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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-28 06:39:55 +00:00
Commit Graph

704 Commits

Author SHA1 Message Date
Zeno Rogue
402b6aa0ad improved armor models; head lower; configurable human eye color 2019-09-12 22:49:59 +02:00
Zeno Rogue
dea2073714 2d3d:: smaller cones for fires/bonfires/buoys/thumpers 2019-09-12 22:49:58 +02:00
Zeno Rogue
9a21401b9c item/monster icons in 3d 2019-09-12 22:49:56 +02:00
Zeno Rogue
0c3b26c997 2d3d:: gridline used by linepatterns 2019-09-12 22:49:52 +02:00
Zeno Rogue
8388a448e7 3d:: an option to limit cell generation 2019-09-12 22:49:45 +02:00
Zeno Rogue
7ce12ef63b factored 'addradar' function 2019-09-12 22:49:44 +02:00
Zeno Rogue
22ce25c396 export ptick 2019-09-12 22:49:43 +02:00
Zeno Rogue
eb822f195b 11.0u and the fix to ocean/rrv 2019-09-12 22:43:02 +02:00
Zeno Rogue
c435afbe59 11.0t 2019-09-12 22:43:02 +02:00
Zeno Rogue
dbb8857a39 2d3d:: cone graphics for trees etc. 2019-09-12 22:43:02 +02:00
Zeno Rogue
f652e6139c 2D3D:: fixed Y/Z orientation 2019-09-12 22:43:01 +02:00
Zeno Rogue
d89fb49e13 refactured 'texture_order' as a separate function 2019-09-12 22:43:01 +02:00
Zeno Rogue
2acfd99d17 refactored switch_* functions (fpp/tpp/always3) 2019-09-12 22:43:01 +02:00
Zeno Rogue
5ab7249afd horopoint cleanup in 2D 2019-09-12 22:43:01 +02:00
Zeno Rogue
6a7c1438eb 2D3D:: Archimedean no longer crashes after changing 2019-09-12 22:43:01 +02:00
Zeno Rogue
1c4d86e0e9 3D graphics in 2D (first commit) 2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40 added some missing CAP_ and MAXMDIM guards 2019-09-12 22:43:01 +02:00
Zeno Rogue
c3e8e513a9 fixup degree 2019-09-12 22:43:01 +02:00
Zeno Rogue
282b3d79a2 fixed binary tiling 2019-09-12 22:43:01 +02:00
Zeno Rogue
0386f4179c whatever cont. 2019-09-12 22:43:01 +02:00
Zeno Rogue
4b7cba78ee replaced the sm::A3 flags with newer techniques (also fixes help in 3D config not appearing) 2019-09-12 22:43:00 +02:00
Zeno Rogue
b10b6386f3 3d:: TEXTURE_STEP_3D is now configurable 2019-09-12 22:43:00 +02:00
Zeno Rogue
89a900958b 3d:: sloppy range checking option 2019-09-12 22:43:00 +02:00
Zeno Rogue
94ccddb873 eqmatrix now actually takes its 'eps' argument into account 2019-09-12 22:43:00 +02:00
Zeno Rogue
78c4b9005f fixup quickmouse is bool 2019-09-12 22:43:00 +02:00
Zeno Rogue
6e26508a77 replaced some instances of double to ld, so that everything compiles when ld is redefined to float 2019-09-12 22:43:00 +02:00
Zeno Rogue
3da6090320 dialog:: addBoolItem_action, addBoolItem_action_neg, addBoolItem_choice used when applicable 2019-09-12 22:43:00 +02:00
Zeno Rogue
4791fd018e dialog:: addBoolItem_action 2019-09-12 22:43:00 +02:00
Zeno Rogue
7ce880b680 11.0s 2019-09-12 22:43:00 +02:00
Zeno Rogue
22c88d0960 moved loadOldConfig to legacy.cpp and disabled it 2019-09-12 22:43:00 +02:00
Zeno Rogue
3ac1e45130 backward compatibility after changing NODIR 2019-09-12 22:43:00 +02:00
Zeno Rogue
