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fixed instant centering in shmup
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@ -537,7 +537,7 @@ void mainloopiter() {
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if(!shmup::on && (multi::alwaysuse || multi::players > 1) && normal)
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timetowait = 0, multi::handleMulti(ticks - lastt);
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if(vid.sspeed >= 5 && gmatrix.count(cwt.at) && !elliptic) {
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if(vid.sspeed >= 5 && gmatrix.count(cwt.at) && !elliptic && !shmup::on) {
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cwtV = gmatrix[cwt.at] * ddspin(cwt.at, cwt.spin);
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if(cwt.mirrored) playerV = playerV * Mirror;
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}
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