Zeno Rogue
|
74cc23f1c2
|
hemisphere model
|
2018-03-24 13:26:16 +01:00 |
|
Zeno Rogue
|
ac37b6df99
|
more elegant cellwalkers
|
2018-03-24 12:59:01 +01:00 |
|
Zeno Rogue
|
2c09c5ee56
|
structurized textures.cpp
|
2018-03-17 21:12:46 +01:00 |
|
Zeno Rogue
|
4d3d621c3a
|
fixed the map size in portrait mode
|
2018-03-02 13:06:56 +01:00 |
|
Zeno Rogue
|
7ab6cb3c8b
|
disabled game playing if 'renderonce' is on; in Android LR, clicking gives the menu instead of doing something else
|
2018-03-02 13:05:31 +01:00 |
|
Zeno Rogue
|
166e394e35
|
nomenu and nohelp options
|
2018-03-02 13:03:50 +01:00 |
|
Zeno Rogue
|
97aa318f79
|
force_sphere_outline, fixed sphere outline in SVG
|
2018-02-26 13:17:06 +01:00 |
|
Zeno Rogue
|
bf108b671b
|
reversed aura when vid.alpha <= -1
|
2018-02-20 22:17:47 +01:00 |
|
Zeno Rogue
|
beffe5b756
|
fixed screensize/radius in portrait
|
2018-02-20 22:11:39 +01:00 |
|
Zeno Rogue
|
0412ea7b7c
|
glhr::id is now a constant; streamlined applymatrix
|
2018-02-20 11:30:39 +01:00 |
|
Zeno Rogue
|
7218d95ce4
|
fixed particle transparency
|
2018-02-12 00:07:22 +01:00 |
|
Zeno Rogue
|
42cb45e720
|
fixed Mercury Rivers
|
2018-02-11 23:30:00 +01:00 |
|
Zeno Rogue
|
cab8a0a38f
|
Works online now!
|
2018-02-11 19:08:17 +01:00 |
|
Zeno Rogue
|
1391a7fe4d
|
more shader cleanup
|
2018-02-10 18:21:19 +01:00 |
|
Zeno Rogue
|
e16320278e
|
fixed the 3D effect on graves
|
2018-02-10 15:18:03 +01:00 |
|
Zeno Rogue
|
120797d7ce
|
uniformizing vertex attribute arrays
|
2018-02-09 01:46:14 +01:00 |
|
Zeno Rogue
|
64adb6f0ea
|
updated the header comments to 2018, also added the missing ones
|
2018-02-09 00:40:26 +01:00 |
|
Zeno Rogue
|
4966bde3d4
|
started work on shaders.cpp
|
2018-02-09 00:29:20 +01:00 |
|
Zeno Rogue
|
6c5ce655bb
|
converted if sequences to case instructions
|
2018-02-05 01:17:11 +01:00 |
|
Zeno Rogue
|
d3d6eec424
|
touch-based rug movement in android
|
2018-02-03 20:04:19 +01:00 |
|
Zeno Rogue
|
b3f047ea6a
|
reworked 3D vision
|
2018-02-03 13:41:49 +01:00 |
|
Zeno Rogue
|
2dbfc6a4ec
|
dont_face_pc commandline option
|
2018-01-31 00:10:44 +01:00 |
|
Zeno Rogue
|
1d5259c074
|
use checktide always when sightrange>7
|
2018-01-29 16:28:06 +01:00 |
|
Zeno Rogue
|
d0bee1b335
|
rosescent over chasm is now visible
|
2018-01-25 23:47:38 +01:00 |
|
Zeno Rogue
|
91a07dd856
|
removed debug display
|
2018-01-25 17:42:20 +01:00 |
|
Zeno Rogue
|
3a52193426
|
external additions can wrap drawthemap
|
2018-01-25 17:22:04 +01:00 |
|
Zeno Rogue
|
5bd024dba3
|
attack animations
|
2018-01-25 17:19:50 +01:00 |
|
Zeno Rogue
|
846df5d84f
|
no more weird flashes
|
2018-01-20 17:52:59 +01:00 |
|
Zeno Rogue
|
0f13eae87d
|
a single function clearAnimations
|
2018-01-13 19:20:46 +01:00 |
|
Zeno Rogue
|
f82c07e5a6
|
drawFlashes no longer tries to draw a flash in a gmatrix-less position
