Zeno Rogue
|
6549637f8d
|
ads-game:: fixed ads crash ship
|
2022-09-29 11:13:35 +02:00 |
|
Zeno Rogue
|
b34fbba7b4
|
ads-game:: do not generate rocks when shooting, so that it is faster
|
2022-09-29 11:13:24 +02:00 |
|
Zeno Rogue
|
85816ca0bb
|
ads-game:: in ds, all objects have no black boundary to make them easier to recognize
|
2022-09-29 11:12:49 +02:00 |
|
Zeno Rogue
|
864f6d7899
|
ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod)
|
2022-09-29 11:12:24 +02:00 |
|
Zeno Rogue
|
b0ae2774a1
|
ads-game:: 'pick the game' screen, also dS restarts correctly
|
2022-09-29 11:10:16 +02:00 |
|
Zeno Rogue
|
ef7050aed2
|
ads-game:: correct sphere flipping
|
2022-09-29 01:39:57 +02:00 |
|
Zeno Rogue
|
49ce0c1551
|
ads-game:: better ship shape handling
|
2022-09-29 01:39:16 +02:00 |
|
Zeno Rogue
|
bcd6d772f6
|
ads-game:: fix texture glitches
|
2022-09-29 01:13:43 +02:00 |
|
Zeno Rogue
|
0c6d83b702
|
ads-game:: don't display ship history unless paused
|
2022-09-29 01:12:46 +02:00 |
|
Zeno Rogue
|
7f8a2f7a49
|
ads-game:: reduced default texture quality
|
2022-09-29 01:12:32 +02:00 |
|
Zeno Rogue
|
a401a7ed67
|
ads-game:: sounds
|
2022-09-29 01:12:08 +02:00 |
|
Zeno Rogue
|
a84a9c94dd
|
settings for dS (also are now separate from adS)
|
2022-09-28 22:10:09 +02:00 |
|
Zeno Rogue
|
a775a74bb2
|
fixed missiles/particles being invisible due to incorrect clockwiseness of shape
|
2022-09-28 21:28:47 +02:00 |
|
Zeno Rogue
|
a3b85103b6
|
ads-game:: in dS, faster resources, and spin them correctly
|
2022-09-28 21:27:06 +02:00 |
|
Zeno Rogue
|
0367d9553d
|
ads-game:: display score in dS
|
2022-09-28 21:26:43 +02:00 |
|
Zeno Rogue
|
a9c416ac64
|
ds-game:: fixed area calculcation
|
2022-09-28 21:06:56 +02:00 |
|
Zeno Rogue
|
773e73dcc2
|
ads-game:: priorities (and also main rock)
|
2022-09-28 21:06:07 +02:00 |
|
Zeno Rogue
|
95b205cce0
|
ads-game:: resources and crashes in dS
|
2022-09-28 20:27:11 +02:00 |
|
Zeno Rogue
|
ade4f9c030
|
ads-game:: ds-texture
|
2022-09-28 19:18:04 +02:00 |
|
Zeno Rogue
|
22a5729d35
|
ads-game:: dsgame patterns
|
2022-09-26 13:25:30 +02:00 |
|
Zeno Rogue
|
54e0d85ea7
|
ds-game:: added the main star, and fixed the precision issues (as long as close to the main star)
|
2022-09-26 10:53:55 +02:00 |
|
Zeno Rogue
|
4af232e9c1
|
ads:: future in AdS shown correctly (using light-like geodesics); show future for dS
|
2022-09-25 22:20:18 +02:00 |
|
Zeno Rogue
|
c49b320330
|
rogueviz:: presentation improvements
|
2022-09-24 09:14:31 +02:00 |
|
Zeno Rogue
|
40d3c39cf1
|
rogueviz:: objmodel minor fix
|
2022-09-24 09:13:38 +02:00 |
|
Zeno Rogue
|
69280c7efe
|
bringris:: adjust to gamescreen no parameter
|
2022-09-24 09:13:25 +02:00 |
|
Zeno Rogue
|
df6dd67fc1
|
nilrider:: game_keys_scroll
|
2022-09-24 09:13:00 +02:00 |
|
Zeno Rogue
|
e459723836
|
no rug drawn if nomap
|
2022-09-24 09:12:34 +02:00 |
|
Zeno Rogue
|
804308c03e
|
old_center
|
2022-09-24 09:12:23 +02:00 |
|
Zeno Rogue
|
624cac0c80
|
game_keys_scroll not scroll if ALT is pressed
|
2022-09-24 09:11:06 +02:00 |
|
Zeno Rogue
|
2e5d9dd626
|
ystrafe no longer brings walking eye level below 0
|
2022-09-24 09:10:49 +02:00 |
|
Zeno Rogue
|
f33d169fe1
|
commandline rotate commands set playermoved=false
|
2022-09-24 09:10:32 +02:00 |
|
Zeno Rogue
|
62fed6129f
|
ads-game:: record a run
|
2022-09-20 12:36:16 +02:00 |
|
Zeno Rogue
|
bdbf4e2935
|
ads-game:: ds-game more game-y
|
2022-09-20 12:29:19 +02:00 |
|
Zeno Rogue
|
fbf0b487b1
|
ads-game:: added the de Sitter version
|
2022-09-19 23:17:27 +02:00 |
|
Zeno Rogue
|
720ccc649c
|
ads-game:: removed some junk
|
2022-09-19 23:17:00 +02:00 |
|
Zeno Rogue
|
8f086f7bb5
|
ads-game:: display time for shipstate
|
2022-09-19 23:16:41 +02:00 |
|
Zeno Rogue
|
f375d609c6
|
ads-game:: refactored read_movement
|
2022-09-19 23:16:16 +02:00 |
|
Zeno Rogue
|
987c0e6113
|
ads-game:: refactored set_default_keys
|
2022-09-19 23:15:27 +02:00 |
|
Zeno Rogue
|
2e99da82ba
|
ads-game:: fix numerical error
|
2022-09-19 00:12:00 +02:00 |
|
Zeno Rogue
|
4b74fdf7c1
|
ads-game:: fix spacing
|
2022-09-19 00:11:48 +02:00 |
|
Zeno Rogue
|
277b1e1fd0
|
ads-game:: fixed restart
|
2022-09-18 23:39:04 +02:00 |
|
Zeno Rogue
|
bbc57d9b8f
|
ads-game:: improved celldraw priority
|
2022-09-18 23:36:47 +02:00 |
|
Zeno Rogue
|
f46279843d
|
ads-game:: restart bugfix
|
2022-09-18 23:36:21 +02:00 |
|
Zeno Rogue
|
fcd54e3d62
|
ads-game:: const added
|
2022-09-18 23:36:04 +02:00 |
|
Zeno Rogue
|
567ef8e7e6
|
ads-game:: resource expiration
|
2022-09-18 17:29:01 +02:00 |
|
Zeno Rogue
|
a1a65ac612
|
optimize center in queue
|
2022-09-18 17:28:48 +02:00 |
|
Zeno Rogue
|
43305ea1cd
|
vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
|
2022-09-18 17:02:15 +02:00 |
|
Zeno Rogue
|
03a3fd14a0
|
ads-game:: priority_queue-based rendering
|
2022-09-18 16:49:08 +02:00 |
|
Zeno Rogue
|
7a7ee1a13f
|
clarified that times in settings are always specified in absolute units
|
2022-09-18 13:46:47 +02:00 |
|
Zeno Rogue
|
11a059eb60
|
auto-change-scale functionality
|
2022-09-18 13:45:45 +02:00 |
|