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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-10-30 11:06:16 +00:00
Commit Graph

4369 Commits

Author SHA1 Message Date
Zeno Rogue
bd449f5e0e 2d3d:: fixed armor 2019-09-12 22:48:18 +02:00
Zeno Rogue
0dc552bac4 2d3d:: remove 3D options from the menu if not available 2019-09-12 22:43:02 +02:00
Zeno Rogue
eb822f195b 11.0u and the fix to ocean/rrv 2019-09-12 22:43:02 +02:00
Zeno Rogue
a4fdaac4ab fixup to chasmifyPoly 2019-09-12 22:43:02 +02:00
Zeno Rogue
152ca6aacf sanity checked the matrices in swapmatrix 2019-09-12 22:43:02 +02:00
Zeno Rogue
d9754ec57c added some missing 'override' 2019-09-12 22:43:02 +02:00
Zeno Rogue
c435afbe59 11.0t 2019-09-12 22:43:02 +02:00
Zeno Rogue
85aa80f395 flushes to prevent distorted graphics in web version 2019-09-12 22:43:02 +02:00
Zeno Rogue
d07e6eb386 2d3d:: missing guards 2019-09-12 22:43:02 +02:00
Zeno Rogue
70cd6c0669 2d3d:: fan fix 2019-09-12 22:43:02 +02:00
Zeno Rogue
ec3599ed71 3d:: bugs 2019-09-12 22:43:02 +02:00
Zeno Rogue
1e64d4e220 2d3d:: no sidewalls if no qfi.fshape 2019-09-12 22:43:02 +02:00
Zeno Rogue
b1663671bd 2d3d:: fixed the placement of mine markers, Zebra, Tortoise, statues, rose, and Magic Swords 2019-09-12 22:43:02 +02:00
Zeno Rogue
dc036e7c7b 2d3d:: seeps display 2019-09-12 22:43:02 +02:00
Zeno Rogue
b712bbb444 2d3d:: disabled special floor graphics for Emerald Mine 2019-09-12 22:43:02 +02:00
Zeno Rogue
8b018dd59d 2d3d:: graphics for branches, barrels, and firetraps 2019-09-12 22:43:02 +02:00
Zeno Rogue
be032e0f03 2d3d:: trap markers 2019-09-12 22:43:02 +02:00
Zeno Rogue
5de099e921 2d3d:: fan graphics 2019-09-12 22:43:02 +02:00
Zeno Rogue
8046de11bd 3d:: disabled shSwitchDisks in 3D 2019-09-12 22:43:02 +02:00
Zeno Rogue
e20868dd19 2d3d:: fixed walls next to trees 2019-09-12 22:43:02 +02:00
Zeno Rogue
684480ccaf 2d3d:: colored rose scent 2019-09-12 22:43:02 +02:00
Zeno Rogue
f2b0f33496 2d3d:: fixed Field Pattern 2019-09-12 22:43:02 +02:00
Zeno Rogue
f491e3ce99 no more hiding the boat under the player 2019-09-12 22:43:02 +02:00
Zeno Rogue
9dae2f4438 2d3d:: proper placement of Big Carpet, Reptiles and Trihepta Special 2019-09-12 22:43:02 +02:00
Zeno Rogue
14e9ebec57 cones for bonfires, fires, thumpers, and sea buoys 2019-09-12 22:43:02 +02:00
Zeno Rogue
b6c8727e1f 2d3d:: boats 2019-09-12 22:43:02 +02:00
Zeno Rogue
dbb8857a39 2d3d:: cone graphics for trees etc. 2019-09-12 22:43:02 +02:00
Zeno Rogue
13f3f49db9 2d3d:: fixed the placement of monsters (including PC view) on rock levels etc. 2019-09-12 22:43:02 +02:00
Zeno Rogue
563303acca 2d3d:: fixed cloaks 2019-09-12 22:43:02 +02:00
Zeno Rogue
41e868a795 2d3d:: fixed levels of various stuff 2019-09-12 22:43:02 +02:00
Zeno Rogue
d3b2d7f371 2d3d:: fixed INFDEEP on sphere 2019-09-12 22:43:02 +02:00
Zeno Rogue
8bcf1c2b74 shark position 2019-09-12 22:43:02 +02:00
Zeno Rogue
c297bbf52a 2d3d:: compass 2019-09-12 22:43:02 +02:00
Zeno Rogue
7255cb4e0d 2d3d:: worm graphics 2019-09-12 22:43:02 +02:00
Zeno Rogue
ef4d673196 2d3d:: precise halfmirrors 2019-09-12 22:43:02 +02:00
Zeno Rogue
01207a0e87 2d3d:: fixed DIM to WDIM in landgen.cpp 2019-09-12 22:43:02 +02:00
Zeno Rogue
0ecd8a058a 2d3d:: fixed crash when setting subprio 2019-09-12 22:43:01 +02:00
Zeno Rogue
7abbd6c07a 2d3d:: added missing normalize and memory fix to chasmifyPoly 2019-09-12 22:43:01 +02:00
Zeno Rogue
360f95ce43 2d3d:: adjusted shmup to reversed Z 2019-09-12 22:43:01 +02:00
Zeno Rogue
55d7678c99 2D3D:: Hall of Mirrors 2019-09-12 22:43:01 +02:00
Zeno Rogue
f652e6139c 2D3D:: fixed Y/Z orientation 2019-09-12 22:43:01 +02:00
Zeno Rogue
fb6a0829a2 2d3d:: switch_fpp() now sets good defaults in spherical 2019-09-12 22:43:01 +02:00
Zeno Rogue
2736c89563 2d3d:: fog effect is now configurable 2019-09-12 22:43:01 +02:00
Zeno Rogue
da49e6c8de 2d3d:: textures on sidewalls 2019-09-12 22:43:01 +02:00
Zeno Rogue
d89fb49e13 refactured 'texture_order' as a separate function 2019-09-12 22:43:01 +02:00
Zeno Rogue
80ce15ded9 3d menu:: no more incorrect errors; change camera position right away in 2d3d 2019-09-12 22:43:01 +02:00
Zeno Rogue
d1846f9325 better cell-cursors; bad cell-cursors removed 2019-09-12 22:43:01 +02:00
Zeno Rogue
9c1efae2f6 2d3d:: mouse reading 2019-09-12 22:43:01 +02:00
Zeno Rogue
0a4ccb2b5c 2d3d:: no more player hiding if camera > 0 2019-09-12 22:43:01 +02:00
Zeno Rogue
2acfd99d17 refactored switch_* functions (fpp/tpp/always3) 2019-09-12 22:43:01 +02:00