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9cc370a2d2
enabling Halloween in infinite geometries now produces something that makes sense
Zeno Rogue
2024-03-14 19:34:51 +0100
26e61783b2
in getNewLand, both laMirrorOld and laMirror are now options, so both are supported in custom land list
Zeno Rogue
2024-03-14 19:31:19 +0100
d0d354b53a
removed debug from intra
Zeno Rogue
2024-03-14 19:29:36 +0100
78a1615c6c
nicer boundaries used for archimedean
Zeno Rogue
2024-03-14 19:29:10 +0100
125b271889
hooks for do_draw
Zeno Rogue
2024-03-14 19:28:44 +0100
c85b4d2f2b
save/load mode data, via CLI
Zeno Rogue
2024-03-14 19:28:33 +0100
424186b10d
horodisk_from and randomwalk_size saved to save_mode_data
Zeno Rogue
2024-03-14 19:27:50 +0100
4421143ae5
customize land mode
Zeno Rogue
2024-03-14 19:27:08 +0100
ee293310b6
Consider red rock & rubble to electrically insulate.
Jacob Mandelson
2024-03-11 12:03:48 -0700
a40e72f1d8
Mark trees as grounded walls.
Jacob Mandelson
2024-03-11 11:42:13 -0700
3bd67f466a
Remove trees and red rock from conductive walls.
Jacob Mandelson
2024-03-11 11:28:15 -0700
8bf4345cc2
Draw player's hair above their face
IWonderWhatThisApiDoes
2024-02-28 18:58:53 +0100
ddb9fbd58e
Merge pull request #363 from jlmjlm/save-xbow-reload
Zeno Rogue
2024-02-28 15:25:35 +0100
b152bac377
Merge pull request #362 from jlmjlm/save_fa-so-fg
Zeno Rogue
2024-02-28 15:25:26 +0100
a626ede2bf
Record the amount of revolver ammunition in save file.
Jacob Mandelson
2024-02-27 21:30:33 -0800
1f2692a4fb
Record crossbow reload time in savefile.
Jacob Mandelson
2024-02-26 17:17:38 -0800
e31c9dc263
Record moFriendlyGhost kills in savefile.
Jacob Mandelson
2024-02-24 16:17:29 -0800
7d04b0c717
Record snake oil in savefile.
Jacob Mandelson
2024-02-24 15:50:15 -0800
0f84812d15
Track fatigue across save/load.
Jacob Mandelson
2024-02-24 10:54:45 -0800
80f90dec52
Remove spurious semicolon.
Jacob Mandelson
2024-02-24 16:36:16 -0800
e840e39ba0
13.0c
v13.0c
Zeno Rogue
2024-02-24 09:56:30 +0100
fa9c2da41d
fixed tide/lava help counters
Zeno Rogue
2024-02-24 09:53:31 +0100
f291bbb1d1
fixed a bug with rusalka-cursing the first tile when you shoot
Zeno Rogue
2024-02-24 09:47:53 +0100
2de61962f9
special YASC message for pinches
Zeno Rogue
2024-02-24 03:19:38 +0100
43fc692b47
in YASC messages, 'on the Round Table' replaced by 'being polite'
Zeno Rogue
2024-02-24 03:13:48 +0100
87ac19febe
in YASC messages, mention the knights blocking the way, and also mention their names
Zeno Rogue
2024-02-24 03:13:15 +0100
2379228ab4
display yasc message in gameover
Zeno Rogue
2024-02-24 03:00:42 +0100
5aac5fd2a3
missing override added
v13.0b
Zeno Rogue
2024-02-23 01:38:32 +0100
46eaee44ef
13.0b
Zeno Rogue
2024-02-23 01:35:48 +0100
21d3f8bec4
IFINGAME is now undefined
Zeno Rogue
2024-02-23 01:35:35 +0100
c2d06dc05b
missed offside parameters
Zeno Rogue
2024-02-23 01:35:17 +0100
21a782cd28
improved in/on messages, also for Brownian III
Zeno Rogue
2024-02-23 01:22:30 +0100
bf512e39ce
YASC messages in shmup
Zeno Rogue
2024-02-23 01:09:22 +0100
de5ddc3034
YASC messages in hardcore mode
Zeno Rogue
2024-02-23 00:48:17 +0100
b4b00baa5e