|
2018-01-13 01:29:29 +01:00 |
|
Zeno Rogue
|
eeaebf1266
|
fixed a crash when drawing Compass in items [would not normally happen but still]
|
2018-01-11 23:18:43 +01:00 |
|
Zeno Rogue
|
2afe841a50
|
improved Worm/Tentacle/Snake graphics
|
2018-01-11 23:18:02 +01:00 |
|
Zeno Rogue
|
e77314dbc1
|
fixed some bugs with Snake Nest generation
|
2018-01-06 23:39:10 +01:00 |
|
Zeno Rogue
|
5bf6d54c7d
|
changed chamfered to bitruncated
|
2018-01-06 22:34:03 +01:00 |
|
Zeno Rogue
|
3fc196e0c0
|
fixed CAP_TEXTURE disabling
|
2018-01-05 17:30:03 +01:00 |
|
Zeno Rogue
|
b1a5aa19fa
|
fixed snake butt graphics in the Snake Nest
|
2018-01-05 15:49:50 +01:00 |
|
Zeno Rogue
|
1c74bcb4c8
|
monsters no longer inconsistently try to look at the player in quotient geometries
|
2018-01-05 14:18:14 +01:00 |
|
Zeno Rogue
|
495dbba809
|
renamed 'truncated' to 'chamfered'
|
2018-01-04 18:39:04 +01:00 |
|
Zeno Rogue
|
28a3861dd5
|
Ruin wall colors
|
2018-01-04 18:26:38 +01:00 |
|
Zeno Rogue
|
9bfb1ecddf
|
graphics/theming for Jelly/Ruins
|
2018-01-04 15:46:06 +01:00 |
|
Zeno Rogue
|
47f4b9eee8
|
treasure theming for Switch; triangular seaglass
|
2018-01-04 14:19:27 +01:00 |
|
Zeno Rogue
|
2bb46d36fa
|
Switch floor tiles for more geometries
|
2018-01-04 14:02:58 +01:00 |
|
Zeno Rogue
|
3b95a9e94f
|
floor riles for Ruins and Switch
|
2018-01-04 13:48:31 +01:00 |
|
Zeno Rogue
|
1a841aaa4a
|
graphics for Crusher/Slaying
|
2018-01-03 22:32:34 +01:00 |
|
Zeno Rogue
|
1e85e21fb4
|
renamed enums for Invincible -> Ruins
|
2018-01-03 21:51:11 +01:00 |
|
Zeno Rogue
|
a8460b1ac7
|
Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
|
2018-01-03 21:49:14 +01:00 |
|
Zeno Rogue
|
5f1b1a54eb
|
Invinc monsters implemented
|
2018-01-02 11:15:42 +01:00 |
|
Zeno Rogue
|
d3e789bc93
|
Magnetic and Switch V1
|
2017-12-30 15:12:15 +01:00 |
|
Zeno Rogue
|
6ab3cacd08
|
fixed the things broken by Euclidean/a38 pattern changes
|
2017-12-29 13:32:29 +01:00 |
|
Zeno Rogue
|
5f5c86e529
|
new land: Docks
|
2017-12-29 01:10:47 +01:00 |
|
Zeno Rogue
|
11569c693d
|
big change: more configuration for the torus (and also Klein bottle)
|
2017-12-28 16:46:10 +01:00 |
|
Zeno Rogue
|
d67ca714fd
|
fixed Euclidean reptiles
|
2017-12-27 22:10:50 +01:00 |
|
Zeno Rogue
|
ae70662495
|
moving the screen center
|
2017-12-25 10:26:50 +01:00 |
|
Zeno Rogue
|
5a2ae1a865
|
simplified cellgroups
|
2017-12-22 21:37:30 +01:00 |
|
Zeno Rogue
|
102b9cb4c3
|
lmouseover determined correctly in graph editor
|
2017-12-22 20:58:47 +01:00 |
|
Zeno Rogue
|
b71add5f34
|
fixed grid markers for Alchemists when items appear
|
2017-12-21 15:14:54 +01:00 |
|
Zeno Rogue
|
f7b5a1b44f
|
save full texture images
|
2017-12-21 14:05:07 +01:00 |
|
Zeno Rogue
|
57a5337b9f
|
CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM
