Zeno Rogue
22a5729d35
ads-game:: dsgame patterns
2022-09-26 13:25:30 +02:00
Zeno Rogue
54e0d85ea7
ds-game:: added the main star, and fixed the precision issues (as long as close to the main star)
2022-09-26 10:53:55 +02:00
Zeno Rogue
4af232e9c1
ads:: future in AdS shown correctly (using light-like geodesics); show future for dS
2022-09-25 22:20:18 +02:00
Zeno Rogue
c49b320330
rogueviz:: presentation improvements
2022-09-24 09:14:31 +02:00
Zeno Rogue
40d3c39cf1
rogueviz:: objmodel minor fix
2022-09-24 09:13:38 +02:00
Zeno Rogue
69280c7efe
bringris:: adjust to gamescreen no parameter
2022-09-24 09:13:25 +02:00
Zeno Rogue
df6dd67fc1
nilrider:: game_keys_scroll
2022-09-24 09:13:00 +02:00
Zeno Rogue
62fed6129f
ads-game:: record a run
2022-09-20 12:36:16 +02:00
Zeno Rogue
bdbf4e2935
ads-game:: ds-game more game-y
2022-09-20 12:29:19 +02:00
Zeno Rogue
fbf0b487b1
ads-game:: added the de Sitter version
2022-09-19 23:17:27 +02:00
Zeno Rogue
720ccc649c
ads-game:: removed some junk
2022-09-19 23:17:00 +02:00
Zeno Rogue
8f086f7bb5
ads-game:: display time for shipstate
2022-09-19 23:16:41 +02:00
Zeno Rogue
f375d609c6
ads-game:: refactored read_movement
2022-09-19 23:16:16 +02:00
Zeno Rogue
987c0e6113
ads-game:: refactored set_default_keys
2022-09-19 23:15:27 +02:00
Zeno Rogue
2e99da82ba
ads-game:: fix numerical error
2022-09-19 00:12:00 +02:00
Zeno Rogue
4b74fdf7c1
ads-game:: fix spacing
2022-09-19 00:11:48 +02:00
Zeno Rogue
277b1e1fd0
ads-game:: fixed restart
2022-09-18 23:39:04 +02:00
Zeno Rogue
bbc57d9b8f
ads-game:: improved celldraw priority
2022-09-18 23:36:47 +02:00
Zeno Rogue
f46279843d
ads-game:: restart bugfix
2022-09-18 23:36:21 +02:00
Zeno Rogue
fcd54e3d62
ads-game:: const added
2022-09-18 23:36:04 +02:00
Zeno Rogue
567ef8e7e6
ads-game:: resource expiration
2022-09-18 17:29:01 +02:00
Zeno Rogue
a1a65ac612
optimize center in queue
2022-09-18 17:28:48 +02:00
Zeno Rogue
43305ea1cd
vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
2022-09-18 17:02:15 +02:00
Zeno Rogue
03a3fd14a0
ads-game:: priority_queue-based rendering
2022-09-18 16:49:08 +02:00
Zeno Rogue
7a7ee1a13f
clarified that times in settings are always specified in absolute units
2022-09-18 13:46:47 +02:00
Zeno Rogue
11a059eb60
auto-change-scale functionality
2022-09-18 13:45:45 +02:00
Zeno Rogue
b7c15e0978
ads-game:: fuel particles take scale into account
2022-09-18 13:34:47 +02:00
Zeno Rogue
04c43e99e6
ads-game:: performance settings
2022-09-18 13:34:30 +02:00
Zeno Rogue
62996d0d4c
missile rapidity and particle settings
2022-09-18 13:14:46 +02:00
Zeno Rogue
707247d297
ads-game:: configurable scale
