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fixed the crash in Wild West
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parent
f5434f7655
commit
6ec7023501
10
game.cpp
10
game.cpp
@ -3152,13 +3152,9 @@ bool makeEmpty(cell *c) {
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c->item = itNone;
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if(c->land == laWildWest) {
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for(int i=0; i<c->type; i++) {
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cell *c2 = c->move(i);
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if(c2) for(int j=0; j<c->type; j++) {
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cell *c3 = c2->move(j);
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if(c3) c3->wall = waNone;
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}
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}
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forCellEx(c2, c)
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forCellEx(c3, c2)
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c3->wall = waNone;
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}
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return true;
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