Zeno Rogue
|
cd511585ae
|
fixed a bug with sidescreen working
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
460eb19881
|
implemented new geometries: cylinder and (only one for now) Mobius band
|
2018-12-11 22:10:53 +01:00 |
|
Zeno Rogue
|
0d691ab16a
|
fixup: missing drawStandard
|
2018-11-24 01:30:49 +01:00 |
|
Zeno Rogue
|
8e2727882e
|
shmup:: rewritten shmup configuration in OOP style
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
eec70d7265
|
fixed subscreen computations
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
d935febf09
|
refactored some global and stereo:: variables into display_data structure
|
2018-11-18 18:26:56 +01:00 |
|
Zeno Rogue
|
680dca90c8
|
shaderside projection
|
2018-11-18 18:26:55 +01:00 |
|
Zeno Rogue
|
450526cc40
|
fix missing #endif
|
2018-11-11 16:40:51 +01:00 |
|
Zeno Rogue
|
8b91404a4e
|
mirrorcolor is now always affected by mimic color changes
|
2018-11-11 12:55:11 +01:00 |
|
Zeno Rogue
|
1d0b5878fc
|
left-handed player characters
|
2018-11-11 11:27:36 +01:00 |
|
Zeno Rogue
|
44c1b43b1c
|
refactored do_draw(cell*, const transmatrix&)
|
2018-11-11 11:27:36 +01:00 |
|
Zeno Rogue
|
a6b8d4f79a
|
the Princess is left-handed now
|
2018-11-11 11:27:35 +01:00 |
|
Zeno Rogue
|
c3c465f742
|
customizable colors for game objects
|
2018-11-11 11:27:29 +01:00 |
|
Zeno Rogue
|
f1b6cc0f48
|
ringcolor improvements
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
d1d2a300c4
|
refactored the degree constant
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
071e9a5cac
|
moved draw_boundary and draw_model_elements from graph to hypgraph
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
5978830e01
|
filled model drawing (for some models)
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
b019cfcd4f
|
refactored colortables
|
2018-11-11 11:25:59 +01:00 |
|
Zeno Rogue
|
1ba1b141f3
|
smart display range
|
2018-11-01 19:07:50 +01:00 |
|
Zeno Rogue
|
53687108f6
|
svg:: improved linewidth
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
df124f347e
|
fixed Joukowsky aura
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
acad978637
|
radius is now ld not int
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
66910c757f
|
implemented auras for Joukowsky projections in transition
|
2018-10-28 03:09:07 +01:00 |
|
Zeno Rogue
|
804b489ebf
|
improved hemisphere model; nicer handling of ballangle
|
2018-10-28 03:09:06 +01:00 |
|
Zeno Rogue
|
8a37a43547
|
improved hyperboloid model
|
2018-10-23 20:08:57 +02:00 |
|
Zeno Rogue
|
a9535878c4
|
model orientation
|
2018-10-23 16:58:19 +02:00 |
|
Zeno Rogue
|
dee2b23991
|
replaced chosenDown with a better set of functions
|
2018-09-27 21:53:07 +02:00 |
|
Zeno Rogue
|
608a55499a
|
displaying distance lists now depends on show_distance_lists, not whether sidescreen is supported
|
2018-09-23 16:34:53 +02:00 |
|
Zeno Rogue
|
c1de923454
|
extra features related to expansion
|
2018-09-21 19:51:13 +02:00 |
|
Zeno Rogue
|
12a2a78d8a
|
enabled sightrange increase in Archimedean, also translation of sightrange and better note about additional options
|
2018-09-21 19:50:18 +02:00 |
|
Zeno Rogue
|
2762b1197c
|
