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press alt to disable mouse aiming in the map/draw editor
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@ -654,7 +654,9 @@ EX void mainloopiter() {
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if(cwt.mirrored) playerV = playerV * Mirror;
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}
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mousepan = (cmode & (sm::NORMAL | sm::DRAW | sm::MAP)) && (GDIM == 3 || (rug::rugged && lctrlclick)) && mouseaim_sensitivity;
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mousepan = cmode & sm::NORMAL;
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if((cmode & (sm::DRAW | sm::MAP)) && !hiliteclick) mousepan = true;
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mousepan = mousepan && (GDIM == 3 || (rug::rugged && lctrlclick)) && mouseaim_sensitivity;
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if(mousepan != oldmousepan) {
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oldmousepan = mousepan;
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#if CAP_MOUSEGRAB
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