1
0
mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-05 13:46:17 +00:00
Commit Graph

753 Commits

Author SHA1 Message Date
Zeno Rogue
a1faa299df nisot:: face_the_player implemented 2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4 initial reformatting of comments for Doxygen 2019-09-12 22:50:13 +02:00
Zeno Rogue
0ef57dde15 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
609d1b91d3 further cleanup 2019-09-12 22:50:13 +02:00
Zeno Rogue
4ec7652861 cleanup mapeditor 2019-09-12 22:50:12 +02:00
Zeno Rogue
5ea055b39e split namespace conformal into models and history 2019-09-12 22:50:12 +02:00
Zeno Rogue
19a01caf55 moved ctof to pattern2 2019-09-12 22:50:12 +02:00
Zeno Rogue
a76a5dd265 further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
65c4e6a31c further cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
05bd7a905c more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
e1194ff588 more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da more header cleanup 2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc autohdr.h applied in more files 2019-09-12 22:50:12 +02:00
Zeno Rogue
24a2e6178a unused function displaynum removed 2019-09-12 22:50:12 +02:00
Zeno Rogue
c131e21198 namespace hyperpoint_vec removed 2019-09-12 22:50:12 +02:00
Zeno Rogue
650e5a5c7f fixed the 'targeted cell' in Sol/Nil 2019-09-12 22:50:12 +02:00
Zeno Rogue
2fbca25361 disabled heptamarkers blocking the view in 3D 2019-09-12 22:50:12 +02:00
Zeno Rogue
ad4c219002 improved Red Rock and other heights display in 3D 2019-09-12 22:50:12 +02:00
Zeno Rogue
32bf6e959e nilv:: darkval 2019-09-12 22:50:12 +02:00
Zeno Rogue
8ac64fc2a0 nilv:: Nil shader, and improved geodesics 2019-09-12 22:50:11 +02:00
Zeno Rogue
9350053c49 renamed mdSolPerspective to mdGeodesic 2019-09-12 22:50:11 +02:00
Zeno Rogue
4f27b12ca2 nilv:: preliminary implementation 2019-09-12 22:50:11 +02:00
Zeno Rogue
b6c2457a13 racing::standard_centering auto-disabled in Solv 2019-09-12 22:50:11 +02:00
Zeno Rogue
b97326cfa8 inscreenrange in sol now just returns gmatrix count 2019-09-12 22:50:11 +02:00
Zeno Rogue
e7cf9692d9 solv:: third person perspective works now 2019-09-12 22:50:11 +02:00
Zeno Rogue
e8edff6ef7 solv:: increased guaranteed drawing (without clipping) range 2019-09-12 22:50:11 +02:00
Zeno Rogue
01647a34cf Yendor marker displays an approximate if celldistance returns DISTANCE_UNKNOWN 2019-09-12 22:50:11 +02:00
Zeno Rogue
8830770982 fixed celldistance parameter order (to a more popular c1) in two instances 2019-09-12 22:50:11 +02:00
Zeno Rogue
96e160df78 yendor:: removed break when looking for keycell -- the furthest cell is selected by default now 2019-09-12 22:50:11 +02:00
Zeno Rogue
a50725b3b7 fixed centerview not computed in masterful euclidean 2019-09-12 22:50:11 +02:00
Zeno Rogue
1dd8a09bfd fixed inverse_exp being used in non-Sol in makeradar 2019-09-12 22:50:11 +02:00
Zeno Rogue
2f0448dbc3 fixed clipping: do not do it in 2D! 2019-09-12 22:50:11 +02:00
Zeno Rogue
