Commit Graph

1063 Commits

Author SHA1 Message Date
Zeno Rogue ebda963d68 removed no longer productive 'overgenerate', improved the down/up limits of sightrange_bonus 2018-04-10 20:25:56 +02:00
Zeno Rogue e41bc0b3b9 linepatterns:: works with gp, uses computed constants rather than hardcoded ones, extra horocycle linepattern, Goldberg pattern added 2018-04-10 17:57:33 +02:00
Zeno Rogue 9fd8713cbc gp:: correct long-distances in all Goldberg hyperbolic tilings 2018-04-10 17:06:04 +02:00
Zeno Rogue 90ff8c49dc marked land quality in gp, fixed some bugs 2018-04-10 08:05:35 +02:00
Zeno Rogue e318a8e04a gp:: texture:: menu added 2018-04-10 05:12:40 +02:00
Zeno Rogue 033c626dfc restartGame, wrong mode, and resetModes now use constants instead of magic char names 2018-04-09 18:05:23 +02:00
Zeno Rogue 830785990c renamed whirl to goldberg 2018-04-09 17:40:12 +02:00
Zeno Rogue 63f50a1136 whirl:: fix ggshmup and calc_relative_matrix (also seems to fix nonbitrunc in general) 2018-04-06 23:20:04 +02:00
Zeno Rogue 90d4f0d613 whirl:: celldist and celldistAlt now work 2018-04-06 22:22:33 +02:00
Zeno Rogue 66a2f41cd6 more exports in hyper.h 2018-04-06 00:31:25 +02:00
Zeno Rogue cf6bd4ee4a whirl:: more floor patterns working 2018-04-04 13:50:21 +02:00
Zeno Rogue 22a92059b6 whirl 2018-04-03 23:39:18 +02:00
Zeno Rogue 229f717678 split sight/game/generation range; bonuses instead of absolute values 2018-04-03 23:34:47 +02:00
Zeno Rogue 6399ef8180 exporting more in hyper.h 2018-03-30 00:20:50 +02:00
Zeno Rogue 7c84280b73 four new models, Mercator improved 2018-03-26 19:06:47 +02:00
Zeno Rogue 9af2566e5f lower halfplane model added 2018-03-25 15:27:42 +02:00
Zeno Rogue a10491f3d6 improved the automatic rotation 2018-03-25 15:07:11 +02:00
Zeno Rogue 14c67bef0b cleanup of conformal/history menu 2018-03-25 14:04:40 +02:00
Zeno Rogue 2fb0469c3e fix last commit 2018-03-25 14:03:41 +02:00
Zeno Rogue 864cc38974 Added surfaces of constant negative curvature (surface.cpp) 2018-03-24 17:21:25 +01:00
Zeno Rogue e24ae3f717 shmup replaced with random special mode in start menu; use current settings in the start menu 2018-03-24 16:00:13 +01:00
Zeno Rogue e86f3be0b6 more functions exported 2018-03-24 15:18:53 +01:00
Zeno Rogue 39e77cee9f rug exports more to hyper.h; alt makes rotation slower 2018-03-24 15:17:17 +01:00
Zeno Rogue d3c9bfdd92 improved the quality of 3D models from conformal menu 2018-03-24 15:15:30 +01:00
Zeno Rogue 74cc23f1c2 hemisphere model 2018-03-24 13:26:16 +01:00
Zeno Rogue ac37b6df99 more elegant cellwalkers 2018-03-24 12:59:01 +01:00
Zeno Rogue 2c09c5ee56 structurized textures.cpp 2018-03-17 21:12:46 +01:00
Zeno Rogue 7ab6cb3c8b disabled game playing if 'renderonce' is on; in Android LR, clicking gives the menu instead of doing something else 2018-03-02 13:05:31 +01:00
Zeno Rogue e45fb6bb20 added dragon dismounting easier 2018-02-27 23:43:21 +01:00
Zeno Rogue c035888b67 [cont] rug ODS fixes 2018-02-27 19:34:29 +01:00
Zeno Rogue 97aa318f79 force_sphere_outline, fixed sphere outline in SVG 2018-02-26 13:17:06 +01:00
