Zeno Rogue
7c3c34c3d8
sky-based fog in 2.5D
2020-08-01 13:59:53 +02:00
Zeno Rogue
3c198a3672
fixed potential memory error in sightranges
2020-08-01 13:58:03 +02:00
Zeno Rogue
c23209b189
fixed key conflict in 3D config
2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
2020-07-28 22:06:14 +02:00
Zeno Rogue
94cac21716
primitive-based rendering of the Berger sphere (very poor)
2020-07-24 23:39:30 +02:00
Zeno Rogue
8223bf354f
clearer comment in graph config
2020-07-08 15:47:49 +02:00
Zeno Rogue
02ebc8a96a
perfect linewidth option (sometimes does not work correctly -- need to check)
2020-07-03 15:39:52 +02:00
Zeno Rogue
89585f004b
fixed some guards (in progress)
2020-07-03 14:42:33 +02:00
Zeno Rogue
e579db31de
CLI option -gridoff
2020-05-28 01:39:13 +02:00
Zeno Rogue
5654e632ce
added CAP_SDLAUDIO guard
2020-05-22 21:41:24 +02:00
Zeno Rogue
10e03be159
music_out_of_focus now configurable via menu
2020-05-15 14:53:56 +02:00
Arthur O'Dwyer
3e3457bd81
Eliminate some use of CAP_FOO and ISFOO outside of the preprocessor.
...
The old code worked, but it's strange to use these macros as if
they were C++ `bool` variables at runtime.
2020-05-03 20:57:34 -04:00
Arthur O'Dwyer
f2b7746c1b
Move all defaulting-of-CAP_FOO
to sysconfig.h.
...
- The phrase `#ifdef CAP_` should never appear anywhere.
- The phrase `#ifndef CAP_` should appear only in sysconfig.h.
- The phrases `#if CAP_` and `#if !CAP_` may appear wherever,
as long as "sysconfig.h" is included first.
The rules for `CAP_FOO` equally apply to `ISFOO`.
There are many one-off macros still tested with `#ifdef`,
including `HAVE_ACHIEVEMENTS`, `PRINT_ACHIEVEMENTS`,
`FAKEWEB`, `FAKE_SDL`, `EASY`, and `WHATEVER`. I don't
have much grasp on what these are used for or how they're
configured, so I'm leaving them alone.
2020-05-03 15:12:12 -04:00
Zeno Rogue
0a6c80e909
refactored flat_model_enabler
2020-04-17 15:54:48 +02:00
Zeno Rogue
09ce04bd4a
changed rug clip defaults to show more
2020-04-17 15:01:02 +02:00
Zeno Rogue
64ee50523d
more model fixes
2020-04-17 02:29:03 +02:00
Zeno Rogue
7f96c67755
improved Rug in various models
2020-04-17 02:21:44 +02:00
Zeno Rogue
0472bf764f
moved all projection-related parameters to a special struct; another copy of that struct created for rug
2020-04-17 00:53:58 +02:00
Zeno Rogue
a380134d29
WRL selectable in menus, fixed some issues
2020-04-16 14:36:45 +02:00
Zeno Rogue
8f99715f0d
CLI option -smooths 1
2020-04-12 20:34:02 +02:00
Zeno Rogue
eca6a77753
CLI option -neonnf
2020-04-06 11:25:10 +02:00
Zeno Rogue
f4f6903321
renamed 'line width' option to 'vector graphics mode', and it is now available outside of OpenGL
2020-04-06 10:44:56 +02:00
Zeno Rogue
805c153c9f
neon_nofill option; added XLAT to vector options; neon now also disables textured triangles
2020-04-06 10:44:27 +02:00
Zeno Rogue
5c78ba8837
fixed the hotkey in 3d->camera rotation
2020-04-01 12:02:09 +02:00
Zeno Rogue
650604227a
face/edge/vertex centering
2020-04-01 12:01:55 +02:00
Zeno Rogue
4d4c904d3b
neon_mode is now an enum
2020-03-27 19:38:15 +01:00
Zeno Rogue
11447fcb7b
tortoise:: shading now can be disabled
2020-03-22 09:46:13 +01:00
Zeno Rogue
02112cb636
CLI option -precw
2020-03-21 19:04:23 +01:00
Zeno Rogue
64c63b7899
CAP_RAY
2020-03-21 10:49:07 +01:00
Zeno Rogue
9f947c70a7
fat edges in linepatterns in 3D
2020-01-28 17:58:55 +01:00
Zeno Rogue
ca3232c3bb
extended 'linewidth' setting: illustration mode, hint about Alt, disable shadows, bright mode, colorblind simulation
2020-01-18 17:11:57 +01:00
