Zeno Rogue
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49564b2e0e
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should no longer freeze when maxv/unit or maxv/tank is negative or too large
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2022-10-16 09:48:57 +02:00 |
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Zeno Rogue
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3c867a7ff0
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ads-game:: joystick control
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2022-10-16 09:46:04 +02:00 |
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Zeno Rogue
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0c38c4ad68
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ads-game:: improvements to dS
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2022-10-16 09:37:21 +02:00 |
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Zeno Rogue
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122ea6dfb4
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informed about hidden dependencies in rogueviz/ads/
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2022-10-15 22:58:46 +02:00 |
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Zeno Rogue
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e74f2e3c78
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ads-game:: improvements to CLI switches
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2022-10-15 22:56:42 +02:00 |
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Zeno Rogue
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10856a6694
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ads-game:: fixes to ghosts
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2022-10-15 22:56:27 +02:00 |
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Zeno Rogue
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55d4f93873
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no copyright line shown if texture not shown due to wrong mode
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2022-10-15 22:56:10 +02:00 |
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Zeno Rogue
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4e7b95e346
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ads-game:: new view modes are now available in the menu
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2022-10-15 22:55:33 +02:00 |
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Zeno Rogue
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971ce2aade
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ads-game:: more default settings set in set_config
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2022-10-15 22:53:13 +02:00 |
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Zeno Rogue
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e129ce08c6
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ads-game:: print for cross_result
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2022-10-15 21:38:36 +02:00 |
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Zeno Rogue
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6e1c32787a
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ads-game:: AdS cross0_cone now takes auto_rotate into account
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2022-10-15 21:37:26 +02:00 |
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Zeno Rogue
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38fddfa43f
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ads-game:: past/future cone view
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2022-10-15 17:56:15 +02:00 |
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Zeno Rogue
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1ace6d4fff
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ads-game:: switch_replay only while in pause
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2022-10-15 14:26:55 +02:00 |
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Zeno Rogue
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1d41b80b2a
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ads-game:: no more crash when trying to restart while in spacetime
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2022-10-15 14:26:42 +02:00 |
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Zeno Rogue
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c6dad6ee99
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ads-game:: spacetime functions renamed
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2022-10-15 14:26:12 +02:00 |
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Zeno Rogue
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17e2a56320
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ads-game:: better organized spacetime display
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2022-10-15 14:25:31 +02:00 |
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Zeno Rogue
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5423eebc2d
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ads-game:: cleanup nomap
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2022-10-15 14:24:56 +02:00 |
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Zeno Rogue
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0ddc6c722f
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ads-game:: duality modes for AdS
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2022-10-15 14:23:53 +02:00 |
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Zeno Rogue
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9121eb7d72
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ads-game:: refactored switch_pause
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2022-10-15 14:22:09 +02:00 |
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Zeno Rogue
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a5a7e8a5fa
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deSitter projections shown in menu
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2022-10-14 01:11:29 +02:00 |
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Zeno Rogue
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1cde76c880
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fixup to views : filename
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2022-10-14 01:09:33 +02:00 |
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Zeno Rogue
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970c2acc96
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ads-game:: no longer crashes if underlying is not-gNormal hyperbolic
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2022-10-14 01:02:36 +02:00 |
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Zeno Rogue
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45141a9df0
|
ads-game:: underlying/spacetime views
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2022-10-14 01:01:50 +02:00 |
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Zeno Rogue
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9184532036
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ads-game:: replay mode
