Commit Graph

866 Commits

Author SHA1 Message Date
Zeno Rogue adee8aa699 wall optimization option (-wallopt): do not draw things behind walls 2019-10-12 11:21:00 +02:00
Zeno Rogue 07abd6384a option 'permaside' (-pside) to permanently move the model to the left side 2019-10-07 00:08:37 +02:00
Zeno Rogue 5664e51bde fixup 2019-10-06 15:02:47 +02:00
Zeno Rogue 216adba04c in disk models of 3D, walls are still drawn if the adjacent cell is a wall but not drawn 2019-10-06 14:29:51 +02:00
Zeno Rogue 8674b3bc23 in randomwalk/total chaos modes, special graphics are no longer used for Warped Coast 2019-10-05 18:55:11 +02:00
Zeno Rogue 282ca884c4 less aggressive backwall optimization in Solv 2019-10-05 18:55:11 +02:00
Zeno Rogue 08108c342c aura in the fisheye projection, also minor optimization 2019-10-05 12:33:00 +02:00
Zeno Rogue d69cb4e946 SolN manifold 2019-10-03 20:10:48 +02:00
Zeno Rogue 46d127401e nih improvements 2019-10-02 19:22:43 +02:00
Zeno Rogue d6ab96f821 non-isotropic hyperbolic space 2019-10-01 05:03:46 +02:00
Zeno Rogue 255186840f ternary tiling 2019-09-30 23:36:15 +02:00
Zeno Rogue b1273dd704 do not show Reptile Tail 2019-09-28 14:18:23 +02:00
Zeno Rogue 8d9511ae79 racing forces standard_centering in quotient/nil/hybrid geometries 2019-09-27 18:04:04 +02:00
Zeno Rogue d1bf6fef5e replaced product::product_sphere() 2019-09-12 22:50:16 +02:00
Zeno Rogue 0785d970f1 hybrid::fixed precise_mouseover 2019-09-12 22:50:16 +02:00
Zeno Rogue 3e6e1cd6ed hybrid:: fixed queuecircleat 2019-09-12 22:50:16 +02:00
Zeno Rogue f8963a1c75 rots:: show the underlying geometry 2019-09-12 22:50:16 +02:00
Zeno Rogue 8f8fb8a217 replaced hooks_startmenu and hooks_mainmenu with a general hooks_display_dialog 2019-09-12 22:50:16 +02:00
Zeno Rogue f934943732 changed some shmup:: to multi:: 2019-09-12 22:50:16 +02:00
Zeno Rogue 848eb8f48b export everything: modules compiled separately 2019-09-12 22:50:16 +02:00
Zeno Rogue 9647cbd47e added #include hyper.h to all cpp files 2019-09-12 22:50:16 +02:00
Zeno Rogue 98ddecc63e removed init.cpp 2019-09-12 22:50:16 +02:00
Zeno Rogue f7c4d102df slr:: movement animation (not rotation nor attack animation though) 2019-09-12 22:50:15 +02:00
Zeno Rogue d046211a9c better flagging of geometries, and isometry spaces nicely selectable 2019-09-12 22:50:15 +02:00
Zeno Rogue a0140254c8 slr:: works with bitruncated tilings (Archimedean not tested) 2019-09-12 22:50:15 +02:00
Zeno Rogue 86967c1ee0 fixed the humanoid legs in product 2019-09-12 22:50:15 +02:00
Zeno Rogue 54b12a3c5e fixed legs in product 2019-09-12 22:50:15 +02:00
Zeno Rogue 61ea588ffb shmup for product: player movement 2019-09-12 22:50:15 +02:00
Zeno Rogue ce46243b55 get_shiftview_of used gpush instead of rgpush; fixed wallradar 2019-09-12 22:50:15 +02:00
Zeno Rogue a3da1d327d disabled wall gridlines in 3D geometries 2019-09-12 22:50:15 +02:00
Zeno Rogue 50052f27f5 pointing-to-directions now checks for the cell which is the most towards the given direction 2019-09-12 22:50:15 +02:00
Zeno Rogue 96d7496043 refactored all the operations on View 2019-09-12 22:50:15 +02:00
Zeno Rogue fd42b45fce sl2:: 3d-models 2019-09-12 22:50:15 +02:00
Zeno Rogue 1e6970ca28 hybrid:: refactored the common parts of prod and sl2, also used them when applicable 2019-09-12 22:50:15 +02:00