ea74604f34 hyper.h: some extra comments 2019-09-12 22:43:00 +02:00
Zeno Rogue
c98f58a672 removed eurad as it was the same as crossf 2019-09-12 22:43:00 +02:00
Zeno Rogue
cb164d92c2 added some comments to hyper.h 2019-09-12 22:43:00 +02:00
Zeno Rogue
2710694df7 unused applyspin function removed 2019-09-12 22:43:00 +02:00
Zeno Rogue
c19ffb3597 fixes to projection streamlining 2019-09-12 22:43:00 +02:00
Zeno Rogue
be2ac7654a increased MAX_EDGE 2019-09-12 22:43:00 +02:00
Zeno Rogue
c20a0cb59e 3d:: wallradar 2019-09-12 22:43:00 +02:00
Zeno Rogue
f98448464a renamed shmup::safety to delayed_safety to prevent confusion 2019-09-12 22:43:00 +02:00
Zeno Rogue
3c9e4db46e major cleanup of projection setting 2019-09-12 22:43:00 +02:00
Zeno Rogue
c40d7753d0 fixed arg shifting 2019-09-12 22:43:00 +02:00
Zeno Rogue
49877fbfc9 arg::nomore(); fixes in collatz3 2019-09-12 22:43:00 +02:00
Zeno Rogue
e1227bcb6e an option for hpcshapes to contain texture information 2019-09-12 22:42:59 +02:00
Zeno Rogue
ddf7f6100a fixed reading/writing hyperpoints to use the actual number of dimensions 2019-09-12 22:42:59 +02:00
Zeno Rogue
f507b7cf55 fixed Orb of the Warp destroyed while refactoring 2019-09-12 22:42:59 +02:00
Zeno Rogue
1cc26a7337 twisting fix 2019-09-12 22:42:59 +02:00
Zeno Rogue
c0145c0d9c 3d:: Euclidean tori 2019-09-12 22:42:59 +02:00
Zeno Rogue
2e1f63e086 11.0q 2019-09-12 22:42:59 +02:00
Zeno Rogue
ddf43101b2 some flavor messages no longer display in special modes if they are inappropriate for them 2019-09-12 22:42:59 +02:00
Zeno Rogue
418fa37dd8 3d:: texture:: remap single-type textures to 3D geometries 2019-09-12 22:42:59 +02:00
Zeno Rogue
7c59f572ca 3d:: in Euclidean, lands are generated just like in Crystal 2019-09-12 22:42:59 +02:00
Zeno Rogue
f90e1001e3 refactored native and landUnlocked into content.cpp 2019-09-12 22:42:59 +02:00
Zeno Rogue
14b32ced68 auto-charged teleport in bounded minefield 2019-09-12 22:42:59 +02:00
Zeno Rogue
039118425c 3D:: alternate minefield adjacency rule 2019-09-12 22:42:59 +02:00
Zeno Rogue
1a63872a44 11.0p 2019-09-12 22:42:58 +02:00
Zeno Rogue
a44e4281de fixup missing current_proj_name 2019-09-12 22:42:58 +02:00
Zeno Rogue
57f2891826 bounded Minefield now works according to the standard Minesweeper rules 2019-09-12 22:42:58 +02:00
Zeno Rogue
4284831069 more options in line animation 2019-09-12 22:42:58 +02:00
Zeno Rogue
44495852ad hr_exception, currently used for build_shortest_path 2019-09-12 22:42:58 +02:00
Zeno Rogue
80d14c0196 add_action_push consistently; improved some menu hotkeys and ordering; improved some naming 2019-09-12 22:42:58 +02:00
Zeno Rogue
54a32441a7 restructured menus 2019-09-12 22:42:58 +02:00
Zeno Rogue
55492e229b Asteroids in 3D 2019-09-12 22:42:58 +02:00
Zeno Rogue
6044095228 fix: equivolume 2019-09-12 22:42:58 +02:00
Zeno Rogue
10fd8a41b7 crystal cut 2019-09-12 22:42:58 +02:00
Zeno Rogue
5356eba11c Asteroids 2019-09-12 22:42:58 +02:00
Zeno Rogue