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2022-10-09 13:15:57 +02:00 |
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Zeno Rogue
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757660edd0
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bringris:: musicvolume editable only if music available
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2022-10-08 02:02:55 +02:00 |
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Zeno Rogue
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d8da9639d0
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tes:: split get_adj into two functions, one with connection specified (inlcuding mirror), and one not
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2022-10-08 01:53:02 +02:00 |
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Zeno Rogue
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b76ab8ebdd
|
rogueviz:: smoothcam:: snapping, side view
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2022-10-06 19:40:22 +02:00 |
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Zeno Rogue
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6514c8758e
|
that was not a correct fix
|
2022-09-29 15:25:41 +02:00 |
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Zeno Rogue
|
5a6444b45a
|
yet another fixup for SCU
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2022-09-29 15:23:25 +02:00 |
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Zeno Rogue
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0fb4033868
|
ads-game:: added CAP_VIDEO guard, and made SCU compile work
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2022-09-29 15:13:59 +02:00 |
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Zeno Rogue
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31318862cb
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rogueviz:: added CAP_THREAD guard
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2022-09-29 15:13:30 +02:00 |
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Zeno Rogue
|
628f19a0a0
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ads-game:: recenter cheat
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2022-09-29 15:05:57 +02:00 |
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Zeno Rogue
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c4a4b21296
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ads-game:: better protection from invalid in ds
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2022-09-29 15:04:54 +02:00 |
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Zeno Rogue
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171b198cd8
|
ads-game:: debug removed
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2022-09-29 14:27:40 +02:00 |
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Zeno Rogue
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9c7f23e16e
|
ads-game:: fixed ds_max_ and ds_tank_ config variables
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2022-09-29 14:27:25 +02:00 |
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Zeno Rogue
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3518c9abf3
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ads-game:: -ds-recenter feature
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2022-09-29 14:27:06 +02:00 |
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Zeno Rogue
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6fa7cdaf0a
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ads-game:: fixed the precision issues casuing weird display in dS
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2022-09-29 14:26:53 +02:00 |
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Zeno Rogue
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f161f9bf0a
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ads-game:: fixed convergent/divergent spirals
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2022-09-29 14:25:18 +02:00 |
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Zeno Rogue
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80c02c7e38
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ads-game:: fixed history view
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2022-09-29 14:24:57 +02:00 |
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Zeno Rogue
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25997dc6c1
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ads-games:: fixes to ds-record
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2022-09-29 13:09:21 +02:00 |
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Zeno Rogue
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1391a0e47f
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ads-game:: display resources in corner for now
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2022-09-29 12:12:26 +02:00 |
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Zeno Rogue
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553bd8f466
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ads-game:: do not crash if list missing
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2022-09-29 12:12:11 +02:00 |
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Zeno Rogue
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01c7ff5bc6
|
ads-game:: past fixup
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2022-09-29 12:12:02 +02:00 |
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Zeno Rogue
|
cc1d2c1b48
|
ads-game:: footer/copyright shown
|
2022-09-29 12:11:50 +02:00 |
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Zeno Rogue
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3808d93a11
|
ads-game:: don't display proper time of history ships even though view_proper_times is off
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2022-09-29 11:40:21 +02:00 |
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Zeno Rogue
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293c271c7f
|
past cones are displayed too, not only future cones
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2022-09-29 11:38:54 +02:00 |
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Zeno Rogue
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b26ce4a067
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ads-game:: missile rapidity editable, and also no longer changes when scale changes
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2022-09-29 11:22:19 +02:00 |
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Zeno Rogue
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b8eeec248e
|
ads-game:: fixed some names to Relative Hell
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2022-09-29 11:14:27 +02:00 |
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Zeno Rogue
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84022c1ab4
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ads-game:: restart fixup
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2022-09-29 11:14:14 +02:00 |
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Zeno Rogue
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6549637f8d
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ads-game:: fixed ads crash ship
