Zeno Rogue
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a0fcdb0c54
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more header cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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4422b910c0
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header cleanup: rug
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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5ea055b39e
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split namespace conformal into models and history
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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245ee5878f
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removed function dirfromto as it was equal to neighborId
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a76a5dd265
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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65c4e6a31c
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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05bd7a905c
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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e1194ff588
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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661743a19b
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removed the obsolete *MovR functions
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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f96101c86a
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disabled COMEBACK achievement outside of standard geometry
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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5c42c2f8e5
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sandworms no longer explode in 3D
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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b773ecc9d9
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fixed incorrect pushing in some geometries (also caused crash when next to Thumper in Solv)
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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c61b556730
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fixed pushing thumpers in sol
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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42b61e0053
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ambush restriction no longer considers friendly, slow, or multi-tile monsters
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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9616b76848
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allies now prefer escaping unsafe locations to attacking
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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9b8b2f638c
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allies did not avoid 1-stunned lancers
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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eb4156fe29
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fixed a crash bug with Bulls pushing things offscreen
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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3a4e84effe
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Orb of the Sword in non-shmup 3D geometries
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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9bec1bc96e
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CR4 achievement should be fixed
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2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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c7620974a1
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easier Chaos Mode + Inv
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
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7ce26fd5ec
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Hunting Grounds in >4-valent tilings
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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25cbf1129b
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fixed ambushes in non-three-valent geometries
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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5110a29d4d
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dual:: cshpos fixup to save all
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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7d086da036
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removed some junk
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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381f5015c9
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dual:: no Orb of Safety power (game cannot be saved)
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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c3586308fa
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dual:: you can now swing at unkillable monsters
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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5e05a0db61
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dual:: if there is no effect, do no move rather than double swing
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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e99896be06
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dual:: disabled gameover for now
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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9561e348a1
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dual:: glance message
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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b7daf93f2e
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dual:: movement orbs are replaced with Speed
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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6467e38537
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recallCell now remembers orientation (is cellwalker)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
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multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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13a044154b
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sword:: accurate sword angles
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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2b1aebb9b4
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chaosmode variants (CLI only for now)
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
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MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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53ecff6c00
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Thumpers activated by Bulls are no longer permanent
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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8c2b717223
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monster orientation is now modelled in non-orientable geometries
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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5353a82ebf
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Terracotta Warriors now turn into slimes when slimed
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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3bad1aebae
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push cursor did not appear in the hardcore mode or while having targettable orbs
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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6253c6c3e3
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redone gravity in shmup
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f98448464a
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renamed shmup::safety to delayed_safety to prevent confusion
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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f507b7cf55
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fixed Orb of the Warp destroyed while refactoring
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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ddf43101b2
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some flavor messages no longer display in special modes if they are inappropriate for them
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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f90e1001e3
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refactored native and landUnlocked into content.cpp
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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14b32ced68
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auto-charged teleport in bounded minefield
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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039118425c
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3D:: alternate minefield adjacency rule
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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9b7ad345a9
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mine adjacency rule can be changed (in 2D for now)
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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52305eb830
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fixed thumper-to-water/chasm counters
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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e762fcab2e
|
fixed fire in Brownian
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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743af3217d
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the magic of Orb of Yendor makes them immobile using boats
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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05ee76015f
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a better message on illegal moves in Brown Island
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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f5d08e34fd
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bulls rage when pushed
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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f9ba041451
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asteroids:: theming, changed look to invisible floors + grid, provided validity rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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57f2891826
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bounded Minefield now works according to the standard Minesweeper rules
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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5356eba11c
|
Asteroids
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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75fff87366
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moveghosts no longer stops completely if one of the ghosts is stunned
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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fbf73cd66b
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better cellEdgeUnstable rule in 3D
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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02a174b3ca
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item/monster/wall/land types done with X-macros; flags given too
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2019-09-12 22:38:47 +02:00 |
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Zeno Rogue
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0e10dec9e2
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added some exports to hyper.h and rogueviz.h
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2019-09-12 22:38:46 +02:00 |
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Zeno Rogue
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f0092d9633
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3d:: vision-based gamerange in shmup
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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52ce5ac9aa
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3d:: all the regular honeycombs
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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b5c7df4b11
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3d:: getHemisphere works nicely; disabled wall removing in sphere3 crossroads
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2019-09-12 22:38:43 +02:00 |
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Zeno Rogue
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a52755bf50
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some fixes due to weird action in git
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2019-09-12 22:38:43 +02:00 |
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?