Zeno Rogue 136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue a03eb0d913 fixed new geometry handling for Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue 0ab4a30406 product:: backwall optimization 2019-09-12 22:50:15 +02:00
Zeno Rogue 3aefce498c product:: clipping fixup 2019-09-12 22:50:15 +02:00
Zeno Rogue 87ec57f974 clipping fixup 2019-09-12 22:50:15 +02:00
Zeno Rogue 9de77a2280 just in case, remove invalid points from radar 2019-09-12 22:50:15 +02:00
Zeno Rogue b97666980e fixed a bug with radarpoints obscuring screen due to NaNs 2019-09-12 22:50:15 +02:00
Zeno Rogue 21a38293d0 monster facing in product 2019-09-12 22:50:15 +02:00
Zeno Rogue 597140e28d product:: wallradar and TPP 2019-09-12 22:50:15 +02:00
Zeno Rogue 47823ef0fb cview() called outside of draw -- this way it works with product 2019-09-12 22:50:15 +02:00
Zeno Rogue 201098efe9 convenience functions zforward_dir and zpush0 2019-09-12 22:50:15 +02:00
Zeno Rogue 38ee044e70 product:: do not show marker under player 2019-09-12 22:50:14 +02:00
Zeno Rogue b480286aa9 product:: move other face_the_player stuff 2019-09-12 22:50:14 +02:00
Zeno Rogue 4fd8a18e09 product:: fixed radar 2019-09-12 22:50:14 +02:00
Zeno Rogue 9c7c60dcfa product: Orb of the Sword 2019-09-12 22:50:14 +02:00
Zeno Rogue 872abace91 product:: nice ivies 2019-09-12 22:50:14 +02:00
Zeno Rogue 4ba654600f fixup to targetting 2019-09-12 22:50:14 +02:00
Zeno Rogue 2267355daa product:: precise_mouseover fixed 2019-09-12 22:50:14 +02:00
Zeno Rogue b0f954f422 product:: animations fixed 2019-09-12 22:50:14 +02:00
Zeno Rogue 890f23c00c product:: darkval 2019-09-12 22:50:13 +02:00
Zeno Rogue aaadf953ea product:: item placement 2019-09-12 22:50:13 +02:00
Zeno Rogue a2919f5a9c product:: works for bitruncated tilings 2019-09-12 22:50:13 +02:00
Zeno Rogue fb0f5872c8 3d models in product space 2019-09-12 22:50:13 +02:00
Zeno Rogue 00f4f4fca5 fully turnable product spaces 2019-09-12 22:50:13 +02:00
Zeno Rogue 6c19c6eadf viewcenter() in product (fix for product) 2019-09-12 22:50:13 +02:00
Zeno Rogue 95da7ff09e using viewcenter() consistently 2019-09-12 22:50:13 +02:00
Zeno Rogue 6958cbcbd9 product:: preliminary version (no turning) 2019-09-12 22:50:13 +02:00
Zeno Rogue 96bf478482 renamed DIM to GDIM 2019-09-12 22:50:13 +02:00
Zeno Rogue 4f88a7c727 disabled clipping test in mdPerspective in sol 2019-09-12 22:50:13 +02:00
Zeno Rogue a1faa299df nisot:: face_the_player implemented 2019-09-12 22:50:13 +02:00
Zeno Rogue 8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue 0ef57dde15 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue 609d1b91d3 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue 4ec7652861 cleanup mapeditor 2019-09-12 22:50:12 +02:00
Zeno Rogue 5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue 19a01caf55 moved ctof to pattern2 2019-09-12 22:50:12 +02:00
Zeno Rogue a76a5dd265 further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue 65c4e6a31c further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue 05bd7a905c more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue e1194ff588 more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue 24a2e6178a unused function displaynum removed 2019-09-12 22:50:12 +02:00
Zeno Rogue c131e21198 namespace hyperpoint_vec removed 2019-09-12 22:50:12 +02:00