dc54135d5f radarrange configurable 2019-09-12 22:50:11 +02:00
Zeno Rogue
44b9968ff8 cleaned up invis_point -> point_behind and invalid_point(transmatrix), also implemented for Solv 2019-09-12 22:50:11 +02:00
Zeno Rogue
1e81ed606d solv:: graphical coordinates are now always standard -- local_perspective used in all models 2019-09-12 22:50:10 +02:00
Zeno Rogue
03119d0dd5 solv:: behind-camera optimization 2019-09-12 22:50:10 +02:00
Zeno Rogue
8ba99c42a0 solv:: fixup to ilocal_perspective removal, to work in mdPerspective too 2019-09-12 22:50:10 +02:00
Zeno Rogue
49c3a643ae solv:: backward wall optimization 2019-09-12 22:50:10 +02:00
Zeno Rogue
3b7d80bb17 solv:: Vineyard 2019-09-12 22:50:10 +02:00
Zeno Rogue
487f5a0d24 solv:: fixed minemarks obscuring the view 2019-09-12 22:50:10 +02:00
Zeno Rogue
d36bd6977b fixed crash on displaying Rugs in inventory in 3D geometries 2019-09-12 22:50:10 +02:00
Zeno Rogue
21a6e64e96 more ddspin/nearcorner bugfixes 2019-09-12 22:50:09 +02:00
Zeno Rogue
5a0d84683a fixed crash in (i)ddspin: move to cmove 2019-09-12 22:50:09 +02:00
Zeno Rogue
c97ab10700 pushed unimplemented Product 2019-09-12 22:50:09 +02:00
Zeno Rogue
598603c937 geodesics in Sol 2019-09-12 22:50:09 +02:00
Zeno Rogue
9326b9594b fixed transwall coloring inconsistencies 2019-09-12 22:50:09 +02:00
Zeno Rogue
cf496e8940 kite-and-dart tiling 2019-09-12 22:50:09 +02:00
Zeno Rogue
f72da51b38 3D:: support for drawing walls on multiple types of cells 2019-09-12 22:50:09 +02:00
Zeno Rogue
dd5d317cb3 Sol geometry 2019-09-12 22:50:09 +02:00
Zeno Rogue
946570da31 moved zpush from 3dmodels to hyperpoint 2019-09-12 22:50:09 +02:00
Zeno Rogue
2d30f3830c standard binary tiling, also improved the looks of variant binary tiling, and optimized shvid for pure 2019-09-12 22:50:09 +02:00
Zeno Rogue
7baf97521c linewidth multipliers for grid and ring 2019-09-12 22:50:09 +02:00
Zeno Rogue
5476b33e94 fixed to work on OPENGL 1.0 2019-09-12 22:50:08 +02:00
Zeno Rogue
1d8c086169 more exports, inlines exported 2019-09-12 22:50:08 +02:00
Zeno Rogue
e92b8c7512 wclick fixup 2019-09-12 22:50:08 +02:00
Zeno Rogue
4689b7a79a no below-centering in native perspective 2019-09-12 22:50:08 +02:00
Zeno Rogue
de06aede33 fixed movement in mobile 3D, also WAIT if held for 250-500 ms in full 3D geometry 2019-09-12 22:50:08 +02:00
Zeno Rogue
77f7b42856 camera movement in mobile/orientation/DRAG 2019-09-12 22:50:08 +02:00
Zeno Rogue
a602dcc593 added missing CAP_TEXTURE guard 2019-09-12 22:50:08 +02:00
Zeno Rogue
c390c1c111 a hack to make sky work correctly in stereo 2019-09-12 22:50:08 +02:00
Zeno Rogue
db988058de added a separate option axes3 for highlighting forward, and in different location 2019-09-12 22:50:08 +02:00
Zeno Rogue
3a4e84effe Orb of the Sword in non-shmup 3D geometries 2019-09-12 22:50:08 +02:00
Zeno Rogue
84df837855 fixed drawing the sky in stereo 2019-09-12 22:50:08 +02:00
Zeno Rogue
1e8e8d9fa3 fixed incorrect bridges on mercury rivers 2019-09-12 22:50:08 +02:00
Zeno Rogue