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2022-09-29 11:13:35 +02:00 |
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Zeno Rogue
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b34fbba7b4
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ads-game:: do not generate rocks when shooting, so that it is faster
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2022-09-29 11:13:24 +02:00 |
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Zeno Rogue
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85816ca0bb
|
ads-game:: in ds, all objects have no black boundary to make them easier to recognize
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2022-09-29 11:12:49 +02:00 |
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Zeno Rogue
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864f6d7899
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ads-game:: speeds and acceleration are now given in absolute units (no dep on animperiod)
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2022-09-29 11:12:24 +02:00 |
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Zeno Rogue
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b0ae2774a1
|
ads-game:: 'pick the game' screen, also dS restarts correctly
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2022-09-29 11:10:16 +02:00 |
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Zeno Rogue
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ef7050aed2
|
ads-game:: correct sphere flipping
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2022-09-29 01:39:57 +02:00 |
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Zeno Rogue
|
49ce0c1551
|
ads-game:: better ship shape handling
|
2022-09-29 01:39:16 +02:00 |
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Zeno Rogue
|
bcd6d772f6
|
ads-game:: fix texture glitches
|
2022-09-29 01:13:43 +02:00 |
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Zeno Rogue
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0c6d83b702
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ads-game:: don't display ship history unless paused
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2022-09-29 01:12:46 +02:00 |
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Zeno Rogue
|
7f8a2f7a49
|
ads-game:: reduced default texture quality
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2022-09-29 01:12:32 +02:00 |
|
Zeno Rogue
|
a401a7ed67
|
ads-game:: sounds
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2022-09-29 01:12:08 +02:00 |
|
Zeno Rogue
|
a84a9c94dd
|
settings for dS (also are now separate from adS)
|
2022-09-28 22:10:09 +02:00 |
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Zeno Rogue
|
a775a74bb2
|
fixed missiles/particles being invisible due to incorrect clockwiseness of shape
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2022-09-28 21:28:47 +02:00 |
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Zeno Rogue
|
a3b85103b6
|
ads-game:: in dS, faster resources, and spin them correctly
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2022-09-28 21:27:06 +02:00 |
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Zeno Rogue
|
0367d9553d
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ads-game:: display score in dS
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2022-09-28 21:26:43 +02:00 |
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Zeno Rogue
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a9c416ac64
|
ds-game:: fixed area calculcation
|
2022-09-28 21:06:56 +02:00 |
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Zeno Rogue
|
773e73dcc2
|
ads-game:: priorities (and also main rock)
|
2022-09-28 21:06:07 +02:00 |
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Zeno Rogue
|
95b205cce0
|
ads-game:: resources and crashes in dS
|
2022-09-28 20:27:11 +02:00 |
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Zeno Rogue
|
ade4f9c030
|
ads-game:: ds-texture
|
2022-09-28 19:18:04 +02:00 |
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Zeno Rogue
|
22a5729d35
|
ads-game:: dsgame patterns
|
2022-09-26 13:25:30 +02:00 |
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Zeno Rogue
|
54e0d85ea7
|
ds-game:: added the main star, and fixed the precision issues (as long as close to the main star)
|
2022-09-26 10:53:55 +02:00 |
|
Zeno Rogue
|
4af232e9c1
|
ads:: future in AdS shown correctly (using light-like geodesics); show future for dS
|
2022-09-25 22:20:18 +02:00 |
|
Zeno Rogue
|
c49b320330
|
rogueviz:: presentation improvements
|
2022-09-24 09:14:31 +02:00 |
|
Zeno Rogue
|
40d3c39cf1
|
rogueviz:: objmodel minor fix
|
2022-09-24 09:13:38 +02:00 |
|
Zeno Rogue
|
69280c7efe
|
bringris:: adjust to gamescreen no parameter
|
2022-09-24 09:13:25 +02:00 |
|
Zeno Rogue
|
df6dd67fc1
|
nilrider:: game_keys_scroll
|
2022-09-24 09:13:00 +02:00 |
|
Zeno Rogue
|
62fed6129f
|
ads-game:: record a run
|
2022-09-20 12:36:16 +02:00 |
|
Zeno Rogue
|
bdbf4e2935
|
ads-game:: ds-game more game-y
|
2022-09-20 12:29:19 +02:00 |
|
Zeno Rogue
|
fbf0b487b1
|
ads-game:: added the de Sitter version
|
2022-09-19 23:17:27 +02:00 |
|
Zeno Rogue
|
720ccc649c
|
ads-game:: removed some junk
|
2022-09-19 23:17:00 +02:00 |
|
Zeno Rogue
|
8f086f7bb5
|
ads-game:: display time for shipstate
|
2022-09-19 23:16:41 +02:00 |
|
Zeno Rogue
|
f375d609c6
|
ads-game:: refactored read_movement
|
2022-09-19 23:16:16 +02:00 |
|
Zeno Rogue
|
987c0e6113
|
ads-game:: refactored set_default_keys
|
2022-09-19 23:15:27 +02:00 |
|
Zeno Rogue
|
2e99da82ba
|
ads-game:: fix numerical error
|
2022-09-19 00:12:00 +02:00 |
|
Zeno Rogue
|
4b74fdf7c1
|
ads-game:: fix spacing
|
2022-09-19 00:11:48 +02:00 |
|
Zeno Rogue
|
277b1e1fd0
|
ads-game:: fixed restart
|
2022-09-18 23:39:04 +02:00 |
|
Zeno Rogue
|
bbc57d9b8f
|
ads-game:: improved celldraw priority
|
2022-09-18 23:36:47 +02:00 |
|
Zeno Rogue
|
f46279843d
|
ads-game:: restart bugfix
|
2022-09-18 23:36:21 +02:00 |
|
Zeno Rogue
|
fcd54e3d62
|
ads-game:: const added
|
2022-09-18 23:36:04 +02:00 |
|
Zeno Rogue
|
567ef8e7e6
|
ads-game:: resource expiration
|
2022-09-18 17:29:01 +02:00 |
|
Zeno Rogue
|
a1a65ac612
|
optimize center in queue
|
2022-09-18 17:28:48 +02:00 |
|
Zeno Rogue
|
43305ea1cd
|
vctr is now the hyperbolic cell (similar for some variables); also invincibility on start
|
2022-09-18 17:02:15 +02:00 |
|
Zeno Rogue
|
03a3fd14a0
|
ads-game:: priority_queue-based rendering
|
2022-09-18 16:49:08 +02:00 |
|
Zeno Rogue
|
7a7ee1a13f
|
clarified that times in settings are always specified in absolute units
|
2022-09-18 13:46:47 +02:00 |
|
Zeno Rogue
|
11a059eb60
|
auto-change-scale functionality
|
2022-09-18 13:45:45 +02:00 |
|
Zeno Rogue
|
b7c15e0978
|
ads-game:: fuel particles take scale into account
|
2022-09-18 13:34:47 +02:00 |
|
Zeno Rogue
|
04c43e99e6
|
ads-game:: performance settings
|
2022-09-18 13:34:30 +02:00 |
|
Zeno Rogue
|
62996d0d4c
|
missile rapidity and particle settings
|
2022-09-18 13:14:46 +02:00 |
|
Zeno Rogue
|
707247d297
|
ads-game:: configurable scale
|
2022-09-18 13:03:14 +02:00 |
|
Zeno Rogue
|
00b2dc522a
|
better rock generation
|
2022-09-18 12:58:18 +02:00 |
|
Zeno Rogue
|
eefb91501e
|
ads-game:: show the (approximate) future
|
2022-09-18 11:24:43 +02:00 |
|