improved some naming

This commit is contained in:
Zeno Rogue 2019-03-30 23:46:46 +01:00
parent 54a32441a7
commit 1b73714958
2 changed files with 3 additions and 3 deletions

View File

@ -1855,13 +1855,13 @@ void showSettings() {
dialog::addItem(XLAT("colors and aura"), 'c');
dialog::add_action_push(show_color_dialog);
dialog::addItem(XLAT("3D graphics"), '9');
dialog::addItem(XLAT("3D configuration"), '9');
dialog::add_action_push(show3D);
dialog::addItem(XLAT("quick options"), 'q');
dialog::add_action_push(showGraphQuickKeys);
dialog::addItem(XLAT("models and projections"), 'a');
dialog::addItem(XLAT("models & projections"), 'a');
dialog::add_action_push(conformal::model_menu);
#if CAP_SHMUP

View File

@ -698,7 +698,7 @@ namespace conformal {
void model_menu() {
cmode = sm::SIDE | sm::MAYDARK | sm::CENTER;
gamescreen(0);
dialog::init(XLAT("models and projections"));
dialog::init(XLAT("models & projections"));
for(int i=0; i<mdGUARD; i++) {
eModel m = eModel(i);
if(m == mdFormula && ISMOBILE) continue;