2022-09-18 13:03:14 +02:00
Zeno Rogue
00b2dc522a
better rock generation
2022-09-18 12:58:18 +02:00
Zeno Rogue
eefb91501e
ads-game:: show the (approximate) future
2022-09-18 11:24:43 +02:00
Zeno Rogue
d76b2156f2
ads-game:: further improvements to the menu
2022-09-18 10:26:16 +02:00
Zeno Rogue
29ed17410b
ads-game:: more settings
2022-09-18 10:22:25 +02:00
Zeno Rogue
6ea3cc4bcc
time_unit and pause_speed settings
2022-09-18 10:22:13 +02:00
Zeno Rogue
11b70006aa
ads-game:: easier to invoke menu
2022-09-18 10:21:29 +02:00
Zeno Rogue
8a35e6facb
ads-game:: made the game easier to (re)start, also more settings
2022-09-18 10:21:13 +02:00
Zeno Rogue
fc184640d3
no ship history after game_over
2022-09-17 17:47:31 +02:00
Zeno Rogue
9799ff1ccf
ads-game:: view history while paused
2022-09-17 17:34:54 +02:00
Zeno Rogue
37ab1b523d
ads-game:: no more fire while paused
2022-09-17 17:34:19 +02:00
Zeno Rogue
b75bb20246
missile life starts at 0
2022-09-17 17:34:11 +02:00
Zeno Rogue
21ebbc6ca4
ads-game:: more intuitive pause-scrolling
2022-09-17 16:49:09 +02:00
Zeno Rogue
75902e5fd3
ads-game:: adjust resource positioning to model
2022-09-17 16:47:35 +02:00
Zeno Rogue
22ef01964a
ads-game:: model permanently switched to underlying geometry
2022-09-17 16:47:22 +02:00
Zeno Rogue
505e9dcbbe
ads-game:: better placement of resources
2022-09-17 15:17:37 +02:00
Zeno Rogue
8e23039fc0
ads-game:: better swap
2022-09-17 15:17:08 +02:00
Zeno Rogue
2f672bc4f3
more precise checking whether a rock does not hit a wall (but too expensive to use)
2022-09-17 15:17:01 +02:00
Zeno Rogue
fa1f237f37
ads-game:: less expensive
2022-09-17 15:16:26 +02:00
Zeno Rogue
b1baf393ba
ads-game:: display other frames of reference while paused
2022-09-17 15:16:04 +02:00
Zeno Rogue
905c4e3afb
rogueviz:: adjusted to patTriOther removal
2022-09-14 18:58:42 +02:00
Zeno Rogue
d3b4b880fc
fixed a bug in ship centering
2022-09-12 15:00:00 +02:00
Zeno Rogue
818d943827
ads-game:: crash with walls
2022-09-12 14:57:47 +02:00
Zeno Rogue
ae0ab132e1
ads-game:: do something about gameover, also spin the ship in handle_crashes
2022-09-12 14:57:37 +02:00
Zeno Rogue
7c87df85ac
ads-game:: do not view_proper_times for particles
2022-09-12 14:57:00 +02:00
Zeno Rogue
d5251664cb
ads-game:: better tank display
2022-09-12 13:20:44 +02:00
Zeno Rogue
d4d7842e5a
ads-game:: less walls
2022-09-12 13:20:11 +02:00
Zeno Rogue
2f78601f0b
ads-game:: fuel/crash particles
2022-09-12 13:20:04 +02:00
Zeno Rogue
7958c095d0
ads-game:: clear rocks near to the starting point
2022-09-12 12:58:05 +02:00
Zeno Rogue
cd84dfca4f
ads-game:: resources are used
2022-09-12 12:57:52 +02:00
