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Commit Graph

486 Commits

Author SHA1 Message Date
Zeno Rogue
679e44d4b1 grid color is now configurable (stdgridcolor) 2019-09-12 22:38:45 +02:00
Zeno Rogue
78d88b5909 improved in the OO fashion: draw, relative_matrix, create_step, and several minor functions are now virtual in hrmap 2019-09-12 22:38:44 +02:00
Zeno Rogue
845c777cd6 bugfix: item under cursor disappears only in 3D 2019-09-12 22:38:44 +02:00
Zeno Rogue
9ab7b53b54 3d:: fixed iddspin 2019-09-12 22:38:44 +02:00
Zeno Rogue
9efa497b66 fixed regrouping dogs disappearing 2019-09-12 22:38:43 +02:00
Zeno Rogue
adaed6be7c 3d:: boats are drawn 2019-09-12 22:38:43 +02:00
Zeno Rogue
d6422d5def 3d:: water etc are now drawn as transparent walls 2019-09-12 22:38:43 +02:00
Zeno Rogue
d3f17858e9 3d:: parrots and seeps now ignore depth testing 2019-09-12 22:38:43 +02:00
Zeno Rogue
a94aa81edd 3d:: a 3d image for compasses in the world 2019-09-12 22:38:43 +02:00
Zeno Rogue
149853204a 3d:: do not draw items under the view center 2019-09-12 22:38:43 +02:00
Zeno Rogue
ca241c92fe 3d:: no more flying for 3D birds 2019-09-12 22:38:43 +02:00
Zeno Rogue
52ce5ac9aa 3d:: all the regular honeycombs 2019-09-12 22:38:43 +02:00
Zeno Rogue
03083a4520 3d:: display rose scent (not work well though) 2019-09-12 22:38:43 +02:00
Zeno Rogue
a8e486e728 3d:: minefield displays correctly 2019-09-12 22:38:43 +02:00
Zeno Rogue
cb8e34204f two more Euclidean honeycombs; also split buildpolys into subfunctions 2019-09-12 22:38:43 +02:00
Zeno Rogue
b63bcec64b fixed a bug with animal legs 2019-09-12 22:38:43 +02:00
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dd57f2733a 3d:: applymodel now works correctly (to find onscreen coordinates) 2019-09-12 22:38:42 +02:00
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8d83959229 if triangles are drawn, outlines are disabled 2019-09-12 22:38:42 +02:00
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41ed04b2ee 3d:: basic adjustment of the graphics editor to 3D 2019-09-12 22:38:42 +02:00
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4ac186437b editable statues 2019-09-12 22:38:42 +02:00
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5871a4b208 3d:: radar feature 2019-09-12 22:38:42 +02:00
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676abdf03b used scalefactor when it was not used while it should: WOLF scaling, leg animation, shmup 2019-09-12 22:38:42 +02:00
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54f278963c renamed MAXDIM to MAXMDIM (conflict with crystal) 2019-09-12 22:38:42 +02:00
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bf95aa6e77 3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly 2019-09-12 22:38:42 +02:00
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1a8f164572 3d:: 3D models are now centered correctly instead of on legs 2019-09-12 22:38:42 +02:00
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a9a02e0f8f 3d:: out-of-memory chasms are displayed as hard walls (faster racing) 2019-09-12 22:38:42 +02:00
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f0b984aa3b 3d:: disabled sidewall computation 2019-09-12 22:38:42 +02:00
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41be07ae72 3d:: weird walls now display as rings (passable) or sawrings (impassable) 2019-09-12 22:38:42 +02:00
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0620916dd2 3d:: miniwalls used for weird stuff 2019-09-12 22:38:42 +02:00
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c2b6600ce5 3d:: renamed shBinaryWall to shWall3D 2019-09-12 22:38:42 +02:00
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dc26f3b744 3d:: display other stuff as ascii without errors 2019-09-12 22:38:42 +02:00