|
2017-12-21 11:36:07 +01:00 |
|
Zeno Rogue
|
49bd1a0b2b
|
a menu for changing pattern geometries
|
2017-12-19 14:35:34 +01:00 |
|
Zeno Rogue
|
51cd3c81aa
|
fixed the grid in EuclidA4
|
2017-12-18 21:24:05 +01:00 |
|
Zeno Rogue
|
3ae3faa3c3
|
fixed warped lands
|
2017-12-18 21:15:03 +01:00 |
|
Zeno Rogue
|
5185f0e186
|
more work on Euclidean Squares
|
2017-12-18 19:04:37 +01:00 |
|
Zeno Rogue
|
836ed087df
|
Euclidean square grid
|
2017-12-18 13:00:36 +01:00 |
|
Zeno Rogue
|
bf24550e82
|
magic adjustment of textures
|
2017-12-16 09:03:50 +01:00 |
|
Zeno Rogue
|
6c4538df69
|
further work on textures
|
2017-12-14 02:53:29 +01:00 |
|
Zeno Rogue
|
9933f373d2
|
improvements to patterns; codenumbers also display directions
|
2017-12-09 08:06:41 +01:00 |
|
Zeno Rogue
|
635d1f911c
|
Refactoring: moved all the remaining pattern code from mapeditor to pattern2
|
2017-12-09 03:48:30 +01:00 |
|
Zeno Rogue
|
ecf631976f
|
texture mode -- first commit
|
2017-12-09 02:20:10 +01:00 |
|
Zeno Rogue
|
87b6b8b372
|
Snakes Nest v1
|
2017-12-05 19:43:45 +01:00 |
|
Zeno Rogue
|
7f974c8e4a
|
the Dog PC's nose is now always black (instead of eye-colored)
|
2017-12-03 20:10:42 +01:00 |
|
Zeno Rogue
|
492625dc37
|
large pattern codes handled in a less destructive way
|
2017-12-03 18:25:14 +01:00 |
|
Zeno Rogue
|
d6376e1ddf
|
emeraldpattern on a46; fixed/improved darkening when sidedialog not available; pattern dialogs are now sidedialogs
|
2017-12-03 11:48:02 +01:00 |
|
Zeno Rogue
|
21a18d7968
|
partial disabling of CAP_POLY; new hook; aurac is std::array
|
2017-12-02 00:23:15 +01:00 |
|
Zeno Rogue
|
d8a279b15d
|
fixed issues with falling animations; fall for a longer time in non-hyperbolic
|
2017-11-13 11:57:05 +01:00 |
|
Zeno Rogue
|
a19d4d568b
|
refactored mdEqui
|
2017-11-13 11:26:21 +01:00 |
|
Zeno Rogue
|
19f12e3068
|
HUD elements, including the compass, now drawn correctly in all pmodels
|
2017-11-13 11:08:06 +01:00 |
|
Zeno Rogue
|
7bf5fcc2b9
|
fixed model boundary drawing on spheres
|
2017-11-13 01:52:55 +01:00 |
|
Zeno Rogue
|
c682b0d94c
|
aura for spherical equi-models
|
2017-11-13 01:28:56 +01:00 |
|
Zeno Rogue
|
5b7314764f
|
no SIDE used on mobiles
|
2017-11-07 16:42:31 +01:00 |
|
Zeno Rogue
|
800a37f646
|
realradius
|
2017-11-07 13:40:56 +01:00 |
|
Zeno Rogue
|
483e335db8
|
fixed glitches in Warp+Mirror
|
2017-11-06 23:11:40 +01:00 |
|
Zeno Rogue
|
b28320b141
|
torus config editing
|
2017-11-06 21:18:40 +01:00 |
|
Zeno Rogue
|
a14cced41d
|
Hypersian Rug for the torus
|
2017-11-06 19:24:02 +01:00 |
|
Zeno Rogue
|
8498ae7af8
|
Zebra patterns for some of the new geometries
|
2017-11-03 19:20:54 +01:00 |
|
Zeno Rogue
|
dad544958f
|
removed conflict markers
|
2017-10-31 13:56:33 +01:00 |
|
Zeno Rogue
|
e7eb15d1ad
|
conflict resolved?