fixed wrong infinity used
|
2018-09-14 01:36:58 +02:00 |
|
Zeno Rogue
|
a556ef0823
|
improvements in expansion
|
2018-09-13 20:38:06 +02:00 |
|
Zeno Rogue
|
94ad7744ad
|
disabled 'press SPACE to find' in animations
|
2018-09-10 19:47:12 +02:00 |
|
Zeno Rogue
|
dbdb1ba6dc
|
fixed the animation of snakelike creatures in quotient geometries
|
2018-09-10 18:46:27 +02:00 |
|
Zeno Rogue
|
6f2deeafcc
|
animation menu
|
2018-09-10 18:12:07 +02:00 |
|
Zeno Rogue
|
a1fe4333d5
|
remaning anim sync
|
2018-09-10 17:56:37 +02:00 |
|
Zeno Rogue
|
e99c188fae
|
better system of syncing game animations
|
2018-09-10 17:49:51 +02:00 |
|
Zeno Rogue
|
8999ceb59b
|
fixed texts disappearing when scale is set to less than 0
|
2018-09-10 17:24:58 +02:00 |
|
Zeno Rogue
|
621220cf13
|
hooks in drawmarkers
|
2018-09-06 22:34:35 +02:00 |
|
Zeno Rogue
|
35353fe70e
|
faster graphics with MINIMIZE_GL_CALLS
|
2018-09-04 23:27:27 +02:00 |
|
Zeno Rogue
|
1ab460ffb1
|
type color_t should now be consistently used for colors; reimplemented drawqueue in OO fashion
|
2018-09-04 19:53:42 +02:00 |
|
Zeno Rogue
|
c08a6bf79a
|
fixed compilation without CAP_EDIT and CAP_CONFIG
|
2018-08-31 20:59:58 +02:00 |
|
Zeno Rogue
|
d9fef1b06e
|
fixed an issue with Windy Plains bubble animation, also made it work in all geometries
|
2018-08-31 19:15:02 +02:00 |
|
Zeno Rogue
|
eda3f04a39
|
fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor)
|
2018-08-31 19:09:45 +02:00 |
|
Zeno Rogue
|
c1cdd74dd2
|
fixed a crash bug when displaying Reptiles
|
2018-08-31 04:18:58 +02:00 |
|
Zeno Rogue
|
a7f1e560c5
|
subcodes can be (de)selected in the pattern selection
|
2018-08-30 19:14:04 +02:00 |
|
Zeno Rogue
|
6bcb225f1e
|
fixed and simplified Sword graphical placement
|
2018-08-30 18:11:41 +02:00 |
|
Zeno Rogue
|
56db823daa
|
fixed sidewall drawing in non-pure Archimedean
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
80e0ad5cd0
|
fixed some lands in Archimedean dual
|
2018-08-30 16:10:49 +02:00 |
|
Zeno Rogue
|
829850a701
|
dual tilings
|
2018-08-30 02:11:43 +02:00 |
|
Zeno Rogue
|
020d9679bd
|
bitruncated Archimedean tilings
|
2018-08-29 04:28:34 +02:00 |
|
Zeno Rogue
|
31fc90e6b8
|
fixed the placement of Orb of Sword in variation pure
|
2018-08-28 19:18:10 +02:00 |
|
Zeno Rogue
|
015e69cf30
|
simplified the scaling scode
|
2018-08-28 19:05:57 +02:00 |
|
Zeno Rogue
|
6de0f0a8aa
|
instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
|
2018-08-28 17:17:34 +02:00 |
|
Zeno Rogue
|
1af2c04407
|
enum class used for PPR
|
2018-08-28 14:27:23 +02:00 |
|
Zeno Rogue
|
89f0a6ba8a
|
some more bugfixes
|
2018-08-28 14:09:36 +02:00 |
|
Zeno Rogue
|
25c09154dc
|
fixed a crash when drawing inventory items while drawcell is also NULL; priority functions now use PPR_DEFAULT not -1; priority is passed as PPR not int
|
2018-08-28 13:45:11 +02:00 |
|
Zeno Rogue
|
c17efce3b5
|
PAT_TYPES now separate from PAT_NONE; PAT_* constants now use enum
|
2018-08-28 04:05:32 +02:00 |
|
Zeno Rogue
|
d049cb63af
|
fixed grid drawing
|
2018-08-27 19:38:11 +02:00 |
|
Zeno Rogue
|
ff84f63abd
|
Fixed mapediting floorshapes. Also works nicely for all geometries now. Enum used for shapegroups.
