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removed Witch and Evil Golem from the polymorph list; replaced them with Falling Dog and Mutant
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orbs.cpp
4
orbs.cpp
@ -911,9 +911,9 @@ void poly_attack(cell *dest) {
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auto polymonsters = {
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moYeti, moRunDog, moHunterDog, moRanger,
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moDesertman, moMonkey, moZombie, moCultist,
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moWitch, moEvilGolem, moFamiliar, moOrangeDog,
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moFallingDog, moMutant, moFamiliar, moOrangeDog,
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moRedFox, moFalsePrincess, moResearcher,
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moNarciss, moJiangshi
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moNarciss, moJiangshi,
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};
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int ssf = 0;
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eMonster target = *(polymonsters.begin() + hrand(isize(polymonsters)));
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