|
2017-10-31 01:55:50 +01:00 |
|
Zeno Rogue
|
ba8279db49
|
limit Blizzard display, fixed memory clearing for fallanims and flashes
|
2017-10-30 23:58:18 +01:00 |
|
Zeno Rogue
|
ccbe7feb96
|
made the equidistant lands generate something without crashing in all geometries
|
2017-10-30 19:12:33 +01:00 |
|
Zeno Rogue
|
ae5938e1a4
|
renamed the variable 'purehepta' to 'nontruncated'
|
2017-10-30 12:24:41 +01:00 |
|
Zeno Rogue
|
e76df0ced3
|
fixed the Crystal display in purehepta
|
2017-10-30 12:20:29 +01:00 |
|
Zeno Rogue
|
36fe4c670b
|
more work on the Crystal World
|
2017-10-30 09:05:16 +01:00 |
|
Zeno Rogue
|
3ede3601ea
|
started working on the 'Dual Land'
|
2017-10-29 23:54:26 +01:00 |
|
Zeno Rogue
|
b214f3e97e
|
more fixes, mainly to Euclidean
|
2017-10-29 17:12:40 +01:00 |
|
Zeno Rogue
|
9212ca0e7c
|
no more heptamarkers on Warped since they are denoted with colors anyway
|
2017-10-29 14:20:45 +01:00 |
|
Zeno Rogue
|
345bd94c0d
|
parially done mirrors; field pattern in weirdhyperbolic; fake other patterns in weirdhyperbolic
|
2017-10-29 10:52:02 +01:00 |
|
Zeno Rogue
|
ce3c066b0f
|
fixed the sphere subdir weirdness
|
2017-10-29 10:49:34 +01:00 |
|
Zeno Rogue
|
016ade10c6
|
lots of work on the new geometries
|
2017-10-29 01:57:34 +02:00 |
|
Zeno Rogue
|
ac37df87a5
|
more work on new geometries
|
2017-10-28 10:04:28 +02:00 |
|
Zeno Rogue
|
6191409624
|
a try to fix Halloween glitches (unsuccessful)
|
2017-10-27 20:10:37 +02:00 |
|
Zeno Rogue
|
8a44a09de5
|
octagonal geometry and 10.0g
|
2017-10-27 20:07:58 +02:00 |
|
Zeno Rogue
|
9f48dcf3f6
|
added an option to disable background particles and to change font size on desktop
|
2017-10-17 21:26:21 +02:00 |
|
Zeno Rogue
|
3bee24d3e2
|
no more ASCII characters in some wallmodes on lava+lily
|
2017-10-17 20:42:09 +02:00 |
|
Zeno Rogue
|
1cc37e0e99
|
improved mercury rivers in 2D mode
|
2017-10-17 20:41:17 +02:00 |
|
Zeno Rogue
|
b265085392
|
Orb of Fish has a tail now
|
2017-10-17 13:13:36 +02:00 |
|
Zeno Rogue
|
9dc49fa297
|
nicer bridges over mercury
|
2017-10-17 12:54:59 +02:00 |
|
Arthur O'Dwyer
|
fa8078dc8b
|
Silence a couple of warnings on Clang. NFC.