|
2018-08-27 19:27:35 +02:00 |
|
Zeno Rogue
|
bfedf93eb0
|
fixed displayspin in binary
|
2018-08-22 11:21:58 +02:00 |
|
Zeno Rogue
|
01a41ba6a4
|
fixed Ocean not displaying at all at low detail
|
2018-08-22 00:26:50 +02:00 |
|
Zeno Rogue
|
1b50cd6be5
|
a button appears when player not visible; fixed space-centering
|
2018-08-21 18:23:31 +02:00 |
|
Zeno Rogue
|
7cdf1a353f
|
improved mirrors in various geometries
|
2018-08-21 15:37:59 +02:00 |
|
Zeno Rogue
|
ae19323e00
|
fixed the Mimic rotation
|
2018-08-21 11:54:14 +02:00 |
|
Zeno Rogue
|
c49aa0bf09
|
arcm:: fixed displayspin
|
2018-08-21 04:24:28 +02:00 |
|
Zeno Rogue
|
6174261535
|
Crystal World and Warped Coast work correctly
|
2018-08-20 17:30:36 +02:00 |
|
Zeno Rogue
|
1f356b1dff
|
Crystal World and Warped Coast work correctly
|
2018-08-20 17:26:29 +02:00 |
|
Zeno Rogue
|
cd91148459
|
arcm:: all patterns work
|
2018-08-20 15:24:44 +02:00 |
|
Zeno Rogue
|
3906e11d92
|
fixed grid drawing
|
2018-08-20 02:52:07 +02:00 |
|
Zeno Rogue
|
47c49c6d1d
|
fixed some rotation bugs
|
2018-08-20 02:03:43 +02:00 |
|
Zeno Rogue
|
c54d4ec59d
|
struct archimedean_tiling
|
2018-08-20 02:02:45 +02:00 |
|
Zeno Rogue
|
4d31e5a544
|
renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces)
|
2018-08-19 23:06:32 +02:00 |
|
Zeno Rogue
|
676ea3a1f9
|
precise mouseover computation
|
2018-08-19 22:53:51 +02:00 |
|
Zeno Rogue
|
e1c49a83fa
|
fixed displayspin in syntetic
|
2018-08-19 16:28:36 +02:00 |
|
Zeno Rogue
|
453c06f9f9
|
functions with rotation parameters in S84-degree system have been removed or replaced in radian versions
|
2018-08-19 15:52:39 +02:00 |
|
Zeno Rogue
|
5384ce3274
|
synt:: patterns
|
2018-08-19 15:15:47 +02:00 |
|
Zeno Rogue
|
b186b9d1bb
|
shadows are actually fixed now
|
2018-08-18 18:01:41 +02:00 |
|
Zeno Rogue
|
5c90e6bcec
|
improved geometry2 and displaydir functions for syntetic
|
2018-08-18 17:40:02 +02:00 |
|
Zeno Rogue
|
18d917da79
|
improved floorshape debugger
|
2018-08-18 17:38:07 +02:00 |
|
Zeno Rogue
|
a92cc33426
|
removed 'stdeuclid' and using 'masterless' since it was too similar to 'stdeuc'
|
2018-08-18 17:35:39 +02:00 |
|
Zeno Rogue
|
682f804576
|
major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
|
2018-08-18 00:46:45 +02:00 |
|
Zeno Rogue
|
7fa3de574e
|
preliminary floorshape remapping to syntetic
|
2018-08-17 21:42:42 +02:00 |
|
Zeno Rogue
|
628edd6650
|
removed debug which caused drawing each edge twice
|
2018-08-17 16:50:56 +02:00 |
|
Zeno Rogue
|
9faa285814
|
New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
|
2018-08-17 16:47:06 +02:00 |
|
Zeno Rogue
|
749ad03138
|
syntetic tilings (WIP)
|
2018-08-17 13:29:00 +02:00 |
|
Zeno Rogue
|
0b20c0a0cb
|
grid works in the binary tiling
|
2018-08-14 10:18:44 +02:00 |
|
Zeno Rogue
|
4f3cc3783a
|
binary tiling
|
2018-08-09 19:28:53 +02:00 |
|
Zeno Rogue
|
253c2d8b9b
|
bitruncated irregular tilings
|
2018-08-05 05:07:34 +02:00 |
|
Zeno Rogue
|
47c69694bc
|
fixed a bug which caused sea buoys to sometimes not appear
|
2018-08-04 22:25:46 +02:00 |
|
Zeno Rogue
|
6e1ba9e771
|
yet another compilation error without CAP_TEXTURE fixed
|
2018-08-04 18:17:42 +02:00 |
|
Zeno Rogue
|
7c16a9a32a
|
texture aura option
|
2018-08-03 10:47:20 +02:00 |
|
Zeno Rogue
|
a50169e3d3
|
fixed the lines in the svg screenshots
|
2018-08-01 11:25:07 +02:00 |
|
Zeno Rogue
|
1b44899624
|
line quality option
|
2018-08-01 11:07:22 +02:00 |
|
Zeno Rogue
|
5e2a65a781
|
vertical stretch parameter is now available in all models; more details in equi-area
|
2018-08-01 04:01:16 +02:00 |
|
Zeno Rogue
|
475b223939
|
fixed a crash bug with displaying hypersian rugs in the inventory
|
2018-07-30 17:47:25 +02:00 |
|
Zeno Rogue
|
e601533a37
|
improved keyboard control in orthogonal projection of the sphere
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
885c379b65
|
queuecircleat now draws stars instead if stereo::mode or in spherical geometry
|
2018-07-23 16:17:49 +02:00 |
|
Zeno Rogue
|
b502b7025d
|
improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling
|
2018-07-22 15:54:44 +02:00 |
|
Zeno Rogue
|
4965fd8a83
|
the seabed layer now correctly uses the geom3::BOTTOM (was drawn using ground level perspective)
|
2018-07-17 14:38:32 +02:00 |
|
Zeno Rogue
|
03acf4ae65
|
Close/open/trapdoors and Rugs now look better in non-standard geometries.
