Zeno Rogue
|
8ea5a618ad
|
3d:: clipping without OpenGL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5d9518b9cf
|
fixed orientation_yz in GL
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
bc3e7f2e95
|
3d:: shader acceleration for 3D ball and 3D halfspace
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
5116d745c4
|
gldraw:: offset and texture_offset are now separate
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
46ae64e945
|
3d:: native perspective is now pmodel == mdPerspective, and other models work too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
c2fbc424e2
|
always use shWall3D for shPlainWall3D
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
cb9513dd0d
|
3d:: horohex geometry
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
678747ceff
|
3d:: horo-rec geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
5db2cfbd1a
|
3d:: textured walls
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
43eb9bf0a2
|
fixed a glitch with a bodypart taking the whole screen in spherical geometry
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
14ea73be06
|
choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
105de56857
|
3d:: HoroTris geometry
|
2019-09-12 22:38:44 +02:00 |
|
Zeno Rogue
|
a2c6a4e8b0
|
3d:: a system for drawing transparent things, with sorting being the responsibility of HR
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
d3f17858e9
|
3d:: parrots and seeps now ignore depth testing
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
53d5510697
|
fixed texts not appearing
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
d660531a22
|
3d:: more elegant euclid3::getcoord
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
cb8e34204f
|
two more Euclidean honeycombs; also split buildpolys into subfunctions
|
2019-09-12 22:38:43 +02:00 |
|
?
|
699109ef2a
|
3d:: draw:: model from triangles
|
2019-09-12 22:38:43 +02:00 |
|
?
|
33cc46e8d1
|
3d:: lines with priority set to SUPERLINE ignore depth testing as expected
|
2019-09-12 22:38:42 +02:00 |
|
?
|
8d83959229
|
if triangles are drawn, outlines are disabled
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f879a2c21c
|
draw:: z-level can now be set for each layer
|
2019-09-12 22:38:42 +02:00 |
|
?
|
4ac186437b
|
editable statues
|
2019-09-12 22:38:42 +02:00 |
|
?
|
b48cf6eba1
|
3D:: no more extra points on lines (and especially with TRIANGLES)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
81dd0c71da
|
added some missing guards for CAP_BT and MAXMDIM
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f451e017a3
|
3D:: now works with anaglyph
|
2019-09-12 22:38:42 +02:00 |
|
?
|
676abdf03b
|
used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup
|
2019-09-12 22:38:42 +02:00 |
|
?
|
041c7af987
|
3d:: *_d functions now consistently put d as the first argument
|
2019-09-12 22:38:42 +02:00 |
|
?
|
ee87c94e05
|
3d:: queuechr(V/T) no longer displays points if they are behind
|
2019-09-12 22:38:42 +02:00 |
|
?
|
0620916dd2
|
3d:: miniwalls used for weird stuff
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c2b6600ce5
|
3d:: renamed shBinaryWall to shWall3D
|
2019-09-12 22:38:42 +02:00 |
|
?
|
42e4342c4a
|
3d:: fixed pushing directions
|
2019-09-12 22:38:42 +02:00 |
|
?
|
aac03e72fe
|
3d:: depthtest disabled for PPR::SUPERLINE and beyond
|
2019-09-12 22:38:42 +02:00 |
|
?
|
3de228fce1
|
3D:: fixed item graphics
|
2019-09-12 22:38:42 +02:00 |
|
?
|
fe174d8873
|
3D:: elliptic space
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7e4cc69c06
|
sphere3 is not two_sided_model
|
2019-09-12 22:38:40 +02:00 |
|
?
|
259e376909
|
3d:: four-phase drawing of sphere
|
2019-09-12 22:38:40 +02:00 |
|
?
|
33d4854c14
|
3D:: 120-cell
|
2019-09-12 22:38:40 +02:00 |
|
?
