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fixed the Yard bug
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@ -196,6 +196,7 @@ EX void initgame() {
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if(firstland == laOceanWall) firstland = laOcean;
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if(firstland == laHauntedWall) firstland = laGraveyard;
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if(firstland == laHauntedBorder) firstland = laGraveyard;
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if(firstland == laHaunted && !tactic::on) firstland = laGraveyard;
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if(firstland == laMercuryRiver) firstland = laTerracotta;
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if(firstland == laMountain && !tactic::on && !ls::hv_structure()) firstland = laJungle;
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