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mirror of https://github.com/zenorogue/hyperrogue.git synced 2026-04-12 05:21:23 +00:00

Commit Graph

  • 4a151f9c63 3d::mirror::fixup: do nothing in non-shmup Zeno Rogue 2019-03-09 18:30:24 +01:00
  • d121e7ff93 3d:: shmup:: monsters better at avoiding obstacles Zeno Rogue 2019-03-09 18:17:58 +01:00
  • c57679c79f 3d:: mimics (mirrors not generated correctly yet) Zeno Rogue 2019-03-09 18:14:38 +01:00
  • 10223d33b9 3d:: sword Zeno Rogue 2019-03-09 17:38:23 +01:00
  • 14ea73be06 choice of the magic sword graphics now depends on the scale; in shmup, the tip is now set automatically based on the graphics Zeno Rogue 2019-03-09 17:36:04 +01:00
  • d9b90d8a8e 3D:: two-player uses split screen Zeno Rogue 2019-03-09 16:20:06 +01:00
  • 1f4afeeeb4 3d:: orb targetting in shmup (in noshmup it already worked) Zeno Rogue 2019-03-09 15:31:35 +01:00
  • 55c31ec645 3d:: refactored the hide_player function Zeno Rogue 2019-03-09 15:31:02 +01:00
  • 9f9670fcdb an option to desaturate colors for anaglyph Zeno Rogue 2019-03-09 03:32:24 +01:00
  • c7eed9db4a 3d:: fixed crash in Caribbean Zeno Rogue 2019-03-09 01:36:09 +01:00
  • cf3047a1a5 3d:: help works Zeno Rogue 2019-03-09 01:35:55 +01:00
  • 1510f4a93d 3d:: set range in hyperbolic regular to 2 Zeno Rogue 2019-03-09 01:35:21 +01:00
  • 22e65471f2 3d:: improved hyperbolic regular Temple Zeno Rogue 2019-03-09 01:35:06 +01:00
  • ebbaa3fcc3 fixed some memory bugs Zeno Rogue 2019-03-09 01:18:47 +01:00
  • 497f7f6c0f 3d:: reg3:: distances and alt-distances Zeno Rogue 2019-03-09 01:00:46 +01:00
  • 6d72bd820b 3d:: extra_generation_distance (todo: make it configurable from menus) Zeno Rogue 2019-03-08 22:42:14 +01:00
  • 5e237d5a59 3D:: grid drawn correctly Zeno Rogue 2019-03-08 22:41:26 +01:00
  • 582fe235f0 fixed crash in masterless (no draw items) Zeno Rogue 2019-03-08 22:41:16 +01:00
  • 679e44d4b1 grid color is now configurable (stdgridcolor) Zeno Rogue 2019-03-08 22:40:34 +01:00
  • 78d88b5909 improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap Zeno Rogue 2019-03-08 22:38:44 +01:00
  • d8428f2ec3 crystal::3d:: transformation Zeno Rogue 2019-03-06 16:36:10 +01:00
  • 76f3df1320 CLI option -geo recognizes menu_displayed_names Zeno Rogue 2019-03-06 16:32:38 +01:00
  • 845c777cd6 bugfix: item under cursor disappears only in 3D Zeno Rogue 2019-03-06 16:31:58 +01:00
  • 9ab7b53b54 3d:: fixed iddspin Zeno Rogue 2019-03-06 16:31:29 +01:00
  • 105de56857 3d:: HoroTris geometry Zeno Rogue 2019-03-06 16:31:10 +01:00
  • 9efa497b66 fixed regrouping dogs disappearing Zeno Rogue 2019-03-04 20:10:49 +01:00
  • ce632ff9d5 reg3:: in reg hyperbolic honeycombs, celldistance now works correctly for small distances (required for trans walls) Zeno Rogue 2019-03-04 18:03:16 +01:00
  • adaed6be7c 3d:: boats are drawn Zeno Rogue 2019-03-04 18:02:38 +01:00
  • d6422d5def 3d:: water etc are now drawn as transparent walls Zeno Rogue 2019-03-04 18:01:48 +01:00
  • a2c6a4e8b0 3d:: a system for drawing transparent things, with sorting being the responsibility of HR Zeno Rogue 2019-03-04 18:00:51 +01:00
  • d3f17858e9 3d:: parrots and seeps now ignore depth testing Zeno Rogue 2019-03-04 17:59:20 +01:00