|
7110be2032
|
3D:: cube tiling
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d08e58f404
|
3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
|
d87a471714
|
3D::binary:: nice walls
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0bc644e132
|
support POLY_TRIANGLES
|
2019-09-12 22:38:40 +02:00 |
|
?
|
0ea37718f0
|
shaderside projection for DIM==3
|
2019-09-12 22:38:39 +02:00 |
|
?
|
56d628d4d8
|
adjusting for 3D part II
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e73d2f2f22
|
some work on 3D view
|
2019-09-12 22:38:39 +02:00 |
|
?
|
a3eb161235
|
added CAP_SHAPES: poly system works, but no shapes are used
|
2019-09-12 22:38:39 +02:00 |
|
?
|
dd0f573ca9
|
hyperpoint adjusted for 3D geometry
|
2019-09-12 22:38:39 +02:00 |
|
?
|
e39777f04d
|
CAP_ animations etc. cleanup
|
2019-09-12 22:38:39 +02:00 |
|
?
|
99aa7e420b
|
CAP_POLY part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
8d588cbdab
|
racing:: trophies
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
a1b22cbf9f
|
newlands:: more theming
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
724d3516fa
|
variant:: first version
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
f546bba84a
|
fixes for mobile
|
2019-02-08 16:57:19 +01:00 |
|
Zeno Rogue
|
1d468b1685
|
changed the priority of MFloor to FLOOR_DRAGON
|
2019-02-06 22:42:11 +01:00 |
|
Charlène
|
9cee52cf81
|
Fix colors for big endian architectures.
|
2019-02-06 18:50:36 +01:00 |
|
Zeno Rogue
|
8ac1cf8731
|
fixed some issues with commandline arguments (svg shots made correctly from cli)
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
91873c19c6
|
fixed the cameraangle option
|
2019-02-06 18:48:52 +01:00 |
|
Zeno Rogue
|
fd9d6208f2
|
no darkening in rotated hyperboles
|
2019-02-06 16:39:08 +01:00 |
|
Zeno Rogue
|
3d76e90584
|
conical spirals and bands
|
2019-02-06 16:36:52 +01:00 |
|
Zeno Rogue
|
e2b262979b
|
startgame animations
|
2019-02-06 16:36:52 +01:00 |
|
Zeno Rogue
|
8ba603fba3
|
svg:: circles now have better linewidth
|
2018-12-14 19:30:22 +01:00 |
|
Zeno Rogue
|
285211bcf3
|
invalid_point functions, and using them in smart_range and queuestr/chr
|
2018-12-14 19:27:12 +01:00 |
|
Zeno Rogue
|
7d587c63ba
|
relative-size queuestr, queuechar, and queuecircle work better now
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
5e0bd401fc
|
tiny bird and tiny shark shapes, for use in RogueViz
|
2018-11-20 00:20:11 +01:00 |
|
Zeno Rogue
|
e25bc8e455
|
glhr:: shaderside projection for the half-plane model
|
2018-11-19 20:53:35 +01:00 |
|
Zeno Rogue
|
50a86d1e88
|
glhr:: shader-side band now ignores depth
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
e7b90fdb05
|
fixed some minor issues with HyperRogue's 3D
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
d935febf09
|
refactored some global and stereo:: variables into display_data structure
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
680dca90c8
|
shaderside projection
|
2018-11-18 18:26:55 +01:00 |
|
Zeno Rogue
|
36517a105d
|
fixed || used with POLY_FORCE_INVERTED
|
2018-11-11 12:55:11 +01:00 |
|
Zeno Rogue
|
f1b395ce52
|
moved backbrightness edit to colors; it is based on modelcolor rather than backcolor
|
2018-11-11 12:55:11 +01:00 |
|