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42e4342c4a
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3d:: fixed pushing directions
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2019-09-12 22:38:42 +02:00 |
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?
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111bc3697d
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sword:: removed the dependence on the S* constants
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2019-09-12 22:38:42 +02:00 |
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?
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f37c8d2f1c
|
more elegant airdir
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2019-09-12 22:38:42 +02:00 |
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?
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31037574f5
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CAP_COMPLEX2 first
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2019-09-12 22:38:39 +02:00 |
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?
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c5a771c888
|
CAP_FIELD part 1
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2019-09-12 22:38:39 +02:00 |
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?
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b25730d5c9
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geometry flags part 1
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
|
bf732ff89f
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fixed a bug with pushing thumpers into fire traps.
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
|
c80df92acb
|
text fixes, PL translation updated
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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47e43f974c
|
no more trolls leaving walls in freefall
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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4564a0203c
|
Brownian shows elevation in the help line
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
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102292fdc6
|
fixed the walls generated by Bronze Beasts outside of Brown Islands
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
|
b4025d375c
|
Bronze Bugs are stunned also when pushed into water
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
|
df73ccb4c2
|
splashing sounds when pushing things into water/chasms; barrels produce permanent walls
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2019-09-12 22:38:39 +02:00 |
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Zeno Rogue
|
d982407d5a
|
secondary attacks cause the barrels to explode
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
d64ce588d2
|
clicking sounds for traps
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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eab0369ce9
|
shmup:: features of the new lands work
|
2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
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cded55423b
|
no more pushing statues on arrow/fire traps
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2019-09-12 22:38:38 +02:00 |
|
Zeno Rogue
|
ebe75cdd62
|
renamed itOrbBrown to itOrbIntensity
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2019-09-12 22:38:38 +02:00 |
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Zeno Rogue
|
d944f3cb43
|
newlands:: explosive barrels are now attacked by pikemen and blue raiders
|
2019-04-29 17:19:06 +02:00 |
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Zeno Rogue
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fd3f762a30
|
westwall:: no West treasures close to the wall
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
30c4d798db
|
newlands:: fixed Orb of Choice
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
8a414d1768
|
westwall:: monster theme
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
2bc66342dd
|
newlands:: implemented new Orbs: Gravity, Intensity, Choice
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
9d82cea995
|
westwall:: Yendor Quest in the West Wall
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
6d392ce07e
|
westwall:: initial commit
|
2019-04-29 17:19:06 +02:00 |
|
Zeno Rogue
|
724d3516fa
|
variant:: first version
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
bf23d42e4c
|
racing:: more arrangements
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
410c05554c
|
racing:: fixed some lands for racing
|
2019-04-29 17:19:05 +02:00 |
|
Zeno Rogue
|
74ad8ea135
|
brownian:: more serious work
|
2019-04-29 17:19:05 +02:00 |
|
?
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162542b616
|
parts pushed too fast
|
2019-02-08 17:39:46 +01:00 |
|
Zeno Rogue
|
92d98847fb
|
fixed the issue with Orb of Aether being marked as used due to Minefield uncovering
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
35043b5528
|
tortoise flags are now editable with Shift+G and saved into saved levels
|
2019-02-06 18:48:53 +01:00 |
|
Zeno Rogue
|
b751fa56c6
|
no more ambushes on compasses (matters in HG)
|
2019-02-06 18:48:52 +01:00 |
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