@@ -7236,6 +7236,8 @@ void monstersTurn() {
if(canAttack(c, moCrusher, c, c->monst, AF_GETPLAYER | AF_CRUSH)) {
attackMonster(c, AF_MSG | AF_GETPLAYER | AF_CRUSH, moCrusher);
}
moveEffect(c, c, moDeadBird, -1);
destroyBoats(c, NULL, true);
crush_now = move(crush_next);
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