4727e71590 rug:: bugfix: draw boundary and model elements (previously changing fillmodel had no effect on rug) 2019-09-12 22:42:58 +02:00
Zeno Rogue
2b61413a81 azimuthal equivolume projection 2019-09-12 22:42:58 +02:00
Zeno Rogue
5545f8efeb 11.0o: fixed Ivory/Yendorian 2019-09-12 22:42:58 +02:00
Zeno Rogue
3634956046 11.0n 2019-09-12 22:38:47 +02:00
Zeno Rogue
ab7a322e5e 3d:: smart display for 3D 2019-09-12 22:38:47 +02:00
Zeno Rogue
b5127b0006 3d:: rotation_yz for line animation (la currently still changes directions randomly) 2019-09-12 22:38:47 +02:00
Zeno Rogue
2121aacaaf 3d:: clipping configurable 2019-09-12 22:38:47 +02:00
Zeno Rogue
f399a8c980 3d:: shader acceleration in the band model 2019-09-12 22:38:47 +02:00
Zeno Rogue
bc3e7f2e95 3d:: shader acceleration for 3D ball and 3D halfspace 2019-09-12 22:38:47 +02:00
Zeno Rogue
01a2f0cc5a 3d:: change model orientation in the YZ plane 2019-09-12 22:38:47 +02:00
Zeno Rogue
745f1b302b signum in hyper.h 2019-09-12 22:38:47 +02:00
Zeno Rogue
5116d745c4 gldraw:: offset and texture_offset are now separate 2019-09-12 22:38:47 +02:00
Zeno Rogue
1d1baf2207 11.0m 2019-09-12 22:38:47 +02:00
Zeno Rogue
fcedebd0d8 3d:: improved floor patterns 2019-09-12 22:38:46 +02:00
Zeno Rogue
d369decc94 3d:: field quotient spaces for reg3 2019-09-12 22:38:46 +02:00
Zeno Rogue
372a9503b6 3d:: fieldpattern now works in 3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
0e10dec9e2 added some exports to hyper.h and rogueviz.h 2019-09-12 22:38:46 +02:00
Zeno Rogue
cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue
f68b216eb4 original image size is accessible in texture_data 2019-09-12 22:38:46 +02:00
Zeno Rogue
678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
Zeno Rogue
f3a166b928 fixed a bug in aura (coords[3] not set) 2019-09-12 22:38:45 +02:00
Zeno Rogue
7f6957694a moved inline functions to hyper.h 2019-09-12 22:38:45 +02:00
Zeno Rogue
bbaca3eff3 11.0l 2019-09-12 22:38:45 +02:00
Zeno Rogue
2a7e1f2603 3d:: horotris: correct distances 2019-09-12 22:38:45 +02:00
Zeno Rogue
e5cc9d77a0 3d:: automatically adjust monster generation based on the number of generated cells 2019-09-12 22:38:45 +02:00
Zeno Rogue
4591c2166e 3d:: binary:: land boundaries 2019-09-12 22:38:45 +02:00
Zeno Rogue
14ea73be06 choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics 2019-09-12 22:38:45 +02:00
Zeno Rogue
d9b90d8a8e 3D:: two-player uses split screen 2019-09-12 22:38:45 +02:00
Zeno Rogue
55c31ec645 3d:: refactored the hide_player function 2019-09-12 22:38:45 +02:00
Zeno Rogue
9f9670fcdb an option to desaturate colors for anaglyph 2019-09-12 22:38:45 +02:00
Zeno Rogue
22e65471f2 3d:: improved hyperbolic regular Temple 2019-09-12 22:38:45 +02:00
Zeno Rogue
497f7f6c0f 3d:: reg3:: distances and alt-distances 2019-09-12 22:38:45 +02:00
Zeno Rogue
6d72bd820b 3d:: extra_generation_distance (todo: make it configurable from menus) 2019-09-12 22:38:45 +02:00
Zeno Rogue
679e44d4b1 grid color is now configurable (stdgridcolor) 2019-09-12 22:38:45 +02:00