7451d1886f improved the ceiling above the mercury rivers 2019-09-12 22:50:08 +02:00
Zeno Rogue
06573ea3c8 shadow of the player character is always shown 2019-09-12 22:50:08 +02:00
Zeno Rogue
8ec38e36e2 improved Tortoise graphics in 3D, Baby Tortoises appear 2019-09-12 22:50:08 +02:00
Zeno Rogue
66560a6e9f fixed the vertical placement of Jiangshi 2019-09-12 22:50:08 +02:00
Zeno Rogue
fcb7308aa4 fixed weird coloring of ghost-on-tentacle 2019-09-12 22:50:08 +02:00
Zeno Rogue
dd212d756b fixed the monster color in the minimap for Dragons etc 2019-09-12 22:50:08 +02:00
Zeno Rogue
99aeb04185 reduced the number of bird animation frames 2019-09-12 22:50:07 +02:00
Zeno Rogue
488c25ecea halved animatedbird space usage 2019-09-12 22:50:07 +02:00
Zeno Rogue
05b81b8c7d more stars in R'Lyeh 2019-09-12 22:50:07 +02:00
Zeno Rogue
c039f229e3 better sky for R'Lyeh, Temple, and Ruined City 2019-09-12 22:50:07 +02:00
Zeno Rogue
b7e84ec04c fixed the Z-placement of the Tentacle tail 2019-09-12 22:50:07 +02:00
Zeno Rogue
37f3b122c3 3D:: no more FACE-direction changing in HUD 2019-09-12 22:50:06 +02:00
Zeno Rogue
0cedcc23f5 ascii: fixed monster coloring including Mimics 2019-09-12 22:50:06 +02:00
Zeno Rogue
2db7dc4b6b ascii: fixed compasses 2019-09-12 22:50:06 +02:00
Zeno Rogue
40b1e7bab1 ascii: fixed a bug with grid 2019-09-12 22:50:06 +02:00
Zeno Rogue
e19d7e2e64 ascii: better warped/normal border 2019-09-12 22:50:06 +02:00
Zeno Rogue
e8becb8ba2 eyes on warrior statues 2019-09-12 22:50:06 +02:00
Zeno Rogue
57470eafe4 better sky in Irradiated 2019-09-12 22:50:06 +02:00
Zeno Rogue
2db8eec411 hell/Alchemist brighter 2019-09-12 22:50:05 +02:00
Zeno Rogue
5de371f1f7 fixed adding things to non-existent sky 2019-09-12 22:50:05 +02:00
Zeno Rogue
5fc24ac17a a bit higher sky, and Great Walls with more elements 2019-09-12 22:50:05 +02:00
Zeno Rogue
06301d73fc new memory handling 2019-09-12 22:50:05 +02:00
Zeno Rogue
db744db786 flattened reptiles on non-standard tilings 2019-09-12 22:50:05 +02:00
Zeno Rogue
d23af4b71b fixed a crash in Terracotta 2019-09-12 22:50:05 +02:00
Zeno Rogue
101707e2ad fixed rose 2019-09-12 22:50:05 +02:00
Zeno Rogue
a848617991 more visible rose waves 2019-09-12 22:50:05 +02:00
Zeno Rogue
5d7a01febe 3D:: dog stripes 2019-09-12 22:50:05 +02:00
Zeno Rogue
1077abf223 red power aura in Land of Power 2019-09-12 22:50:05 +02:00
Zeno Rogue
eed8df5982 better sky, sky color variation 2019-09-12 22:50:04 +02:00
Zeno Rogue
5519252fd0 added some missing CAP_* guards 2019-09-12 22:50:04 +02:00
Zeno Rogue
a49de4530f dual:: added some missing gd->store's 2019-09-12 22:50:04 +02:00
Zeno Rogue
246efc72a5 2D3D:: fixed a crash in Euclidean when changing camera level 2019-09-12 22:50:04 +02:00
Zeno Rogue
003f2361a8 gridlines in radar 2019-09-12 22:50:04 +02:00
Zeno Rogue
1c6e6bafb4 moved the parameters from geom3:: to videopar 2019-09-12 22:50:04 +02:00
Zeno Rogue
baa1871d01 Euclidean sky as a shape 2019-09-12 22:50:03 +02:00
Zeno Rogue
88d6c0d144 2D3D:: better stars 2019-09-12 22:50:03 +02:00