apply_chaos removed baby tortoise move since we are using moveItem
Zeno Rogue
2024-02-23 00:40:13 +0100
648dd67dc7
fixed Curse of Repulsion to use moveItem
Zeno Rogue
2024-02-23 00:39:48 +0100
30f6fbc16c
added A human to credits
Zeno Rogue
2024-02-23 00:39:27 +0100
00b5fe3a22
save the YASC messages in save file, and display them in score list; also auto-width and zoom
Zeno Rogue
2024-02-23 00:39:12 +0100
55493cc364
shmup:: boat can go thru non-adjacent using Orb of Warp
Zeno Rogue
2024-02-23 00:37:41 +0100
3b1918535f
fixed Orb of Chaos not calling moveItem
Zeno Rogue
2024-02-22 21:08:39 +0100
650108bad3
gp:: goldberg x/y limit is now based on what the engine allows
Zeno Rogue
2024-02-22 20:42:17 +0100
79e74e8d53
gp:: 'dual of current' no longer can circumvent the limits
Zeno Rogue
2024-02-22 20:41:54 +0100
3ed43b8c7d
fixed a freeze when computing distance in INVERSE
Zeno Rogue
2024-02-22 20:30:35 +0100
5508fb7183
fixed sizes_known returning true incorrectly in INVERSE
Zeno Rogue
2024-02-22 20:30:06 +0100
6c682510bc
fixed the Yard bug
Zeno Rogue
2024-02-22 20:21:08 +0100
6d9f7e791b
Trollheim does not generate adjacent non-unlocked troll lands
Zeno Rogue
2024-02-22 18:59:08 +0100
e343ed9c3f
alternative land unlock rules when monster/item requested is not available due to geometry etc
Zeno Rogue
2024-02-22 18:57:41 +0100
8af2a43f5e
fixed a crash with too large band
Zeno Rogue
2024-02-22 18:41:52 +0100
e33f26d51f
opening inventory mode when you can just shoot should be fixed
Zeno Rogue
2024-02-22 18:16:27 +0100
60980bcb8b
bow:: rusalka curses now work
Zeno Rogue
2024-02-22 18:11:12 +0100
bcc026173e
fixed tricking Pikemen with a bow
Zeno Rogue
2024-02-22 18:03:50 +0100
d86f70886d
bow:: while rosed, you can now only shoot when this kills a monster at point blank in the rose direction
Zeno Rogue
2024-02-22 17:49:45 +0100
2a7e2e96ca
fixed crashes when e.g. entering 'ma' as a value
Zeno Rogue
2024-02-22 17:29:58 +0100
a91f74c86c
fixed a crash bug when editing custom_settings
Zeno Rogue
2024-02-22 17:21:57 +0100
285c71e10f
yasc messages
Zeno Rogue
2024-02-22 17:12:49 +0100
a28c62416f
restarting a race now resets pause counter
Zeno Rogue
2024-02-22 16:47:20 +0100
bfd1945d7b
classified kills[moNone]
Zeno Rogue
2024-02-22 12:33:49 +0100
f271ba6b4d
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
Zeno Rogue
2024-02-22 12:30:33 +0100
f87a7c5f1c
Merge pull request #361 from jlmjlm/save-wtkill
Zeno Rogue
2024-02-22 12:30:13 +0100
9ce5c63708
new projection: polar coordinates
Zeno Rogue
2024-02-22 01:16:43 +0100
56c8838101
Record World Turtle kills.
Jacob Mandelson
2024-02-21 10:17:12 -0800
9a590ecc42
Merge branch 'master' of https://github.com/zenorogue/hyperrogue
Zeno Rogue
2024-02-21 10:25:29 +0100
eb1488b24f
rogueviz:: updated reverb to compile
Zeno Rogue
2024-02-21 10:24:46 +0100
26328f5493
Merge pull request #359 from jlmjlm/tidefix1
Zeno Rogue
2024-02-19 14:22:49 +0100
52081a916a
Merge pull request #360 from jlmjlm/oofishfix
Zeno Rogue
2024-02-19 14:22:00 +0100
08a774dfd4
Record Orb of Fish in savefile.
Jacob Mandelson
2024-02-17 20:48:58 -0800
acd88377a9
Calculate tidalsize before using it in mouseovers.