Zeno Rogue
11a65b0094
save linepattern colors and multipliers
2020-01-02 16:51:43 +01:00
Zeno Rogue
a37457ead9
precise_width for nicer long lines
2020-01-02 16:51:32 +01:00
Zeno Rogue
cacfa8dee9
oldstyle joystick: smoothening input, ignoring next input
2019-12-27 11:57:08 +01:00
Zeno Rogue
7396024c38
arg:: option -neon
2019-12-26 23:32:18 +01:00
Zeno Rogue
6c61162392
merge
2019-12-26 22:40:41 +01:00
Zeno Rogue
f4613e9945
more bubbles, SE config
2019-12-25 23:04:07 +01:00
Zeno Rogue
769982040d
renamed solnihv:: to sn:: and solnih to sn::in()
2019-12-14 12:28:45 +01:00
Zeno Rogue
2678ac4743
neon mode (see the 'line width' setting in graphics)
2019-12-07 11:13:09 +01:00
Zeno Rogue
49460ba379
changed the default axes3 to true
2019-12-06 13:05:11 +01:00
Zeno Rogue
fb557282f4
more guard fix
2019-11-16 14:46:12 +01:00
Zeno Rogue
16f6266b7e
fixed guard placement
2019-11-16 08:39:51 +01:00
Zeno Rogue
39332b61eb
fixed addparam for old compiler
2019-11-16 03:39:00 +01:00
Zeno Rogue
cba1408021
config:: hooks for extending the config file, added asonov/nilv settings
2019-11-16 01:39:58 +01:00
Zeno Rogue
1e6d221e0a
fixed_facing_dir saved
2019-11-14 00:42:36 +01:00
Zeno Rogue
3725b06d0b
levellines feature
2019-11-03 13:36:06 +01:00
Zeno Rogue
ffd1295d3a
ray:: config hotkey
2019-11-03 02:24:26 +01:00
Zeno Rogue
391f421b98
reduce sightrange in gCrystal344 (assume raycasting)
2019-10-26 15:33:28 +02:00
Zeno Rogue
bd7805e68d
ray:: namespace and basic configurator
2019-10-25 14:50:48 +02:00
Zeno Rogue
80a6c4a580
no more weird acting on loadConfig when the file is empty
2019-10-22 12:05:22 +02:00
Zeno Rogue
c527d4e613
ODS in hyperbolic
2019-10-21 22:42:27 +02:00
Zeno Rogue
5ba9788e53
sightranges set for the new geometries
2019-10-12 13:47:58 +02:00
Zeno Rogue
300fb6bcbd
increased the default cell generation limit to 250
2019-10-12 13:11:28 +02:00
Zeno Rogue
07abd6384a
option 'permaside' (-pside) to permanently move the model to the left side
2019-10-07 00:08:37 +02:00
Zeno Rogue
9850dd557e
in 3D geometries, patterns may create walls
2019-10-06 13:05:39 +02:00
Zeno Rogue
13ea55b233
fisheye has parameter
2019-10-05 12:32:16 +02:00
Zeno Rogue
d69cb4e946
SolN manifold
2019-10-03 20:10:48 +02:00
Zeno Rogue
a741446b7b
better rendering of Solv into the glitchy region
2019-09-26 13:23:44 +02:00
Zeno Rogue
8833251c8b
added some missing CAP_SOLV guards
2019-09-13 19:50:12 +02:00
Zeno Rogue
4d2a65c276
fixed some text errors
2019-09-13 18:13:39 +02:00
Zeno Rogue
a3d9711ec2
more adjustments to disabled CAP_*
2019-09-13 03:10:26 +02:00
Zeno Rogue
c1f9826dca
fixed the 'heptagonal mode' option
2019-09-12 22:50:16 +02:00
Zeno Rogue
8927f66968
Y/Z rotation option visible in product
2019-09-12 22:50:16 +02:00
Zeno Rogue
5ad1be2962
crosshair option
2019-09-12 22:50:16 +02:00
Zeno Rogue
3ba485d502
rots::underlying_scale saved to config
2019-09-12 22:50:16 +02:00
Zeno Rogue
e600c0af0a
improved the rendering of S2xE rings
2019-09-12 22:50:16 +02:00
Zeno Rogue
848eb8f48b
export everything: modules compiled separately
2019-09-12 22:50:16 +02:00
Zeno Rogue
9647cbd47e
added #include hyper.h to all cpp files
2019-09-12 22:50:16 +02:00
Zeno Rogue
3e715440cb
slr:: awesome default range values
2019-09-12 22:50:15 +02:00
Zeno Rogue
afac8bf24a
fixup to shaders and everything
2019-09-12 22:50:15 +02:00
Zeno Rogue
02269267c9
slr:: drawing of looped images, better shader in general, special sightrange setting
2019-09-12 22:50:15 +02:00
Zeno Rogue
1e6970ca28
