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in getNewLand, both laMirrorOld and laMirror are now options, so both are supported in custom land list
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@ -552,7 +552,8 @@ EX eLand getNewLand(eLand old) {
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// the intermediate lands
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if(all_unlocked || gold() >= R30) {
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tab[cnt++] = laCrossroads;
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tab[cnt++] = (geometry || ls::hv_structure()) ? laMirrorOld : laMirror;
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tab[cnt++] = laMirrorOld;
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tab[cnt++] = laMirror;
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tab[cnt++] = laOcean;
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tab[cnt++] = laLivefjord;
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if(all_unlocked || kills[moVizier]) tab[cnt++] = laEmerald;
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