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714ff8462a 3d:: more things shown as walls, worms also use wall graphics 2019-09-12 22:38:42 +02:00
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35a4330412 3d:: 1/2/3 perspectives in noshmup 2019-09-12 22:38:42 +02:00
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168b3fb11d 3D:: smooth TPP; display player or not correctly 2019-09-12 22:38:42 +02:00
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aac03e72fe 3d:: depthtest disabled for PPR::SUPERLINE and beyond 2019-09-12 22:38:42 +02:00
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4e6a50f425 3D:: hair is now drawn above face 2019-09-12 22:38:42 +02:00
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c5f2dec44c fixed leg position on wolves 2019-09-12 22:38:42 +02:00
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ea2c0d257b 3d:: do not draw 'catwalk' cursor in binary 2019-09-12 22:38:42 +02:00
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92113c82ee 3d:: Ivy graphics 2019-09-12 22:38:42 +02:00
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07a51bed10 3D:: fixed monster facings in noshmup 2019-09-12 22:38:42 +02:00
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0c125efb15 3d:: nice fire 2019-09-12 22:38:42 +02:00
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321a709f91 3d:: better particles 2019-09-12 22:38:42 +02:00
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b0c21f0626 3d:: mapeditor works 2019-09-12 22:38:42 +02:00
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723f029b1d 3D:: item graphics now face the player 2019-09-12 22:38:42 +02:00
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111bc3697d sword:: removed the dependence on the S* constants 2019-09-12 22:38:42 +02:00
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f37c8d2f1c more elegant airdir 2019-09-12 22:38:42 +02:00
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9b968e648b 3D:: hide some queuecircleat's 2019-09-12 22:38:41 +02:00
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6ac9820644 3D:: mouseover set correctly 2019-09-12 22:38:41 +02:00
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c6025ad711 3D:: do not draw the player in turn-based either 2019-09-12 22:38:40 +02:00
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bc454d56cd 3D:: movement in non-shmup 2019-09-12 22:38:40 +02:00
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1cab16aae7 3d:: grids 2019-09-12 22:38:40 +02:00
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33d4854c14 3D:: 120-cell 2019-09-12 22:38:40 +02:00
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c7cb93f2ed moved all the Euclidean maps to euclid.cpp 2019-09-12 22:38:40 +02:00
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7110be2032 3D:: cube tiling 2019-09-12 22:38:40 +02:00
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d08e58f404 3d:: 2D/3D is now selectable at runtime 2019-09-12 22:38:40 +02:00
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6b893af89e 3D:: spinning items; improved Grimoire gfx 2019-09-12 22:38:40 +02:00
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ae257b952d shadows are now drawn or not correctly -- depending on model_needs_depth() 2019-09-12 22:38:40 +02:00
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d87a471714 3D::binary:: nice walls 2019-09-12 22:38:40 +02:00
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56d628d4d8 adjusting for 3D part II 2019-09-12 22:38:39 +02:00
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96e4ff6c9d binary tiling in 3D works 2019-09-12 22:38:39 +02:00
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e73d2f2f22 some work on 3D view 2019-09-12 22:38:39 +02:00
