Zeno Rogue
71e8f84cec
using GLWRAP
2020-11-08 11:49:19 +01:00
Zeno Rogue
d64c5e338c
extra guards
2020-10-15 16:33:52 +02:00
Zeno Rogue
b37d7b9808
camera_speed and camera_rot_speed configurable from menu, also they work where they should now
2020-09-16 23:49:17 +02:00
Zeno Rogue
e26f8f5a5b
optimized inverses
2020-09-16 23:49:17 +02:00
Zeno Rogue
cea3da31fc
separated highlight
2020-09-16 23:49:17 +02:00
Zeno Rogue
a215ab462a
rug::mouse_control_rug flag
2020-09-15 19:12:54 +02:00
Zeno Rogue
40b91f6d36
camera_speed and camera_rot_speed
2020-09-15 19:12:25 +02:00
Zeno Rogue
b90df0d37b
correct key buffering
2020-09-11 11:14:32 +02:00
Zeno Rogue
ecbd8806e7
added some missing guards
2020-07-30 02:29:59 +02:00
Zeno Rogue
3bb3e2027c
press alt to disable mouse aiming in the map/draw editor
2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
2020-07-28 22:06:14 +02:00
Zeno Rogue
89585f004b
fixed some guards (in progress)
2020-07-03 14:42:33 +02:00
Zeno Rogue
d35e2ebb30
control:: sc_ticks exported so that visualizations can perfectly synchronize
2020-05-25 02:23:55 +02:00
Zeno Rogue
4a1f6c8314
fixed array initializations
2020-05-22 14:51:54 +02:00
Zeno Rogue
9c676d082a
WASD keys and VI keys as help for keyboard users options
2020-05-15 15:28:59 +02:00
Zeno Rogue
f9c6638b95
more elegant implementation of keyboard control
2020-05-15 15:11:24 +02:00
Arthur O'Dwyer
f2b7746c1b
Move all defaulting-of-CAP_FOO
to sysconfig.h.
...
- The phrase `#ifdef CAP_` should never appear anywhere.
- The phrase `#ifndef CAP_` should appear only in sysconfig.h.
- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
as long as "sysconfig.h" is included first.
The rules for `CAP_FOO` equally apply to `ISFOO`.
There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
a6d1be0a92
fixed scrolling destroying which_copy
2020-05-01 10:42:15 +02:00
Zeno Rogue
52bd8f12f6
handlePanning handled keys even if smooth_scrolling was on
2020-04-29 15:09:46 +02:00
Zeno Rogue
6cf15d644f
removed extra ;
2020-04-22 13:45:28 +02:00
Zeno Rogue
95aa4d8fe5
fixed ESC in 3D
2020-04-22 01:44:53 +02:00
Zeno Rogue
fc9adf8960
shift+mousewheel for zoom works in rug
2020-04-19 23:01:09 +02:00
Zeno Rogue
1b87043aa7
fixed zoom to do the correct zoom in rug
2020-04-19 22:59:29 +02:00
Zeno Rogue
286f378c41
fixed shift-clicking for orbs
2020-04-19 22:50:31 +02:00
Zeno Rogue
009b05c919
reworked some modifier keys
2020-04-19 22:43:16 +02:00
Zeno Rogue
5e0aac5e92
lshift+arrows now rotate the model in rug
2020-04-19 22:42:29 +02:00
Zeno Rogue
f1a38b8389
shift+PageUp/Down now zooms
2020-04-19 22:42:19 +02:00
Zeno Rogue
4575a672d6
rug can now be mouse-rotated with Ctrl
2020-04-19 22:08:30 +02:00
Zeno Rogue
db65898859
mouseaim now uses full_rotate_camera
2020-04-19 22:02:22 +02:00
Zeno Rogue
fc7563e388
cleaned up keep_vertical_orientation; camera rotation is now nicer if yes
2020-04-19 21:56:26 +02:00
Zeno Rogue
730be4b36a
Home no longer recenters
2020-04-19 15:30:45 +02:00
Zeno Rogue
c3ecb9bdc5
improvements to camera
