2d3d:: correct bird levels

This commit is contained in:
Zeno Rogue 2019-05-12 20:06:24 +02:00
parent 10fea51f14
commit a4e3289a98
2 changed files with 13 additions and 10 deletions

View File

@ -650,6 +650,8 @@ void animate_bird(hpcshape& orig, hpcshape animated[30], ld body) {
}
}
}
for(int i=0; i<30; i++) shift_shape(animated[i], geom3::BIRD);
shift_shape(orig, geom3::BIRD);
}
void slimetriangle(hyperpoint a, hyperpoint b, hyperpoint c, ld rad, int lev) {
@ -913,10 +915,10 @@ void make_3d_models() {
make_revolution_cut(shShark, 180, WDIM == 2 ? -geom3::FLOOR : 0);
make_revolution_cut(shGhost, 60, g);
make_revolution_cut(shGhost, 60, geom3::GHOST + g);
make_revolution_cut(shEagle, 180, 0, 0.05*S);
make_revolution_cut(shHawk, 180, 0, 0.05*S);
make_revolution_cut(shEagle, 180, -geom3::BIRD, 0.05*S);
make_revolution_cut(shHawk, 180, -geom3::BIRD, 0.05*S);
make_revolution_cut(shTinyBird, 180, 0, 0.025 * S);
make_revolution_cut(shTinyShark, 90);
@ -924,14 +926,14 @@ void make_3d_models() {
make_revolution_cut(shGargoyleWings, 180, 0, 0.05*S);
make_revolution_cut(shGargoyleBody, 180, 0, 0.05*S);
make_revolution_cut(shGadflyWing, 180, 0, 0.05*S);
make_revolution_cut(shBatWings, 180, 0, 0.05*S);
make_revolution_cut(shBatBody, 180, 0, 0.05*S);
make_revolution_cut(shGadflyWing, 180, -geom3::BIRD, 0.05*S);
make_revolution_cut(shBatWings, 180, -geom3::BIRD, 0.05*S);
make_revolution_cut(shBatBody, 180, -geom3::BIRD, 0.05*S);
make_revolution_cut(shJelly, 60);
make_revolution(shFoxTail1);
make_revolution(shFoxTail2);
make_revolution(shGadflyBody);
make_revolution(shGadflyBody, 180, -geom3::BIRD);
for(int i=0; i<8; i++)
make_revolution(shAsteroid[i], 360);
@ -940,7 +942,7 @@ void make_3d_models() {
make_revolution(shBugArmor, 180, geom3::ABODY);
make_revolution_cut(shBugAntenna, 90, geom3::ABODY);
make_revolution_cut(shButterflyBody, 180);
make_revolution_cut(shButterflyBody, 180, -geom3::BIRD);
animate_bird(shEagle, shAnimatedEagle, 0.05*S);
animate_bird(shTinyBird, shAnimatedTinyEagle, 0.05*S/2);
@ -1047,6 +1049,7 @@ void make_3d_models() {
adjust_eye(shWolfEyes, shWolfHead, geom3::AHEAD, geom3::AHEAD, 1);
adjust_eye(shReptileEye, shReptileHead, geom3::AHEAD, geom3::AHEAD, 1);
adjust_eye(shGadflyEye, shGadflyBody, -geom3::BIRD, -geom3::BIRD, 1);
}
#undef S

View File

@ -371,8 +371,8 @@ namespace geom3 {
ALEG0 = lev_to_factor(human_height * .0 - reduce);
ALEG = lev_to_factor(human_height * .2 - reduce);
AHEAD = lev_to_factor(human_height * .6 - reduce);
BIRD = lev_to_factor(DIM == 3 ? 0 : (human_wall_ratio+1)/2 * wh * .8);
GHOST = lev_to_factor(DIM == 3 ? 0 : human_height * .5);
BIRD = lev_to_factor(WDIM == 3 ? 0 : (human_wall_ratio+1)/2 * wh * .8);
GHOST = lev_to_factor(WDIM == 3 ? 0 : human_height * .5);
FLATEYE = lev_to_factor(human_height * .15);
slev = rock_wall_ratio * wh / 3;