Zeno Rogue
|
db988058de
|
added a separate option axes3 for highlighting forward, and in different location
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
e6efc8fabc
|
dual:: 3D:: dual works in 3D
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
ff584bb74c
|
fixed a bug with texturing in stereo
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
3a4e84effe
|
Orb of the Sword in non-shmup 3D geometries
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
dd212d756b
|
fixed the monster color in the minimap for Dragons etc
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
66e9a20d19
|
11.1
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
99aeb04185
|
reduced the number of bird animation frames
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
488c25ecea
|
halved animatedbird space usage
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
9a1858e2f9
|
clear cgis, fixed missing textures
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
770fb1f5e1
|
line animation:: loops in quotient spaces
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
c7620974a1
|
easier Chaos Mode + Inv
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
fe5936874e
|
11.0z2
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
9eae663fe3
|
3D:: better conformal::rotation system
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
5de371f1f7
|
fixed adding things to non-existent sky
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
06301d73fc
|
new memory handling
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
fc47ec3338
|
11.0z1
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
e61930c0b1
|
clearing unused TriheptaSpecial shapes to fix a crash on iOS
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
ba1708fddd
|
protected popScreen crashing from multiple exit
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
d235540647
|
improved 3D settings: more adapted help text, added eye editing
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
d864c8cc1e
|
racing:: speedometer
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
01763d4f12
|
2D3D:: eye level
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
0489cde78e
|
added some missing externs
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
4325274e40
|
added some missing override
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
eed8df5982
|
better sky, sky color variation
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
306ebd575c
|
fixed a bug with usershape_state
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
5519252fd0
|
added some missing CAP_* guards
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
5110a29d4d
|
dual:: cshpos fixup to save all
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
003f2361a8
|
gridlines in radar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
c9655a29a5
|
diagnostic functions raise_error and invalid_matrix
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
3c9f0096e1
|
removed vid.scfg from vid
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
1c6e6bafb4
|
moved the parameters from geom3:: to videopar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
bc8da03ce0
|
dual:: a system to change parameters in one of the two maps, currently used only in ge_land_selection
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
69e76b550c
|
dual:: selectable from the menu
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
6467e38537
|
recallCell now remembers orientation (is cellwalker)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
baa1871d01
|
Euclidean sky as a shape
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
88d6c0d144
|
2D3D:: better stars
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
8295251cdc
|
multigame support, including dualmode
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
587652e540
|
2D3D:: Euclidean skies
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
13a044154b
|
sword:: accurate sword angles
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
2b1aebb9b4
|
chaosmode variants (CLI only for now)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
599d5d63e8
|
2D3D:: higher ceilings in the Palace
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
28f5b04b83
|
get_vernum()
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
32626dc0c1
|
2D3D:: fixed grids
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
ba91bea71c
|
charstyle format depending on vernum
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
1b93ecd5a3
|
vernum uniformization
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
556c234997
|
added debugflag DF_LOG
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
07e1db587c
|
improved editNumber dialogs
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
f7d580fa9c
|
replaced fts variants with a single fts
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8518f97ded
|
text files are now read with scan(fhstream&...) functions and written with print(...) functions
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
92a22a5e3f
|
rug :: partially generalized to 3D (but no interesting results)
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
8eb3fa65e2
|
2D3D:: skies and ceilings
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
a9f3b3d77c
|
11.0y
|
2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
ec621c64d2
|
11.0x
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
16a38b7c1b
|
11.0w
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
8c2b717223
|
monster orientation is now modelled in non-orientable geometries
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
24b66d6fd5
|
2D3D: fixed Goldberg
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
94eaca0f42
|
11.0v
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
d2c20fee22
|
redone spinEdge so that fixed_yz works in gravity lands
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
f88de70a79
|
3D:: improvements to transparency: works correctly (e.g. in 2D HoM), including models
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
175c061ab4
|
2d3d:: shadows
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
402b6aa0ad
|
improved armor models; head lower; configurable human eye color
|
2019-09-12 22:49:59 +02:00 |
|
Zeno Rogue
|
dea2073714
|
2d3d:: smaller cones for fires/bonfires/buoys/thumpers
|
2019-09-12 22:49:58 +02:00 |
|
Zeno Rogue
|
9a21401b9c
|
item/monster icons in 3d
|
2019-09-12 22:49:56 +02:00 |
|
Zeno Rogue
|
0c3b26c997
|
2d3d:: gridline used by linepatterns
|
2019-09-12 22:49:52 +02:00 |
|
Zeno Rogue
|
8388a448e7
|
3d:: an option to limit cell generation
|
2019-09-12 22:49:45 +02:00 |
|
Zeno Rogue
|
7ce12ef63b
|
factored 'addradar' function
|
2019-09-12 22:49:44 +02:00 |
|
Zeno Rogue
|
22ce25c396
|
export ptick
|
2019-09-12 22:49:43 +02:00 |
|
Zeno Rogue
|
eb822f195b
|
11.0u and the fix to ocean/rrv
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
c435afbe59
|
11.0t
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
dbb8857a39
|
2d3d:: cone graphics for trees etc.
|
2019-09-12 22:43:02 +02:00 |
|
Zeno Rogue
|
f652e6139c
|
2D3D:: fixed Y/Z orientation
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
d89fb49e13
|
refactured 'texture_order' as a separate function
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
2acfd99d17
|
refactored switch_* functions (fpp/tpp/always3)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
5ab7249afd
|
horopoint cleanup in 2D
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
6a7c1438eb
|
2D3D:: Archimedean no longer crashes after changing
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c8e950cd40
|
added some missing CAP_ and MAXMDIM guards
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
c3e8e513a9
|
fixup degree
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
282b3d79a2
|
fixed binary tiling
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
0386f4179c
|
whatever cont.
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
4b7cba78ee
|
replaced the sm::A3 flags with newer techniques (also fixes help in 3D config not appearing)
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
b10b6386f3
|
3d:: TEXTURE_STEP_3D is now configurable
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
89a900958b
|
3d:: sloppy range checking option
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
94ccddb873
|
eqmatrix now actually takes its 'eps' argument into account
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
78c4b9005f
|
fixup quickmouse is bool
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
6e26508a77
|
replaced some instances of double to ld, so that everything compiles when ld is redefined to float
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3da6090320
|
dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
4791fd018e
|
dialog:: addBoolItem_action
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
7ce880b680
|
11.0s
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
22c88d0960
|
moved loadOldConfig to legacy.cpp and disabled it
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
3ac1e45130
|
backward compatibility after changing NODIR
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
ea74604f34
|
hyper.h: some extra comments
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c98f58a672
|
removed eurad as it was the same as crossf
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
cb164d92c2
|
added some comments to hyper.h
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
2710694df7
|
unused applyspin function removed
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c19ffb3597
|
fixes to projection streamlining
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
be2ac7654a
|
increased MAX_EDGE
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
c20a0cb59e
|
3d:: wallradar
|
2019-09-12 22:43:00 +02:00 |
|