hybrid:: refactored the common parts of prod and sl2, also used them when applicable
2019-09-12 22:50:15 +02:00
Zeno Rogue
136b931609
PSL(2,R)
2019-09-12 22:50:15 +02:00
Zeno Rogue
a03eb0d913
fixed new geometry handling for Archimedean
2019-09-12 22:50:15 +02:00
Zeno Rogue
2f954d0538
nicer handling of WDIM, GDIM, MDIM, sig
2019-09-12 22:50:15 +02:00
Zeno Rogue
0811f8f2d0
product:: no crash on load when saved
2019-09-12 22:50:14 +02:00
Zeno Rogue
e5fb06e6cd
product:: HUD items displayed correctly
2019-09-12 22:50:14 +02:00
Zeno Rogue
14b70224a8
product:: changed plevel_factor default yet again
2019-09-12 22:50:14 +02:00
Zeno Rogue
7920446969
smaller plevel_factor default
2019-09-12 22:50:14 +02:00
Zeno Rogue
ecfef817a9
auto-adjusted plevel
2019-09-12 22:50:13 +02:00
Zeno Rogue
f3dd779947
no more crash when saving config in arcm
2019-09-12 22:50:13 +02:00
Zeno Rogue
9dd131d00a
args:: creaturescale and character selection
2019-09-12 22:50:13 +02:00
Zeno Rogue
96bf478482
renamed DIM to GDIM
2019-09-12 22:50:13 +02:00
Zeno Rogue
df9c01f276
models:: Collignon projection
2019-09-12 22:50:13 +02:00
Zeno Rogue
8b1c7bffe4
initial reformatting of comments for Doxygen
2019-09-12 22:50:13 +02:00
Zeno Rogue
ad03115097
further cleanup
2019-09-12 22:50:13 +02:00
Zeno Rogue
5ea055b39e
split namespace conformal into models and history
2019-09-12 22:50:12 +02:00
Zeno Rogue
f723a8d419
further cleanup, separated multi.cpp from shmup.cpp
2019-09-12 22:50:12 +02:00
Zeno Rogue
05bd7a905c
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
e1194ff588
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
a423dbd2da
more header cleanup
2019-09-12 22:50:12 +02:00
Zeno Rogue
cb666fb24a
more header shifting
2019-09-12 22:50:12 +02:00
Zeno Rogue
c2d56fb9bc
autohdr.h applied in more files
2019-09-12 22:50:12 +02:00
Zeno Rogue
6ab7535088
sight range for Nil
2019-09-12 22:50:12 +02:00
Zeno Rogue
e62a3c0d8e
nilv:: geodesic sightrange
2019-09-12 22:50:12 +02:00
Zeno Rogue
9350053c49
renamed mdSolPerspective to mdGeodesic
2019-09-12 22:50:11 +02:00
Zeno Rogue
4f27b12ca2
nilv:: preliminary implementation
2019-09-12 22:50:11 +02:00
Zeno Rogue
dc54135d5f
radarrange configurable
2019-09-12 22:50:11 +02:00
Zeno Rogue
4a8ec3b3c4
fixed key conflict in 3D menu
2019-09-12 22:50:11 +02:00
Zeno Rogue
d4ad45c4da
also cells_drawn_limit displayed in add_cells_drawn
2019-09-12 22:50:10 +02:00
Zeno Rogue
ea3e33f23d
noclipped cells displayed in add_cells_drawn
2019-09-12 22:50:10 +02:00
Zeno Rogue
1528d63d29
arg:: -fov parameter
2019-09-12 22:50:10 +02:00
Zeno Rogue
917fbac4a2
configurable Sol sight range, and glitch removal
2019-09-12 22:50:10 +02:00
Zeno Rogue
598603c937
geodesics in Sol
2019-09-12 22:50:09 +02:00
Zeno Rogue
cf496e8940
kite-and-dart tiling
2019-09-12 22:50:09 +02:00
Zeno Rogue
a1e1240d33
creature_scale can now be changed in all geometries except standard non-cheater shmup
2019-09-12 22:50:09 +02:00
Zeno Rogue
7baf97521c
linewidth multipliers for grid and ring
2019-09-12 22:50:09 +02:00
Zeno Rogue
5476b33e94
fixed to work on OPENGL 1.0
2019-09-12 22:50:08 +02:00
Zeno Rogue
a7e1418ffd
scaleSinh100, used in IPD config
2019-09-12 22:50:08 +02:00
Zeno Rogue
22b8a88e07
'scrolling by device rotation' no longer appears in 3D
2019-09-12 22:50:08 +02:00
Zeno Rogue
e1731fce02
'back' button in mouse config
2019-09-12 22:50:08 +02:00
Zeno Rogue
db988058de
added a separate option axes3 for highlighting forward, and in different location
2019-09-12 22:50:08 +02:00