2020-04-19 15:20:56 +02:00
Zeno Rogue
be8d12fd8e
improved arrows and PAGEUP/DOWN
2020-04-19 15:16:43 +02:00
Zeno Rogue
700d1bec5f
crystal rug rotate
2020-04-17 20:48:41 +02:00
Zeno Rogue
e978ed9eac
Home no longer resets view in rug
2020-04-17 00:54:13 +02:00
Zeno Rogue
0472bf764f
moved all projection-related parameters to a special struct; another copy of that struct created for rug
2020-04-17 00:53:58 +02:00
Zeno Rogue
f8cbf67a8e
shift+arrows now strafe in 3D modes
2020-04-16 21:31:59 +02:00
Zeno Rogue
f903d3c8ea
rug:: using HyperRogue general renderer
2020-04-14 17:46:40 +02:00
Zeno Rogue
e4a8b73819
nisot:: nicer precision setting
2020-04-11 15:08:24 +02:00
Zeno Rogue
24f0f1b707
smooth_scrolling feature did not work correctly in non-isotropic geometries
2020-04-08 00:39:16 +02:00
Zeno Rogue
6f9b5d693a
3D ascii was not actually available
2020-02-08 11:22:16 +01:00
Zeno Rogue
2271a67506
removed the MAX_EDGE limit
2020-01-18 16:03:32 +01:00
Zeno Rogue
cacfa8dee9
oldstyle joystick: smoothening input, ignoring next input
2019-12-27 11:57:08 +01:00
Zeno Rogue
db3168c07f
123 keys in Euclidean adjust the scale
2019-12-26 18:28:01 +01:00
Zeno Rogue
26fb19e7a8
subdivided game.cpp; split movepcto into separate functions
2019-12-08 20:07:02 +01:00
Zeno Rogue
4fb6563f27
fixup mouse control
2019-11-22 16:37:21 +01:00
Zeno Rogue
2458ec715d
removed calc_relative_matrix with direction hint; used adj in more places
2019-11-22 14:34:56 +01:00
Zeno Rogue
8fad2bc9d5
replaced compute_relamatrix and some cases of calc_relativematrix with adj
2019-11-22 14:25:13 +01:00
Zeno Rogue
ef9e2236ba
viewctr is no more... major reduction of redundancy/complexity
2019-11-14 00:26:50 +01:00
Zeno Rogue
85504de44b
shmup:: no more orb usage after death
2019-09-27 17:06:12 +02:00
Zeno Rogue
a3d9711ec2
more adjustments to disabled CAP_*
2019-09-13 03:10:26 +02:00
Zeno Rogue
f934943732
changed some shmup:: to multi::
2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b
export everything: modules compiled separately
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
50052f27f5
pointing-to-directions now checks for the cell which is the most towards the given direction
2019-09-12 22:50:15 +02:00
Zeno Rogue
96d7496043
refactored all the operations on View
2019-09-12 22:50:15 +02:00
Zeno Rogue
136b931609
PSL(2,R)
2019-09-12 22:50:15 +02:00
Zeno Rogue
e636d3f40c
preliminary S2xE
2019-09-12 22:50:13 +02:00
Zeno Rogue
fb0f5872c8
3d models in product space
2019-09-12 22:50:13 +02:00
Zeno Rogue
00f4f4fca5
fully turnable product spaces
2019-09-12 22:50:13 +02:00
Zeno Rogue
52f19a26a8
solmul when mousewheel-scroll
2019-09-12 22:50:13 +02:00
Zeno Rogue
6958cbcbd9
product:: preliminary version (no turning)
2019-09-12 22:50:13 +02:00
Zeno Rogue
96bf478482
renamed DIM to GDIM
2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4
initial reformatting of comments for Doxygen
2019-09-12 22:50:13 +02:00
Zeno Rogue
ad03115097
further cleanup
2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e