Zeno Rogue
3578ae0631
ads-game:: resources displayed
2022-09-12 12:24:18 +02:00
Zeno Rogue
dbcc88b42a
ads-game:: renamed Energy to Ammo
2022-09-12 12:23:49 +02:00
Zeno Rogue
b056b5c153
shapes used, unique_ptrs, resources generated
2022-09-12 11:49:28 +02:00
Zeno Rogue
9545796a1d
ads-game:: new shapes, shape_ship written like other things
2022-09-12 11:48:02 +02:00
Zeno Rogue
2522b16e55
renamed flatresult to cross_result
2022-09-11 13:44:28 +02:00
Zeno Rogue
a221244cab
renamed rockinfo to ads_object
2022-09-11 13:43:44 +02:00
Zeno Rogue
06832c5371
ads-game:: you can now shoot rocks
2022-09-11 13:42:51 +02:00
Zeno Rogue
4eebc5858e
first commit of AdS game
2022-09-11 12:16:50 +02:00
Zeno Rogue
3080e5d05b
rogueviz::sag:: further new options
2022-08-26 12:43:59 +02:00
Zeno Rogue
7411f21b59
rogueviz:: parallelize moved from flocking to rogueviz.h
2022-08-23 21:52:36 +02:00
Zeno Rogue
b6d665ff0e
rogueviz:: SAG improvements
2022-08-23 21:52:36 +02:00
Zeno Rogue
d4ea078f7f
DHRG not exports some things
2022-08-23 21:52:36 +02:00
Zeno Rogue
764afbcd11
nilrider:: save config
2022-08-23 21:52:36 +02:00
Zeno Rogue
84d15a121b
rogueviz::sag:: modernized, also made the animation possible again
2022-08-23 21:52:36 +02:00
Zeno Rogue
d55a2022c0
nilrider:: audio settings
2022-08-14 19:55:25 +02:00
Zeno Rogue
9108d06543
nilrider:: extra exports
2022-08-14 19:24:39 +02:00
Zeno Rogue
576e21ece9
nilrider:: fixup to new levels
2022-08-14 19:24:33 +02:00
Zeno Rogue
ffcf7853cb
nilrider:: compile in SDL2
2022-08-14 19:24:24 +02:00
Zeno Rogue
82e2e853bf
nilrider:: synchronized music
2022-08-14 19:24:13 +02:00
Zeno Rogue
dbab2254c6
nilrider:: two new levels
2022-08-14 19:23:18 +02:00
Zeno Rogue
68da2e967c
rogueviz:: fixed variation in create_notknot to pure
2022-08-13 22:45:10 +02:00
Zeno Rogue
41ccb86c8c
rogueviz:: various minor fixes to presentations
2022-08-12 09:09:38 +02:00
Zeno Rogue
d5467eb379
rogueviz:: links to the papers in presentations
2022-08-12 09:09:18 +02:00
Zeno Rogue
dd4001601f
fixed a freeze in snowballs
2022-08-12 09:08:19 +02:00
Zeno Rogue
608c283f2d
rogueviz:: snow:: new options snow_random_colors and snow_just_centered
2022-08-12 09:07:59 +02:00
Zeno Rogue
c261db8a08
rogueviz:: intra-demos:: popscreen on run
2022-08-07 15:44:49 +02:00
Zeno Rogue
0265f76c69
rogueviz:: presentation:: allow pre-rendered LaTeX
2022-08-07 03:16:24 +02:00
Zeno Rogue
f38da4cba9
rogueviz:: added namespace to intra demos
2022-08-07 03:16:24 +02:00
Zeno Rogue
cfad696d4a
rogueviz::dhrg:: fixed some confusion
2022-08-07 03:16:24 +02:00
Zeno Rogue
22523ccfc3
rogueviz:: in the minesweeper presentation, updated the tes filename