Zeno Rogue
|
147dcb58c4
|
more models are known to sometimes require inverse
|
2018-11-11 11:27:36 +01:00 |
|
Zeno Rogue
|
c1af8f9d3a
|
bandfixer (for normal geometries)
|
2018-11-11 11:27:35 +01:00 |
|
Zeno Rogue
|
f1b6cc0f48
|
ringcolor improvements
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
d1d2a300c4
|
refactored the degree constant
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
5978830e01
|
filled model drawing (for some models)
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
542e80081f
|
conformal:: new models: formula and rotated hyperboles
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
4513500f23
|
size check disabled in Joukowsky
|
2018-11-01 19:08:01 +01:00 |
|
Zeno Rogue
|
115b9b0f45
|
small refactor
|
2018-11-01 19:08:01 +01:00 |
|
Zeno Rogue
|
66e3908f8a
|
fixed for older compilers
|
2018-10-28 04:06:59 +01:00 |
|
Zeno Rogue
|
53687108f6
|
svg:: improved linewidth
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
77837e0810
|
Hyperboloid/Hemisphere models improved on sphere/Euclidean oto
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
d89882a30d
|
better darkening of the other side
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
804b489ebf
|
improved hemisphere model; nicer handling of ballangle
|
2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
|
cbb53cfe68
|
Joukowsky transform, and better inverted Poincare
|
2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
|
b44063f500
|
darken_color correctly darkens hyperboloid instead of disabling it
|
2018-10-23 20:12:38 +02:00 |
|
Zeno Rogue
|
f887ae23a6
|
draw_back() now darkens both fill color and stroke color
|
2018-10-23 20:11:49 +02:00 |
|
Zeno Rogue
|
8a37a43547
|
improved hyperboloid model
|
2018-10-23 20:08:57 +02:00 |
|
Zeno Rogue
|
a9535878c4
|
model orientation
|
2018-10-23 16:58:19 +02:00 |
|
Zeno Rogue
|
ddba5f0faa
|
matrix-based queuestr and queuecircle now know how to scale their output appropriately to geometry
|
2018-09-23 16:34:53 +02:00 |
|
Zeno Rogue
|
8999ceb59b
|
fixed texts disappearing when scale is set to less than 0
|
2018-09-10 17:24:58 +02:00 |
|
Zeno Rogue
|
4ae9156c30
|
more glitch fix
|
2018-09-07 17:45:21 +02:00 |
|
Zeno Rogue
|
6f3fcb2694
|
fixed a bug with centerin
|
2018-09-07 17:28:55 +02:00 |
|
Zeno Rogue
|
093022b3ec
|
more elegant tinf handling
|
2018-09-07 17:28:40 +02:00 |
|
Zeno Rogue
|
04554a436f
|
improved INVERSE issues in stereographic
|
2018-09-07 16:18:40 +02:00 |
|
Zeno Rogue
|
a74a73cac1
|
fixed a bug with infront graphics (caused by draw() changing the parameter)
|
2018-09-07 15:17:48 +02:00 |
|
Zeno Rogue
|
3e1cb1ba6d
|
fixed incorrect rendering in models with MINIMIZE_GL_CALLS
|
2018-09-05 15:21:24 +02:00 |
|
Zeno Rogue
|
2938ea20d0
|
fixed a bug with dqi_poly::draw() in other models
|
2018-09-05 03:51:30 +02:00 |
|
Zeno Rogue
|
c49c4eccb2
|
added missing const in queue sort
|
2018-09-05 00:18:40 +02:00 |
|
Zeno Rogue
|
78fc8e04b0
|
faster text with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:51 +02:00 |
|
Zeno Rogue
|
35353fe70e
|
faster graphics with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:27 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
a4cf130b78
|
constexpr int PMAX
