Zeno Rogue
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73a742119d
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3D: Roses (items) did not appear
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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fbbe37a4c4
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hall ceiling fixup: disable in other models
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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f08c33a8e2
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3D:: added missing eyes and faces in drawMimic
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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5436265311
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2D3D:: Mirror Land ceiling draws halffloors correctly
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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f2d60f1647
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sky fixup
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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92a22a5e3f
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rug :: partially generalized to 3D (but no interesting results)
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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0f783f86aa
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2D3D: fixed item colors in minimap
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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c15e4152bf
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fixed the monster list of Ruined City
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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04a7e560a2
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2D3D:: fixed Vineyard
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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22da59782d
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no more bugs with some lands selected
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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a9f3b3d77c
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11.0y
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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cfbb87ef91
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2D3D:: in smart mode close cells are drawn (so that they appear on the radar)
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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46443b3d6d
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drawcell_in_radar factored out
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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0dff516a50
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fix gadfly eye positioning
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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be945c3e5f
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2D3D:: mouse
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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cdb85d5edf
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improved dog leg animation
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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fc7100bbf1
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3D:: animation for all birds; fixed a crash on Butterfly drawing
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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dc92ff2eda
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2D3D:: draw stun stars on the correct level
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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63c843f30f
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character config now shows the character in all settings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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43e00d1b77
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fixed Bull Horn shape
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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fc1256c896
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fixed Cat Head model
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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9221a532f9
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guard against double-finishshape
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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22837f9311
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make_revolution_cut no longer leaves holes at the ends
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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ec621c64d2
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11.0x
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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16a38b7c1b
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11.0w
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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a12b4f451e
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2D3D:: Orb of Storms particles
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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d08cfe9f2f
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2D3D:: larger items
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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c4469d9185
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selecting a (horo)cyclic/equidistant-based land in the Experiments in Geometry while in standard geometry works now
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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eca59e79fa
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removed debug
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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d796635dfa
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draw: 3d models now should appear correctly
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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bfb0b3f070
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quicker editing of 3d models
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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bfdb292d5f
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draw: fixed color changing
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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89a4daaf53
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draw: change grid position in 3D
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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90b206dec3
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draw: 'statue' displayed when editing statues; floors display 'pick something' in 3D
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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995fea41b4
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better point placing in 3D modeller
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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22d5a2b578
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3D: add items to radar even if user-shaped or hidden
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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969cc76f6d
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fixed some issues with 'cells_generated_limit'
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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295f0bc388
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2D3D:: irregular maps
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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323bd659c8
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reverted reverse_transparent_walls
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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53ecff6c00
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Thumpers activated by Bulls are no longer permanent
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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5fed2d84ee
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correct transparent wall ordering in S^3 [untested]
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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923d94e463
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fixed 'help for keyboard users'
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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0c82bb64f0
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added set_depthwrite when clearing depth in spherical
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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5330491876
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Terracotta Warrior statues flashed or shocked now count as kills
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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e4ebb66521
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Terracotta Warriors now display time
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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927592caa3
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replaced cview() with actual_view_transform * View in ggmatrix to prevent infinite loop
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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8c2b717223
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monster orientation is now modelled in non-orientable geometries
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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5353a82ebf
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Terracotta Warriors now turn into slimes when slimed
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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66b73648d5
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2D3D:: in elliptic, draw only the correct orientation
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2019-09-12 22:50:00 +02:00 |
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