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3D:: xcodes given
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10
classes.cpp
10
classes.cpp
@ -1767,12 +1767,14 @@ vector<geometryinfo> ginf = {
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{"{12,3}","M4", "Schmutz's M(4)", "M4", 12, 3, qsSMALL, gcHyperbolic, 0x20600, {{4, 2}}, eVariation::bitruncated},
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{"{6,4}", "Crystal", "dimensional crystal", "Crystal", 6, 4, qANYQ, gcHyperbolic, 0x28000, {{5, 3}}, eVariation::pure},
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{"{3,4}", "none", "{3,4} (octahedron)", "4x3", 3, 4, qsSMALLB, gcSphere, 0x28200, {{SEE_ALL, SEE_ALL}}, eVariation::bitruncated},
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{"bin3", "none", "3D binary tiling", "binary3", 9, 4, 0, gcHyperbolic, 0, {{7, 3}}, eVariation::pure},
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{"cube", "none", "3D cube tiling", "cube", 6, 4, 0, gcEuclid, 0, {{7, 5}}, eVariation::pure},
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{"120c", "none", "120-cell", "120c", 12, 4, qsSMALLB, gcSphere, 0, {{SEE_ALL, SEE_ALL}}, eVariation::pure},
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{"e120c", "elliptic", "120-cell (elliptic space)", "e120c", 12, 4, qsSMALLBE, gcSphere, 0, {{SEE_ALL, SEE_ALL}}, eVariation::pure},
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{"bin3", "none", "3D binary tiling", "binary3", 9, 4, 0, gcHyperbolic, 0x30000, {{7, 3}}, eVariation::pure},
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{"cube", "none", "3D cube tiling", "cube", 6, 4, 0, gcEuclid, 0x30200, {{7, 5}}, eVariation::pure},
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{"120c", "none", "120-cell", "120c", 12, 4, qsSMALLB, gcSphere, 0x30400, {{SEE_ALL, SEE_ALL}}, eVariation::pure},
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{"e120c", "elliptic", "120-cell (elliptic space)", "e120c", 12, 4, qsSMALLBE, gcSphere, 0x30600, {{SEE_ALL, SEE_ALL}}, eVariation::pure},
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};
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// bits: 9, 10, 15, 16, (reserved for later) 17, 18
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// remember to match the following mask when specifying codes for extra geometries: 0x78600
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// (other bits are used for other information)
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