Commit Graph

  • 9cc370a2d2 enabling Halloween in infinite geometries now produces something that makes sense Zeno Rogue 2024-03-14 19:34:51 +0100
  • 26e61783b2 in getNewLand, both laMirrorOld and laMirror are now options, so both are supported in custom land list Zeno Rogue 2024-03-14 19:31:19 +0100
  • d0d354b53a removed debug from intra Zeno Rogue 2024-03-14 19:29:36 +0100
  • 78a1615c6c nicer boundaries used for archimedean Zeno Rogue 2024-03-14 19:29:10 +0100
  • 125b271889 hooks for do_draw Zeno Rogue 2024-03-14 19:28:44 +0100
  • c85b4d2f2b save/load mode data, via CLI Zeno Rogue 2024-03-14 19:28:33 +0100
  • 424186b10d horodisk_from and randomwalk_size saved to save_mode_data Zeno Rogue 2024-03-14 19:27:50 +0100
  • 4421143ae5 customize land mode Zeno Rogue 2024-03-14 19:27:08 +0100
  • ee293310b6 Consider red rock & rubble to electrically insulate. Jacob Mandelson 2024-03-11 12:03:48 -0700
  • a40e72f1d8 Mark trees as grounded walls. Jacob Mandelson 2024-03-11 11:42:13 -0700
  • 3bd67f466a Remove trees and red rock from conductive walls. Jacob Mandelson 2024-03-11 11:28:15 -0700
  • 8bf4345cc2 Draw player's hair above their face IWonderWhatThisApiDoes 2024-02-28 18:58:53 +0100
  • ddb9fbd58e
    Merge pull request #363 from jlmjlm/save-xbow-reload Zeno Rogue 2024-02-28 15:25:35 +0100
  • b152bac377
    Merge pull request #362 from jlmjlm/save_fa-so-fg Zeno Rogue 2024-02-28 15:25:26 +0100
  • a626ede2bf Record the amount of revolver ammunition in save file. Jacob Mandelson 2024-02-27 21:30:33 -0800
  • 1f2692a4fb Record crossbow reload time in savefile. Jacob Mandelson 2024-02-26 17:17:38 -0800
  • e31c9dc263 Record moFriendlyGhost kills in savefile. Jacob Mandelson 2024-02-24 16:17:29 -0800
  • 7d04b0c717 Record snake oil in savefile. Jacob Mandelson 2024-02-24 15:50:15 -0800
  • 0f84812d15 Track fatigue across save/load. Jacob Mandelson 2024-02-24 10:54:45 -0800
  • 80f90dec52 Remove spurious semicolon. Jacob Mandelson 2024-02-24 16:36:16 -0800
  • e840e39ba0 13.0c v13.0c Zeno Rogue 2024-02-24 09:56:30 +0100
  • fa9c2da41d fixed tide/lava help counters Zeno Rogue 2024-02-24 09:53:31 +0100
  • f291bbb1d1 fixed a bug with rusalka-cursing the first tile when you shoot Zeno Rogue 2024-02-24 09:47:53 +0100
  • 2de61962f9 special YASC message for pinches Zeno Rogue 2024-02-24 03:19:38 +0100
  • 43fc692b47 in YASC messages, 'on the Round Table' replaced by 'being polite' Zeno Rogue 2024-02-24 03:13:48 +0100
  • 87ac19febe in YASC messages, mention the knights blocking the way, and also mention their names Zeno Rogue 2024-02-24 03:13:15 +0100
  • 2379228ab4 display yasc message in gameover Zeno Rogue 2024-02-24 03:00:42 +0100
  • 5aac5fd2a3 missing override added v13.0b Zeno Rogue 2024-02-23 01:38:32 +0100
  • 46eaee44ef 13.0b Zeno Rogue 2024-02-23 01:35:48 +0100
  • 21d3f8bec4 IFINGAME is now undefined Zeno Rogue 2024-02-23 01:35:35 +0100
  • c2d06dc05b missed offside parameters Zeno Rogue 2024-02-23 01:35:17 +0100
  • 21a782cd28 improved in/on messages, also for Brownian III Zeno Rogue 2024-02-23 01:22:30 +0100
  • bf512e39ce YASC messages in shmup Zeno Rogue 2024-02-23 01:09:22 +0100
  • de5ddc3034 YASC messages in hardcore mode Zeno Rogue 2024-02-23 00:48:17 +0100
