Zeno Rogue
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c3ecb9bdc5
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improvements to camera
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2020-04-19 15:20:56 +02:00 |
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Zeno Rogue
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be8d12fd8e
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improved arrows and PAGEUP/DOWN
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2020-04-19 15:16:43 +02:00 |
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Zeno Rogue
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700d1bec5f
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crystal rug rotate
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2020-04-17 20:48:41 +02:00 |
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Zeno Rogue
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e978ed9eac
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Home no longer resets view in rug
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2020-04-17 00:54:13 +02:00 |
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Zeno Rogue
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0472bf764f
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moved all projection-related parameters to a special struct; another copy of that struct created for rug
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2020-04-17 00:53:58 +02:00 |
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Zeno Rogue
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f8cbf67a8e
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shift+arrows now strafe in 3D modes
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2020-04-16 21:31:59 +02:00 |
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Zeno Rogue
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f903d3c8ea
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rug:: using HyperRogue general renderer
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2020-04-14 17:46:40 +02:00 |
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Zeno Rogue
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e4a8b73819
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nisot:: nicer precision setting
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2020-04-11 15:08:24 +02:00 |
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Zeno Rogue
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24f0f1b707
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smooth_scrolling feature did not work correctly in non-isotropic geometries
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2020-04-08 00:39:16 +02:00 |
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Zeno Rogue
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6f9b5d693a
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3D ascii was not actually available
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2020-02-08 11:22:16 +01:00 |
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Zeno Rogue
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2271a67506
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removed the MAX_EDGE limit
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2020-01-18 16:03:32 +01:00 |
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Zeno Rogue
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cacfa8dee9
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oldstyle joystick: smoothening input, ignoring next input
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2019-12-27 11:57:08 +01:00 |
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Zeno Rogue
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db3168c07f
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123 keys in Euclidean adjust the scale
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2019-12-26 18:28:01 +01:00 |
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Zeno Rogue
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26fb19e7a8
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subdivided game.cpp; split movepcto into separate functions
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2019-12-08 20:07:02 +01:00 |
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Zeno Rogue
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4fb6563f27
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fixup mouse control
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2019-11-22 16:37:21 +01:00 |
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Zeno Rogue
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2458ec715d
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removed calc_relative_matrix with direction hint; used adj in more places
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2019-11-22 14:34:56 +01:00 |
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Zeno Rogue
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8fad2bc9d5
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replaced compute_relamatrix and some cases of calc_relativematrix with adj
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2019-11-22 14:25:13 +01:00 |
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Zeno Rogue
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ef9e2236ba
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viewctr is no more... major reduction of redundancy/complexity
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2019-11-14 00:26:50 +01:00 |
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Zeno Rogue
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85504de44b
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shmup:: no more orb usage after death
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2019-09-27 17:06:12 +02:00 |
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Zeno Rogue
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a3d9711ec2
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more adjustments to disabled CAP_*
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2019-09-13 03:10:26 +02:00 |
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Zeno Rogue
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f934943732
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changed some shmup:: to multi::
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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848eb8f48b
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export everything: modules compiled separately
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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9647cbd47e
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added #include hyper.h to all cpp files
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2019-09-12 22:50:16 +02:00 |
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Zeno Rogue
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50052f27f5
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pointing-to-directions now checks for the cell which is the most towards the given direction
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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96d7496043
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refactored all the operations on View
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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136b931609
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PSL(2,R)
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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e636d3f40c
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preliminary S2xE
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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fb0f5872c8
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3d models in product space
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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00f4f4fca5
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fully turnable product spaces
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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52f19a26a8
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solmul when mousewheel-scroll
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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6958cbcbd9
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product:: preliminary version (no turning)
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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96bf478482
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renamed DIM to GDIM
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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ad03115097
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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5ea055b39e
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split namespace conformal into models and history
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a76a5dd265
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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f4eda1d76e
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removed function fixdir
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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64ad97cf2f
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shmup:: no longer ignores frame limit (just sets it to 30)
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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4f27b12ca2
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nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1e81ed606d
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solv:: graphical coordinates are now always standard -- local_perspective used in all models
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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90aa7b5c02
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solv:: removed ILP for simplicity and better performance
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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816320da94
|
sol:: solmul
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
3c913b91b9
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removed bad apply_orientation
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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aec019a29b
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ORS improvement
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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680a3cc867
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move by clicking (or stay by clicking down) in 3D
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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4a65e11c1d
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camera rotation by device orientation in 3D
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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93813f4cf1
|
ors:: fixed a crash when enabling spherical VR
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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977c5f2d69
|
CAP_MOUSEGRAB
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
7b69046125
|
2.5D: keyboard/controller movement works better now
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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25999229a4
|
2D3D: fixed_yz now works when scrolling
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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06301d73fc
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new memory handling
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2019-09-12 22:50:05 +02:00 |
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Zeno Rogue
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7f1f6acbf7
|
third person perspective ('3') now works in FPP (ok this is confusing)
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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662d46b7ba
|
xres/yres changes affect all screens (should not be in videopar maybe?)