Zeno Rogue 9a1093fc6c cleanup: help. Also rug help displayed when rug is on 2018-02-26 13:15:33 +01:00
Zeno Rogue 283c6bba39 cleanup: arguments 2018-02-26 13:14:20 +01:00
Zeno Rogue 082bd44c2a fixed zoom while editing texture 2018-02-20 22:12:31 +01:00
Zeno Rogue babb8fbde4 removed the EUCSCALE parameter for consistency 2018-02-20 11:15:08 +01:00
Zeno Rogue c8d655184b when loading textures in the texture mode, you can now tune individual triangles 2018-02-13 23:25:44 +01:00
Zeno Rogue bb5ac04875 more fixes to Emscripten CLI 2018-02-12 13:12:08 +01:00
Zeno Rogue be06bd31ce Implemented the shmup versions of Ruined City and Jelly Kingdom. 2018-02-12 12:48:31 +01:00
Zeno Rogue cab8a0a38f Works online now! 2018-02-11 19:08:17 +01:00
Zeno Rogue d01d772669 more changes to make it work on iOS 2018-02-11 02:19:49 +01:00
Zeno Rogue 90d477d3dc CAP_BITFIELD can be disabled -- this helps with Emscripten 2018-02-10 18:21:46 +01:00
Zeno Rogue 1391a7fe4d more shader cleanup 2018-02-10 18:21:19 +01:00
Zeno Rogue 120797d7ce uniformizing vertex attribute arrays 2018-02-09 01:46:14 +01:00
Zeno Rogue b693c3ca58 fixed a bug with cleaning quotient spaces 2018-02-08 22:27:48 +01:00
Zeno Rogue 2a59ff7ab2 CAP_TOUR guards added, more exported in hyper.h, general cleanup 2018-02-08 22:27:12 +01:00
Zeno Rogue 8f1c75404d getOrientation in headers/fake 2018-02-03 20:04:47 +01:00
Zeno Rogue dcc3e11287 renderbuffer should work without OpenGL 2018-02-03 13:50:47 +01:00
Zeno Rogue b3f047ea6a reworked 3D vision 2018-02-03 13:41:49 +01:00
Zeno Rogue 8ce3e6f703 refactored texture mapping -- can change the texture precision when already active now 2018-02-01 13:45:08 +01:00
Zeno Rogue c2c9099ce8 exported more rug functions 2018-02-01 13:43:39 +01:00
Zeno Rogue 8e8ece7162 refactored drawing to a texture; HQ shots can now be saved using OpenGL 2018-02-01 13:42:47 +01:00
Zeno Rogue 22d3d2590f some work on the savemem feature 2018-01-26 01:45:49 +01:00
Zeno Rogue 2f9e5186f6 BARLEV may be predefined 2018-01-25 23:52:57 +01:00
Zeno Rogue 8713d34d19 'remove faraway cells from the memory' option 2018-01-25 19:49:19 +01:00
Zeno Rogue 3a52193426 external additions can wrap drawthemap 2018-01-25 17:22:04 +01:00
Zeno Rogue ed82d5bae9 using arrays for items and kills 2018-01-25 17:20:41 +01:00
Zeno Rogue 65cac5073f missing add from extra commandline options 2018-01-25 17:20:13 +01:00
Zeno Rogue 5bd024dba3 attack animations 2018-01-25 17:19:50 +01:00
Zeno Rogue 7859455bfb added some declarations to hyper.h 2018-01-14 21:21:32 +01:00
Zeno Rogue 3095afc94b cellid / fixed some situations when the same seed did not reproduce the same game / fixed a bug with multi::cpid overflow / golems no longer consider Orbs of Safety safe 2018-01-13 19:23:02 +01:00
Zeno Rogue 51652304ad Crossroads IV in alternate hyperbolic geometries 2018-01-08 23:11:29 +01:00
Zeno Rogue 5bf6d54c7d changed chamfered to bitruncated 2018-01-06 22:34:03 +01:00
Zeno Rogue f281123266 fixed screens not disappearing when restarting 2018-01-06 22:05:40 +01:00
Zeno Rogue 040470205f implemented new achievements 2018-01-04 22:02:31 +01:00
