Zeno Rogue
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c7620974a1
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easier Chaos Mode + Inv
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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7ce26fd5ec
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Hunting Grounds in >4-valent tilings
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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25cbf1129b
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fixed ambushes in non-three-valent geometries
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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5110a29d4d
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dual:: cshpos fixup to save all
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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7d086da036
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removed some junk
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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381f5015c9
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dual:: no Orb of Safety power (game cannot be saved)
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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c3586308fa
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dual:: you can now swing at unkillable monsters
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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5e05a0db61
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dual:: if there is no effect, do no move rather than double swing
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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e99896be06
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dual:: disabled gameover for now
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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9561e348a1
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dual:: glance message
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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b7daf93f2e
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dual:: movement orbs are replaced with Speed
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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6467e38537
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recallCell now remembers orientation (is cellwalker)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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13a044154b
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sword:: accurate sword angles
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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2b1aebb9b4
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chaosmode variants (CLI only for now)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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53ecff6c00
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Thumpers activated by Bulls are no longer permanent
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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8c2b717223
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monster orientation is now modelled in non-orientable geometries
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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5353a82ebf
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Terracotta Warriors now turn into slimes when slimed
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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3bad1aebae
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push cursor did not appear in the hardcore mode or while having targettable orbs
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6253c6c3e3
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redone gravity in shmup
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f98448464a
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renamed shmup::safety to delayed_safety to prevent confusion
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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f507b7cf55
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fixed Orb of the Warp destroyed while refactoring
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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ddf43101b2
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some flavor messages no longer display in special modes if they are inappropriate for them
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f90e1001e3
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refactored native and landUnlocked into content.cpp
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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14b32ced68
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auto-charged teleport in bounded minefield
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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039118425c
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3D:: alternate minefield adjacency rule
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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9b7ad345a9
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mine adjacency rule can be changed (in 2D for now)
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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52305eb830
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fixed thumper-to-water/chasm counters
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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e762fcab2e
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fixed fire in Brownian
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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743af3217d
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the magic of Orb of Yendor makes them immobile using boats
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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05ee76015f
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a better message on illegal moves in Brown Island
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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f5d08e34fd
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bulls rage when pushed
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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f9ba041451
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asteroids:: theming, changed look to invisible floors + grid, provided validity rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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57f2891826
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bounded Minefield now works according to the standard Minesweeper rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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5356eba11c
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Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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75fff87366
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moveghosts no longer stops completely if one of the ghosts is stunned
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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fbf73cd66b
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better cellEdgeUnstable rule in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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02a174b3ca
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item/monster/wall/land types done with X-macros; flags given too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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0e10dec9e2
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added some exports to hyper.h and rogueviz.h
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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f0092d9633
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3d:: vision-based gamerange in shmup
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b5c7df4b11
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3d:: getHemisphere works nicely; disabled wall removing in sphere3 crossroads
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a52755bf50
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some fixes due to weird action in git
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2019-09-12 22:38:43 +02:00 |
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?
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42e4342c4a
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3d:: fixed pushing directions
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2019-09-12 22:38:42 +02:00 |
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?
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111bc3697d
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sword:: removed the dependence on the S* constants
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2019-09-12 22:38:42 +02:00 |
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?
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f37c8d2f1c
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more elegant airdir
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2019-09-12 22:38:42 +02:00 |
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?
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31037574f5
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CAP_COMPLEX2 first
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2019-09-12 22:38:39 +02:00 |
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?
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c5a771c888
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CAP_FIELD part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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bf732ff89f
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fixed a bug with pushing thumpers into fire traps.
