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dual:: movement orbs are replaced with Speed

This commit is contained in:
Zeno Rogue 2019-05-29 02:35:15 +02:00
parent f16f5e0f7e
commit b7daf93f2e

View File

@ -6967,7 +6967,7 @@ bool collectItem(cell *c2, bool telekinesis) {
}
else if(orbcharges(c2->item)) {
eItem it = c2->item;
if(it == itOrbRecall) {
if(it == itOrbRecall && !dual::state) {
cellwalker cw2 = cwt;
cw2++;
cw2.at = c2;
@ -6981,6 +6981,10 @@ bool collectItem(cell *c2, bool telekinesis) {
else playSound(c2, "pickup-orb");
if(items[itOrbChoice]) items[itOrbChoice] = 0, had_choice = true;
int oc = orbcharges(it);
if(dual::state && among(it, itOrbTeleport, itOrbFrog, itOrbPhasing, itOrbDash, itOrbRecall)) {
oc = 10;
it = itOrbSpeed;
}
if(c2->land == laAsteroids) oc = 10;
if(markOrb(itOrbIntensity)) oc = oc * 6 / 5;
if(!items[it]) items[it]++;