|
2017-10-17 00:09:37 -07:00 |
|
Zeno Rogue
|
4cef0e2cfb
|
implemented giving up of Hunting Dogs; also made the sight range grow during an ambush
|
2017-10-16 20:08:51 +02:00 |
|
Zeno Rogue
|
30c095fde8
|
fixed the joystick bug (also 10.1c)
|
2017-10-16 01:22:24 +02:00 |
|
Zeno Rogue
|
afa7684369
|
highlight mode (Alt) no longer clears the marker
|
2017-10-16 00:43:23 +02:00 |
|
Zeno Rogue
|
11750efd2f
|
Changed the hunting patterns.
|
2017-10-16 00:15:54 +02:00 |
|
Zeno Rogue
|
cc41ed666f
|
guarding dogs have slightly orange eyes
|
2017-10-15 23:22:09 +02:00 |
|
Zeno Rogue
|
b0d6bb3f05
|
slime visible in Volcano
|
2017-10-15 01:16:01 +02:00 |
|
Zeno Rogue
|
6fca4fd008
|
10.1, and fixing problems reported by some compilers
|
2017-10-14 21:43:21 +02:00 |
|
Zeno Rogue
|
03fea84acb
|
better Fox image
|
2017-10-14 19:52:02 +02:00 |
|
Zeno Rogue
|
23528bc519
|
Mimics/Illusions/Shadows wear knight cloak when appropriate
|
2017-10-14 19:29:20 +02:00 |
|
Zeno Rogue
|
5c3d89e4b5
|
Graphical effects for the side-orbs.
|
2017-10-12 12:05:12 +02:00 |
|
Zeno Rogue
|
c741ff67d1
|
Mimics now display Thorns
|
2017-10-12 11:43:47 +02:00 |
|
Zeno Rogue
|
343d0719b1
|
adapted most new lands for Shmup and some other modes
|
2017-10-11 22:16:07 +02:00 |
|
Zeno Rogue
|
135e3cd336
|
renamed 'DogPlains' enums to 'Hunting'
|
2017-10-10 14:24:39 +02:00 |
|
Zeno Rogue
|
f8b47115ae
|
the new orbs appear (also some more refactoring and updated graphics for Swords)
|
2017-10-10 14:05:36 +02:00 |
|
Zeno Rogue
|
0505bd727c
|
help lines and ASCII graphics for Blizzard and Terracotta
|
2017-10-09 13:00:08 +02:00 |
|
Zeno Rogue
|
0c154d6751
|
improved display in Halloween
|
2017-10-09 11:46:49 +02:00 |
|
Zeno Rogue
|
2ca03ededf
|
made Earth Elemental look similar to other Elementals
|
2017-10-08 13:35:56 +02:00 |
|
Zeno Rogue
|
362abea781
|
themed Alchemy2 as Volcanic Wasteland
|
2017-10-08 11:12:03 +02:00 |
|
Zeno Rogue
|
11bdda6957
|
Palace walls in Terra
|
2017-10-07 11:19:42 +02:00 |
|
Zeno Rogue
|
7567c34705
|
fixed Hall of Mirrors in PTM, added mercury rivers, improved wall sorting
|
2017-10-07 11:06:52 +02:00 |
|
Zeno Rogue
|
96bc0fbd65
|
more Terracotta theming
|
2017-10-07 00:34:10 +02:00 |
|
Zeno Rogue
|
62de2588cf
|
'u' loads the current monster image; Jiang Shi shape
|
2017-10-04 22:27:51 +02:00 |
|
Zeno Rogue
|
6d3fcf0a5d
|
more work into Terracotta Army
|
2017-10-04 21:26:26 +02:00 |
|
Zeno Rogue
|
fe34a4a555
|
new lands for 10.1 -- initial commit
|
2017-09-30 11:46:41 +02:00 |
|
Zeno Rogue
|
85c46220f6
|
10.0m, and some unfinished features for 10.1 ;)
|
2017-09-03 21:12:44 +02:00 |
|
Zeno Rogue
|
3e0e789434
|
Orb of Stone over water produces bridges now. You can use Orb of Matter over temporary bridge again to create a wall. Fixed some ways of producing permanent land in the Whirlpool.