Zeno Rogue 650e5a5c7f fixed the 'targeted cell' in Sol/Nil 2019-09-12 22:50:12 +02:00
Zeno Rogue 2fbca25361 disabled heptamarkers blocking the view in 3D 2019-09-12 22:50:12 +02:00
Zeno Rogue ad4c219002 improved Red Rock and other heights display in 3D 2019-09-12 22:50:12 +02:00
Zeno Rogue 32bf6e959e nilv:: darkval 2019-09-12 22:50:12 +02:00
Zeno Rogue 8ac64fc2a0 nilv:: Nil shader, and improved geodesics 2019-09-12 22:50:11 +02:00
Zeno Rogue 9350053c49 renamed mdSolPerspective to mdGeodesic 2019-09-12 22:50:11 +02:00
Zeno Rogue 4f27b12ca2 nilv:: preliminary implementation 2019-09-12 22:50:11 +02:00
Zeno Rogue b6c2457a13 racing::standard_centering auto-disabled in Solv 2019-09-12 22:50:11 +02:00
Zeno Rogue b97326cfa8 inscreenrange in sol now just returns gmatrix count 2019-09-12 22:50:11 +02:00
Zeno Rogue e7cf9692d9 solv:: third person perspective works now 2019-09-12 22:50:11 +02:00
Zeno Rogue e8edff6ef7 solv:: increased guaranteed drawing (without clipping) range 2019-09-12 22:50:11 +02:00
Zeno Rogue 01647a34cf Yendor marker displays an approximate if celldistance returns DISTANCE_UNKNOWN 2019-09-12 22:50:11 +02:00
Zeno Rogue 8830770982 fixed celldistance parameter order (to a more popular c1) in two instances 2019-09-12 22:50:11 +02:00
Zeno Rogue 96e160df78 yendor:: removed break when looking for keycell -- the furthest cell is selected by default now 2019-09-12 22:50:11 +02:00
Zeno Rogue a50725b3b7 fixed centerview not computed in masterful euclidean 2019-09-12 22:50:11 +02:00
Zeno Rogue 1dd8a09bfd fixed inverse_exp being used in non-Sol in makeradar 2019-09-12 22:50:11 +02:00
Zeno Rogue 2f0448dbc3 fixed clipping: do not do it in 2D! 2019-09-12 22:50:11 +02:00
Zeno Rogue dc54135d5f radarrange configurable 2019-09-12 22:50:11 +02:00
Zeno Rogue 44b9968ff8 cleaned up invis_point -> point_behind and invalid_point(transmatrix), also implemented for Solv 2019-09-12 22:50:11 +02:00
Zeno Rogue 1e81ed606d solv:: graphical coordinates are now always standard -- local_perspective used in all models 2019-09-12 22:50:10 +02:00
Zeno Rogue 03119d0dd5 solv:: behind-camera optimization 2019-09-12 22:50:10 +02:00
Zeno Rogue 8ba99c42a0 solv:: fixup to ilocal_perspective removal, to work in mdPerspective too 2019-09-12 22:50:10 +02:00
Zeno Rogue 49c3a643ae solv:: backward wall optimization 2019-09-12 22:50:10 +02:00
Zeno Rogue 3b7d80bb17 solv:: Vineyard 2019-09-12 22:50:10 +02:00
Zeno Rogue 487f5a0d24 solv:: fixed minemarks obscuring the view 2019-09-12 22:50:10 +02:00
Zeno Rogue d36bd6977b fixed crash on displaying Rugs in inventory in 3D geometries 2019-09-12 22:50:10 +02:00
Zeno Rogue 21a6e64e96 more ddspin/nearcorner bugfixes 2019-09-12 22:50:09 +02:00
Zeno Rogue 5a0d84683a fixed crash in (i)ddspin: move to cmove 2019-09-12 22:50:09 +02:00
Zeno Rogue c97ab10700 pushed unimplemented Product 2019-09-12 22:50:09 +02:00
Zeno Rogue 598603c937 geodesics in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue 9326b9594b fixed transwall coloring inconsistencies 2019-09-12 22:50:09 +02:00
Zeno Rogue cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue f72da51b38 3D:: support for drawing walls on multiple types of cells 2019-09-12 22:50:09 +02:00
Zeno Rogue dd5d317cb3 Sol geometry 2019-09-12 22:50:09 +02:00
Zeno Rogue 946570da31 moved zpush from 3dmodels to hyperpoint 2019-09-12 22:50:09 +02:00
