Zeno Rogue
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a1faa299df
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nisot:: face_the_player implemented
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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0ef57dde15
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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609d1b91d3
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further cleanup
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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4ec7652861
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cleanup mapeditor
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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5ea055b39e
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split namespace conformal into models and history
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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19a01caf55
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moved ctof to pattern2
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a76a5dd265
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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65c4e6a31c
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further cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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05bd7a905c
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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e1194ff588
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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24a2e6178a
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unused function displaynum removed
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c131e21198
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namespace hyperpoint_vec removed
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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650e5a5c7f
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fixed the 'targeted cell' in Sol/Nil
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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2fbca25361
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disabled heptamarkers blocking the view in 3D
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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ad4c219002
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improved Red Rock and other heights display in 3D
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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32bf6e959e
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nilv:: darkval
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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8ac64fc2a0
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nilv:: Nil shader, and improved geodesics
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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9350053c49
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renamed mdSolPerspective to mdGeodesic
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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4f27b12ca2
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nilv:: preliminary implementation
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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b6c2457a13
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racing::standard_centering auto-disabled in Solv
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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b97326cfa8
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inscreenrange in sol now just returns gmatrix count
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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e7cf9692d9
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solv:: third person perspective works now
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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e8edff6ef7
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solv:: increased guaranteed drawing (without clipping) range
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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01647a34cf
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Yendor marker displays an approximate if celldistance returns DISTANCE_UNKNOWN
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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8830770982
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fixed celldistance parameter order (to a more popular c1) in two instances
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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96e160df78
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yendor:: removed break when looking for keycell -- the furthest cell is selected by default now
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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a50725b3b7
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fixed centerview not computed in masterful euclidean
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1dd8a09bfd
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fixed inverse_exp being used in non-Sol in makeradar
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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2f0448dbc3
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fixed clipping: do not do it in 2D!
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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dc54135d5f
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radarrange configurable
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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44b9968ff8
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cleaned up invis_point -> point_behind and invalid_point(transmatrix), also implemented for Solv
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2019-09-12 22:50:11 +02:00 |
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Zeno Rogue
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1e81ed606d
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solv:: graphical coordinates are now always standard -- local_perspective used in all models
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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03119d0dd5
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solv:: behind-camera optimization
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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8ba99c42a0
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solv:: fixup to ilocal_perspective removal, to work in mdPerspective too
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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49c3a643ae
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solv:: backward wall optimization
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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3b7d80bb17
|
solv:: Vineyard
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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487f5a0d24
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solv:: fixed minemarks obscuring the view
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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d36bd6977b
|
fixed crash on displaying Rugs in inventory in 3D geometries
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2019-09-12 22:50:10 +02:00 |
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Zeno Rogue
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21a6e64e96
|
more ddspin/nearcorner bugfixes
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5a0d84683a
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fixed crash in (i)ddspin: move to cmove
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
c97ab10700
|
pushed unimplemented Product
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2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
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598603c937
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geodesics in Sol
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2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
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9326b9594b
|
fixed transwall coloring inconsistencies
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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cf496e8940
|
kite-and-dart tiling
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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f72da51b38
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3D:: support for drawing walls on multiple types of cells
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2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
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dd5d317cb3
|
Sol geometry
|
2019-09-12 22:50:09 +02:00 |
|
Zeno Rogue
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946570da31
|
moved zpush from 3dmodels to hyperpoint
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
2d30f3830c
|
standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure
|
2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
|
7baf97521c
|
linewidth multipliers for grid and ring
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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5476b33e94
|
fixed to work on OPENGL 1.0
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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1d8c086169
|
more exports, inlines exported
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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e92b8c7512
|
wclick fixup
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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4689b7a79a
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no below-centering in native perspective
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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de06aede33
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fixed movement in mobile 3D, also WAIT if held for 250-500 ms in full 3D geometry
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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77f7b42856
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camera movement in mobile/orientation/DRAG
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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a602dcc593
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added missing CAP_TEXTURE guard
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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c390c1c111
|
a hack to make sky work correctly in stereo
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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db988058de
|
added a separate option axes3 for highlighting forward, and in different location
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
3a4e84effe
|
Orb of the Sword in non-shmup 3D geometries
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
84df837855
|
fixed drawing the sky in stereo
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2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
1e8e8d9fa3
|
fixed incorrect bridges on mercury rivers
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
7451d1886f
|
improved the ceiling above the mercury rivers
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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06573ea3c8
|
shadow of the player character is always shown
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
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8ec38e36e2
|
improved Tortoise graphics in 3D, Baby Tortoises appear
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
66560a6e9f
|
fixed the vertical placement of Jiangshi
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2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
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fcb7308aa4
|
fixed weird coloring of ghost-on-tentacle
|
2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
dd212d756b
|
fixed the monster color in the minimap for Dragons etc
|
2019-09-12 22:50:08 +02:00 |
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Zeno Rogue
|
99aeb04185
|
reduced the number of bird animation frames
|
2019-09-12 22:50:07 +02:00 |
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Zeno Rogue
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488c25ecea
|
halved animatedbird space usage
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2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
05b81b8c7d
|
more stars in R'Lyeh
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
c039f229e3
|
better sky for R'Lyeh, Temple, and Ruined City
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
b7e84ec04c
|
fixed the Z-placement of the Tentacle tail
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
37f3b122c3
|
3D:: no more FACE-direction changing in HUD
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2019-09-12 22:50:06 +02:00 |
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Zeno Rogue
|
0cedcc23f5
|
ascii: fixed monster coloring including Mimics
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
2db7dc4b6b
|
ascii: fixed compasses
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
40b1e7bab1
|
ascii: fixed a bug with grid
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
e19d7e2e64
|
ascii: better warped/normal border
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
e8becb8ba2
|
eyes on warrior statues
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
57470eafe4
|
better sky in Irradiated
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
2db8eec411
|
hell/Alchemist brighter
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
5de371f1f7
|
fixed adding things to non-existent sky
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
5fc24ac17a
|
a bit higher sky, and Great Walls with more elements
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
06301d73fc
|
new memory handling
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
db744db786
|
flattened reptiles on non-standard tilings
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
d23af4b71b
|
fixed a crash in Terracotta
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
101707e2ad
|
fixed rose
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
a848617991
|
more visible rose waves
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
5d7a01febe
|
3D:: dog stripes
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
1077abf223
|
red power aura in Land of Power
|
2019-09-12 22:50:05 +02:00 |
|
Zeno Rogue
|
eed8df5982
|
better sky, sky color variation
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
5519252fd0
|
added some missing CAP_* guards
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
a49de4530f
|
dual:: added some missing gd->store's
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
246efc72a5
|
2D3D:: fixed a crash in Euclidean when changing camera level
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
003f2361a8
|
gridlines in radar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
1c6e6bafb4
|
moved the parameters from geom3:: to videopar
|
2019-09-12 22:50:04 +02:00 |
|
Zeno Rogue
|
baa1871d01
|
Euclidean sky as a shape
|
2019-09-12 22:50:03 +02:00 |
|
Zeno Rogue
|
88d6c0d144
|
2D3D:: better stars
|
2019-09-12 22:50:03 +02:00 |
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