improvements to camera

This commit is contained in:
Zeno Rogue 2020-04-19 15:20:56 +02:00
parent be8d12fd8e
commit c3ecb9bdc5
1 changed files with 27 additions and 26 deletions

View File

@ -301,7 +301,15 @@ transmatrix zforward_push(ld z) {
return T;
}
EX void rotate_camera(int dir, ld val) {
EX void full_forward_camera(ld t) {
if(GDIM == 3) {
shift_view(ctangent(2, t));
didsomething = true;
playermoved = false;
}
}
EX void full_rotate_camera(int dir, ld val) {
if(history::on)
history::lvspeed += (dir?1:-1) * val / 2;
else if(GDIM == 3 && anyshiftclick)
@ -316,7 +324,7 @@ EX void rotate_camera(int dir, ld val) {
View = cpush(dir, val) * View, playermoved = false, didsomething = true;
};
EX void rotate_view_or_history(ld h, ld v) {
EX void full_rotate_view(ld h, ld v) {
if(history::on && !rug::rug_control())
models::rotation += h;
else {
@ -337,20 +345,15 @@ EX void handlePanning(int sym, int uni) {
rug::using_rugview urv;
#if !ISPANDORA
if(sym == SDLK_END && GDIM == 3) {
shift_view(ztangent(-0.2*shiftmul)), didsomething = true, playermoved = false;
}
if(sym == SDLK_HOME && GDIM == 3) {
shift_view(ztangent(+0.2*shiftmul)), didsomething = true, playermoved = false;
}
if(sym == SDLK_RIGHT) rotate_camera(0, -0.2*shiftmul);
if(sym == SDLK_LEFT) rotate_camera(0, 0.2*shiftmul);
if(sym == SDLK_UP) rotate_camera(1, 0.2*shiftmul);
if(sym == SDLK_DOWN) rotate_camera(1, -0.2*shiftmul);
if(sym == SDLK_END) full_forward_camera(-0.2*shiftmul);
if(sym == SDLK_HOME) full_forward_camera(0.2*shiftmul);
if(sym == SDLK_RIGHT) full_rotate_camera(0, -0.2*shiftmul);
if(sym == SDLK_LEFT) full_rotate_camera(0, 0.2*shiftmul);
if(sym == SDLK_UP) full_rotate_camera(1, 0.2*shiftmul);
if(sym == SDLK_DOWN) full_rotate_camera(1, -0.2*shiftmul);
#endif
if(sym == SDLK_PAGEUP) rotate_view_or_history(1, M_PI/cgi.S21/2*shiftmul);
if(sym == SDLK_PAGEDOWN) rotate_view_or_history(-1, -M_PI/cgi.S21/2*shiftmul);
if(sym == SDLK_PAGEUP) full_rotate_view(1, M_PI/cgi.S21/2*shiftmul);
if(sym == SDLK_PAGEDOWN) full_rotate_view(-1, -M_PI/cgi.S21/2*shiftmul);
if(sym == SDLK_PAGEUP || sym == SDLK_PAGEDOWN)
if(isGravityLand(cwt.at->land) && !rug::rug_control()) playermoved = false;
@ -693,17 +696,15 @@ EX void mainloopiter() {
ld t = (ticks - lastticks) * shiftmul / 1000.;
lastticks = ticks;
Uint8 *keystate = SDL_GetKeyState(NULL);
if(keystate[SDLK_END] && GDIM == 3 && DEFAULTNOR(SDLK_END))
shift_view(ctangent(2, -t)), didsomething = true, playermoved = false;
if(keystate[SDLK_HOME] && GDIM == 3 && DEFAULTNOR(SDLK_HOME))
shift_view(ctangent(2, t)), didsomething = true, playermoved = false;
if(keystate[SDLK_RIGHT] && DEFAULTNOR(SDLK_RIGHT)) rotate_camera(0, -t);
if(keystate[SDLK_LEFT] && DEFAULTNOR(SDLK_LEFT)) rotate_camera(0, t);
if(keystate[SDLK_UP] && DEFAULTNOR(SDLK_UP)) rotate_camera(1, t);
if(keystate[SDLK_DOWN] && DEFAULTNOR(SDLK_DOWN)) rotate_camera(1, -t);
if(keystate[SDLK_PAGEUP] && DEFAULTNOR(SDLK_PAGEUP)) rotate_view_or_history(t * 180 / M_PI, t);
if(keystate[SDLK_PAGEDOWN] && DEFAULTNOR(SDLK_PAGEDOWN)) rotate_view_or_history(-t * 180 / M_PI, t);
if(keystate[SDLK_END] && GDIM == 3 && DEFAULTNOR(SDLK_END)) full_forward_camera(-t);
if(keystate[SDLK_HOME] && GDIM == 3 && DEFAULTNOR(SDLK_HOME)) full_forward_camera(t);
if(keystate[SDLK_RIGHT] && DEFAULTNOR(SDLK_RIGHT)) full_rotate_camera(0, -t);
if(keystate[SDLK_LEFT] && DEFAULTNOR(SDLK_LEFT)) full_rotate_camera(0, t);
if(keystate[SDLK_UP] && DEFAULTNOR(SDLK_UP)) full_rotate_camera(1, t);
if(keystate[SDLK_DOWN] && DEFAULTNOR(SDLK_DOWN)) full_rotate_camera(1, -t);
if(keystate[SDLK_PAGEUP] && DEFAULTNOR(SDLK_PAGEUP)) full_rotate_view(t * 180 / M_PI, t);
if(keystate[SDLK_PAGEDOWN] && DEFAULTNOR(SDLK_PAGEDOWN)) full_rotate_view(-t * 180 / M_PI, t);
}
achievement_pump();