Zeno Rogue
|
c390c1c111
|
a hack to make sky work correctly in stereo
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
0f98146d20
|
3D:: correct shift matrix in stereo mode
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
a6d9f8f679
|
added frozenlake to credits
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
9d93da1472
|
fixed Up/Down in shmup mode, also reversed Left/Right for intuitiveness
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
25999229a4
|
2D3D: fixed_yz now works when scrolling
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
db988058de
|
added a separate option axes3 for highlighting forward, and in different location
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
5d88c1706a
|
unambiguous sword in non-{4,3,*} 3D geometreis
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
eb4156fe29
|
fixed a crash bug with Bulls pushing things offscreen
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
e6efc8fabc
|
dual:: 3D:: dual works in 3D
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
ff584bb74c
|
fixed a bug with texturing in stereo
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
3a4e84effe
|
Orb of the Sword in non-shmup 3D geometries
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
84df837855
|
fixed drawing the sky in stereo
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
2153f48119
|
correct depthtest/depthwrite/fogbase not only for triangles
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
1e8e8d9fa3
|
fixed incorrect bridges on mercury rivers
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
7451d1886f
|
improved the ceiling above the mercury rivers
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
06573ea3c8
|
shadow of the player character is always shown
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
8ec38e36e2
|
improved Tortoise graphics in 3D, Baby Tortoises appear
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
2c16564663
|
camera level higher when riding dragon
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
66560a6e9f
|
fixed the vertical placement of Jiangshi
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
084a7d0469
|
added a message when trying to perform an impossible skip-turn
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
fcb7308aa4
|
fixed weird coloring of ghost-on-tentacle
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
dd212d756b
|
fixed the monster color in the minimap for Dragons etc
|
2019-09-12 22:50:08 +02:00 |
|
Zeno Rogue
|
8c21e450b0
|
fixed the Land of Storms not working correctly in dual geometry mode
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
fc32d46df2
|
fixed the deprecated-copy warning
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
c3e749ee57
|
11.1
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
66e9a20d19
|
11.1
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
c289345c79
|
fixup cgi timestamps
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
99aeb04185
|
reduced the number of bird animation frames
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
b9693553bf
|
using wingphase in rogueviz
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
488c25ecea
|
halved animatedbird space usage
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
9a1858e2f9
|
clear cgis, fixed missing textures
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
adf0f36ea1
|
fixed a possible buffer overflow while in finishshape()
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
9a0b8935a3
|
shading of all humanoid models
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
380a8e8eda
|
dual::mayboth when changing geometry
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
2b2c07a0e7
|
removed 'work in progress' messages
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
770fb1f5e1
|
line animation:: loops in quotient spaces
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
44890b4fb2
|
extra safety in dual
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
9bec1bc96e
|
CR4 achievement should be fixed
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
524982605e
|
arrows from arrow traps now visible in 3D
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
52a3fcf86f
|
added explanation 'floors in 3D geometries' to tstep
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
05b81b8c7d
|
more stars in R'Lyeh
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
63154dbcbf
|
fixed an OpenGL error caused by negative linewidth
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
9b721d25d6
|
eyecolor saved
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
d0a84e4e40
|
Czech translation updated
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
486dd2bb52
|
added rdococ to thanks
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
c039f229e3
|
better sky for R'Lyeh, Temple, and Ruined City
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
b7e84ec04c
|
fixed the Z-placement of the Tentacle tail
|
2019-09-12 22:50:07 +02:00 |
|
Zeno Rogue
|
55aa0da142
|
fixed a bug with worm shadows
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
91a83035da
|
3D:: flatten Z in the correct direction in full 3D
|
2019-09-12 22:50:06 +02:00 |
|
Zeno Rogue
|
4e4a3a65a7
|
3D:: mscale no longer does something weird in Flatten
|
2019-09-12 22:50:06 +02:00 |
|