|
2018-07-16 21:42:50 +02:00 |
|
Zeno Rogue
|
4d61f2169e
|
irr:: Orb of the Sword and Kraken.
|
2018-07-16 21:41:59 +02:00 |
|
Zeno Rogue
|
c8c1e3a346
|
irregular grids
|
2018-07-16 20:05:23 +02:00 |
|
Zeno Rogue
|
332bae84de
|
debugging display is used with both cheater and autocheat
|
2018-07-10 23:03:02 +02:00 |
|
Zeno Rogue
|
3345999180
|
gp:: Warped Coast and Crystal World do not work in a4
|
2018-07-10 21:55:54 +02:00 |
|
Zeno Rogue
|
f721c243d2
|
removed DOSHMUP
|
2018-07-09 20:38:20 +02:00 |
|
Zeno Rogue
|
26b4e1a7ab
|
rogueviz:: rogueviz::on is no longer checked anywhere in the main hr
|
2018-07-09 19:58:13 +02:00 |
|
Zeno Rogue
|
508c63d731
|
calls to rogueviz::mark and rogueviz::fixparam from HR main are now replaced by hooks
|
2018-07-09 18:59:12 +02:00 |
|
Zeno Rogue
|
770dd20613
|
shift+f2 to shift+f4 can now disable HUD, FPS, and the map
|
2018-07-09 18:10:28 +02:00 |
|
Zeno Rogue
|
98ea11de86
|
fixed the warnings about comparing int and bool
|
2018-07-07 11:05:48 +02:00 |
|
Zeno Rogue
|
0f4de1fa9a
|
[10.3i] fixed shooting in the Wild West
|
2018-06-29 13:14:49 +02:00 |
|
Zeno Rogue
|
d11044a80a
|
refactoring: sval/aitmp is no more, celllister(manual) used instead
|
2018-06-28 12:59:35 +02:00 |
|
Zeno Rogue
|
0843bef893
|
an option to display full floors
|
2018-06-25 23:01:39 +02:00 |
|
Zeno Rogue
|
40e9c6687c
|
new commandline options: -fsh and -noshadow
|
2018-06-25 22:59:29 +02:00 |
|
Zeno Rogue
|
63869c6d33
|
renamed the size function to isize
|
2018-06-22 14:47:24 +02:00 |
|
Zeno Rogue
|
35301f0a68
|
movement animations now work in quotient geometries
|
2018-06-17 17:51:26 +02:00 |
|
Zeno Rogue
|
95a2f617cf
|
Rock Snakes from the Snake Nest now keep their colors in other lands
|
2018-06-17 12:15:46 +02:00 |
|
Zeno Rogue
|
06de0989cd
|
fixed saving the full texture
|
2018-06-17 12:03:05 +02:00 |
|
Zeno Rogue
|
4c619e60dd
|
moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
|
2018-06-11 01:58:31 +02:00 |
|
Zeno Rogue
|
c2e3ed54f0
|
cpp files no longer include other cpp files
|
2018-06-11 01:12:18 +02:00 |
|
Zeno Rogue
|
d3662a935d
|
fix compiler warnings: catch(out_of_range&)
|
2018-06-07 13:58:00 +02:00 |
|
Zeno Rogue
|
aafe464bc6
|
added hooks_initgame, hooks_drawcell allows replacement
|
2018-05-26 01:11:19 +02:00 |
|
Zeno Rogue
|
cf003afe17
|
fixed the Hive pattern
|
2018-05-09 21:39:37 +02:00 |
|
Zeno Rogue
|
39db828a38
|
Fixed the bugs with computing fieldpattern not in hyperbolic geometry (memory error + canvas crashes)
|
2018-05-09 21:32:31 +02:00 |
|
Zeno Rogue
|
de01907cd6
|
one fix
|
2018-05-07 21:44:57 +02:00 |
|
Zeno Rogue
|
666ddb007e
|
MAJOR REWRITE of floor patterns
|
2018-05-07 20:13:56 +02:00 |
|
Zeno Rogue
|
b6969bca22
|
improved the Escher-style tesselations on GP(big) cube
|
2018-05-04 18:09:48 +02:00 |
|
Zeno Rogue
|
63bed379fa
|
Halloween now uses the correct FULLFLOOR
|
2018-05-04 18:09:04 +02:00 |
|
Zeno Rogue
|
447470814f
|
auto-disabling of Escher if it does not look well
|
2018-05-04 12:50:04 +02:00 |
|
Zeno Rogue
|
e3c3a4202e
|
Kraken variant of pseudohept
|
2018-05-04 12:49:50 +02:00 |
|
Zeno Rogue
|
1c07230f88
|
on-demand building of plainshapes
|
2018-05-04 12:20:50 +02:00 |
|
Zeno Rogue
|
79b6af41ff
|
improved the Kraken graphics in various geometries
|
2018-05-04 02:47:33 +02:00 |
|
Zeno Rogue
|
c721851db1
|
general non-special-floor cleanup; standard and full floors are now perfect in gp
|
2018-05-04 02:46:44 +02:00 |
|
Zeno Rogue
|
4aa73c560c
|
started the 'Brownian' land
|
2018-05-04 02:43:25 +02:00 |
|
Zeno Rogue
|
6f91a87ff7
|
Yendor/Caribbean cross appears on the boundary again
|
2018-04-23 13:21:00 +02:00 |
|
Zeno Rogue
|
e43d630185
|
geom3:: gp:: autoscaling
|
2018-04-23 12:34:14 +02:00 |
|
Zeno Rogue
|
ff9051426a
|
labels are no longer displayed behind the sphere
|
2018-04-22 11:11:47 +02:00 |
|
Zeno Rogue
|
962a448a21
|
do not clear linepattern alpha in autocheat
|
2018-04-21 19:35:17 +02:00 |
|
Zeno Rogue
|
edf4dd42cc
|
fixed relative gmatrix computation in gp and line animation
|
2018-04-21 14:01:54 +02:00 |
|
Zeno Rogue
|
323893094f
|
improvements in the two-point model on the sphere
|
2018-04-21 12:18:33 +02:00 |
|
Zeno Rogue
|
274faaaf6e
|
autocheat allows increased sight
|
2018-04-18 20:53:52 +02:00 |
|
Zeno Rogue
|
71d50015ff
|
gp:: correct particle scaling
|
2018-04-14 10:27:49 +02:00 |
|
Zeno Rogue
|
d9381c7284
|
Clearing in bounded geometries
|
2018-04-14 10:24:02 +02:00 |
|
Zeno Rogue
|
66c166a81c
|
fixed flash markers
|
2018-04-14 09:25:28 +02:00 |
|
Zeno Rogue
|
77258cdb02
|
fixed drawing warped water on spheres
|
2018-04-11 19:01:25 +02:00 |
|
Zeno Rogue
|
000eb87847
|
gp:: sidewalls for trihepta[13]
|
2018-04-11 18:44:27 +02:00 |
|
Zeno Rogue
|
f23dc4b585
|
fixed the Yendorian sky colors when scrolling
|
2018-04-11 18:01:39 +02:00 |
|
Zeno Rogue
