Zeno Rogue
|
0ef57dde15
|
further cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
ad03115097
|
further cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
609d1b91d3
|
further cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
a0fcdb0c54
|
more header cleanup
|
2019-09-12 22:50:13 +02:00 |
|
Zeno Rogue
|
4422b910c0
|
header cleanup: rug
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
5ea055b39e
|
split namespace conformal into models and history
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
245ee5878f
|
removed function dirfromto as it was equal to neighborId
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
a76a5dd265
|
further cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
65c4e6a31c
|
further cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
05bd7a905c
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
e1194ff588
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
a423dbd2da
|
more header cleanup
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
c2d56fb9bc
|
autohdr.h applied in more files
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
661743a19b
|
removed the obsolete *MovR functions
|
2019-09-12 22:50:12 +02:00 |
|
Zeno Rogue
|
f96101c86a
|
disabled COMEBACK achievement outside of standard geometry
|
2019-09-12 22:50:11 +02:00 |
|
Zeno Rogue
|
5c42c2f8e5
|
sandworms no longer explode in 3D
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
b773ecc9d9
|
fixed incorrect pushing in some geometries (also caused crash when next to Thumper in Solv)
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
c61b556730
|
fixed pushing thumpers in sol
|
2019-09-12 22:50:10 +02:00 |
|
Zeno Rogue
|
42b61e0053
|
ambush restriction no longer considers friendly, slow, or multi-tile monsters
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
9616b76848
|
allies now prefer escaping unsafe locations to attacking
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
9b8b2f638c
|
allies did not avoid 1-stunned lancers
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
|
eb4156fe29
|
fixed a crash bug with Bulls pushing things offscreen
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
3a4e84effe
|
Orb of the Sword in non-shmup 3D geometries
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
9bec1bc96e
|
CR4 achievement should be fixed
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
c7620974a1
|
easier Chaos Mode + Inv
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
7ce26fd5ec
|
Hunting Grounds in >4-valent tilings
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
25cbf1129b
|
fixed ambushes in non-three-valent geometries
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
5110a29d4d
|
dual:: cshpos fixup to save all
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
7d086da036
|
removed some junk
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
381f5015c9
|
dual:: no Orb of Safety power (game cannot be saved)
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
c3586308fa
|
dual:: you can now swing at unkillable monsters
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
5e05a0db61
|
dual:: if there is no effect, do no move rather than double swing
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
e99896be06
|
dual:: disabled gameover for now
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
9561e348a1
|
dual:: glance message
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
b7daf93f2e
|
dual:: movement orbs are replaced with Speed
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
6467e38537
|
recallCell now remembers orientation (is cellwalker)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
8295251cdc
|
multigame support, including dualmode
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
13a044154b
|
sword:: accurate sword angles
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
2b1aebb9b4
|
chaosmode variants (CLI only for now)
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
53ecff6c00
|
Thumpers activated by Bulls are no longer permanent
|
2019-09-12 22:50:01 +02:00 |
|
Zeno Rogue
|
8c2b717223
|
monster orientation is now modelled in non-orientable geometries
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
5353a82ebf
|
Terracotta Warriors now turn into slimes when slimed
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
3bad1aebae
|
push cursor did not appear in the hardcore mode or while having targettable orbs
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
|
2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
|
3D graphics in 2D (first commit)
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
6253c6c3e3
|
redone gravity in shmup
|
2019-09-12 22:43:01 +02:00 |
|
Zeno Rogue
|
f98448464a
|
renamed shmup::safety to delayed_safety to prevent confusion
|
2019-09-12 22:43:00 +02:00 |
|
Zeno Rogue
|
f507b7cf55
|
fixed Orb of the Warp destroyed while refactoring
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
ddf43101b2
|
some flavor messages no longer display in special modes if they are inappropriate for them
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
f90e1001e3
|
refactored native and landUnlocked into content.cpp
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