2022-08-07 03:16:24 +02:00
Zeno Rogue
91f0f7ff03
rogueviz::presentation:: added a comment about what package you need
2022-08-07 03:16:24 +02:00
Zeno Rogue
4ed44d78cc
rogueviz:: added two new presentations
2022-08-07 03:16:24 +02:00
Zeno Rogue
6030dd2a47
rogueviz::presentation:: new options
2022-08-07 03:16:24 +02:00
Zeno Rogue
389acc68e3
rogeviz::inner_maps::new options
2022-08-07 03:16:24 +02:00
Zeno Rogue
f138bbb5c2
rogueviz::pres::non_game_slide_scroll
2022-08-07 03:16:24 +02:00
Zeno Rogue
1c01cc7f94
rogueviz:: clear textures on hooks_resetGL
2022-08-07 03:16:24 +02:00
Zeno Rogue
0b3980a5a4
rogueviz:: non_game_slide
2022-08-07 03:16:24 +02:00
Zeno Rogue
1da912a0a2
rogueviz::inner-maps:: fixed the comment (typo and order)
2022-08-07 03:16:24 +02:00
Zeno Rogue
e9bb38d3b1
rogueviz::dhrg:: export some functions
2022-07-23 15:45:42 +02:00
Zeno Rogue
67267cbe6b
rogueviz::dhrg::routing:: export some functions
2022-07-23 15:44:31 +02:00
Zeno Rogue
cd58923454
rogueviz::dhrg:: improved cleanup
2022-07-23 15:43:26 +02:00
Zeno Rogue
57f9e3efb6
rogueviz:: easier to leave show_likelihood
2022-07-23 15:42:58 +02:00
Zeno Rogue
10f1559da0
fixup
2022-07-23 15:42:42 +02:00
Zeno Rogue
96b335e465
rogueviz::dhrg:: panning enable in show_likelihood
2022-07-23 15:42:33 +02:00
Zeno Rogue
dcffdbbca5
rogueviz::som::tests:: an option to disable vertex coloring
2022-07-23 15:40:20 +02:00
Zeno Rogue
6291da56c4
rogueviz::som:: an option to make floor invisible
2022-07-23 15:39:36 +02:00
Zeno Rogue
41bfaeaf36
rogueviz:: fix legend disabling HUD if there is nothing to show
2022-07-23 15:39:13 +02:00
Zeno Rogue
a8b27b2bdb
rogueviz:: export more
2022-07-23 15:38:44 +02:00
Zeno Rogue
62132073de
rogueviz:: highlight_target feature
2022-07-23 15:38:29 +02:00
Zeno Rogue
ded7bde82c
rv::presentation:: latex packages changeable
2022-07-23 15:37:56 +02:00
Zeno Rogue
b07b805b33
rogueviz:: dialog_add_latex now can have LATEX_COLOR flag to display text colored in Latex
2022-07-21 03:28:54 +02:00
Zeno Rogue
81248f0558
rogueviz:: anygraph removed since it is in dhrg now
2022-07-12 14:46:31 +02:00
Zeno Rogue
9a916f1ef3
rogueviz:: added DHRG
2022-07-12 14:46:31 +02:00
Zeno Rogue
e04a6bc49a
rogueviz:: reads hidden dependencies
2022-07-12 14:46:31 +02:00
Zeno Rogue
b3c3cc331e
rogueviz:: readLabel
2022-07-12 14:46:31 +02:00
Zeno Rogue
9002ef2681
rogueviz:: max_line_splits parameter
2022-07-12 14:46:31 +02:00
Zeno Rogue
1cdf638128
rogueviz;: nilcompass:: fixup
2022-07-12 14:46:31 +02:00
Arthur O'Dwyer
1b8296a1f8
Fix Clang error where lambdas can't capture structured bindings until C++20
...