split namespace conformal into models and history
2019-09-12 22:50:12 +02:00
Zeno Rogue
a76a5dd265
further cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc
autohdr.h applied in more files
2019-09-12 22:50:12 +02:00
Zeno Rogue
f4eda1d76e
removed function fixdir
2019-09-12 22:50:12 +02:00
Zeno Rogue
64ad97cf2f
shmup:: no longer ignores frame limit (just sets it to 30)
2019-09-12 22:50:12 +02:00
Zeno Rogue
4f27b12ca2
nilv:: preliminary implementation
2019-09-12 22:50:11 +02:00
Zeno Rogue
1e81ed606d
solv:: graphical coordinates are now always standard -- local_perspective used in all models
2019-09-12 22:50:10 +02:00
Zeno Rogue
90aa7b5c02
solv:: removed ILP for simplicity and better performance
2019-09-12 22:50:10 +02:00
Zeno Rogue
816320da94
sol:: solmul
2019-09-12 22:50:09 +02:00
Zeno Rogue
3c913b91b9
removed bad apply_orientation
2019-09-12 22:50:08 +02:00
Zeno Rogue
aec019a29b
ORS improvement
2019-09-12 22:50:08 +02:00
Zeno Rogue
680a3cc867
move by clicking (or stay by clicking down) in 3D
2019-09-12 22:50:08 +02:00
Zeno Rogue
4a65e11c1d
camera rotation by device orientation in 3D
2019-09-12 22:50:08 +02:00
Zeno Rogue
93813f4cf1
ors:: fixed a crash when enabling spherical VR
2019-09-12 22:50:08 +02:00
Zeno Rogue
977c5f2d69
CAP_MOUSEGRAB
2019-09-12 22:50:08 +02:00
Zeno Rogue
7b69046125
2.5D: keyboard/controller movement works better now
2019-09-12 22:50:08 +02:00
Zeno Rogue
25999229a4
2D3D: fixed_yz now works when scrolling
2019-09-12 22:50:08 +02:00
Zeno Rogue
06301d73fc
new memory handling
2019-09-12 22:50:05 +02:00
Zeno Rogue
7f1f6acbf7
third person perspective ('3') now works in FPP (ok this is confusing)
2019-09-12 22:50:04 +02:00
Zeno Rogue
662d46b7ba
xres/yres changes affect all screens (should not be in videopar maybe?)
2019-09-12 22:50:04 +02:00
Zeno Rogue
f509dd0db0
dual:: panning split only if cannot select with mouse
2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc
multigame support, including dualmode
2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
2019-09-12 22:50:03 +02:00
Zeno Rogue
7d8f48d48b
replaced some debug printfs with print hlog
2019-09-12 22:50:02 +02:00
Zeno Rogue
ae100b1e72
removed some obsolete debug printfs
2019-09-12 22:50:02 +02:00
Zeno Rogue
df3e21b310
debug cleanup
2019-09-12 22:50:00 +02:00
Zeno Rogue
1c4d86e0e9
3D graphics in 2D (first commit)
2019-09-12 22:43:01 +02:00
Zeno Rogue
531596f0e7
fixed instant centering in shmup
2019-09-12 22:43:00 +02:00
Zeno Rogue
d9c6ae14ae
reduced the default vid.yshift in third person perspective
2019-09-12 22:42:59 +02:00
Zeno Rogue
80d14c0196
add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
2019-09-12 22:42:58 +02:00
Zeno Rogue
54a32441a7
restructured menus
2019-09-12 22:42:58 +02:00
Zeno Rogue
1a770aaf37
3d:: Escher can now be switched
2019-09-12 22:38:45 +02:00
Zeno Rogue
7bdea22d2a
3d:: the 't' key now targets the same target as the mouse
2019-09-12 22:38:45 +02:00
?
53bc4c0251
3d:: mousewheel now can be used to move the camera forward/backward
2019-09-12 22:38:42 +02:00