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2019-09-12 22:50:04 +02:00 |
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Zeno Rogue
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f509dd0db0
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dual:: panning split only if cannot select with mouse
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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8295251cdc
|
multigame support, including dualmode
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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b6e303ec7d
|
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
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2019-09-12 22:50:03 +02:00 |
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Zeno Rogue
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7d8f48d48b
|
replaced some debug printfs with print hlog
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2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
ae100b1e72
|
removed some obsolete debug printfs
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2019-09-12 22:50:02 +02:00 |
|
Zeno Rogue
|
df3e21b310
|
debug cleanup
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2019-09-12 22:50:00 +02:00 |
|
Zeno Rogue
|
1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
|
531596f0e7
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fixed instant centering in shmup
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
|
d9c6ae14ae
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reduced the default vid.yshift in third person perspective
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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80d14c0196
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add_action_push consistently; improved some menu hotkeys and ordering; improved some naming
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2019-09-12 22:42:58 +02:00 |
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Zeno Rogue
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54a32441a7
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restructured menus
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2019-09-12 22:42:58 +02:00 |
|
Zeno Rogue
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1a770aaf37
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3d:: Escher can now be switched
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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7bdea22d2a
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3d:: the 't' key now targets the same target as the mouse
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2019-09-12 22:38:45 +02:00 |
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?
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53bc4c0251
|
3d:: mousewheel now can be used to move the camera forward/backward
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2019-09-12 22:38:42 +02:00 |
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?
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357a3398cd
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mouse aiming in map/graph editor
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2019-09-12 22:38:42 +02:00 |
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?
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5ff834e310
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3d:: qezc/1379/ijkl now move in the 'y' direction
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2019-09-12 22:38:42 +02:00 |
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?
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26b5d55224
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3D:: 123 keys now switch perspectives
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2019-09-12 22:38:42 +02:00 |
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?
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170648a367
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mouse aiming sensitivity is now configurable; set to 0 to disable
|
2019-09-12 22:38:42 +02:00 |
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?
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d83abeaebb
|
3D:: disabled menu options which are not available in 3D
|
2019-09-12 22:38:40 +02:00 |
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?
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bc454d56cd
|
3D:: movement in non-shmup
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2019-09-12 22:38:40 +02:00 |
|
?
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71f02d5dc2
|
3d:: mouse aiming
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2019-09-12 22:38:40 +02:00 |
|
?
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6808c4e926
|
smooth_scrolling now configurable
|
2019-09-12 22:38:40 +02:00 |
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?
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d08e58f404
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3d:: 2D/3D is now selectable at runtime
|
2019-09-12 22:38:40 +02:00 |
|
?
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1f8510bc71
|
smooth_movement option (not yet in menu)
|
2019-09-12 22:38:40 +02:00 |
|
?
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5c7fd31446
|
3D:: HOME moves view back instead of centering
|
2019-09-12 22:38:40 +02:00 |
|
?
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e73d2f2f22
|
some work on 3D view
|
2019-09-12 22:38:39 +02:00 |
|
Zeno Rogue
|
8a6d3173bd
|
more guards for CAP_SHOT/CAP_FILES
|
2018-12-15 15:20:27 +01:00 |
|
Zeno Rogue
|
4e4fce922e
|
added some missing CAP_ guards
|
2018-12-15 15:17:06 +01:00 |
|
Zeno Rogue
|
f34fae5bd8
|
SHIFT/CTRL/ALT keys no longer disable menus in web
|
2018-12-14 19:30:23 +01:00 |
|
Zeno Rogue
|
4f9e9c2e47
|
added sm::MAYDARK to some dialogs
|
2018-12-14 19:30:22 +01:00 |
|
Zeno Rogue
|
8d1e341555
|
web:: 'take screenshot' feature now creates a SVG file and opens it in a new window
|
2018-12-14 19:30:22 +01:00 |
|
Zeno Rogue
|
c73b598d93
|
screenshots are more configurable now
|
2018-12-14 19:30:17 +01:00 |
|
Zeno Rogue
|
b256ac70af
|
improved key handling: numpad works as directions with numlock off and numbers with numlock on; shift+5 works now; better key assignments in crystal rug
|
2018-12-14 19:27:12 +01:00 |
|
Zeno Rogue
|
9b21b9c5a0
|
improved key handling: shift+5 works now, and better key assignments in crystal rug
|
2018-12-14 19:27:12 +01:00 |
|
Zeno Rogue
|
8e2727882e
|
shmup:: rewritten shmup configuration in OOP style
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
d935febf09
|
refactored some global and stereo:: variables into display_data structure
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
c3c465f742
|
customizable colors for game objects
|
2018-11-11 11:27:29 +01:00 |
|
Zeno Rogue
|
a9535878c4
|
model orientation
|
2018-10-23 16:58:19 +02:00 |
|
Zeno Rogue
|
a95aa0a2fa
|
fixed keyboard movement in non-orientable geometries
|
2018-09-10 18:46:09 +02:00 |
|
Zeno Rogue
|
f8d2b3308b
|
web:: made sure that timetowait=0 in
|
2018-09-06 00:48:11 +02:00 |
|
Zeno Rogue
|
35353fe70e
|
faster graphics with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:27 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
|
2018-08-18 00:46:45 +02:00 |
|
Zeno Rogue
|
9faa285814
|
New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
|
2018-08-17 16:47:06 +02:00 |
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