|
2018-09-01 14:31:13 +02:00 |
|
Zeno Rogue
|
00937fff3c
|
fixed the Compass graphics
|
2018-08-31 04:19:21 +02:00 |
|
Zeno Rogue
|
e6fd183302
|
fixed Ivy graphics on euclid6
|
2018-08-28 19:06:43 +02:00 |
|
Zeno Rogue
|
015e69cf30
|
simplified the scaling scode
|
2018-08-28 19:05:57 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
|
2018-08-28 13:45:11 +02:00 |
|
Zeno Rogue
|
ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
|
2018-08-27 19:27:35 +02:00 |
|
Zeno Rogue
|
6edc257f28
|
arcm:: improved graphics on dihedra and hosohedra
|
2018-08-21 04:55:39 +02:00 |
|
Zeno Rogue
|
0fd9cc46f2
|
improved spherical display of low-face polyhedra
|
2018-08-21 02:38:50 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
29a9980fc3
|
more improvements to scaling in syntetic
|
2018-08-19 13:46:22 +02:00 |
|
Zeno Rogue
|
7ea60c60d8
|
fixed calc_relative_matrix for syntetic sphere
|
2018-08-19 13:44:25 +02:00 |
|
Zeno Rogue
|
09fb882b71
|
replaced shFullCross with an alternative which works in any geometry
|
2018-08-17 16:48:26 +02:00 |
|
Zeno Rogue
|
4f3cc3783a
|
binary tiling
|
2018-08-09 19:28:53 +02:00 |
|
Zeno Rogue
|
9589fcb4b1
|
fixed some glitches in the spherical projections
|
2018-08-05 16:18:35 +02:00 |
|
Zeno Rogue
|
6b4ed57152
|
fixed the orb drawings
|
2018-08-01 15:03:48 +02:00 |
|
Zeno Rogue
|
a50169e3d3
|
fixed the lines in the svg screenshots
|
2018-08-01 11:25:07 +02:00 |
|
Zeno Rogue
|
1b44899624
|
line quality option
|
2018-08-01 11:07:22 +02:00 |
|
Zeno Rogue
|
5e2a65a781
|
vertical stretch parameter is now available in all models; more details in equi-area
|
2018-08-01 04:01:16 +02:00 |
|
Zeno Rogue
|
e27cd9b654
|
stretch factor in cylindrical equidistant and cylindrical equi-area models
|
2018-07-30 17:44:11 +02:00 |
|
Zeno Rogue
|
d32fe9192e
|
use the old reverse-side algorithm if texture is on
|
2018-07-27 22:14:33 +02:00 |
|
Zeno Rogue
|
b1653689da
|
silenced an 'uninitialized variable' warning
|
2018-07-23 23:58:59 +02:00 |
|
Zeno Rogue
|
19ac4dd945
|
pkResetModel now does stereo::set_projection(0)
|
2018-07-23 23:37:54 +02:00 |
|
Zeno Rogue
|
12dd76b216
|
new system for inverting stereographic projections, and other improvements in the spherical perspective
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
2e7b5f0c16
|
improved the gnomonic projection of the sphere; there are still glitches with stereographic
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
329a2fa783
|
fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
|
2018-07-22 12:50:03 +02:00 |
|
Zeno Rogue
|
4d2f79ba95
|
rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean.
|
2018-07-22 00:39:57 +02:00 |
|
Zeno Rogue
|
30cb9158cb
|
moved svg and PNG screenshot to a new file screenshots.cpp; moved some commandline arguments from commandline.cpp to their respective modules
|
2018-07-19 23:46:58 +02:00 |
|
Zeno Rogue
|
12e2447314
|
better scaling of walls[1] in irr
|
2018-07-17 02:37:57 +02:00 |
|
Zeno Rogue
|
bb0f482511
|
irr:: fixed the Dragon and Ivy graphics
|
2018-07-16 21:43:24 +02:00 |
|
Zeno Rogue
|
7cff92b20f
|
irr:: reduced precision of lines, just like in gp
|
2018-07-16 21:43:10 +02:00 |
|
Zeno Rogue
|
4d61f2169e
|
irr:: Orb of the Sword and Kraken.