|
2017-09-03 12:01:31 +02:00 |
|
Zeno Rogue
|
465089333f
|
Sight range increase is now allowed in some of the special modes (not only the cheat mode)
|
2017-08-18 02:58:55 +02:00 |
|
Zeno Rogue
|
3b154d5038
|
Fixed some bugs with Alchemist's land copying
|
2017-08-18 02:07:56 +02:00 |
|
Zeno Rogue
|
130fefa4c4
|
10.0g
|
2017-08-06 14:50:16 +02:00 |
|
Zeno Rogue
|
cc03560389
|
10.0d
|
2017-07-25 00:21:36 +02:00 |
|
Zeno Rogue
|
8cb8e2a3ec
|
updated to 10.0c
|
2017-07-23 01:33:27 +02:00 |
|
Zeno Rogue
|
ce5650a81f
|
10.0
|
2017-07-16 23:00:55 +02:00 |
|
Zeno Rogue
|
a6f176510e
|
better mode handling
|
2017-07-12 19:50:39 +02:00 |
|
Zeno Rogue
|
94efef5d65
|
further work for 10.0
|
2017-07-12 18:03:53 +02:00 |
|
Zeno Rogue
|
069f7b0caf
|
Major refactoring, multisampling
|
2017-07-10 20:47:38 +02:00 |
|
Zeno Rogue
|
22c9217219
|
work in progress for 10.0
|
2017-07-04 15:38:33 +02:00 |
|
Zeno Rogue
|
b172d3930d
|
other changes in 9.4n
|
2017-06-18 18:51:46 +02:00 |
|
Zeno Rogue
|
4addcaa71f
|
update to 9.4l
|
2017-06-09 03:41:33 +02:00 |
|
Zeno Rogue
|
04eefbdf03
|
Fixed graphical items/kills in Euclidean. Made them larger. Updated v number to 9.4j.
|
2017-05-29 11:22:11 +02:00 |
|
Zeno Rogue
|
5f275b50ed
|
fixed the Princess looks in item/kill list
|
2017-05-29 00:55:44 +02:00 |
|
Zeno Rogue
|
adcb05f256
|
a HUD for square screens; graphical images in HUD
|
2017-05-29 00:16:17 +02:00 |
|
Zeno Rogue
|
1c99cd647e
|
commited changes from 9.4i and some extra
|
2017-05-27 21:40:40 +02:00 |
|
Zeno Rogue
|
4570fa2ea4
|
fixes for Emscripten, and for compiling without tutorial
|
2017-04-15 04:48:59 +02:00 |
|
Zeno Rogue
|
c52625e7ca
|
Updated to 9.4g (mostly tutorial fixes)
|
2017-04-14 20:12:23 +02:00 |
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Zeno Rogue
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9c350ed761
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Updated to 9.4f (tutorial)
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2017-04-08 17:18:29 +02:00 |
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Zeno Rogue
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645a64e8c9
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expansion, ctrl+E cheat, fix with distance calculation
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2017-04-04 11:13:15 +02:00 |
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Zeno Rogue
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b7450edef5
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9.4d
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2017-03-31 21:41:09 +02:00 |
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Zeno Rogue
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51f2ff9d4a
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fixes for Pandora
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2017-03-25 02:10:15 +01:00 |
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Zeno Rogue
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2bbb917153
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Android fixes
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2017-03-23 14:09:36 +01:00 |
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Zeno Rogue
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58e053f183
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Updated the source files to 9.4c
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2017-03-23 11:53:57 +01:00 |
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Eryk Kopczyński
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3237ff455e
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Updated to 8.3j
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2016-08-26 11:58:03 +02:00 |
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Zeno Rogue
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19055633b0
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Updated HyperRogue sources to 7.4f.
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2016-01-02 11:09:13 +01:00 |
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Alexandre Moine
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91eb928c29
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Support installation, troubles with music btw
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2015-08-09 22:36:13 +02:00 |
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Alexandre Moine
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9b11f1b6c5
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Initialization with hyperrogue-66
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2015-08-08 15:57:52 +02:00 |
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