Zeno Rogue
dd212d756b
fixed the monster color in the minimap for Dragons etc
2019-09-12 22:50:08 +02:00
Zeno Rogue
52a3fcf86f
added explanation 'floors in 3D geometries' to tstep
2019-09-12 22:50:07 +02:00
Zeno Rogue
9b721d25d6
eyecolor saved
2019-09-12 22:50:07 +02:00
Zeno Rogue
54df32589c
translation fixes
2019-09-12 22:50:06 +02:00
Zeno Rogue
481aa198ad
CLI option: -tstep
2019-09-12 22:50:06 +02:00
Zeno Rogue
609fc29119
memory settings saved; adjusted for the lack of get_new_handler on steam
2019-09-12 22:50:06 +02:00
Zeno Rogue
9eae663fe3
3D:: better conformal::rotation system
2019-09-12 22:50:06 +02:00
Zeno Rogue
06301d73fc
new memory handling
2019-09-12 22:50:05 +02:00
Zeno Rogue
d235540647
improved 3D settings: more adapted help text, added eye editing
2019-09-12 22:50:05 +02:00
Zeno Rogue
01763d4f12
2D3D:: eye level
2019-09-12 22:50:05 +02:00
Zeno Rogue
b1276e2184
removed the 2D info from the projection dialog in 3D
2019-09-12 22:50:05 +02:00
Zeno Rogue
1c6e6bafb4
moved the parameters from geom3:: to videopar
2019-09-12 22:50:04 +02:00
Zeno Rogue
d811ef85e7
larger sightrange limit in Euclidean
2019-09-12 22:50:03 +02:00
Zeno Rogue
8295251cdc
multigame support, including dualmode
2019-09-12 22:50:03 +02:00
Zeno Rogue
b6e303ec7d
MAJOR refactoring: all geometry-dependent data (tessf, geom3::, shapes, hpc) are now contained in a structure
2019-09-12 22:50:03 +02:00
Zeno Rogue
28f5b04b83
get_vernum()
2019-09-12 22:50:02 +02:00
Zeno Rogue
ba91bea71c
charstyle format depending on vernum
2019-09-12 22:50:02 +02:00
Zeno Rogue
f7d580fa9c
replaced fts variants with a single fts
2019-09-12 22:50:02 +02:00
Zeno Rogue
63c843f30f
character config now shows the character in all settings
2019-09-12 22:50:02 +02:00
Zeno Rogue
2d039c6e28
backward-compatible hread/hwrite of charstyle
2019-09-12 22:50:00 +02:00
Zeno Rogue
df3e21b310
debug cleanup
2019-09-12 22:50:00 +02:00
Zeno Rogue
402b6aa0ad
improved armor models; head lower; configurable human eye color
2019-09-12 22:49:59 +02:00
Zeno Rogue
44194bd354
centering/TPP/camera cleanup
2019-09-12 22:49:50 +02:00
Zeno Rogue
c1d002be6c
3d: set the default sight ranges for every 3D geometry so that the framerate on laptop is around 60 fps
2019-09-12 22:49:46 +02:00
Zeno Rogue
8388a448e7
3d:: an option to limit cell generation
2019-09-12 22:49:45 +02:00
Zeno Rogue
0dc552bac4
2d3d:: remove 3D options from the menu if not available
2019-09-12 22:43:02 +02:00
Zeno Rogue
d07e6eb386
2d3d:: missing guards
2019-09-12 22:43:02 +02:00
Zeno Rogue
f652e6139c
2D3D:: fixed Y/Z orientation
2019-09-12 22:43:01 +02:00
Zeno Rogue
2736c89563
2d3d:: fog effect is now configurable
2019-09-12 22:43:01 +02:00
Zeno Rogue
da49e6c8de
2d3d:: textures on sidewalls
2019-09-12 22:43:01 +02:00
Zeno Rogue
80ce15ded9
3d menu:: no more incorrect errors; change camera position right away in 2d3d
2019-09-12 22:43:01 +02:00
Zeno Rogue
2acfd99d17
refactored switch_* functions (fpp/tpp/always3)
2019-09-12 22:43:01 +02:00
Zeno Rogue
450739b133
2D3D: switch without changing the display
2019-09-12 22:43:01 +02:00
Zeno Rogue
6a7c1438eb
2D3D:: Archimedean no longer crashes after changing
2019-09-12 22:43:01 +02:00
Zeno Rogue
1c4d86e0e9
3D graphics in 2D (first commit)
2019-09-12 22:43:01 +02:00
Zeno Rogue
3b5733c935
enabled antialiasing in web
2019-09-12 22:43:01 +02:00
Zeno Rogue
c8e950cd40
added some missing CAP_ and MAXMDIM guards
2019-09-12 22:43:01 +02:00
Zeno Rogue
a0cf13ac97
better whatever editor
2019-09-12 22:43:00 +02:00