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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-20 11:54:48 +00:00

adjustments for older g++

This commit is contained in:
Zeno Rogue 2019-04-30 03:32:20 +02:00
parent 4a5c9fe5cf
commit cec8190f37
3 changed files with 27 additions and 22 deletions

View File

@ -457,7 +457,7 @@ void make_head_3d(hpcshape& sh) {
pts[0].emplace_back(p);
}
array<ld, 2> zero = {0,0};
array<ld, 2> zero = make_array<ld>(0,0);
pts[1].emplace_back(zero);
head.push_back(C0);

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@ -41,14 +41,16 @@ template <typename N = uint32_t>
class Earcut {
public:
std::vector<N> indices;
std::size_t vertices = 0;
std::size_t vertices;
template <typename Polygon>
void operator()(const Polygon& points);
Earcut() { vertices = 0; inv_size = 0; }
private:
struct Node {
Node(N index, double x_, double y_) : i(index), x(x_), y(y_) {}
Node(N index, double x_, double y_) : i(index), x(x_), y(y_) { z = 0; prev = nullptr; next = nullptr; prevZ = nextZ = nullptr; steiner = false; }
Node(const Node&) = delete;
Node& operator=(const Node&) = delete;
Node(Node&&) = delete;
@ -59,18 +61,18 @@ private:
const double y;
// previous and next vertice nodes in a polygon ring
Node* prev = nullptr;
Node* next = nullptr;
Node* prev;
Node* next;
// z-order curve value
int32_t z = 0;
int32_t z;
// previous and next nodes in z-order
Node* prevZ = nullptr;
Node* nextZ = nullptr;
Node* prevZ;
Node* nextZ;
// indicates whether this is a steiner point
bool steiner = false;
bool steiner;
};
template <typename Ring> Node* linkedList(const Ring& points, const bool clockwise);
@ -102,12 +104,12 @@ private:
bool hashing;
double minX, maxX;
double minY, maxY;
double inv_size = 0;
double inv_size;
template <typename T, typename Alloc = std::allocator<T>>
template <typename T> // , typename Alloc = std::allocator<T>>
class ObjectPool {
public:
ObjectPool() { }
ObjectPool() { currentIndex = blockSize = 1; currentBlock = nullptr; }
ObjectPool(std::size_t blockSize_) {
reset(blockSize_);
}
@ -117,17 +119,20 @@ private:
template <typename... Args>
T* construct(Args&&... args) {
if (currentIndex >= blockSize) {
currentBlock = alloc_traits::allocate(alloc, blockSize);
currentBlock = (T*) new char[sizeof(T) * blockSize];
// alloc_traits::allocate(alloc, blockSize);
allocations.emplace_back(currentBlock);
currentIndex = 0;
}
T* object = &currentBlock[currentIndex++];
alloc_traits::construct(alloc, object, std::forward<Args>(args)...);
// alloc_traits::construct(alloc, object, std::forward<Args>(args)...);
::new (static_cast<void*>(object)) T(std::forward<Args>(args)...);
return object;
}
void reset(std::size_t newBlockSize) {
for (auto allocation : allocations) {
alloc_traits::deallocate(alloc, allocation, blockSize);
// alloc_traits::deallocate(alloc, allocation, blockSize);
delete[] allocation;
}
allocations.clear();
blockSize = std::max<std::size_t>(1, newBlockSize);
@ -136,12 +141,12 @@ private:
}
void clear() { reset(blockSize); }
private:
T* currentBlock = nullptr;
std::size_t currentIndex = 1;
std::size_t blockSize = 1;
T* currentBlock;
std::size_t currentIndex;
std::size_t blockSize;
std::vector<T*> allocations;
Alloc alloc;
typedef typename std::allocator_traits<Alloc> alloc_traits;
// Alloc alloc;
// typedef typename std::allocator_traits<Alloc> alloc_traits;
};
ObjectPool<Node> nodes;
};
@ -203,7 +208,7 @@ void Earcut<N>::operator()(const Polygon& points) {
template <typename N> template <typename Ring>
typename Earcut<N>::Node*
Earcut<N>::linkedList(const Ring& points, const bool clockwise) {
using Point = typename Ring::value_type;
typedef typename Ring::value_type Point;
double sum = 0;
const std::size_t len = points.size();
std::size_t i, j;

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@ -506,7 +506,7 @@ namespace euclid3 {
typedef array<array<int, 3>, 3> intmatrix;
static const axes main_axes = { 1, COORDMAX, COORDMAX * COORDMAX };
static const axes main_axes = make_array<coord>(1, COORDMAX, COORDMAX * COORDMAX );
array<int, 3> getcoord(coord x) {
array<int, 3> res;