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2d3d:: slime model

This commit is contained in:
Zeno Rogue 2019-05-11 15:10:43 +02:00
parent 51030e87aa
commit 61a2c1a69e

View File

@ -652,6 +652,17 @@ void animate_bird(hpcshape& orig, hpcshape animated[30], ld body) {
}
}
void slimetriangle(hyperpoint a, hyperpoint b, hyperpoint c, ld rad, int lev) {
dynamicval<int> d(vid.texture_step, 8);
texture_order([&] (ld x, ld y) {
using namespace hyperpoint_vec;
ld z = 1-x-y;
ld r = scalefactor * hcrossf7 * (0 + pow(max(x,max(y,z)), .3) * 0.8);
hyperpoint h = rspintox(a*x+b*y+c*z) * xpush0(r);
hpcpush(h);
});
}
void balltriangle(hyperpoint a, hyperpoint b, hyperpoint c, ld rad, int lev) {
if(lev == 0) {
hpcpush(a);
@ -849,7 +860,6 @@ void make_3d_models() {
make_revolution_cut(shShark, 180, WDIM == 2 ? -geom3::FLOOR : 0);
make_revolution_cut(shGhost, 60, g);
make_revolution_cut(shSlime, 60);
make_revolution_cut(shEagle, 180, 0, 0.05*S);
make_revolution_cut(shHawk, 180, 0, 0.05*S);
@ -949,6 +959,26 @@ void make_3d_models() {
shift_shape(shThorns, geom3::FLOOR - geom3::human_height * 1/40);
shift_shape(shRose, geom3::FLOOR - geom3::human_height * 1/20);
bshape(shSlime, PPR::MONSTER_BODY);
hyperpoint tip = xpush0(1);
hyperpoint atip = xpush0(-1);
ld z = 63.43 * degree;
for(int i=0; i<5; i++) {
auto a = cspin(1, 2, (72 * i ) * degree) * spin(z) * xpush0(1);
auto b = cspin(1, 2, (72 * i-72) * degree) * spin(z) * xpush0(1);
auto c = cspin(1, 2, (72 * i+36) * degree) * spin(M_PI-z) * xpush0(1);
auto d = cspin(1, 2, (72 * i-36) * degree) * spin(M_PI-z) * xpush0(1);
slimetriangle(tip, a, b, 1, 0);
slimetriangle(a, b, c, 1, 0);
slimetriangle(b, c, d, 1, 0);
slimetriangle(c, d, atip, 1, 0);
}
last->flags |= POLY_TRIANGLES;
add_texture(*last);
finishshape();
if(WDIM == 2) shift_last_straight(geom3::FLOOR);
shJelly = shSlime;
shift_shape(shMagicSword, geom3::ABODY);
shift_shape(shMagicShovel, geom3::ABODY);