Zeno Rogue 71897fc7f9 missing commit 2018-01-04 21:24:13 +01:00
Zeno Rogue 495dbba809 renamed 'truncated' to 'chamfered' 2018-01-04 18:39:04 +01:00
Zeno Rogue 3412a50b3d line/circle tools added to the texture editor; grid color changing in texture editor 2018-01-04 12:25:02 +01:00
Zeno Rogue a8460b1ac7 Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code). 2018-01-03 21:49:14 +01:00
Zeno Rogue 5f1b1a54eb Invinc monsters implemented 2018-01-02 11:15:42 +01:00
Zeno Rogue 9d1fe00d8f Orb of Magnetism. Orb of Phasing. Also fixed Aether in Whirlpool. 2017-12-30 23:47:10 +01:00
Zeno Rogue 154bd54607 fixed/extended the mouse zoom etc. 2017-12-30 17:00:35 +01:00
Zeno Rogue d3e789bc93 Magnetic and Switch V1 2017-12-30 15:12:15 +01:00
Zeno Rogue 5f5c86e529 new land: Docks 2017-12-29 01:10:47 +01:00
Zeno Rogue 11569c693d big change: more configuration for the torus (and also Klein bottle) 2017-12-28 16:46:10 +01:00
Zeno Rogue e0ec332602 implemented FOV measure, unified old rug::scale with modeldistance 2017-12-27 18:53:00 +01:00
Zeno Rogue 59b51e8a05 mouseh fix 2017-12-27 14:09:39 +01:00
Zeno Rogue dbcd71cb45 used enum for geometry classes; moved from hyper.h to init.cpp 2017-12-27 11:57:30 +01:00
Zeno Rogue ae70662495 moving the screen center 2017-12-25 10:26:50 +01:00
Zeno Rogue 8c7abbc33e list of colors and brush sizes 2017-12-22 22:34:01 +01:00
Zeno Rogue dd108cde6b symmetric texture editing 2017-12-22 21:57:55 +01:00
Zeno Rogue 4bee0c85a7 undo in texture editor 2017-12-22 20:59:04 +01:00
Zeno Rogue d5bca73757 added Domination to Snake Nest; set some data 2017-12-21 16:35:19 +01:00
Zeno Rogue f7b5a1b44f save full texture images 2017-12-21 14:05:07 +01:00
Zeno Rogue 57a5337b9f CAP_TEXTURE can be off; right-size textures loaded without scaling; SPF_FULLSYM 2017-12-21 11:36:07 +01:00
Zeno Rogue d0a925a8ca translating textures to a more general type 2017-12-19 16:40:24 +01:00
Zeno Rogue 49bd1a0b2b a menu for changing pattern geometries 2017-12-19 14:35:34 +01:00
Zeno Rogue 168d35cb17 drawing textures without OpenGL 2017-12-19 00:39:11 +01:00
Zeno Rogue e5c22834fe texture editing improved 2017-12-18 23:42:08 +01:00
Zeno Rogue 3e0f751a2c texture editing 2017-12-18 00:24:56 +01:00
Zeno Rogue bf24550e82 magic adjustment of textures 2017-12-16 09:03:50 +01:00
Zeno Rogue e2080cd91e more intuitive file dialogs; texture config saving 2017-12-14 12:10:40 +01:00
Zeno Rogue 36fe8dd1d0 better cellcounting 2017-12-14 02:50:52 +01:00
Zeno Rogue 653069094b more work on the patterns 2017-12-09 20:02:56 +01:00
Zeno Rogue 9933f373d2 improvements to patterns; codenumbers also display directions 2017-12-09 08:06:41 +01:00
Zeno Rogue 4fa764c175 filedialog and infix moved from mapeditor.cpp to dialogs.cpp 2017-12-09 04:01:56 +01:00
Zeno Rogue 635d1f911c Refactoring: moved all the remaining pattern code from mapeditor to pattern2 2017-12-09 03:48:30 +01:00
Zeno Rogue ecf631976f texture mode -- first commit 2017-12-09 02:20:10 +01:00
Zeno Rogue 87b6b8b372 Snakes Nest v1 2017-12-05 19:43:45 +01:00
