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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-29 11:30:35 +00:00
Commit Graph

2891 Commits

Author SHA1 Message Date
Zeno Rogue
fbefc50775 3d:: radar off in peace mode, also depends on hide_player 2019-09-12 22:38:47 +02:00
Zeno Rogue
556a806c68 3d:: hide_player() off outside perspective 2019-09-12 22:38:47 +02:00
Zeno Rogue
01a2f0cc5a 3d:: change model orientation in the YZ plane 2019-09-12 22:38:47 +02:00
Zeno Rogue
745f1b302b signum in hyper.h 2019-09-12 22:38:47 +02:00
Zeno Rogue
8844bd5a02 3d:: fixed the pmodel used for creating floor textures 2019-09-12 22:38:47 +02:00
Zeno Rogue
5116d745c4 gldraw:: offset and texture_offset are now separate 2019-09-12 22:38:47 +02:00
Zeno Rogue
eed92c5b96 mobius transformations only in 2D 2019-09-12 22:38:47 +02:00
Zeno Rogue
febb0824a5 fixed a bug where editing half-plane scale edited model_orientation 2019-09-12 22:38:47 +02:00
Zeno Rogue
3f941cabb0 improved model naming a bit 2019-09-12 22:38:47 +02:00
Zeno Rogue
46ae64e945 3d:: native perspective is now pmodel == mdPerspective, and other models work too 2019-09-12 22:38:47 +02:00
Zeno Rogue
1d1baf2207 11.0m 2019-09-12 22:38:47 +02:00
Zeno Rogue
b875853232 racing:: changes in TWIDTH: no more +1 in 3D binary; +1 if it would be 1; increases per each 8 race_tries 2019-09-12 22:38:47 +02:00
Zeno Rogue
414353d720 3d:: binarytiling:: celldistance for rec, and approximate for hex 2019-09-12 22:38:46 +02:00
Zeno Rogue
378d21b509 findbaseAround for all binary tilings 2019-09-12 22:38:46 +02:00
Zeno Rogue
608692b6df delete textures, saner resetGL calling rule? 2019-09-12 22:38:46 +02:00
Zeno Rogue
38559b304b fixed fielval_uniq for 3d geometries 2019-09-12 22:38:46 +02:00
Zeno Rogue
af0435e209 3d:: first version of landlock rules 2019-09-12 22:38:46 +02:00
Zeno Rogue
d085111495 3D:: Dry Forest uses feather floor 2019-09-12 22:38:46 +02:00
Zeno Rogue
fcedebd0d8 3d:: improved floor patterns 2019-09-12 22:38:46 +02:00
Zeno Rogue
af25eb1f1f 3D:: implemented the cool Emerald Mine pattern for 534, and also some Vineyard/Emerald patterns for both 435 and 534. 2019-09-12 22:38:46 +02:00
Zeno Rogue
13c426ae37 3d:: regular hyperbolic honeycombs now synchronize with the field quotient space 2019-09-12 22:38:46 +02:00
Zeno Rogue
ba28bf5880 fixup sightranges 2019-09-12 22:38:46 +02:00
Zeno Rogue
c693d40b84 fixup better naming 2019-09-12 22:38:46 +02:00
Zeno Rogue
d369decc94 3d:: field quotient spaces for reg3 2019-09-12 22:38:46 +02:00
Zeno Rogue
791851f8d5 3d:: pseudohept for 534 2019-09-12 22:38:46 +02:00
Zeno Rogue
372a9503b6 3d:: fieldpattern now works in 3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
0e10dec9e2 added some exports to hyper.h and rogueviz.h 2019-09-12 22:38:46 +02:00
Zeno Rogue
1e27888f7d for BARLEV=8, buildEquidistant acts at 7 2019-09-12 22:38:46 +02:00
Zeno Rogue
da295089b5 checktide in 3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
07be3e1e2e hororec improved typo fix 2019-09-12 22:38:46 +02:00
Zeno Rogue
4399866100 3d:: walls no longer depend on pseudohept 2019-09-12 22:38:46 +02:00
Zeno Rogue
c2fbc424e2 always use shWall3D for shPlainWall3D 2019-09-12 22:38:46 +02:00
Zeno Rogue
8fabe30bf5 show borders on fires; limit particles if there are too many fires 2019-09-12 22:38:46 +02:00
Zeno Rogue
8de98056ff 3d:: hororec:: better pseudohept pattern 2019-09-12 22:38:46 +02:00
Zeno Rogue
cb9513dd0d 3d:: horohex geometry 2019-09-12 22:38:46 +02:00
Zeno Rogue
67ba896be9 3d:: hororec:: nice Temple of Cthulhu 2019-09-12 22:38:46 +02:00
Zeno Rogue
629e94cbb1 tour:: replaced 'a'+i to allow longer presentations 2019-09-12 22:38:46 +02:00
Zeno Rogue
ac6da6831d fixed RawTexture not appearing 2019-09-12 22:38:46 +02:00
Zeno Rogue
f68b216eb4 original image size is accessible in texture_data 2019-09-12 22:38:46 +02:00
Zeno Rogue
ae9cf6a43a fixed landscape shading 2019-09-12 22:38:46 +02:00
Zeno Rogue
cc287d52b6 fixed a crash when ddspin called with NODIR 2019-09-12 22:38:46 +02:00
Zeno Rogue
9d291b8b1f fixed a bug in virtualRebase 2019-09-12 22:38:45 +02:00
Zeno Rogue
678747ceff 3d:: horo-rec geometry 2019-09-12 22:38:45 +02:00
Zeno Rogue
c25561bb91 fixup for Steam/Windows compilers 2019-09-12 22:38:45 +02:00
Zeno Rogue
51ae22363d 3d:: limit distance between players 2019-09-12 22:38:45 +02:00
Zeno Rogue
168a9bc304 fixed RogueViz still using old functions 2019-09-12 22:38:45 +02:00
Zeno Rogue
1a770aaf37 3d:: Escher can now be switched 2019-09-12 22:38:45 +02:00
Zeno Rogue
f6de21e143 texture:: aura no longer flickers 2019-09-12 22:38:45 +02:00
Zeno Rogue
5db2cfbd1a 3d:: textured walls 2019-09-12 22:38:45 +02:00
Zeno Rogue
f3a166b928 fixed a bug in aura (coords[3] not set) 2019-09-12 22:38:45 +02:00