|
2018-07-16 21:41:59 +02:00 |
|
Zeno Rogue
|
12cfc0b0b5
|
fixed the size of Krakens and shMagicSword on euclid4
|
2018-07-10 13:15:49 +02:00 |
|
Zeno Rogue
|
ef182b225e
|
all hr functions/variables used in rogueviz now listed in hyper.h
|
2018-07-09 21:02:23 +02:00 |
|
Zeno Rogue
|
6e4e9e0a46
|
SVG links no longer use an additional field in polytodraw -- they are a new type of polyunion now
|
2018-07-09 20:40:05 +02:00 |
|
Zeno Rogue
|
508c63d731
|
calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks
|
2018-07-09 18:59:12 +02:00 |
|
Zeno Rogue
|
4d1e641663
|
part now works on unsigned col
|
2018-07-09 18:12:23 +02:00 |
|
Arthur O'Dwyer
|
62db7ee250
|
Eliminate VLAs for the benefit of MSVC.
|
2018-06-29 14:13:59 -07:00 |
|
Zeno Rogue
|
63869c6d33
|
renamed the size function to isize
|
2018-06-22 14:47:24 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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c2e3ed54f0
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cpp files no longer include other cpp files
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2018-06-11 01:12:18 +02:00 |
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Zeno Rogue
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d40680358c
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faster drawing of convex shapes online
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2018-06-07 14:29:22 +02:00 |
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Zeno Rogue
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d7884d7731
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reduced the priority of shBigTriangle so that it is below other floors -- looks better in Crystal sublands
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2018-05-22 22:07:47 +02:00 |
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Zeno Rogue
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935d519cbe
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one more debug removed
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2018-05-08 01:15:29 +02:00 |
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Zeno Rogue
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666ddb007e
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MAJOR REWRITE of floor patterns
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2018-05-07 20:13:56 +02:00 |
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Zeno Rogue
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b6969bca22
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improved the Escher-style tesselations on GP(big) cube
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2018-05-04 18:09:48 +02:00 |
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Zeno Rogue
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94c72f5d89
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fixed the Kraken size
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2018-05-04 12:55:18 +02:00 |
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Zeno Rogue
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130587e2ba
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gp:: reduce the line quality in spherical geometry (rendered too slow)
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2018-05-04 12:55:10 +02:00 |
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Zeno Rogue
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1c07230f88
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on-demand building of plainshapes
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2018-05-04 12:20:50 +02:00 |
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Zeno Rogue
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79b6af41ff
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improved the Kraken graphics in various geometries
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2018-05-04 02:47:33 +02:00 |
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Zeno Rogue
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c721851db1
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general non-special-floor cleanup; standard and full floors are now perfect in gp
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2018-05-04 02:46:44 +02:00 |
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Zeno Rogue
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5a9bc6c014
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gSmallElliptic geometry
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2018-05-01 19:34:09 +02:00 |
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Zeno Rogue
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39916901ee
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improved square model in non-hyperbolic geometries
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2018-04-23 12:50:51 +02:00 |
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Zeno Rogue
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323893094f
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improvements in the two-point model on the sphere
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2018-04-21 12:18:33 +02:00 |
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Zeno Rogue
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2f9eebbb51
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fixed a bug with spherical textures losing more parts than expected due to global variables changing
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2018-04-18 20:56:59 +02:00 |
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Zeno Rogue
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7e033e5025
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mdTwoPoint works correctly with spherical textures
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2018-04-18 20:55:43 +02:00 |
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Zeno Rogue
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f1bcd91de5
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fisheye model
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2018-04-18 20:52:17 +02:00 |
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Zeno Rogue
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71d50015ff
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gp:: correct particle scaling
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2018-04-14 10:27:49 +02:00 |
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Zeno Rogue
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77258cdb02
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fixed drawing warped water on spheres
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2018-04-11 19:01:25 +02:00 |
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Zeno Rogue
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000eb87847
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gp:: sidewalls for trihepta[13]
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2018-04-11 18:44:27 +02:00 |
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Zeno Rogue
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19dc51ccc5
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fixed the stereographic projection of a sphere
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2018-04-11 15:57:51 +02:00 |
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Zeno Rogue
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8cbb255e70
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gp:: fixed some wrongly scaled tiles; using bshape_goldberg for Turtle and Rose
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2018-04-10 20:27:39 +02:00 |
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Zeno Rogue
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855a236daf
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gp:: fixed trihepta graphics on spheres
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2018-04-10 08:00:08 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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039e56edfe
