Zeno Rogue
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0dc552bac4
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2d3d:: remove 3D options from the menu if not available
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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eb822f195b
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11.0u and the fix to ocean/rrv
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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a4fdaac4ab
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fixup to chasmifyPoly
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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152ca6aacf
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sanity checked the matrices in swapmatrix
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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d9754ec57c
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added some missing 'override'
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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c435afbe59
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11.0t
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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85aa80f395
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flushes to prevent distorted graphics in web version
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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d07e6eb386
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2d3d:: missing guards
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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70cd6c0669
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2d3d:: fan fix
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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ec3599ed71
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3d:: bugs
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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1e64d4e220
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2d3d:: no sidewalls if no qfi.fshape
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b1663671bd
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2d3d:: fixed the placement of mine markers, Zebra, Tortoise, statues, rose, and Magic Swords
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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dc036e7c7b
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2d3d:: seeps display
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b712bbb444
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2d3d:: disabled special floor graphics for Emerald Mine
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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8b018dd59d
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2d3d:: graphics for branches, barrels, and firetraps
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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be032e0f03
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2d3d:: trap markers
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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5de099e921
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2d3d:: fan graphics
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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8046de11bd
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3d:: disabled shSwitchDisks in 3D
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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e20868dd19
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2d3d:: fixed walls next to trees
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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684480ccaf
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2d3d:: colored rose scent
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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f2b0f33496
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2d3d:: fixed Field Pattern
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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f491e3ce99
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no more hiding the boat under the player
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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9dae2f4438
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2d3d:: proper placement of Big Carpet, Reptiles and Trihepta Special
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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14e9ebec57
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cones for bonfires, fires, thumpers, and sea buoys
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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b6c8727e1f
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2d3d:: boats
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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dbb8857a39
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2d3d:: cone graphics for trees etc.
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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13f3f49db9
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2d3d:: fixed the placement of monsters (including PC view) on rock levels etc.
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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563303acca
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2d3d:: fixed cloaks
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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41e868a795
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2d3d:: fixed levels of various stuff
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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d3b2d7f371
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2d3d:: fixed INFDEEP on sphere
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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8bcf1c2b74
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shark position
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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c297bbf52a
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2d3d:: compass
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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7255cb4e0d
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2d3d:: worm graphics
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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ef4d673196
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2d3d:: precise halfmirrors
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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01207a0e87
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2d3d:: fixed DIM to WDIM in landgen.cpp
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2019-09-12 22:43:02 +02:00 |
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Zeno Rogue
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0ecd8a058a
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2d3d:: fixed crash when setting subprio
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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7abbd6c07a
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2d3d:: added missing normalize and memory fix to chasmifyPoly
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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360f95ce43
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2d3d:: adjusted shmup to reversed Z
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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55d7678c99
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2D3D:: Hall of Mirrors
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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f652e6139c
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2D3D:: fixed Y/Z orientation
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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fb6a0829a2
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2d3d:: switch_fpp() now sets good defaults in spherical
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2736c89563
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2d3d:: fog effect is now configurable
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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da49e6c8de
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2d3d:: textures on sidewalls
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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d89fb49e13
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refactured 'texture_order' as a separate function
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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80ce15ded9
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3d menu:: no more incorrect errors; change camera position right away in 2d3d
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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d1846f9325
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better cell-cursors; bad cell-cursors removed
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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9c1efae2f6
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2d3d:: mouse reading
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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0a4ccb2b5c
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2d3d:: no more player hiding if camera > 0
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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2acfd99d17
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refactored switch_* functions (fpp/tpp/always3)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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5ab7249afd
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horopoint cleanup in 2D
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2019-09-12 22:43:01 +02:00 |
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