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a3eb161235 added CAP_SHAPES: poly system works, but no shapes are used 2019-09-12 22:38:39 +02:00
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c24fa20334 added some missing CAP_RUG flags 2019-09-12 22:38:39 +02:00
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99aa7e420b CAP_POLY part 1 2019-09-12 22:38:39 +02:00
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31037574f5 CAP_COMPLEX2 first 2019-09-12 22:38:39 +02:00
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c5a771c888 CAP_FIELD part 1 2019-09-12 22:38:39 +02:00
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b25730d5c9 geometry flags part 1 2019-09-12 22:38:39 +02:00
Zeno Rogue
3a8a5a6150 fixed missing CAP_RACING guards 2019-09-12 22:38:39 +02:00
Zeno Rogue
325877a9ee racing:: increase range allowed 2019-09-12 22:38:39 +02:00
Zeno Rogue
6d720f157f Cherenkov radiation 2019-09-12 22:38:39 +02:00
Zeno Rogue
e0212b1495 more official racers 2019-09-12 22:38:38 +02:00
Zeno Rogue
8d588cbdab racing:: trophies 2019-09-12 22:38:38 +02:00
Zeno Rogue
4c6c8bee7c racing:: no more weapons 2019-09-12 22:38:38 +02:00
Zeno Rogue
275c5d568a brownian:: acidgull uses normal bird 2019-09-12 22:38:38 +02:00
Zeno Rogue
78b64a3c6a fractick in draw_gravity_particles 2019-09-12 22:38:38 +02:00
Zeno Rogue
a1b22cbf9f newlands:: more theming 2019-04-29 17:19:06 +02:00
Zeno Rogue
bc27e10dc9 newlands:: some theming 2019-04-29 17:19:06 +02:00
Zeno Rogue
506af06c8f brownian:: improved colors 2019-04-29 17:19:06 +02:00
Zeno Rogue
8a414d1768 westwall:: monster theme 2019-04-29 17:19:06 +02:00
Zeno Rogue
2bc66342dd newlands:: implemented new Orbs: Gravity, Intensity, Choice 2019-04-29 17:19:06 +02:00
Zeno Rogue
6d392ce07e westwall:: initial commit 2019-04-29 17:19:06 +02:00
Zeno Rogue
724d3516fa variant:: first version 2019-04-29 17:19:05 +02:00
Zeno Rogue
c67d7e06c6 racing:: remembering ghost, track selection (with times), completion percentage shown 2019-04-29 17:19:05 +02:00
Zeno Rogue
f6226665d0 racing:: subscreens used with multiple players 2019-04-29 17:19:05 +02:00
Zeno Rogue
16a5e45c0a racing:: first commit 2019-04-29 17:19:05 +02:00
Zeno Rogue
74ad8ea135 brownian:: more serious work 2019-04-29 17:19:05 +02:00
Zeno Rogue
a876f206f6 shapes work correctly with CAP_EDIT off 2019-02-09 14:22:05 +01:00
Zeno Rogue
6abb527854 added missing CAP_TEXTURE guards 2019-02-08 16:55:35 +01:00
Arthur O'Dwyer
a478bb1485 Fix some minor std::function-related bugs.
Lambdas to be stored in `function<void()>` should not return `bool`.

Two uses of `std::function` could be just `function`, like everywhere
else in the codebase.
2019-02-06 18:48:53 +01:00
Zeno Rogue
34256f8d68 wobbling added to moving humanoid characters 2019-02-06 18:48:53 +01:00
Zeno Rogue
7a589090d3 texture:: texture ghosts are now shown correctly 2019-02-06 18:48:52 +01:00
Zeno Rogue
cd2fa33bbc no more alpha on floors while editing textures 2019-02-06 18:48:52 +01:00
Zeno Rogue
c3087ad540 added new -wsh: '^' which draws no borders between full floors 2019-02-06 18:48:52 +01:00
Zeno Rogue
9f88c6b81c graphical display of the paths for Orb of Air 2019-02-06 18:48:52 +01:00
Zeno Rogue
91873c19c6 fixed the cameraangle option 2019-02-06 18:48:52 +01:00
Zeno Rogue
444bb762d7 crystal:: added a conduct for doing Camelot without compasses 2019-02-06 18:48:33 +01:00
Zeno Rogue
97c546db64 spatial_graphics are now disabled in Klein model 2019-02-06 16:38:31 +01:00
Zeno Rogue
f680713dfd Fixed the meaningo of color parameter in addauraspecial 2019-02-06 16:38:19 +01:00
Zeno Rogue
058a2a5027 fixed aura specials 2019-02-06 16:38:05 +01:00
Zeno Rogue
e2b262979b startgame animations 2019-02-06 16:36:52 +01:00