version 13.0

This commit is contained in:
Zeno Rogue 2023-12-27 17:45:09 +01:00
parent 02efdec4b7
commit 6e3be8a92c
2 changed files with 36 additions and 2 deletions

View File

@ -5056,3 +5056,37 @@ Other
- fixed the drawing mode on quotient spaces (including torus display)
- fixed point recognition in rug mode
- cleaned up high-FOV and stereo modes into one setting
2023-12-02 12:54 Update 13.0:
Summary post: https://zenorogue.blogspot.com/2023/12/hyperrogue-130.html
Voronoi mode fixes:
- fixed Caribbean
- made Rlyeh and Temple appear, and Haunted and Free Fall are now unavailable
- better land compatibility
- fixed CR2
- fixed Land of Storms (in Horodisk and Voronoi)
Crossbow fixes:
- in shmup, crossbow bolts now pierce multi-tile monsters, and fire-on-mouse is disabled
- remove crossbow paths on orb use
- pressing ESC key while in fire mode now disables the fire mode
- geometric crossbow can now hit monsters on the edge of vision and inside walls
- crossbow achievements and leaderboards
- fixed false game over messages after shooting a bow
other updates:
- updated the Czech and Polish translations
- display achievement eligiblity
- make the Key fireproof; make tortoise if first 21/21 tile created in > 100 turns (thanks to jlm)
Other fixes:
- fixed restoring golems in casual mode
- fixed a crash while loading races
- fixed a bug with embedded maps (i.e., 2D maps in 3D) being destroyed when the game is restarted
- fixed the drawing of half-vines and mirror walls in spatial
- fixed the bug where tides may move on orb use
- fixed Sol, NIH and SolN embeddings being always displayed as legal
- fixed the name displayed on mouseover for slime

View File

@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "12.1z"
#define VERNUM_HEX 0xA93A
#define VER "13.0"
#define VERNUM_HEX 0xAA00
#include "sysconfig.h"