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fixed the 'heptagonal mode' option
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@@ -683,7 +683,7 @@ EX void resetModes(char leave IS('c')) {
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}
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set_geometry(gNormal);
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set_variation(eVariation::bitruncated);
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set_variation(leave == rg::heptagons ? eVariation::pure : eVariation::bitruncated);
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start_game();
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}
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