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1f6ee5a408
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... but only increased
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2018-04-11 15:49:49 +02:00 |
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Zeno Rogue
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f6aaa0515a
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changing the range in bounded or Euclidean geometry is no longer considered cheating
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2018-04-11 13:19:21 +02:00 |
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Zeno Rogue
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848a135135
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cleaner sightrange
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2018-04-11 13:16:40 +02:00 |
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Zeno Rogue
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ebda963d68
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removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus
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2018-04-10 20:25:56 +02:00 |
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Zeno Rogue
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90ff8c49dc
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marked land quality in gp, fixed some bugs
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2018-04-10 08:05:35 +02:00 |
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Zeno Rogue
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85d5ca04cf
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fixed Lost Mountain on spheres
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2018-04-10 08:01:39 +02:00 |
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Zeno Rogue
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699798a968
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gp:: correct grid display
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2018-04-10 04:28:50 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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a17445bee7
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improved insightrange
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2018-04-06 23:28:58 +02:00 |
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Zeno Rogue
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bfd3ef6abb
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whirl:: redrockfloor[3][3] actually appears
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2018-04-04 18:04:23 +02:00 |
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Zeno Rogue
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b2b7190fbc
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proper coloring in Endorian Forest even when far away
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2018-04-04 17:59:59 +02:00 |
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Zeno Rogue
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4ca146549c
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whirl:: warp works
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2018-04-04 15:05:12 +02:00 |
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Zeno Rogue
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cf6bd4ee4a
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whirl:: more floor patterns working
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2018-04-04 13:50:21 +02:00 |
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Zeno Rogue
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baaa0c5e0a
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whirl:: R'Lyeh pattern
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2018-04-04 13:12:23 +02:00 |
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Zeno Rogue
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ccb7bf9efb
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whirl:: Crystal World and Caves tiling work
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2018-04-04 12:46:40 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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229f717678
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split sight/game/generation range; bonuses instead of absolute values
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2018-04-03 23:34:47 +02:00 |
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Zeno Rogue
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7c84280b73
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four new models, Mercator improved
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2018-03-26 19:06:47 +02:00 |
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Zeno Rogue
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76ba4bb70c