Zeno Rogue 9b2f9ecc14 Pattern-related functions moved from cells and mapeditor to pattern2s; three-color patterns 2017-12-05 16:19:22 +01:00
Zeno Rogue 3e6baf4e21 improvements to start menu: can be called from main menu; resets all special modes; selecting shmup allows you to configure keys immediately 2017-12-03 19:51:45 +01:00
Zeno Rogue 2cec36efa9 bugfix to exports 2017-12-03 18:44:29 +01:00
Zeno Rogue 8638081319 missing exports 2017-12-03 18:25:31 +01:00
Zeno Rogue c5324ff2f5 more pattern editing for g46 2017-12-03 12:59:57 +01:00
Zeno Rogue d6376e1ddf emeraldpattern on a46; fixed/improved darkening when sidedialog not available; pattern dialogs are now sidedialogs 2017-12-03 11:48:02 +01:00
Zeno Rogue 5defb06d81 improved headers / conditional compilation 2017-12-02 00:31:36 +01:00
Zeno Rogue d8a647d972 brightness behind the sphere configurable; works a bit better with transparency now 2017-11-13 12:23:42 +01:00
Zeno Rogue d8a279b15d fixed issues with falling animations; fall for a longer time in non-hyperbolic 2017-11-13 11:57:05 +01:00
Zeno Rogue a19d4d568b refactored mdEqui 2017-11-13 11:26:21 +01:00
Zeno Rogue 19f12e3068 HUD elements, including the compass, now drawn correctly in all pmodels 2017-11-13 11:08:06 +01:00
Zeno Rogue f5a8b2a0c2 more precise torus-rug rendering 2017-11-07 14:39:26 +01:00
Zeno Rogue 44ea56baf2 you can now hold in map editor to paint multiple cells 2017-11-06 23:22:13 +01:00
Zeno Rogue 483e335db8 fixed glitches in Warp+Mirror 2017-11-06 23:11:40 +01:00
Zeno Rogue b28320b141 torus config editing 2017-11-06 21:18:40 +01:00
Zeno Rogue f38cf14110 unified the land lists 2017-11-03 19:31:42 +01:00
Zeno Rogue 8498ae7af8 Zebra patterns for some of the new geometries 2017-11-03 19:20:54 +01:00
Arthur O'Dwyer dae6b9e3d3 Consistently use "space" for the "pop this menu" option in all submenus.
The "pop this menu" option's *text* is still highly variable among all
the different menus, which could make it hard to navigate, but at least
if you're using the keyboard it's now easy to "go back".

Plus, the rogueviz menu incorrectly reported "(v) exit menu" when actually
`v` was already in use by an earlier option. This is now fixed.
2017-10-30 18:48:14 -07:00
Zeno Rogue 26b517a20a 10.2 2017-10-31 01:49:14 +01:00
Zeno Rogue ccbe7feb96 made the equidistant lands generate something without crashing in all geometries 2017-10-30 19:12:33 +01:00
Zeno Rogue 98825cf7b4 reworked the geometry experiment menu 2017-10-30 12:05:36 +01:00
Zeno Rogue 2fea184bc6 further rearranging 2017-10-29 14:19:51 +01:00
Zeno Rogue 00c9238bd6 more rearrangement 2017-10-29 12:46:57 +01:00
Zeno Rogue 17a1682e83 rearranged init.cpp/hyper.h/classes.h/classes.cpp 2017-10-29 12:19:33 +01:00
Zeno Rogue 016ade10c6 lots of work on the new geometries 2017-10-29 01:57:34 +02:00
Zeno Rogue 6191409624 a try to fix Halloween glitches (unsuccessful) 2017-10-27 20:10:37 +02:00
Zeno Rogue 9f48dcf3f6 added an option to disable background particles and to change font size on desktop 2017-10-17 21:26:21 +02:00