  • a94aa81edd 3d:: a 3d image for compasses in the world Zeno Rogue 2019-03-04 17:57:54 +01:00
  • 149853204a 3d:: do not draw items under the view center Zeno Rogue 2019-03-04 17:57:06 +01:00
  • ca241c92fe 3d:: no more flying for 3D birds Zeno Rogue 2019-03-04 17:56:49 +01:00
  • b17758c77f 3d:: Caribbean no longer freezes in rhombic Zeno Rogue 2019-03-04 17:56:32 +01:00
  • 53d5510697 fixed texts not appearing Zeno Rogue 2019-03-03 02:56:05 +01:00
  • 30272ce45e fixed for Steam compiler Zeno Rogue 2019-03-03 01:11:37 +01:00
  • 91d848cc74 version 11.0j Zeno Rogue 2019-03-03 01:07:28 +01:00
  • aebc5dd693 added a text that 3D geometries are a work in progress Zeno Rogue 2019-03-03 00:49:37 +01:00
  • 24e02f8dea reg3:: sightrange no longer changed to 3 Zeno Rogue 2019-03-03 00:49:17 +01:00
  • 7e2f6629fd fixed a bug with hdist returning nan due to precision errors Zeno Rogue 2019-03-03 00:45:56 +01:00
  • 8d2b6a0093 BARLEV now can be 8 Zeno Rogue 2019-03-03 00:45:40 +01:00
  • e99e05944a fix 2 to DIM in virtualRebaseSimple just in case Zeno Rogue 2019-03-03 00:44:09 +01:00
  • 52ce5ac9aa 3d:: all the regular honeycombs Zeno Rogue 2019-03-03 00:43:31 +01:00
  • a6fd8146dd 3d:: binary:: changes so that it can be generate as an alt (virtualRebaseSimple, generation without c7 Zeno Rogue 2019-03-03 00:38:11 +01:00
  • a30267bad7 3d:: binary:: celldistance for heptagons Zeno Rogue 2019-03-03 00:37:29 +01:00
  • c66858d0b5 3d:: binary:: itmatrix for extra speed Zeno Rogue 2019-03-03 00:36:20 +01:00
  • 03083a4520 3d:: display rose scent (not work well though) Zeno Rogue 2019-03-02 01:52:31 +01:00
  • b5c7df4b11 3d:: getHemisphere works nicely; disabled wall removing in sphere3 crossroads Zeno Rogue 2019-03-02 01:40:54 +01:00
  • e0fa2c2e1c Euclidean emerald mine Zeno Rogue 2019-03-02 01:20:32 +01:00
  • a8e486e728 3d:: minefield displays correctly Zeno Rogue 2019-03-02 01:19:52 +01:00
  • d660531a22 3d:: more elegant euclid3::getcoord Zeno Rogue 2019-03-02 01:19:31 +01:00
  • 2a801ba5d3 update 11.0i Zeno Rogue 2019-03-01 18:54:11 +01:00
  • 9a3167e0ed adjusted to older C++ Zeno Rogue 2019-03-01 18:53:32 +01:00
  • cb8e34204f two more Euclidean honeycombs; also split buildpolys into subfunctions Zeno Rogue 2019-03-01 18:53:20 +01:00
  • b63bcec64b fixed a bug with animal legs Zeno Rogue 2019-03-01 18:51:16 +01:00
  • 2b42476413 11.0h (in the changelog) Zeno Rogue 2019-03-01 04:18:33 +01:00
  • b3920f76b0 3D:: Temple of Cthulhu in Euclidean Zeno Rogue 2019-03-01 04:18:19 +01:00
  • 1eee434094 3d: Euclidean uses constant COORDMAX instead of magic 1000 Zeno Rogue 2019-03-01 04:12:22 +01:00
  • 1a381d9e1a 3d:: Euclidean dist_alt returns int, not bool Zeno Rogue 2019-03-01 04:04:40 +01:00
  • ab1e6a9405 no big statues in any 3D kind of Temple of Cthulhu Zeno Rogue 2019-03-01 04:02:45 +01:00
  • a52755bf50 some fixes due to weird action in git Zeno Rogue 2019-03-01 01:20:14 +01:00
  • c914b2632c irregular:: saving non-bitruncated maps Zeno Rogue 2019-03-01 01:19:36 +01:00
  • f32964e89a netgen:: updated prettyline to queueline Zeno Rogue 2019-02-28 22:28:06 +01:00
  • e68106f582 rogueviz::kohonen:: works on IRREGULAR ? 2019-02-28 22:24:24 +01:00