14b32ced68
|
auto-charged teleport in bounded minefield
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
039118425c
|
3D:: alternate minefield adjacency rule
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
9b7ad345a9
|
mine adjacency rule can be changed (in 2D for now)
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
52305eb830
|
fixed thumper-to-water/chasm counters
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
e762fcab2e
|
fixed fire in Brownian
|
2019-09-12 22:42:59 +02:00 |
|
Zeno Rogue
|
743af3217d
|
the magic of Orb of Yendor makes them immobile using boats
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
05ee76015f
|
a better message on illegal moves in Brown Island
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
f5d08e34fd
|
bulls rage when pushed
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
f9ba041451
|
asteroids:: theming, changed look to invisible floors + grid, provided validity rules
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
57f2891826
|
bounded Minefield now works according to the standard Minesweeper rules
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
5356eba11c
|
Asteroids
|
2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
|
75fff87366
|
moveghosts no longer stops completely if one of the ghosts is stunned
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
fbf73cd66b
|
better cellEdgeUnstable rule in 3D
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
02a174b3ca
|
item/monster/wall/land types done with X-macros; flags given too
|
2019-09-12 22:38:47 +02:00 |
|
Zeno Rogue
|
0e10dec9e2
|
added some exports to hyper.h and rogueviz.h
|
2019-09-12 22:38:46 +02:00 |
|
Zeno Rogue
|
f0092d9633
|
3d:: vision-based gamerange in shmup
|
2019-09-12 22:38:45 +02:00 |
|
Zeno Rogue
|
52ce5ac9aa
|
3d:: all the regular honeycombs
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
b5c7df4b11
|
3d:: getHemisphere works nicely; disabled wall removing in sphere3 crossroads
|
2019-09-12 22:38:43 +02:00 |
|
Zeno Rogue
|
a52755bf50
|
some fixes due to weird action in git
|
2019-09-12 22:38:43 +02:00 |
|
?
|
42e4342c4a
|
3d:: fixed pushing directions
|
2019-09-12 22:38:42 +02:00 |
|
?
|
111bc3697d
|
sword:: removed the dependence on the S* constants
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f37c8d2f1c
|
more elegant airdir
|
2019-09-12 22:38:42 +02:00 |
|
?
|
31037574f5
|
CAP_COMPLEX2 first
|
2019-09-12 22:38:39 +02:00 |
|
?
|
c5a771c888
|
CAP_FIELD part 1
|
2019-09-12 22:38:39 +02:00 |
|
?
|
b25730d5c9
|
geometry flags part 1
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
bf732ff89f
|
fixed a bug with pushing thumpers into fire traps.
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
c80df92acb
|
text fixes, PL translation updated
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
47e43f974c
|
no more trolls leaving walls in freefall
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
4564a0203c
|
Brownian shows elevation in the help line
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
102292fdc6
|
fixed the walls generated by Bronze Beasts outside of Brown Islands
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
b4025d375c
|
Bronze Bugs are stunned also when pushed into water
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
df73ccb4c2
|
splashing sounds when pushing things into water/chasms; barrels produce permanent walls
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
d982407d5a
|
secondary attacks cause the barrels to explode
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
d64ce588d2
|
clicking sounds for traps
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
eab0369ce9
|
shmup:: features of the new lands work
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
cded55423b
|
no more pushing statues on arrow/fire traps
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
ebe75cdd62
|
renamed itOrbBrown to itOrbIntensity
|
2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
d944f3cb43
|
newlands:: explosive barrels are now attacked by pikemen and blue raiders
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
fd3f762a30
|
westwall:: no West treasures close to the wall
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
30c4d798db
|
newlands:: fixed Orb of Choice
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
8a414d1768
|
westwall:: monster theme
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
2bc66342dd
|
newlands:: implemented new Orbs: Gravity, Intensity, Choice
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
9d82cea995
|
westwall:: Yendor Quest in the West Wall
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
6d392ce07e
|
westwall:: initial commit
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
724d3516fa
|
variant:: first version
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
bf23d42e4c
|
racing:: more arrangements
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
410c05554c
|
racing:: fixed some lands for racing
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
74ad8ea135
|
brownian:: more serious work
|
2019-04-29 17:19:05 +02:00 |
|
?
|
162542b616
|
parts pushed too fast
|
2019-02-08 17:39:46 +01:00 |
|