?
|
2f66a64ce3
|
3d:: racing:: increased TWIDTH in binary3, as otherwise it could not create paths
|
2019-09-12 22:38:42 +02:00 |
|
?
|
bf95aa6e77
|
3d:: added VBODY1, VBODY2, VBODY3 to draw clothing correctly
|
2019-09-12 22:38:42 +02:00 |
|
?
|
1a8f164572
|
3d:: 3D models are now centered correctly instead of on legs
|
2019-09-12 22:38:42 +02:00 |
|
?
|
a9a02e0f8f
|
3d:: out-of-memory chasms are displayed as hard walls (faster racing)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c032db2019
|
3d:: virtualRebase works correctly in non-hyperbolic tilings
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c14515c5ac
|
fixed build_shortest_path in 4-valent Euclidean tilings
|
2019-09-12 22:38:42 +02:00 |
|
?
|
8c38c3071c
|
3d:: fixed getcoord in euclid
|
2019-09-12 22:38:42 +02:00 |
|
?
|
a11d2726fb
|
3d:: mirrors are broken, but produce no effect
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c797d4ccba
|
racing:: fixed a potential crash if goal not found
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c5e87f1d2d
|
racing:: history is saved in 3D
|
2019-09-12 22:38:42 +02:00 |
|
?
|
ee87c94e05
|
3d:: queuechr(V/T) no longer displays points if they are behind
|
2019-09-12 22:38:42 +02:00 |
|
?
|
f0b984aa3b
|
3d:: disabled sidewall computation
|
2019-09-12 22:38:42 +02:00 |
|
?
|
5824e4b016
|
3D:: master_relative returns Id
|
2019-09-12 22:38:42 +02:00 |
|
?
|
858a5eddb1
|
in createMov applied mirror just in case
|
2019-09-12 22:38:42 +02:00 |
|
?
|
8c5df8dfd4
|
3d:: in ggmatrix fixed [2][2] to [DIM][DIM]
|
2019-09-12 22:38:42 +02:00 |
|
?
|
38ded28511
|
3d:: fixed Euclidean celldistance (abs was missing)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
be56844dcc
|
disabled mirrors for now
|
2019-09-12 22:38:42 +02:00 |
|
?
|
00d9bacddd
|
3D:: disabled build_shortest_path in euclid for now
|
2019-09-12 22:38:42 +02:00 |
|
?
|
483a5e253c
|
3D:: fixed binary::relative_matrix
|
2019-09-12 22:38:42 +02:00 |
|
?
|
41be07ae72
|
3d:: weird walls now display as rings (passable) or sawrings (impassable)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
0620916dd2
|
3d:: miniwalls used for weird stuff
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c2b6600ce5
|
3d:: renamed shBinaryWall to shWall3D
|
2019-09-12 22:38:42 +02:00 |
|
?
|
42e4342c4a
|
3d:: fixed pushing directions
|
2019-09-12 22:38:42 +02:00 |
|
?
|
71ef823c43
|
racing:: reduced setdist parameter
|
2019-09-12 22:38:42 +02:00 |
|
?
|
365b6595d3
|
racing:: added CAP_CRYSTAL guards
|
2019-09-12 22:38:42 +02:00 |
|
?
|
142ddc9630
|
3d:: disabled anti-bad-generation
|
2019-09-12 22:38:42 +02:00 |
|
?
|
ba49bb203a
|
3d:: no crash in Power
|
2019-09-12 22:38:42 +02:00 |
|
?
|
e98afaf45c
|
3d:: random building of the Plalace
|
2019-09-12 22:38:42 +02:00 |
|
?
|
dc26f3b744
|
3d:: display other stuff as ascii without errors
|
2019-09-12 22:38:42 +02:00 |
|
?
|
9319c3b0fa
|
3d:: celldistances
|
2019-09-12 22:38:42 +02:00 |
|
?
|
714ff8462a
|
3d:: more things shown as walls, worms also use wall graphics
|
2019-09-12 22:38:42 +02:00 |
|
?
|
5ff834e310
|
3d:: qezc/1379/ijkl now move in the 'y' direction
|
2019-09-12 22:38:42 +02:00 |
|
?
|
b8913b39fd
|
3d:: pseudohept specified
|
2019-09-12 22:38:42 +02:00 |
|
?
|
a1ca5b2995
|
fixed centerpc in Euclidean with yshift
|
2019-09-12 22:38:42 +02:00 |
|
?
|
35a4330412
|
3d:: 1/2/3 perspectives in noshmup
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c0b4ffc343
|
3d:: fixed key names in shmup3, also playermoved changed correctly
|
2019-09-12 22:38:42 +02:00 |
|
?
|
0d795e60bf
|
3d::racing:: 3d racing (partial)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
2b307f5e4a
|
added epsilon to virtualRebase to prevent infinite loops caused by precision errors
|
2019-09-12 22:38:42 +02:00 |
|
?
|
168b3fb11d
|
3D:: smooth TPP; display player or not correctly
|
2019-09-12 22:38:42 +02:00 |
|
?
|
26b5d55224
|
3D:: 123 keys now switch perspectives
|
2019-09-12 22:38:42 +02:00 |
|
?
|
7a748b56f4
|
3D:: xcodes given
|
2019-09-12 22:38:42 +02:00 |
|
?
|
2a4d4cbda3
|
3d:: less ivies in Euclidean
|
2019-09-12 22:38:42 +02:00 |
|
?
|
aac03e72fe
|
3d:: depthtest disabled for PPR::SUPERLINE and beyond
|
2019-09-12 22:38:42 +02:00 |
|
?
|
4e6a50f425
|
3D:: hair is now drawn above face
|
2019-09-12 22:38:42 +02:00 |
|
?
|
c5f2dec44c
|
fixed leg position on wolves
|
2019-09-12 22:38:42 +02:00 |
|
?
|
1809cf1622
|
3d:: sphere:: fixed sphereflip (and thus noshmup movement)
|
2019-09-12 22:38:42 +02:00 |
|
?
|
008ef40ea3
|
3d:: binary:: default width reduced
|
2019-09-12 22:38:42 +02:00 |
|
?
|
ea2c0d257b
|
3d:: do not draw 'catwalk' cursor in binary
|
2019-09-12 22:38:42 +02:00 |
|
?
|
92113c82ee
|
3d:: Ivy graphics
|
2019-09-12 22:38:42 +02:00 |
|
?
|
07a51bed10
|
3D:: fixed monster facings in noshmup
|
2019-09-12 22:38:42 +02:00 |
|