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'-bright' option
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2018-03-25 18:33:21 +02:00 |
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Zeno Rogue
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a10491f3d6
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improved the automatic rotation
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2018-03-25 15:07:11 +02:00 |
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Zeno Rogue
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f4b034450d
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synchronized fanframe so that the period is 1000 ticks
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2018-03-24 15:21:54 +01:00 |
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Zeno Rogue
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30c2239333
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animate Baby Tortoise movement
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2018-03-24 15:20:53 +01:00 |
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Zeno Rogue
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d3c9bfdd92
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improved the quality of 3D models from conformal menu
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2018-03-24 15:15:30 +01:00 |
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Zeno Rogue
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74cc23f1c2
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hemisphere model
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2018-03-24 13:26:16 +01:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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2c09c5ee56
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structurized textures.cpp
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2018-03-17 21:12:46 +01:00 |
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Zeno Rogue
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4d3d621c3a
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fixed the map size in portrait mode
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2018-03-02 13:06:56 +01:00 |
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Zeno Rogue
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7ab6cb3c8b
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disabled game playing if 'renderonce' is on; in Android LR, clicking gives the menu instead of doing something else
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2018-03-02 13:05:31 +01:00 |
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Zeno Rogue
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166e394e35
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nomenu and nohelp options
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2018-03-02 13:03:50 +01:00 |
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Zeno Rogue
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97aa318f79
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force_sphere_outline, fixed sphere outline in SVG
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2018-02-26 13:17:06 +01:00 |
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Zeno Rogue
|
bf108b671b
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reversed aura when vid.alpha <= -1
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2018-02-20 22:17:47 +01:00 |
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Zeno Rogue
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beffe5b756
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fixed screensize/radius in portrait
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2018-02-20 22:11:39 +01:00 |
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Zeno Rogue
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0412ea7b7c
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glhr::id is now a constant; streamlined applymatrix
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2018-02-20 11:30:39 +01:00 |
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Zeno Rogue
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7218d95ce4
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fixed particle transparency
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2018-02-12 00:07:22 +01:00 |
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Zeno Rogue
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42cb45e720
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fixed Mercury Rivers
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2018-02-11 23:30:00 +01:00 |
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Zeno Rogue
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cab8a0a38f
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Works online now!
