fixed the monster list of Ruined City

This commit is contained in:
Zeno Rogue 2019-05-20 13:41:08 +02:00
parent 8eb3fa65e2
commit c15e4152bf
1 changed files with 1 additions and 1 deletions

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@ -1486,7 +1486,7 @@ LAND( 0x80FF00, "Docks", laDocks, ZERO | LF_SEA, itDock, RESERVED, NODESCYET)
REQAS(laOcean,)
LAND( 0x306030, "Ruined City", laRuins, ZERO, itRuins, RESERVED, ruindesc)
NATIVE(m == moSwitch1 || m == moSwitch2 ? 2 : 0)
NATIVE(among(m, moPair, moHexDemon, moAltDemon, moMonk, moCrusher) ? 2 : m == moSkeleton ? 1 : 0)
REQ(KILL(moSkeleton, laPalace))
LAND( 0x306030, "Magnetosphere", laMagnetic, ZERO, itMagnet, RESERVED, NODESCYET)