Zeno Rogue
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5436265311
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2D3D:: Mirror Land ceiling draws halffloors correctly
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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8eb3fa65e2
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2D3D:: skies and ceilings
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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04a7e560a2
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2D3D:: fixed Vineyard
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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0dff516a50
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fix gadfly eye positioning
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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be945c3e5f
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2D3D:: mouse
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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cdb85d5edf
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improved dog leg animation
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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fc7100bbf1
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3D:: animation for all birds; fixed a crash on Butterfly drawing
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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43e00d1b77
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fixed Bull Horn shape
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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fc1256c896
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fixed Cat Head model
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2019-09-12 22:50:02 +02:00 |
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Zeno Rogue
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9221a532f9
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guard against double-finishshape
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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22837f9311
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make_revolution_cut no longer leaves holes at the ends
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2019-09-12 22:50:01 +02:00 |
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Zeno Rogue
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c0684ac3c8
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3D:: eyepos was calculated in wrong position
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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6713726975
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3D:: made eyes less weird
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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175c061ab4
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2d3d:: shadows
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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df3e21b310
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debug cleanup
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2019-09-12 22:50:00 +02:00 |
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Zeno Rogue
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402b6aa0ad
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improved armor models; head lower; configurable human eye color
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2019-09-12 22:49:59 +02:00 |
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Zeno Rogue
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33e42d9ed6
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2d3d:: rat tail level
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2019-09-12 22:49:58 +02:00 |
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Zeno Rogue
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f3e0e099c1
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3d:: humanoid eyes (except the player)
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2019-09-12 22:49:57 +02:00 |
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Zeno Rogue
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a4e3289a98
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2d3d:: correct bird levels
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2019-09-12 22:49:57 +02:00 |
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Zeno Rogue
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3b8e541a1a
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3d:: removed debug from adjust_eye
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2019-09-12 22:49:44 +02:00 |
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Zeno Rogue
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40670dc47f
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2d3d:: fixed placement of skeletal feet
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2019-09-12 22:49:42 +02:00 |
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Zeno Rogue
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534663e663
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3d:: using models not walls for worms
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2019-09-12 22:49:41 +02:00 |
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Zeno Rogue
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73f53b93a8
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3d:: correct eyes
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2019-09-12 22:49:05 +02:00 |
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Zeno Rogue
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61a2c1a69e
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2d3d:: slime model
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2019-09-12 22:48:59 +02:00 |
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Zeno Rogue
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798f4b54f7
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3d:: nicer effects for orbs
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2019-09-12 22:48:54 +02:00 |
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Zeno Rogue
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2c98f9dcf6
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3d:: correct icosahedron
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2019-09-12 22:48:36 +02:00 |
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Zeno Rogue
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bd449f5e0e
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2d3d:: fixed armor
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2019-09-12 22:48:18 +02:00 |
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Zeno Rogue
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ec3599ed71
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3d:: bugs
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b1663671bd
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2d3d:: fixed the placement of mine markers, Zebra, Tortoise, statues, rose, and Magic Swords
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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9dae2f4438
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2d3d:: proper placement of Big Carpet, Reptiles and Trihepta Special
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b6c8727e1f
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2d3d:: boats
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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563303acca
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2d3d:: fixed cloaks
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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8bcf1c2b74
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shark position
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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7255cb4e0d
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2d3d:: worm graphics
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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55d7678c99
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2D3D:: Hall of Mirrors
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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87c436b8cb
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2d3d:: fixed some 3d model elements
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f675c08e7e
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fixed eyes a bit
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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8ac431a7f1
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3d:: fixed a crashbug
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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cec8190f37
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adjustments for older g++
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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884ab0cd5f
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3d:: 3d balls
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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8b0c0f58c4
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animated 3D birds
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2019-09-12 22:43:00 +02:00 |
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Zeno Rogue
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2c40216e06
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revolution_cut for tiny shapes
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2019-09-12 22:42:59 +02:00 |
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Zeno Rogue
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596b4ce786
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3d:: converting the old vector graphics into 3D models
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2019-09-12 22:42:59 +02:00 |
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