  • 3ed2de8519 fixed irregular tilings on quotient spaces; new CLI parameters for irregular ? 2019-02-28 22:23:47 +01:00
  • 2c2cda6157 3D:: sightrange changeable from 3D settings ? 2019-02-28 22:22:31 +01:00
  • 699109ef2a 3d:: draw:: model from triangles ? 2019-02-28 19:02:01 +01:00
  • c46bedd23b 3d::draw:: crosshair ? 2019-02-28 19:01:40 +01:00
  • 33cc46e8d1 3d:: lines with priority set to SUPERLINE ignore depth testing as expected ? 2019-02-28 19:01:24 +01:00
  • dd57f2733a 3d:: applymodel now works correctly (to find onscreen coordinates) ? 2019-02-28 19:00:32 +01:00
  • 8d83959229 if triangles are drawn, outlines are disabled ? 2019-02-28 18:59:01 +01:00
  • 53bc4c0251 3d:: mousewheel now can be used to move the camera forward/backward ? 2019-02-28 18:58:02 +01:00
  • 41ed04b2ee 3d:: basic adjustment of the graphics editor to 3D ? 2019-02-28 17:49:57 +01:00
  • 357a3398cd mouse aiming in map/graph editor ? 2019-02-28 17:48:14 +01:00
  • f879a2c21c draw:: z-level can now be set for each layer ? 2019-02-28 17:23:02 +01:00
  • d46a909612 version number changed to 11.0h ? 2019-02-28 17:21:26 +01:00
  • 4ac186437b editable statues ? 2019-02-28 17:06:53 +01:00
  • 266b55eea2 monsters move slower in 3D ? 2019-02-28 16:28:41 +01:00
  • 5871a4b208 3d:: radar feature ? 2019-02-28 16:24:46 +01:00
  • b48cf6eba1 3D:: no more extra points on lines (and especially with TRIANGLES) ? 2019-02-28 15:20:12 +01:00
  • 041a9e11fe shots:: added some missing guards, -animrecord and -animrec were the same option ? 2019-02-28 15:06:42 +01:00
  • e47ad880a0 racing:: missing CAP_FILES guard ? 2019-02-28 15:06:23 +01:00
  • 7d46acb1b8 3d:: more precise findbaseAround in binary3 ? 2019-02-28 15:06:14 +01:00
  • 81dd0c71da added some missing guards for CAP_BT and MAXMDIM ? 2019-02-28 15:03:17 +01:00
  • f451e017a3 3D:: now works with anaglyph ? 2019-02-28 03:42:57 +01:00
  • 56dc2d18c0 3D:: cleaned up the 3D menu in 3D geometry; also added creature_scale and height_width parameters ? 2019-02-28 03:41:59 +01:00
  • e3a9ebc468 3D:: geometry menu shows 3D config instead of projections ? 2019-02-28 03:41:12 +01:00
  • 2ca3cf3744 3D:: affected by the FOV parameter ? 2019-02-28 03:40:14 +01:00
  • 676abdf03b used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup ? 2019-02-28 03:38:22 +01:00
  • b52097ebe7 added missing CAP_SHAPES, and changed CAP_SAVE to CAP_FILES ? 2019-02-27 23:42:11 +01:00
  • d95a6ae0d7 new hypot functions in textures ? 2019-02-27 23:41:45 +01:00
  • a0bd6bf4b5 new hypot functions in goldberg ? 2019-02-27 23:41:28 +01:00
  • 41c3bd9b58 racing:: added missing CAP_RACING guard ? 2019-02-27 23:31:11 +01:00
  • 54f278963c renamed MAXDIM to MAXMDIM (conflict with crystal) ? 2019-02-27 23:30:26 +01:00
  • ccc77b05fb rug:: CAP_CRYSTAL guards ? 2019-02-27 19:34:18 +01:00
  • f27bf01474 3d:: rug uses the new functions ? 2019-02-27 19:34:05 +01:00
  • 041c7af987 3d:: *_d functions now consistently put d as the first argument ? 2019-02-27 19:33:13 +01:00
  • 2f66a64ce3 3d:: racing:: increased TWIDTH in binary3, as otherwise it could not create paths ? 2019-02-27 19:16:23 +01:00
  • bf95aa6e77 3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly ? 2019-02-27 19:15:58 +01:00