Jacob Mandelson
2024-02-14 11:09:39 -0800
51f59cc2fa
version 13.0a
v13.0a
Zeno Rogue
2024-01-13 09:03:12 +0100
5f552799e5
added fisheye_alpha to hyper.h
Zeno Rogue
2024-01-13 09:02:57 +0100
f883322ecd
new Princess message
Zeno Rogue
2024-01-13 08:56:41 +0100
8c06e184c8
added a message for not caring about roses
Zeno Rogue
2024-01-11 17:51:18 +0100
b8a5c7528b
crossbow leaderboards should be fixed
Zeno Rogue
2024-01-11 17:26:45 +0100
11aa7d5216
fixed button placement on Android once more
Zeno Rogue
2024-01-11 17:23:01 +0100
0ea461fa7e
fixed constant name
Zeno Rogue
2024-01-11 17:22:20 +0100
bdd2b5e9fd
bow:: fixed mirrors in fire mode
Zeno Rogue
2024-01-11 17:01:46 +0100
8ce805372d
savemem:: larger allh array
Zeno Rogue
2024-01-11 15:23:18 +0100
072041db06
savemem:: make sure it is not the same altmap
Zeno Rogue
2024-01-11 15:23:05 +0100
4c6c44cc26
variant fisheye projection
Zeno Rogue
2024-01-07 12:52:50 +0100
31471fc6c5
The bump_to_shoot flag now actually works
Zeno Rogue
2024-01-07 12:52:11 +0100
7ad46d8e80
fixed tides in shmup and when scrolling
Zeno Rogue
2024-01-07 09:33:29 +0100
34ab44d1e1
dipping rule no longer affects Tiger's Eyes
Zeno Rogue
2024-01-07 09:23:14 +0100
66a3a3df6c
screenshots centered
Zeno Rogue
2024-01-07 09:13:44 +0100
0c34e9fd34
'cylidrical' stereo mode
Zeno Rogue
2024-01-07 09:13:31 +0100
cb8a3f5424
fixed changing the high-FOV mode to reset shaders
Zeno Rogue
2024-01-07 09:09:18 +0100
fc808d448b
fixed FOV menu to automatically change its upper bound on high-fov modes
Zeno Rogue
2024-01-07 09:08:44 +0100
7ad955dcff
fixed two-eye rendering in stereo modes which should not cause that
Zeno Rogue
2024-01-07 09:07:54 +0100
17b84bb4fb
hyperroid updated to 13.0
Zeno Rogue
2023-12-30 08:27:47 +0100
902986d473
vertical sliders work on Android
Zeno Rogue
2023-12-30 08:10:52 +0100
9bc978ce16
added some CAP_ guards so Android compiles
Zeno Rogue
2023-12-30 08:10:34 +0100
6f81743488
Android:: prevent android buttons from being too close from the center
Zeno Rogue
2023-12-30 08:10:07 +0100
f4607b63f4
moved game_keys_scroll so that it exists on Android
Zeno Rogue
2023-12-30 08:08:33 +0100
6e3be8a92c
version 13.0
v13.0
Zeno Rogue
2023-12-27 17:45:09 +0100
02efdec4b7
export daily::historical
Zeno Rogue
2023-12-27 16:32:47 +0100
18247ec98f
rogueviz:: made gobot compile without video
Zeno Rogue
2023-12-27 16:32:36 +0100
eb4b7177f3
rogueviz:: extra projection
Zeno Rogue
2023-12-27 16:28:08 +0100
517f4af193
small fixes to gentrans
Zeno Rogue
2023-12-27 16:27:05 +0100
2f1bb092b8
rogueviz:: list of portal scenes in portal collection
Zeno Rogue
2023-12-27 16:25:33 +0100
ffda562f7c
geom3:: fixed Sol, NIH and SolN embeddings being always displayed as legal
Zeno Rogue
2023-12-27 10:58:55 +0100
c5a4cc2255
bow:: geometric crossbow can now hit monsters on the edge of vision
Zeno Rogue
2023-12-27 10:50:01 +0100
dbc51d2f94
bow:: fixed the geometric crossbow not hitting monsters inside walls
Zeno Rogue
2023-12-27 10:45:24 +0100