  • b4b00baa5e apply_chaos removed baby tortoise move since we are using moveItem Zeno Rogue 2024-02-23 00:40:13 +0100
  • 648dd67dc7 fixed Curse of Repulsion to use moveItem Zeno Rogue 2024-02-23 00:39:48 +0100
  • 30f6fbc16c added A human to credits Zeno Rogue 2024-02-23 00:39:27 +0100
  • 00b5fe3a22 save the YASC messages in save file, and display them in score list; also auto-width and zoom Zeno Rogue 2024-02-23 00:39:12 +0100
  • 55493cc364 shmup:: boat can go thru non-adjacent using Orb of Warp Zeno Rogue 2024-02-23 00:37:41 +0100
  • 3b1918535f fixed Orb of Chaos not calling moveItem Zeno Rogue 2024-02-22 21:08:39 +0100
  • 650108bad3 gp:: goldberg x/y limit is now based on what the engine allows Zeno Rogue 2024-02-22 20:42:17 +0100
  • 79e74e8d53 gp:: 'dual of current' no longer can circumvent the limits Zeno Rogue 2024-02-22 20:41:54 +0100
  • 3ed43b8c7d fixed a freeze when computing distance in INVERSE Zeno Rogue 2024-02-22 20:30:35 +0100
  • 5508fb7183 fixed sizes_known returning true incorrectly in INVERSE Zeno Rogue 2024-02-22 20:30:06 +0100
  • 6c682510bc fixed the Yard bug Zeno Rogue 2024-02-22 20:21:08 +0100
  • 6d9f7e791b Trollheim does not generate adjacent non-unlocked troll lands Zeno Rogue 2024-02-22 18:59:08 +0100
  • e343ed9c3f alternative land unlock rules when monster/item requested is not available due to geometry etc Zeno Rogue 2024-02-22 18:57:41 +0100
  • 8af2a43f5e fixed a crash with too large band Zeno Rogue 2024-02-22 18:41:52 +0100
  • e33f26d51f opening inventory mode when you can just shoot should be fixed Zeno Rogue 2024-02-22 18:16:27 +0100
  • 60980bcb8b bow:: rusalka curses now work Zeno Rogue 2024-02-22 18:11:12 +0100
  • bcc026173e fixed tricking Pikemen with a bow Zeno Rogue 2024-02-22 18:03:50 +0100
  • d86f70886d bow:: while rosed, you can now only shoot when this kills a monster at point blank in the rose direction Zeno Rogue 2024-02-22 17:49:45 +0100
  • 2a7e2e96ca fixed crashes when e.g. entering 'ma' as a value Zeno Rogue 2024-02-22 17:29:58 +0100
  • a91f74c86c fixed a crash bug when editing custom_settings Zeno Rogue 2024-02-22 17:21:57 +0100
  • 285c71e10f yasc messages Zeno Rogue 2024-02-22 17:12:49 +0100
  • a28c62416f restarting a race now resets pause counter Zeno Rogue 2024-02-22 16:47:20 +0100
  • bfd1945d7b classified kills[moNone] Zeno Rogue 2024-02-22 12:33:49 +0100
  • f271ba6b4d Merge branch 'master' of https://github.com/zenorogue/hyperrogue Zeno Rogue 2024-02-22 12:30:33 +0100
  • f87a7c5f1c
    Merge pull request #361 from jlmjlm/save-wtkill Zeno Rogue 2024-02-22 12:30:13 +0100
  • 9ce5c63708 new projection: polar coordinates Zeno Rogue 2024-02-22 01:16:43 +0100
  • 56c8838101 Record World Turtle kills. Jacob Mandelson 2024-02-21 10:17:12 -0800
  • 9a590ecc42 Merge branch 'master' of https://github.com/zenorogue/hyperrogue Zeno Rogue 2024-02-21 10:25:29 +0100
  • eb1488b24f rogueviz:: updated reverb to compile Zeno Rogue 2024-02-21 10:24:46 +0100
  • 26328f5493
    Merge pull request #359 from jlmjlm/tidefix1 Zeno Rogue 2024-02-19 14:22:49 +0100
  • 52081a916a
    Merge pull request #360 from jlmjlm/oofishfix Zeno Rogue 2024-02-19 14:22:00 +0100