./rogueviz/nil-compass.cpp:98:10: error: reference to local binding 'i'
declared in enclosing function 'rogueviz::nilcompass::draw_compass'
if(i == _i && is == _is) return col;
^
2022-07-05 14:14:53 -04:00
Arthur O'Dwyer
2ec10ff7f2
Fix -Wsuggest-override on Clang
2022-07-05 13:28:00 -04:00
Arthur O'Dwyer
559301e69f
Fix -Wmisleading-indentation warning on Clang
2022-07-05 13:28:00 -04:00
Arthur O'Dwyer
3c3f2b2b21
Silence overzealous -Wunused-result warnings on GCC
2022-07-05 13:28:00 -04:00
Arthur O'Dwyer
dd55129ed3
Fix "extra ;" warnings on GCC
2022-07-05 13:28:00 -04:00
Arthur O'Dwyer
0ae74aad62
Fix more instances of Clang's -Wunqualified-std-cast-call
2022-07-05 13:28:00 -04:00
Zeno Rogue
80eaaf93e7
rv::kohonen:: heatmap drawing
2022-07-05 16:04:19 +02:00
Zeno Rogue
b2fb02f863
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
Zeno Rogue
d20b6a2e0f
rogueviz:: added dpgen and antidesitter to rogueviz-all
2022-06-23 09:44:43 +02:00
Zeno Rogue
224376e234
rogueviz:: reset compass
2022-06-23 09:44:15 +02:00
Zeno Rogue
7480d1e0ea
rogueviz:: updated to hr changes
2022-06-23 09:32:58 +02:00
Zeno Rogue
ebeb22c448
rogueviz:: antidesitter comment added
2022-06-23 09:32:10 +02:00
Zeno Rogue
e07f3eb5ff
rogueviz:: antidesitter updated
2022-06-23 09:31:39 +02:00
Zeno Rogue
de4b436d48
rogueviz:: VR in ascending/descending
2022-06-23 08:59:14 +02:00
Zeno Rogue
9bb9fd572d
moved dual geometry puzzle to RogueViz
2022-06-17 01:20:34 +02:00
Zeno Rogue
3fa23afdce
rv::presentation:: added -slide-textoff
2022-06-08 18:05:18 +02:00
Zeno Rogue
73ceb6400d
rv::presentation:: split empty_screen and white_screen
2022-06-08 18:05:05 +02:00
Zeno Rogue
f02b385138
nilrider:: reverted duration check
2022-06-08 18:04:27 +02:00
Zeno Rogue
4d3a9081a9
dynamic-wfc: animation
2022-06-08 18:03:32 +02:00
Zeno Rogue
356bce6842
fixup
2022-05-28 19:30:29 +02:00
Zeno Rogue
8660baf3e1
rogueviz:: added dynamic-wfc
2022-05-28 19:30:01 +02:00
Zeno Rogue
a28e9e4df5
rogueviz::som:: fixup to last
2022-05-28 19:02:20 +02:00
Zeno Rogue
3b6dac7471
rogueviz::som:: fixup bounded -> closed_manifold
2022-05-28 19:00:53 +02:00
Zeno Rogue
cd4cc52768
nilrider:: special music handling
2022-05-28 18:49:29 +02:00
Zeno Rogue
a7dac1b28e
NilRider version number set to 1.0
2022-05-28 18:48:38 +02:00
Zeno Rogue
1ac9df7c3c
partial implementation of antidesitter
2022-05-28 18:48:10 +02:00
Zeno Rogue
5e22163d38
rogueviz:: fixed nil-compass order
2022-05-28 18:47:30 +02:00
Zeno Rogue
b0e136dc85
rogueviz:: changed texture twidth to 4096
2022-05-28 18:47:08 +02:00
Zeno Rogue
3d05c9ae84
rogueviz::heatx:: added heat mode as parameter, and added '3' for fake Euclidean heat
2022-05-28 18:46:27 +02:00
Zeno Rogue
793148729b
An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
2022-05-21 13:08:42 +02:00
Zeno Rogue
319e316b55
nilrider:: fixed panning
2022-05-09 15:58:36 +02:00
Zeno Rogue
001be27c87
nilrider:: do not init textures and shapes before they are needed
2022-05-09 15:15:58 +02:00
Zeno Rogue
20ebc8b488
nilrider:: CAP_SAVE guards
2022-05-09 15:09:28 +02:00
Zeno Rogue
3ac690434d
nilrider:: we need CAP_TEXTURE, and CAP_CONFIG guard added
2022-05-09 15:09:28 +02:00