Zeno Rogue 2d30f3830c standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure 2019-09-12 22:50:09 +02:00
Zeno Rogue 7baf97521c linewidth multipliers for grid and ring 2019-09-12 22:50:09 +02:00
Zeno Rogue 5476b33e94 fixed to work on OPENGL 1.0 2019-09-12 22:50:08 +02:00
Zeno Rogue 1d8c086169 more exports, inlines exported 2019-09-12 22:50:08 +02:00
Zeno Rogue e92b8c7512 wclick fixup 2019-09-12 22:50:08 +02:00
Zeno Rogue 4689b7a79a no below-centering in native perspective 2019-09-12 22:50:08 +02:00
Zeno Rogue de06aede33 fixed movement in mobile 3D, also WAIT if held for 250-500 ms in full 3D geometry 2019-09-12 22:50:08 +02:00
Zeno Rogue 77f7b42856 camera movement in mobile/orientation/DRAG 2019-09-12 22:50:08 +02:00
Zeno Rogue a602dcc593 added missing CAP_TEXTURE guard 2019-09-12 22:50:08 +02:00
Zeno Rogue c390c1c111 a hack to make sky work correctly in stereo 2019-09-12 22:50:08 +02:00
Zeno Rogue db988058de added a separate option axes3 for highlighting forward, and in different location 2019-09-12 22:50:08 +02:00
Zeno Rogue 3a4e84effe Orb of the Sword in non-shmup 3D geometries 2019-09-12 22:50:08 +02:00
Zeno Rogue 84df837855 fixed drawing the sky in stereo 2019-09-12 22:50:08 +02:00
Zeno Rogue 1e8e8d9fa3 fixed incorrect bridges on mercury rivers 2019-09-12 22:50:08 +02:00
Zeno Rogue 7451d1886f improved the ceiling above the mercury rivers 2019-09-12 22:50:08 +02:00
Zeno Rogue 06573ea3c8 shadow of the player character is always shown 2019-09-12 22:50:08 +02:00
Zeno Rogue 8ec38e36e2 improved Tortoise graphics in 3D, Baby Tortoises appear 2019-09-12 22:50:08 +02:00
Zeno Rogue 66560a6e9f fixed the vertical placement of Jiangshi 2019-09-12 22:50:08 +02:00
Zeno Rogue fcb7308aa4 fixed weird coloring of ghost-on-tentacle 2019-09-12 22:50:08 +02:00
Zeno Rogue dd212d756b fixed the monster color in the minimap for Dragons etc 2019-09-12 22:50:08 +02:00
Zeno Rogue 99aeb04185 reduced the number of bird animation frames 2019-09-12 22:50:07 +02:00
Zeno Rogue 488c25ecea halved animatedbird space usage 2019-09-12 22:50:07 +02:00
Zeno Rogue 05b81b8c7d more stars in R'Lyeh 2019-09-12 22:50:07 +02:00
Zeno Rogue c039f229e3 better sky for R'Lyeh, Temple, and Ruined City 2019-09-12 22:50:07 +02:00
Zeno Rogue b7e84ec04c fixed the Z-placement of the Tentacle tail 2019-09-12 22:50:07 +02:00
Zeno Rogue 37f3b122c3 3D:: no more FACE-direction changing in HUD 2019-09-12 22:50:06 +02:00
Zeno Rogue 0cedcc23f5 ascii: fixed monster coloring including Mimics 2019-09-12 22:50:06 +02:00
Zeno Rogue 2db7dc4b6b ascii: fixed compasses 2019-09-12 22:50:06 +02:00
Zeno Rogue 40b1e7bab1 ascii: fixed a bug with grid 2019-09-12 22:50:06 +02:00
Zeno Rogue e19d7e2e64 ascii: better warped/normal border 2019-09-12 22:50:06 +02:00
Zeno Rogue e8becb8ba2 eyes on warrior statues 2019-09-12 22:50:06 +02:00
Zeno Rogue 57470eafe4 better sky in Irradiated 2019-09-12 22:50:06 +02:00
Zeno Rogue 2db8eec411 hell/Alchemist brighter 2019-09-12 22:50:05 +02:00
Zeno Rogue 5de371f1f7 fixed adding things to non-existent sky 2019-09-12 22:50:05 +02:00
Zeno Rogue 5fc24ac17a a bit higher sky, and Great Walls with more elements 2019-09-12 22:50:05 +02:00
Zeno Rogue 06301d73fc new memory handling 2019-09-12 22:50:05 +02:00
Zeno Rogue db744db786 flattened reptiles on non-standard tilings 2019-09-12 22:50:05 +02:00