Zeno Rogue b265085392 Orb of Fish has a tail now 2017-10-17 13:13:36 +02:00
Zeno Rogue 622b2651c9 cont. 2017-10-15 01:10:40 +02:00
Zeno Rogue 1975069797 Terracotta now works in shmup 2017-10-12 11:33:26 +02:00
Zeno Rogue 7b4482343c one filechange missing from the achievements 2017-10-11 22:16:27 +02:00
Zeno Rogue 0c154d6751 improved display in Halloween 2017-10-09 11:46:49 +02:00
Zeno Rogue 32edc68a6d added Halloween to start menu and fixed it in quit menu; message log 2017-10-09 10:51:16 +02:00
Zeno Rogue 77212e59e5 improved cheating in the Overview 2017-10-09 00:21:39 +02:00
Zeno Rogue 7384f5ca34 new message styles 2017-10-08 14:49:49 +02:00
Zeno Rogue 081d24edd7 added the cases for the new features 2017-10-08 14:02:03 +02:00
Zeno Rogue f1bba9de0d landgen refactoring 2017-10-08 12:10:40 +02:00
Zeno Rogue 362abea781 themed Alchemy2 as Volcanic Wasteland 2017-10-08 11:12:03 +02:00
Zeno Rogue 62de2588cf 'u' loads the current monster image; Jiang Shi shape 2017-10-04 22:27:51 +02:00
Zeno Rogue fe34a4a555 new lands for 10.1 -- initial commit 2017-09-30 11:46:41 +02:00
Zeno Rogue 85c46220f6 10.0m, and some unfinished features for 10.1 ;) 2017-09-03 21:12:44 +02:00
Zeno Rogue 5e0afffb63 Fire spreading is now simulated in the whole generated part of the world. 2017-09-03 00:33:35 +02:00
Zeno Rogue 42da061f2f Protection from accidentally activating Flash/Lightning (not implemented) 2017-09-01 23:01:10 +02:00
Zeno Rogue 951566399e further improvements to Kohonen 2017-09-01 22:13:41 +02:00
Zeno Rogue 465089333f Sight range increase is now allowed in some of the special modes (not only the cheat mode) 2017-08-18 02:58:55 +02:00
Zeno Rogue 5095826bee unlimited modecodes 2017-08-18 01:40:07 +02:00
Zeno Rogue 130fefa4c4 10.0g 2017-08-06 14:50:16 +02:00
Zeno Rogue f5e5977bbe number of achievements 2017-07-25 00:27:49 +02:00
Zeno Rogue cc03560389 10.0d 2017-07-25 00:21:36 +02:00
Zeno Rogue 8cb8e2a3ec updated to 10.0c 2017-07-23 01:33:27 +02:00
Zeno Rogue ce5650a81f 10.0 2017-07-16 23:00:55 +02:00
Zeno Rogue a6f176510e better mode handling 2017-07-12 19:50:39 +02:00
Zeno Rogue 94efef5d65 further work for 10.0 2017-07-12 18:03:53 +02:00
Zeno Rogue 069f7b0caf Major refactoring, multisampling 2017-07-10 20:47:38 +02:00
Zeno Rogue 22c9217219 work in progress for 10.0 2017-07-04 15:38:33 +02:00
Zeno Rogue b172d3930d other changes in 9.4n 2017-06-18 18:51:46 +02:00
Zeno Rogue c2cff957cf update to 9.4k 2017-05-31 18:33:50 +02:00
Zeno Rogue adcb05f256 a HUD for square screens; graphical images in HUD 2017-05-29 00:16:17 +02:00
Zeno Rogue 1c99cd647e commited changes from 9.4i and some extra 2017-05-27 21:40:40 +02:00
Zeno Rogue c52625e7ca Updated to 9.4g (mostly tutorial fixes) 2017-04-14 20:12:23 +02:00
Zeno Rogue 9c350ed761 Updated to 9.4f (tutorial) 2017-04-08 17:18:29 +02:00
Zeno Rogue 499978c267 hyper.h 2017-04-04 11:37:16 +02:00
Zeno Rogue 58e053f183 Updated the source files to 9.4c 2017-03-23 11:53:57 +01:00
Eryk Kopczyński 3237ff455e Updated to 8.3j 2016-08-26 11:58:03 +02:00
Zeno Rogue 19055633b0 Updated HyperRogue sources to 7.4f. 2016-01-02 11:09:13 +01:00