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apply_chaos removed baby tortoise move since we are using moveItem
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@ -728,9 +728,6 @@ void apply_chaos() {
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if(dice::on(ca) || dice::on(cb)) {
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dice::chaos_swap(wa, wb);
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}
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if(ca->item == itBabyTortoise || cb->item == itBabyTortoise) {
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tortoise::move_baby(ca, cb);
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}
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}
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bool pcmove::actual_move() {
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