  • 08a774dfd4 Record Orb of Fish in savefile. Jacob Mandelson 2024-02-17 20:48:58 -0800
  • acd88377a9 Calculate tidalsize before using it in mouseovers. Jacob Mandelson 2024-02-14 11:09:39 -0800
  • 51f59cc2fa version 13.0a v13.0a Zeno Rogue 2024-01-13 09:03:12 +0100
  • 5f552799e5 added fisheye_alpha to hyper.h Zeno Rogue 2024-01-13 09:02:57 +0100
  • f883322ecd new Princess message Zeno Rogue 2024-01-13 08:56:41 +0100
  • 8c06e184c8 added a message for not caring about roses Zeno Rogue 2024-01-11 17:51:18 +0100
  • b8a5c7528b crossbow leaderboards should be fixed Zeno Rogue 2024-01-11 17:26:45 +0100
  • 11aa7d5216 fixed button placement on Android once more Zeno Rogue 2024-01-11 17:23:01 +0100
  • 0ea461fa7e fixed constant name Zeno Rogue 2024-01-11 17:22:20 +0100
  • bdd2b5e9fd bow:: fixed mirrors in fire mode Zeno Rogue 2024-01-11 17:01:46 +0100
  • 8ce805372d savemem:: larger allh array Zeno Rogue 2024-01-11 15:23:18 +0100
  • 072041db06 savemem:: make sure it is not the same altmap Zeno Rogue 2024-01-11 15:23:05 +0100
  • 4c6c44cc26 variant fisheye projection Zeno Rogue 2024-01-07 12:52:50 +0100
  • 31471fc6c5 The bump_to_shoot flag now actually works Zeno Rogue 2024-01-07 12:52:11 +0100
  • 7ad46d8e80 fixed tides in shmup and when scrolling Zeno Rogue 2024-01-07 09:33:29 +0100
  • 34ab44d1e1 dipping rule no longer affects Tiger's Eyes Zeno Rogue 2024-01-07 09:23:14 +0100
  • 66a3a3df6c screenshots centered Zeno Rogue 2024-01-07 09:13:44 +0100
  • 0c34e9fd34 'cylidrical' stereo mode Zeno Rogue 2024-01-07 09:13:31 +0100
  • cb8a3f5424 fixed changing the high-FOV mode to reset shaders Zeno Rogue 2024-01-07 09:09:18 +0100
  • fc808d448b fixed FOV menu to automatically change its upper bound on high-fov modes Zeno Rogue 2024-01-07 09:08:44 +0100
  • 7ad955dcff fixed two-eye rendering in stereo modes which should not cause that Zeno Rogue 2024-01-07 09:07:54 +0100
  • 17b84bb4fb hyperroid updated to 13.0 Zeno Rogue 2023-12-30 08:27:47 +0100
  • 902986d473 vertical sliders work on Android Zeno Rogue 2023-12-30 08:10:52 +0100
  • 9bc978ce16 added some CAP_ guards so Android compiles Zeno Rogue 2023-12-30 08:10:34 +0100
  • 6f81743488 Android:: prevent android buttons from being too close from the center Zeno Rogue 2023-12-30 08:10:07 +0100
  • f4607b63f4 moved game_keys_scroll so that it exists on Android Zeno Rogue 2023-12-30 08:08:33 +0100
  • 6e3be8a92c version 13.0 v13.0 Zeno Rogue 2023-12-27 17:45:09 +0100
  • 02efdec4b7 export daily::historical Zeno Rogue 2023-12-27 16:32:47 +0100
  • 18247ec98f rogueviz:: made gobot compile without video Zeno Rogue 2023-12-27 16:32:36 +0100
  • eb4b7177f3 rogueviz:: extra projection Zeno Rogue 2023-12-27 16:28:08 +0100
  • 517f4af193 small fixes to gentrans Zeno Rogue 2023-12-27 16:27:05 +0100
  • 2f1bb092b8 rogueviz:: list of portal scenes in portal collection Zeno Rogue 2023-12-27 16:25:33 +0100
  • ffda562f7c geom3:: fixed Sol, NIH and SolN embeddings being always displayed as legal Zeno Rogue 2023-12-27 10:58:55 +0100
  • c5a4cc2255 bow:: geometric crossbow can now hit monsters on the edge of vision Zeno Rogue 2023-12-27 10:50:01 +0100
  • dbc51d2f94 bow:: fixed the geometric crossbow not hitting monsters inside walls Zeno Rogue 2023-12-27 10:45:24 +0100