to 11.0h
|
2019-09-12 22:38:42 +02:00 |
|
?
|
4ac186437b
|
editable statues
|
2019-09-12 22:38:42 +02:00 |
|
?
|
5871a4b208
|
3d:: radar feature
|
2019-09-12 22:38:42 +02:00 |
|
?
|
56dc2d18c0
|
3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters
|
2019-09-12 22:38:42 +02:00 |
|
?
|
54f278963c
|
renamed MAXDIM to MAXMDIM (conflict with crystal)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
041c7af987
|
3d:: *_d functions now consistently put d as the first argument
|
2019-09-12 22:38:42 +02:00 |
|
?
|
42e4342c4a
|
3d:: fixed pushing directions
|
2019-09-12 22:38:42 +02:00 |
|
?
|
aac03e72fe
|
3d:: depthtest disabled for PPR::SUPERLINE and beyond
|
2019-09-12 22:38:42 +02:00 |
|
?
|
1809cf1622
|
3d:: sphere:: fixed sphereflip (and thus noshmup movement)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
0c125efb15
|
3d:: nice fire
|
2019-09-12 22:38:42 +02:00 |
|
?
|
b0c21f0626
|
3d:: mapeditor works
|
2019-09-12 22:38:42 +02:00 |
|
?
|
3de228fce1
|
3D:: fixed item graphics
|
2019-09-12 22:38:42 +02:00 |
|
?
|
111bc3697d
|
sword:: removed the dependence on the S* constants
|
2019-09-12 22:38:42 +02:00 |
|
?
|
71f02d5dc2
|
3d:: mouse aiming
|
2019-09-12 22:38:40 +02:00 |
|
?
|
6808c4e926
|
smooth_scrolling now configurable
|
2019-09-12 22:38:40 +02:00 |
|
?
|
fe174d8873
|
3D:: elliptic space
|
2019-09-12 22:38:40 +02:00 |
|
?
|
fb71d4fd15
|
3D:: sightranges are now configurable
|
2019-09-12 22:38:40 +02:00 |
|
?
|
5ae2714e37
|
C0 and Cx1 now changes depending on DIM
|
2019-09-12 22:38:40 +02:00 |
|
?
|
259e376909
|
3d:: four-phase drawing of sphere
|
2019-09-12 22:38:40 +02:00 |
|
?
|
33d4854c14
|
3D:: 120-cell
|
2019-09-12 22:38:40 +02:00 |
|
?
|
1fcf58e17a
|
3D:: shader variants for R3 and S3
|
2019-09-12 22:38:40 +02:00 |
|
?
|
c7cb93f2ed
|
moved all the Euclidean maps to euclid.cpp
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7110be2032
|
3D:: cube tiling
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d08e58f404
|
3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
|
c66a76e00f
|
3D: denser Temple of Cthulhu
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0ea37718f0
|
shaderside projection for DIM==3
|
2019-09-12 22:38:39 +02:00 |
|
?
|
56d628d4d8
|
adjusting for 3D part II
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e73d2f2f22
|
some work on 3D view
|
2019-09-12 22:38:39 +02:00 |
|
?
|
a3eb161235
|
added CAP_SHAPES: poly system works, but no shapes are used
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e04471a254
|
racing:: removed always_false
|
2019-09-12 22:38:39 +02:00 |
|
?
|
dd0f573ca9
|
hyperpoint adjusted for 3D geometry
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e39777f04d
|
CAP_ animations etc. cleanup
|
2019-09-12 22:38:39 +02:00 |
|
?
|
c5a771c888
|
CAP_FIELD part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
183b267d64
|
improved ISMINI; always_false
|
2019-09-12 22:38:39 +02:00 |
|