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Merge remote work
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2018-04-09 16:11:57 +02:00 |
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Zeno Rogue
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5fa60f6a5e
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rixed the incorrect size in shCaveSeabed
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2018-04-09 15:56:08 +02:00 |
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Zeno Rogue
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7b4061829e
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draw textured spheres correctly
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2018-04-06 12:19:36 +02:00 |
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Zeno Rogue
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0941411ffc
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.. to last commit
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2018-04-06 00:33:03 +02:00 |
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Zeno Rogue
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882ec6f695
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whirl:: redrockfloor[3][3], better rotation in octagonal
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2018-04-04 18:01:32 +02:00 |
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Zeno Rogue
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4ca146549c
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whirl:: warp works
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2018-04-04 15:05:12 +02:00 |
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Zeno Rogue
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cf6bd4ee4a
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whirl:: more floor patterns working
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2018-04-04 13:50:21 +02:00 |
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Zeno Rogue
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baaa0c5e0a
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whirl:: R'Lyeh pattern
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2018-04-04 13:12:23 +02:00 |
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Zeno Rogue
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ccb7bf9efb
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whirl:: Crystal World and Caves tiling work
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2018-04-04 12:46:40 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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229f717678
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split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
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Zeno Rogue
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fa7822fdf8
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3D effects in the new models. Also made the 3D effects in old models 'correct'
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2018-03-27 04:01:30 +02:00 |
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Zeno Rogue
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7c84280b73
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four new models, Mercator improved
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2018-03-26 19:06:47 +02:00 |
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Zeno Rogue
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b8d2d0d878
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one missing patch from export
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2018-03-24 15:21:22 +01:00 |
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Zeno Rogue
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d3c9bfdd92
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improved the quality of 3D models from conformal menu
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2018-03-24 15:15:30 +01:00 |
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Zeno Rogue
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2c09c5ee56
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structurized textures.cpp
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2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
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3a3c031081
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fixed Android slowdown
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2018-03-08 20:25:14 +01:00 |
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Zeno Rogue
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2eaddae6ee
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linewidth cleanup, SVG output should now work for spheres
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2018-02-26 13:19:23 +01:00 |
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Zeno Rogue
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07dc1d4616
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a DIRTY compile option to render in quick but dirty way
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2018-02-26 13:18:41 +01:00 |
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Zeno Rogue
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182d101903
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fixed slightly wrong placement when stereo is off
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2018-02-26 13:18:20 +01:00 |
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Zeno Rogue
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97aa318f79
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force_sphere_outline, fixed sphere outline in SVG
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2018-02-26 13:17:06 +01:00 |
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Zeno Rogue
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0412ea7b7c
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glhr::id is now a constant; streamlined applymatrix
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2018-02-20 11:30:39 +01:00 |
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Zeno Rogue
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babb8fbde4
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removed the EUCSCALE parameter for consistency
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2018-02-20 11:15:08 +01:00 |
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Zeno Rogue
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b75f3e5575
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fixed lines
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2018-02-11 23:30:19 +01:00 |
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Zeno Rogue
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cab8a0a38f
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Works online now!
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2018-02-11 19:08:17 +01:00 |
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Zeno Rogue
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1391a7fe4d
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more shader cleanup
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2018-02-10 18:21:19 +01:00 |
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Zeno Rogue
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87cbdc6c57
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fixed spherical display in OpenGL
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2018-02-09 04:30:17 +01:00 |
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Zeno Rogue
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120797d7ce
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uniformizing vertex attribute arrays
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2018-02-09 01:46:14 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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