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2018-02-11 19:08:17 +01:00 |
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Zeno Rogue
|
1391a7fe4d
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more shader cleanup
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2018-02-10 18:21:19 +01:00 |
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Zeno Rogue
|
e16320278e
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fixed the 3D effect on graves
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2018-02-10 15:18:03 +01:00 |
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Zeno Rogue
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120797d7ce
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uniformizing vertex attribute arrays
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2018-02-09 01:46:14 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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4966bde3d4
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started work on shaders.cpp
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2018-02-09 00:29:20 +01:00 |
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Zeno Rogue
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6c5ce655bb
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converted if sequences to case instructions
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2018-02-05 01:17:11 +01:00 |
|
Zeno Rogue
|
d3d6eec424
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touch-based rug movement in android
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2018-02-03 20:04:19 +01:00 |
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Zeno Rogue
|
b3f047ea6a
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reworked 3D vision
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2018-02-03 13:41:49 +01:00 |
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Zeno Rogue
|
2dbfc6a4ec
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dont_face_pc commandline option
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2018-01-31 00:10:44 +01:00 |
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Zeno Rogue
|
1d5259c074
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use checktide always when sightrange>7
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2018-01-29 16:28:06 +01:00 |
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Zeno Rogue
|
d0bee1b335
|
rosescent over chasm is now visible
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2018-01-25 23:47:38 +01:00 |
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Zeno Rogue
|
91a07dd856
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removed debug display
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2018-01-25 17:42:20 +01:00 |
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Zeno Rogue
|
3a52193426
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external additions can wrap drawthemap
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2018-01-25 17:22:04 +01:00 |
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Zeno Rogue
|
5bd024dba3
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attack animations
|
2018-01-25 17:19:50 +01:00 |
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Zeno Rogue
|
846df5d84f
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no more weird flashes
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2018-01-20 17:52:59 +01:00 |
|
Zeno Rogue
|
0f13eae87d
|
a single function clearAnimations
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2018-01-13 19:20:46 +01:00 |
|
Zeno Rogue
|
f82c07e5a6
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drawFlashes no longer tries to draw a flash in a gmatrix-less position
|
2018-01-13 01:29:29 +01:00 |
|
Zeno Rogue
|
eeaebf1266
|
fixed a crash when drawing Compass in items [would not normally happen but still]
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2018-01-11 23:18:43 +01:00 |
|
Zeno Rogue
|
2afe841a50
|
improved Worm/Tentacle/Snake graphics
|
2018-01-11 23:18:02 +01:00 |
|
Zeno Rogue
|
e77314dbc1
|
fixed some bugs with Snake Nest generation
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2018-01-06 23:39:10 +01:00 |
|
Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
|
2018-01-06 22:34:03 +01:00 |
|
Zeno Rogue
|
3fc196e0c0
|
fixed CAP_TEXTURE disabling
|
2018-01-05 17:30:03 +01:00 |
|
Zeno Rogue
|
b1a5aa19fa
|
fixed snake butt graphics in the Snake Nest
|
2018-01-05 15:49:50 +01:00 |
|
Zeno Rogue
|
1c74bcb4c8
|
monsters no longer inconsistently try to look at the player in quotient geometries