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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c80df92acb
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text fixes, PL translation updated
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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47e43f974c
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no more trolls leaving walls in freefall
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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4564a0203c
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Brownian shows elevation in the help line
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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102292fdc6
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fixed the walls generated by Bronze Beasts outside of Brown Islands
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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b4025d375c
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Bronze Bugs are stunned also when pushed into water
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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df73ccb4c2
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splashing sounds when pushing things into water/chasms; barrels produce permanent walls
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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d982407d5a
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secondary attacks cause the barrels to explode
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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d64ce588d2
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clicking sounds for traps
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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eab0369ce9
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shmup:: features of the new lands work
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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cded55423b
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no more pushing statues on arrow/fire traps
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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ebe75cdd62
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renamed itOrbBrown to itOrbIntensity
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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d944f3cb43
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newlands:: explosive barrels are now attacked by pikemen and blue raiders
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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fd3f762a30
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westwall:: no West treasures close to the wall
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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30c4d798db
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newlands:: fixed Orb of Choice
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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8a414d1768
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westwall:: monster theme
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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2bc66342dd
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newlands:: implemented new Orbs: Gravity, Intensity, Choice
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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9d82cea995
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westwall:: Yendor Quest in the West Wall
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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6d392ce07e
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westwall:: initial commit
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2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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724d3516fa
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variant:: first version
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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bf23d42e4c
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racing:: more arrangements
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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410c05554c
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racing:: fixed some lands for racing
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2019-04-29 17:19:05 +02:00 |
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Zeno Rogue
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74ad8ea135
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brownian:: more serious work
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2019-04-29 17:19:05 +02:00 |
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?
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162542b616
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parts pushed too fast
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2019-02-08 17:39:46 +01:00 |
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Zeno Rogue
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92d98847fb
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fixed the issue with Orb of Aether being marked as used due to Minefield uncovering
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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35043b5528
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tortoise flags are now editable with Shift+G and saved into saved levels
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2019-02-06 18:48:53 +01:00 |
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Zeno Rogue
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b751fa56c6
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no more ambushes on compasses (matters in HG)
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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846032ece2
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Blue Raiders now can destroy boats
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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213cd2febf
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Orb of Empathy works correctly with Orb of the Fish now
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2019-02-06 18:48:52 +01:00 |
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Zeno Rogue
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6ca2768641
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reduced the range of Fire Cultists to 2 if getDistLimit() < 4
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2019-02-06 18:48:49 +01:00 |
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Zeno Rogue
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5e7920784f
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Orb of Winter now protects your boat from destruction
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2019-02-06 18:48:36 +01:00 |
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Zeno Rogue
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24b8bcaf5e
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roar message now uses the correct number of kills instead of 20
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2019-02-06 18:48:36 +01:00 |
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Zeno Rogue
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af95a20b43
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bugfix: gadfly kills no longer counted twice
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2019-02-06 16:39:40 +01:00 |
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Zeno Rogue
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f22ec08f86
|
Warnings when hitting an ally. Better warnings
|
2018-12-14 19:30:54 +01:00 |
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Zeno Rogue
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207df51b8a
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crystal:: pirates no longer drop confusing Compasses
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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9e3e4cf7a5
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crystal:: more lands
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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46256155d7
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crystal:: compass generation
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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79e396c742
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crystal:: computing Round Table sizes (not tested)
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2018-12-14 19:27:12 +01:00 |
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Zeno Rogue
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9b6136fb41
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fixed some bugs where euclid was used instead of eubinary
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2018-12-14 19:27:11 +01:00 |
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Zeno Rogue
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90c024822e
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makeEmpty in Wild West no longer destroys nearby Great Walls
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2018-12-11 22:10:53 +01:00 |
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Zeno Rogue
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3e87d463d2
|
fixed the 'special conduct' help in the Haunted Woods
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2018-11-11 11:27:36 +01:00 |
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Zeno Rogue
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6ec7023501
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fixed the crash in Wild West
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2018-10-28 03:09:07 +01:00 |
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Zeno Rogue
|
5fac74b1cb
|
fixed graphical/movement glitches in the minimal quotient space
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2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
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98e96a20c3
|
better distribution in hrand and hrandf
|
2018-09-23 16:34:53 +02:00 |
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Zeno Rogue
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9bf8842124
|
expansion is now computed exactly and for most geometries
|
2018-09-12 04:23:15 +02:00 |
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Zeno Rogue
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6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
|
7cdf1a353f
|
improved mirrors in various geometries
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2018-08-21 15:37:59 +02:00 |
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Zeno Rogue
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cd91148459
|
arcm:: all patterns work
|
2018-08-20 15:24:44 +02:00 |
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