This commit is contained in:
Zeno Rogue 2024-02-23 01:35:48 +01:00
parent 21d3f8bec4
commit 46eaee44ef
2 changed files with 31 additions and 2 deletions

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@ -5104,3 +5104,32 @@ Other fixes:
- fixed tides in shmup and when scrolling
- the dipping rule no longer affects Tiger's Eyes
- screenshots were sometimes not correctly centered
2024-02-23 01:34 Update 13.0b:
When you are checkmated or die, a message explaining the cause is now displayed in the quit screen and saved in the local score file.
Crossbow fixes:
- opening inventory mode when you can just shoot should be fixed
- rusałka curses now work
- fixed tricking Pikemen with a bow
- while rosed, you can now only shoot when this kills a monster at point blank in the rose direction
Crash fixes:
- fixed crash when e.g. entering 'ma' as a value, or when editing some settings such as sight range bonus
- fixed a crash when viewing help on tide tiles (thanks to jlm)
- fixed a crash with too large band
- fixed some cases where untruncated/unrectified/warped maps would freeze when computing distances or crash due to trees are not known
Gameplay fixes:
- restarting a race now resets pause counter
- World Turtle kills are recorded (thanks to jlm)
- boat can go thru non-adjacent using Orb of Warp in shmup
- fixed the items (key, OoY, baby tortoise) moved by the Orb of Chaos and Curse of Repulsion
- fixed the Yard bug (graveless graveyard when you somehow used Orb of Safety in the Haunted Woods strip)
- Trollheim no longer generates adjacent non-unlocked troll lands
- alternative land unlock rules when monster/item requested is not available due to geometry etc
Other:
- in Goldberg variation, x/y limit is now based on what the engine allows, and 'dual of current' no longer can circumvent the limits
- New projection: polar coordinates

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@ -13,8 +13,8 @@
#define _HYPER_H_
// version numbers
#define VER "13.0a"
#define VERNUM_HEX 0xAA01
#define VER "13.0b"
#define VERNUM_HEX 0xAA02
#include "sysconfig.h"