|
2018-01-05 14:18:14 +01:00 |
|
Zeno Rogue
|
495dbba809
|
renamed 'truncated' to 'chamfered'
|
2018-01-04 18:39:04 +01:00 |
|
Zeno Rogue
|
28a3861dd5
|
Ruin wall colors
|
2018-01-04 18:26:38 +01:00 |
|
Zeno Rogue
|
9bfb1ecddf
|
graphics/theming for Jelly/Ruins
|
2018-01-04 15:46:06 +01:00 |
|
Zeno Rogue
|
47f4b9eee8
|
treasure theming for Switch; triangular seaglass
|
2018-01-04 14:19:27 +01:00 |
|
Zeno Rogue
|
2bb46d36fa
|
Switch floor tiles for more geometries
|
2018-01-04 14:02:58 +01:00 |
|
Zeno Rogue
|
3b95a9e94f
|
floor riles for Ruins and Switch
|
2018-01-04 13:48:31 +01:00 |
|
Zeno Rogue
|
1a841aaa4a
|
graphics for Crusher/Slaying
|
2018-01-03 22:32:34 +01:00 |
|
Zeno Rogue
|
1e85e21fb4
|
renamed enums for Invincible -> Ruins
|
2018-01-03 21:51:11 +01:00 |
|
Zeno Rogue
|
a8460b1ac7
|
Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
|
2018-01-03 21:49:14 +01:00 |
|
Zeno Rogue
|
5f1b1a54eb
|
Invinc monsters implemented
|
2018-01-02 11:15:42 +01:00 |
|
Zeno Rogue
|
d3e789bc93
|
Magnetic and Switch V1
|
2017-12-30 15:12:15 +01:00 |
|
Zeno Rogue
|
6ab3cacd08
|
fixed the things broken by Euclidean/a38 pattern changes
|
2017-12-29 13:32:29 +01:00 |
|
Zeno Rogue
|
5f5c86e529
|
new land: Docks
|
2017-12-29 01:10:47 +01:00 |
|
Zeno Rogue
|
11569c693d
|
big change: more configuration for the torus (and also Klein bottle)
|
2017-12-28 16:46:10 +01:00 |
|
Zeno Rogue
|
d67ca714fd
|
fixed Euclidean reptiles
|
2017-12-27 22:10:50 +01:00 |
|
Zeno Rogue
|
ae70662495
|
moving the screen center
|
2017-12-25 10:26:50 +01:00 |
|
Zeno Rogue
|
5a2ae1a865
|
simplified cellgroups
|
2017-12-22 21:37:30 +01:00 |
|
Zeno Rogue
|
102b9cb4c3
|
lmouseover determined correctly in graph editor
|
2017-12-22 20:58:47 +01:00 |
|
Zeno Rogue
|
b71add5f34
|
fixed grid markers for Alchemists when items appear
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2017-12-21 15:14:54 +01:00 |
|
Zeno Rogue
|
f7b5a1b44f
|
save full texture images
|
2017-12-21 14:05:07 +01:00 |
|
Zeno Rogue
|
57a5337b9f
|
CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM
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2017-12-21 11:36:07 +01:00 |
|
Zeno Rogue
|
49bd1a0b2b
|
a menu for changing pattern geometries
|
2017-12-19 14:35:34 +01:00 |
|
Zeno Rogue
|
51cd3c81aa
|
fixed the grid in EuclidA4
|
2017-12-18 21:24:05 +01:00 |
|
Zeno Rogue
|
3ae3faa3c3
|
fixed warped lands
|
2017-12-18 21:15:03 +01:00 |
|
Zeno Rogue
|
5185f0e186
|
more work on Euclidean Squares
|
2017-12-18 19:04:37 +01:00 |
|
Zeno Rogue
|
836ed087df
|
Euclidean square grid
|
2017-12-18 13:00:36 +01:00 |
|
Zeno Rogue
|
bf24550e82
|
magic adjustment of textures
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2017-12-16 09:03:50 +01:00 |
|
Zeno Rogue
|
6c4538df69
|
further work on textures
|
2017-12-14 02:53:29 +01:00 |
|
Zeno Rogue
|
9933f373d2
|
improvements to patterns; codenumbers also display directions
|
2017-12-09 08:06:41 +01:00 |
|
Zeno Rogue
|
635d1f911c
|
Refactoring: moved all the remaining pattern code from mapeditor to pattern2
|
2017-12-09 03:48:30 +01:00 |
|
Zeno Rogue
|
ecf631976f
|
texture mode -- first commit
|
2017-12-09 02:20:10 +01:00 |
|
Zeno Rogue
|
87b6b8b372
|
Snakes Nest v1
|
2017-12-05 19:43:45 +01:00 |
|
Zeno Rogue
|
7f974c8e4a
|
the Dog PC's nose is now always black (instead of eye-colored)
|
2017-12-03 20:10:42 +01:00 |
|
Zeno Rogue
|
492625dc37
|
large pattern codes handled in a less destructive way
|
2017-12-03 18:25:14 +01:00 |
|
Zeno Rogue
|
d6376e1ddf
|
emeraldpattern on a46; fixed/improved darkening when sidedialog not available; pattern dialogs are now sidedialogs
|
2017-12-03 11:48:02 +01:00 |
|
Zeno Rogue
|
21a18d7968
|
partial disabling of CAP_POLY; new hook; aurac is std::array
|
2017-12-02 00:23:15 +01:00 |
|
Zeno Rogue
|
d8a279b15d
|
fixed issues with falling animations; fall for a longer time in non-hyperbolic
|
2017-11-13 11:57:05 +01:00 |
|
Zeno Rogue
|
a19d4d568b
|
refactored mdEqui
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2017-11-13 11:26:21 +01:00 |
|
Zeno Rogue
|
19f12e3068
|
HUD elements, including the compass, now drawn correctly in all pmodels
|
2017-11-13 11:08:06 +01:00 |
|
Zeno Rogue
|
7bf5fcc2b9
|
fixed model boundary drawing on spheres
|
2017-11-13 01:52:55 +01:00 |
|
Zeno Rogue
|
c682b0d94c
|
aura for spherical equi-models
|
2017-11-13 01:28:56 +01:00 |
|
Zeno Rogue
|
5b7314764f
|
no SIDE used on mobiles
|
2017-11-07 16:42:31 +01:00 |
|
Zeno Rogue
|
800a37f646
|
realradius
|
2017-11-07 13:40:56 +01:00 |
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